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User information for Caio Pontes Martins

Real Name Caio Pontes Martins   
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Nickname Cpmartins
Email cpmartins@gmail.com
ICQ None given.
Description
Homepage http://
Signed On Oct 2, 2005, 22:52
Total Comments 161 (Novice)
User ID 23887
 
User comment history
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News Comments > Fallout 4 "Basically Done"
32. Re: Fallout 4 Jul 28, 2015, 15:23 Cpmartins
 
Silicon Avatar wrote on Jul 28, 2015, 14:40:
So much hate. So many hipsters.
There is absolutely 0 hate in this thread.
 
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News Comments > Fallout 4 "Basically Done"
25. Re: Fallout 4 Jul 28, 2015, 14:38 Cpmartins
 
My predictions for F4:
Story will be shit, because it's bethesda and they have a 100% track record on that. And so will be dialogues. The new conversation wheel will not help.

Exploration will be ok, I'm just hoping against hope they don't go the "looping around the cave" shit they did with skyrim. The fact that there was a conveniently placed door that cold only be opened at the end of the dungeon leading to the exit on almost every one of them may be convenient for the player, but that broke any immersion I had going.

The "wasteland" will not be a wasteland at all, and the setting will be misused as badly, if not worse, than it was in F3. It's not the 50s bethesda, it's the future as if imagined by people in the 50s.

You won't be able to disable cinematic kills in VATS for combat.

It'll still be a fun action game I'm sure, and I'll probably enjoy it.
 
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News Comments > TotalBiscuit, Steam, and 30 FPS Lock-Blocking
40. Re: TotalBiscuit, Steam, and 30 FPS Lock-Blocking Jul 18, 2015, 18:49 Cpmartins
 
That's a bad strawman you're trying to beat there buddy. Here's the description of the curator:
"To serve and protect. The Framerate Police is a curator that lets you know if a game is locked at 30fps. This list is purely objective and makes no judgements, merely presents facts. Did we make a mistake or are you a developer that's updated your game to run at 60fps or higher? You are welcome to post in the group discussion and we will correct our listings.
Oh and the name is a light-hearted, we won't be arresting anyone.... yet. "
But I guess reading is not your forte. so it kind of explains it.
 
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News Comments > No PC Batman: Arkham Knight Until Fall?
41. Re: No PC Batman: Arkham Knight Until Fall? Jul 17, 2015, 12:16 Cpmartins
 
Quinn wrote on Jul 17, 2015, 08:17:
Krowen wrote on Jul 16, 2015, 23:38:
Quinn wrote on Jul 16, 2015, 16:14:
I do agree it is a clusterfuck but so were other titles at early release.

No one gives a shit, stop making excuses for this shitty port that had to be pulled from the market.

My point is that you are shortsighted. My point is that if there was no refund policy, there was no pulling from the market. My point is that it's overexaggerated bullshit born from PC community vocal nutjobs, mostly, and a decision made in panic by a publisher due to the refund policy.

I believe -- and admit it's likely! -- that if the game was never pulled... A new patch or patches would have already been released, let alone the DLC.

Your statements contradict themselves. If it was a refund-based decision, it wasn't from a minority. That's not how corporations work. They probably had a crapload of refunds, and it hit their bottom-line. And that's how you make them dance.

Anyways, they deserve all the shit they get. Maybe next time they won't have trained monkeys do the port job.
 
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News Comments > TotalBiscuit, Steam, and 30 FPS Lock-Blocking
8. Re: TotalBiscuit, Steam, and 30 FPS Lock-Blocking Jul 17, 2015, 12:00 Cpmartins
 
"Entitlement" right? well, developers can be warned that they won't be entitled to my money if they develop a 3D game locked at 30 fps. Also you are completely wrong: http://30vs60.com/.  
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News Comments > etc., etc.
3. Re: etc., etc. Jul 2, 2015, 22:41 Cpmartins
 
Yep. I love Fallouts each and every interaction, but for different reasons. F1 for the sheer brutality of the world, F2 for the companions and the overall world-building, F:NV for the honest-to-god good writing and consistency, and F3 because it's what begat F:NV.

