User comment history
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| News Comments > Quoteworthy |
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| 1. |
Re: Quoteworthy |
Sep 8, 2011, 22:46 |
TinMan |
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| I think DX:HR had a similar problem (pre-patch), given that some people said turning of vsync improved things. |
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| News Comments > BRINK Preloads on Steam |
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| 13. |
Re: BRINK Preloads on Steam |
May 7, 2011, 01:16 |
TinMan |
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8v8 Chained class objectives with freedom of movement.
Lots thought/design in mitigating bullshit found in other games.
By Splash Damage who has a history in that objective/team based gameplay. |
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| News Comments > Quake Live Services Detailed |
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| 16. |
Re: Quake Live Services Detailed |
Dec 15, 2008, 15:57 |
TinMan |
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If only there was some way to join matches with other players of equivalent skills. They could call it player skill matching or something. And maybe they could mention it right there in the above article. |
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| News Comments > ET: QUAKE Wars Beta Signups |
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| 43. |
Re: Initial Thoughts.... |
Jun 20, 2007, 17:36 |
TinMan |
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>Nothing against id or Splash Damage, but honestly I'd love for Raven to come in right about now and (for lack of better phrasing) 'tweak the game right'.
Raven? What are you basing this on? You know that most of the improvements to Quake4 happened after id software took back control of post release development right?
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