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User information for Undocumented Alien

Real Name Undocumented Alien   
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Nickname None given.
Email Concealed by request
ICQ None given.
Description An Undocumented Alien working in the US, income and FED Tax free, and sending all earned income back to the country of origin. I thank all your super left-wing liberals for all their support and I look forward to getting my driver's licience soon.
Homepage http://
Signed On Sep 8, 2005, 15:13
Total Comments 520 (Apprentice)
User ID 23756
 
User comment history
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News Comments > Demigod Beta Begins
1. No subject Sep 10, 2008, 09:48 Undocumented Alien
 
This game looks interesting, PC Gamer had an article about it last issue I believe. If they serve up a demo I would surely take a look at it.

 
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News Comments > Bill Roper Interview
54. Re: Also, Bill Aug 20, 2008, 09:20 Undocumented Alien
 
http://www.flagshipped.com/

Latest news from the gaming company that invented the term "flagshipped". What a bunch of complete retards. FSS should be included as a course at colleges that teach game programming as a "WHAT NOT TO DO" course.

This comment was edited on Aug 20, 09:21.
 
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News Comments > Bill Roper Interview
28. Re: No subject Aug 19, 2008, 11:21 Undocumented Alien
 
Undocumented Alien, how about you re-read that piece that you qouted? Or perhaps you stopped reading after "We knew..."?

People like to post before they think. Its very entertaining when they make complete idiots of themselves.

Right, right, they didn't "have anything in place to roll right into doing an expansion" but yet could start charging people $10 a month right away... for NOTHING.

Keep choking on Roper's unit... you just love it.

 
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News Comments > Bill Roper Interview
16. Re: No subject Aug 19, 2008, 09:32 Undocumented Alien
 


GFW: At what point did you guys feel like maybe you shouldn’t have done the hybrid model? Was it before or after you launched Hellgate?

BR: Before we launched.

GFW: So you already knew…

BR: We knew before we launched. There was enough feedback from people where we realized, yeah, we probably made a mistake. But at that point…the train had left the station. We didn’t have enough initial content in there to [switch directions]. We might have been able to back off and go to a free-to-play-only model, but we didn’t have anything in place to roll right into doing an expansion. Everything from the development side to the business side was set to this model that we’d put together. We hoped that it was going to actually work, and we told ourselves that maybe it’ll work better than we think it’s going to work, right? But there was just a lot of confusion.


So Bill Roper admits that even BEFORE THEY LAUNCHED that the subscription model was going to fail but yet THEY STILL CHARGED FANS A $150 FOUNDERS FEE and even EXTENDED THE FOUNDERS OPTION.

Fuck you dumb Flagship Studio fans, your about as dumb as they come.

Thank God this game (Hellgate:London) and this Dev Studio are gone. What a bunch of bullshit, greediest developers EVER.

 
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News Comments > Mythos Beta Closes
8. Re: No subject Jul 21, 2008, 14:25 Undocumented Alien
 
I wonder if Bill "The Big Sushi" Roper uses crayons to sign his name on contract documents.

 
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News Comments > Mythos and Hellgate Forums Close
4. Re: No subject Jul 18, 2008, 10:22 Undocumented Alien
 
Roper, don't go away mad.

Roper, just go away.

 
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News Comments > HanbitSoft on Flagship
5. Re: Well... Jul 17, 2008, 12:10 Undocumented Alien
 
Without a doubt Flagship is selfish and irresponsible, amongst a LOT OF OTHER THINGS.

They made THE most expensive ARPG to date, maybe the most expensive game EVER for what you got for the price.

They charged customer "Founders" $150 and all they got was $80 worth of investment basically wasting $70.

They charged Subscribers $10 a month for ONE, thats ONE major content update for a total of $80.

Let's lay this out, the game was about the size of Diablo 2, it had 5 Acts, so for simple math lets say each Act would cost about $10 each if you bought the game at $50. Ok, Stonehenge, their ONE AND ONLY additional Act (Chronicle as they called it), which was about the size of one Act from the core game, cost subscribers $80 fucking dollars!!!!!! Thats 8x more then one Act from the core game. And not only that, but Stonehenge had NO Quests or additional story line to the game, all it ended up being was a sandbox to just run around in... for $80... RIP OFF.

Then they tried saying that the Subscription also gave you -

A D2 Cube Ripoff - Free with D2.
Shared Stash - Free with Guild Wars and Titan Quest:IT

And then the Cherry on top - IN GAME ADS

Just an unbelievable fucking greedy company. I don't feel bad for Bill "The Big Sushi" Roper at all, what a bunch of self serving bastards.

flagshipped.com

This comment was edited on Jul 17, 12:30.
 
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News Comments > Flagship Loses IPs, Closes
66. Re: ... Jul 14, 2008, 10:12 Undocumented Alien
 
Sacred 2 should be out around September '08, check that out till D3 comes out.

 
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News Comments > Flagship Shake-up - Hellgate Takeover Attempt?
30. Re: No subject Jul 11, 2008, 21:49 Undocumented Alien
 
www.flagshipped.com

Glad to see the GREEDIEST game developer and that HORRIBLE $10 a month rental subscription business model fail, I can't believe these scumbags tried slapping a subscription on a Diablo 1/2 ARPG clone, the BIGGEST ripoff to ever hit he PC.

This game NEEDED to fail, this makes me happy.

 
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News Comments > Hellgate: London Patch Tomorrow
19. Re: Who Cares? Jul 9, 2008, 12:05 Undocumented Alien
 
would rather see their two tiered pay system fail.

Yes, I would rather not see future ARPG Developers pollute this genre with get rich schemes like Flagship is doing, create a good game and the money will come, create and expansion and you'll get even more.