Just for fun, here's an spoiler of the plot of F3 from a site, can't rightly remember which:
---
Dad built a water purifier that didn’t work, for people that didn’t need it, and then made it release radiation it shouldn’t have, to prevent it from falling into the hands of people trying to fix it. This killed the man who had no reason to sabotage it and didn’t kill Colonel Autumn, who had no means to survive. This put the Enclave – an army with no reason to attack – in charge of the purifier, which was of no value to them. Then the player entered vault 87 to recover a GECK, a magical matter-arranger that they shouldn’t need and that would be better put to use in virtually any possible manner besides fixing the purifier. Colonel Autumn, who shouldn’t be alive, captured the player with a flash grenade that shouldn’t have worked that was thrown by soldiers who had no way to get there. The final battle was a war between the Enclave and the Brotherhood of Steel, to see which one would get to commit suicide trying to turn on the purifier that neither of them needed. This resulted in more sabotage that threatened to explode a device that shouldn’t be explode-able, ending with the death of the player character, who had the means to survive but didn’t, and who was never given a good reason for doing any of this.
---
 
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News Comments > U.K. Sales Charts
3. Re: U.K. Sales Charts Jun 9, 2015, 07:19 Cpmartins
 
HoSpanky wrote on Jun 8, 2015, 13:37:
So, up until yesterday, I was enjoying W3, but mostly because of quest structure. That all changed about halfway through the quest chain for the Bloody Baron. That's when the Hard Choices start happening, and by the time I completed the quest chain, hours and hours later, I was finally emotionally invested in the game. At the end of it, I found an item on the ground, in a place you might not look. While it wasn't something I'd want anyway, I left it there because it felt WRONG to take it. Morally, stomach-churningly wrong. No game has ever had that effect, which I can only attribute to great writing, voice acting, and animation that combines to Make Me Give A Shit.

The characters feel...human. No, they're not visually convincing, but they're clearly not just there as a Quest Giver. I have high hopes for the rest of the game, I know I only just finished the first major "chapter", but it had more going on in it than most games in their entirety.

You will not be disappointed.
 
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits May 22, 2015, 12:44 Cpmartins
 
Indeed. The cities are quite good though. They look and feel a lot more real than DA:I. Overall, I think the game is amazing. The quests are actually interesting, which is a breath of fresh air on an open world RPG.  
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News Comments > Steam Launches Paid Mod Support
119. Re: Steam Launches Paid Mod Support Apr 24, 2015, 10:46 Cpmartins
 
Yep, and what are their responsibilities as far as consumer satisfaction is? I can tell you, none. They will get their money and fuck you. There is absolutely nothing valve can do after the 24 hour grace period.

And that is fine. People like getting fucked over, and they'll get spades of that now.

Mods breaking after an update and never working again? CHECK!

Mods breaking your savegame after a certain point is reached, and the developer not doing anything about it? CHECK!

Mods being sold without the approval of the developer, and the clusterfuck thereafter? CHECK!

The backlash isn't about paying for mods, it's about the support that is owed to the consumers and is most definitely not getting warranted by the third-party getting most of the profits.
 
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News Comments > Steam Launches Paid Mod Support
110. Re: Steam Launches Paid Mod Support Apr 24, 2015, 07:23 Cpmartins
 
Krovven wrote on Apr 23, 2015, 22:53:
Orogogus wrote on Apr 23, 2015, 20:35:
jdreyer wrote on Apr 23, 2015, 20:25:
1. Mods in the past could be improved by someone other than the original owner and no one cared. That collaborative freedom will be gone.

I feel like this isn't true at all. That modders and warez groups are two factions often absurdly territorial and possessive over other people putting their names on their work. Like, message board drama dialed up to 12.

It's absolutely true. Mods get abandoned and continued on by others all the time. Many mods are worked on by dozens of people over years. Some come and go. Who gets paid?

Like Greenlight, this looked good on paper but reality is its gonna be a cluster fuck.
Already several mods thy I used for Skyrim are now pay only on Steam and have been removed from Nexus. I only use Nexus as Workshop is a pain to manage more than a handful of mods.

An interesting point. Will paid mods offer support for upcoming patches? Will they be required to? How about bugs? Will the author be required to offer technical support for the most serious ones? And if so, how would someone enforce it? How about the legal requirements and responsibilities of a developer? Being on 100 different countries should make that a nightmare to organize.

This idea is retarded on so many levels it's not even funny.
 
