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| News Comments > DDO Unlimited Plans |
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| 7. |
Re: DDO Unlimited Plans |
Jun 24, 2009, 23:33 |
Undocumented Alien |
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I just tried the 10 day free trail version of the game. First impression is an A+.
I haven't explored a map(s) that throughly since Diablo. This game reminds of a cross between Guild Wars and Diablo, good action, treasure to find (LOOT!!), dungeons to locate, quests that aren't boring.
Hell with the F2P, I may actually subscibe to this game, which I haven't done since EQ1.
Thank god for demo's or I may have passed on this. |
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| News Comments > DDO Unlimited Plans |
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| 5. |
Re: DDO Unlimited Plans |
Jun 24, 2009, 16:01 |
Undocumented Alien |
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Valid points Stormsinger. They do make it look and feel like they *should* be saying "unrestricted", but that's why marketers make good coin I guess.
So, they had and lost me in one reading. Was hoping for this to be more like, buy the DDO client, play "unrestricted" with VIP's getting perks to justify their monthly's (which I can totally understand), buy modules/expansions to further your quests and Turbines profits... I guess like Guild wars.
As far as Flagshipped, sure, there was a SP component that was buggy as crap and WAY behind the online patches, as well, if you wanted to play coop, which is what is really fun about a "diablo" type game, then you HAD to go online. Then you had the free vs subscriber war.
Anyways, got caught up in the marketing BS and misinterpreted the "plan". Thanks for clarifying my misunderstanding. It is a cute ploy to get more people on the servers for sure, but, if you never really plan to go beyond paying for the client and Modules/Expansions (ala GW) then I don't see the point.
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| News Comments > DDO Unlimited Plans |
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| 3. |
Re: DDO Unlimited Plans |
Jun 24, 2009, 14:56 |
Undocumented Alien |
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While I would like to check out the game in a non-subsciption manner (ala Guild Wars), it does seem like Turbine is pulling a little bit of a Flagship move here. After stating (in marketing terms) that you get everything in DDO w/o a subscription, some of the verbiage in the FAQ seems contradictory to me, such as:
5. What is a DDO VIP? Sounds important, right? Well, it is. DDO VIPs are players who want unlimited access to all of the content DDO has to offer. This newly optional subscription program also allows its gamers to enjoy a number of other exclusive benefits, such as a monthly grant of Turbine Points, priority access to servers, the ability to play all classes and races, additional character slots, a shared bank slot, and much more. The cost of becoming a DDO VIP is only $14.99 per month.
So, in actuality, you don't get everything for free, not even classes or races. The additional character slots and shared banking is fine for the premium service, but to hold back classes and races? Flagshipped.
10. If I Don't Have a DDO Subscription, How Much Game Content Can I Access? Frankly, that all depends on what kind of gamer you are. Free content is widely available for low-level characters and becomes sparser as a character's level increases. However, additional premium adventure packs are available for purchase through the DDO Store. Once the adventure pack has been added to your account, it will be permanently available to all your characters.
Free content is widely available for low-level Chars but becomes sparser as you increase in level? Was a crack dealer consulted to produce this? Flagshipped.
IMHO, if you are going to offer unlimited play for free, then make it unlimited. Certainly people should get something extra for their $14 a month subscription, but it doesn't sound to me that you can play this game in an unlimited fashion, sounds like you get to a point then unlimited becomes limited. Flagshipped. |
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| News Comments > Dungeons & Dragons Online Interviews |
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| 3. |
Re: Dungeons & Dragons Online Interviews |
Jun 11, 2009, 09:40 |
Undocumented Alien |
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Adam offers reassurances that while they will sell items via microtransactions, no one will be able to "buy their way to the level cap," saying, "All the best loot is still in the game, and the hardcore can play their way from level one to 20 totally free." I may actually give this a try, doesn't sound to "Roper" to me now. |
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| News Comments > Dungeons & Dragons Online Goes Free |
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| 26. |
Re: Dungeons & Dragons Online Goes Free |
Jun 10, 2009, 08:42 |
Undocumented Alien |
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I'm sure Bill fucking Roper still can't figure that one out. "Now how did GW sell 5 million copies, and we had to close after 8 months? What did they have that we didn't..." Yep, he could have printed his own $3 Bills if HG:L would have gone with your straight Diablo/GW model, as that was the crowd that was drawn to his type of game. But as he found out, trying to make a Diablo/Sacred type game into a money monger MMO didn't fool the masses. |
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| News Comments > Dungeons & Dragons Online Goes Free |
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| 12. |
Re: Dungeons & Dragons Online Goes Free |
Jun 9, 2009, 16:10 |
Undocumented Alien |
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Wasn't a big fan of this model with Hellgate, and apparently wasn't the only one as Hellgate went the way of it's title.
After playing GW for a long time, it's hard to justify paying a subscription for a game that is no greater then GW, which gave the gamer EVERYTHING for the purchase price and didn't create these fractured player communities (freebie players Vs VIP's).
Personally, I'm waiting for another GW style game (maybe GW 2) where I buy a story line, then when the next chapter comes out buy that one also. None of this micro-transaction shit or Hellgates $10 a month to get to restricted areas and then come out with more content when it suits THEM. The GW model was perfect, kept the dev pumping out good quality expansions to get more money, and it obviously works.
What would have drawn me in is to simply drop the monthly fee, charge me for the "base" game (that includes all items), and then have me buy any of the expansions for x amount of $$$. Yes, just like GW. If this game is like GW I could probably get a small guild over to it for people who are looking for a new game with the GW model.
This comment was edited on Jun 9, 2009, 16:31. |
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| News Comments > Left 4 Dead 2 Movies |
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| 4. |
Re: Left 4 Dead 2 Movies |
Jun 4, 2009, 09:01 |
Undocumented Alien |
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But the more I've seen, the more I read, I realize it's what the original SHOULD HAVE BEEN! Right, so the customer paid for an R&D prototype, and that's good how? Those customers/investors who paid for the "prototype" should get some kind of discount to get the "real" game. |
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| News Comments > Game Reviews |
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| 6. |
Re: Game Reviews |
Nov 19, 2008, 08:22 |
Undocumented Alien |
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Why all the hate for cod5 w@w? Turn your brain off and have a hell of a ride. Good co op too. Thanks Treyarch. 4/5 I've had momments that surpassed cod4 ....only cod4 had better pacing over the whole story. I agree, having a GREAT time with W@W COOP. Played some online domination with it last night, had a great time with that also. But, the COOP in my mind is well worth the price of admission. |
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| News Comments > Meet Bill Roper |
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| 13. |
Re: Meet Bill Roper |
Nov 12, 2008, 08:30 |
Undocumented Alien |
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The only reason why Hellgate flopped is because it was marketed as an MMO instead of an action Hack&Slash RPG. Incorrect.
No the ONLY reason it failed was due to trying to make players pay for patches to the game. Correct. |
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| News Comments > Demigod Interview |
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| 3. |
Re: Demigod Interview |
Nov 7, 2008, 09:13 |
Undocumented Alien |
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This game looks great. I loved Defense of the Ancients. Plus, there is no horseshit copyright protection. It's nice to look forward to something you actually own. Agreed. |
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431 Comments. 22 pages. Viewing page 12.
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