 
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News Comments > Hellgate: London Patch Tomorrow
17. Re: Who Cares? Jul 9, 2008, 10:00 Undocumented Alien
 
www.flagshipped.com

 
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News Comments > Flagship on Hellgate
22. Re: If Flagship had a sense of humor Jul 8, 2008, 11:42 Undocumented Alien
 
Actually, it is free to play, it just has a micro-transaction system like most Korean MMO's. But you can d/l it and play it for free.

I'm not sure why Mythos is F2P and Hellgate is not as they are both made on top of the same engine (as a poster has already stated, Mythos stated off as a testbed for Hellgate).

I guess more FSS stupidity.

 
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News Comments > Flagship on Hellgate
5. Re: Mistake Jul 7, 2008, 15:07 Undocumented Alien
 
www.flagshipped.com

Mythos is a *cute* game, I find the sound effects to be pretty stupid though. And yes, D3 may have killed it even though it will probably have a year to a year and a half to exist before D3 is released.

As far as Hellgate:London is concerned, I'm not sure, as far as consumers go, who wanted a $10 a month rental subscription model so Flagship probably wasted MONTHS of programming the sub model when they could have added better, less repetitive MoBs and Tile sets. They also probably wasted to time coding in Microsoft's Massive Advert Engine product that also took away development time for the game.

The Hellgate:London rental subscription model has to be THE biggest ripoff in the history of PC Gaming. To date, there has only been one content update (Stonehenge that has ZERO quests or storyline, just a grinding sandbox and is ~ 1/5th of the core game that cost $40-50 at release) that has cost some subscribers up to $80 so far (twice as much as the core game itself).

This comment was edited on Jul 7, 15:19.
 
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News Comments > Age of Conan Still Popular
42. Re: No subject Jul 1, 2008, 14:29 Undocumented Alien
 
I think the music in AoC is top notch and goes great with the game. I chose not to subscribe after the 30 day free trial because I'm still not over my burnout from playing YEARS of MMO's, that being UO->EQ->DAoC->CoH, etc. I did find leveling to be pretty smooth and quick for an MMO, which I liked a lot.

I think AoC is a good MMO, and maybe down the road I'll fire it up again.

 
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News Comments > Diablo III Announced
173. Re: Will be best PC Game Jun 30, 2008, 13:41 Undocumented Alien
 
D3 will be much more of the same, just with a 72" HD projector, and 150W DTS surround.

Wow, holy shit that sounds like a FUN way to game...


very jealous.

 
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News Comments > Diablo III Announced
170. Re: No subject Jun 30, 2008, 10:52 Undocumented Alien
 
Looks great, cinematic and game play videos were awesome (as usual), I look forward to a demo.



 
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News Comments > In-Game Ad Survey
32. Re: NP Jun 17, 2008, 16:57 Undocumented Alien
 
If they bother me, I disable them. Nice and simple.

You mean by the port hack? There is only one game to my knowledge that lets you disable them (CoH/CoV). I'm sure Massive (aka Microsoft) will find away around the port hack and disabling will be difficult.

 
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News Comments > In-Game Ad Survey
20. Re: ... Jun 17, 2008, 14:05 Undocumented Alien
 
I don't have a problem with in-game ads, as long as they are tastefully done and not distracting. It's all in the implementation. We already have advertising everywhere in our lives and there's money to be made - there's no point trying to act like gaming should be some special exception. All I hope is that it doesn't become as blatant as the shit in The Bourne Ultimatum.

See, this is the problem with attitudes like yours, you allow these adverts to slowly gain a strong foothold in gaming and when it is to late you will push back... sorry, to late.

I agree with the poster below, we started with skip able intro's like the nVidia ad at the beginning of a game, now there are Adverts IN THE GAME, and pretty soon loading screens WILL BE Adverts. If you don't like that then you need to start disliking what is happening TODAY.

 
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News Comments > In-Game Ad Survey
19. Re: ENOUGH of this bullshit Jun 17, 2008, 13:59 Undocumented Alien
 
To be fair, they're context relevant there. The only ads you see are in the subway on the wall or on a billboard in a world where they fit. I'd rather see real ads there than some made up crap that's just trying to be clever, it adds to the game.

And THIS is the typical HGL fanbois response on the HGL official forums about the in game adverts.

So YOUR gonna tell me that in the year 2038, after a demonic invasion that pretty much kills EVERYONE that survivors are gonna GIVE A SHIT about "Discovery's Deadliest Catch on Tuesday nights at 9 PM"?

Of course NOT, every piece of paper would be used for fire to keep warm or draw battle plans or even used for maps. It DOES NOT add to the game, it actually makes it feel LESS IMMERSIVE.

Have you even played HGL? Everything is wrecked, there are no TV's, no broadcast stations, nothing. The Adverts do not fit.

The Adverts are nothing but greed, period.

 
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News Comments > In-Game Ad Survey
9. Re: ENOUGH of this bullshit Jun 17, 2008, 11:04 Undocumented Alien
 
When you look at game site forums like Hellgate:London (yes, Hellgate:London HAS in game ads on top of their other rental subscription BS) the fanbois say they love the in game ads, but then again if Bill Roper shot a load on their face they would love that too.

Anyways, in game ads can fuck off. I want to play a game, not be sold to ALL THE TIME.

And I also agree that IF the game is FREE then I would tolerate in game ads, but when you have a company like FlagSHIT studios that charges $10 a month PLUS hosts in game ads those types of greedy developers can suck my ass.

This comment was edited on Jun 17, 11:05.
 
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520 Comments. 26 pages. Viewing page 18.
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