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News Comments > Steam Launches Paid Mod Support
108. Re: Steam Launches Paid Mod Support Apr 24, 2015, 07:18 Cpmartins
 
There will come a day where I will pay for a TES mod. The day after is the one I ditch the corpse of TES out the deck for it to rest at the bottom of the ocean.  
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News Comments > Deus Ex: Mankind Divided Revealed
48. Re: Deus Ex: Mankind Divided Revealed Apr 9, 2015, 20:47 Cpmartins
 
Versalife is a prominent fixture of the original, and it's in the trailer. Pretty sure they're building up and the closer we get to the original game timeline the more intertwined both plots will become.  
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News Comments > Pillars of Eternity Expansion Revealed
19. Re: Pillars of Eternity Expansion Revealed Mar 17, 2015, 18:33 Cpmartins
 
eRe4s3r wrote on Mar 17, 2015, 14:53:
MoreLuckThanSkill wrote on Mar 17, 2015, 10:34:
Must... avoid...any...spoilers...

Must...avoid..getting...too...hyped up...

That aside, The PoEt expansion has been known of since the Kickstarter started getting some decent funding; it was one of the stretch goals I think? It's been on sale on their website for awhile now.

Based on my admittedly limited understanding of PoEt mechanics so far, this may be the first RPG I play through as a rogue(firearms based) first, instead of a melee fighter of some sort.

This game looks so good!

It takes an iron will not to click on any of these videos. But I am holding ,p I don't want a spoiler in any way. Also does anyone know if the mega 10+ level dungeon is actually in?

The megadungeon, aka Endless Paths of Od Nua, is in of course, and it's 15 levels deep.

Quinn wrote on Mar 17, 2015, 17:09:
Noob question: Is PoE part of the Forgotten Realms? Please say yes (unless it's a lie).

It has absolutely 100% nothing to do with Forgotten Realms, whilst keeping the overall feel and lore of the setting.
 
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News Comments > Gone Gold - Pillars of Eternity
34. Re: Gone Gold - Pillars of Eternity Mar 17, 2015, 18:28 Cpmartins
 
No Coop. What do you mean no parties? 6 PCs in your party.  
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News Comments > Morning Screenshots
2. Re: Morning Screenshots Feb 26, 2015, 13:19 Cpmartins
 
Yep, it says so in the game's credits. I had to correct a lot of kids in the official forums saying the game has anime inspired artwork. If only anime was that good.

I've know Foss for a LONG time, being a big fan of classic Sci-Fi, but I didn't know he'd worked in Guardians of the Galaxy. I felt some of the ship's designs were familiar, especially the ravagers, and now I know why.
 
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News Comments > Universal Combat CE Free on Steam
37. Re: Universal Combat CE Free on Steam Feb 9, 2015, 17:59 Cpmartins
 
BC3K(it`s 3K btw)AD was the second game I have ever purchased. I wested an inordinate amount of hours on that thing, and enjoyed it immensely. I had no idea who Derek Smart was beyond that he was the developer responsible for the game.  
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News Comments > Game Reviews
13. Re: Game Reviews Feb 5, 2015, 09:39 Cpmartins
 
Redmask wrote on Feb 5, 2015, 07:23:
I doubt OP even played the game, has a history of lies here.
Who`s the OP? You mean the reviewer?
 
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News Comments > Underworld Ascendant Kickstarter
32. Re: Underworld Ascendant Kickstarter Feb 5, 2015, 09:34 Cpmartins
 
siapnar wrote on Feb 4, 2015, 19:36:
HorrorScope wrote on Feb 4, 2015, 17:49:
it isn't like this genre died (like others have), first person action rpg's have been being made all along.
The only first person action (fantasy) RPGs that I can think of that were of high quality is the Elder Scrolls series.
What other games come to mind?

Both Grimrocks, and one FP dungeon crawler coming out soon from the developers of Dead Island, can`t remember the name now. But yeah, these two are all I got.
 
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News Comments > Besiege Early Access
4. Re: Besiege Early Access Feb 1, 2015, 16:58 Cpmartins
 
You should look into Starsector. It`s still in Alpha, but I`ve already put more hours into it than any game this or the past year. A lot of mods contributed to that.

The weapons system is pretty much identical to mechwarrior`s. Small, Medium and Large slots, each having a specialization: Missiles, Ballistic, Energy and Omni.
 
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News Comments > Morning Interviews
34. Re: Morning Interviews Jan 17, 2015, 06:52 Cpmartins
 
There are five parts:

Part 2

Part 3

Part 4

Part 5

Caine is a mental health specialist active as a social worker, and unfortunately anti-gg threatened to doxx him and get him fired, so he stopped with those. He's been on some of Oliver Campbell's streams. Cool guy.
 
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161 Comments. 9 pages. Viewing page 1.
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