User comment history
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| News Comments > JoWooD Closing |
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| 10. |
Re: JoWooD Closing |
Apr 22, 2011, 00:57 |
ldonyo |
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| Dungeon Lords typifies JoWood's publishing career. Lots of ambition, lots of passion, but never quite fulfilling the promise of the games they were publishing. Still, I much preferred JoWood's passionate approach to publishing over EA's and ActiBlizzard's 'milk it until it dies and then fire everyone' approach. |
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| News Comments > Evening Tech Bits |
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| 3. |
Re: Evening Tech Bits |
Apr 16, 2011, 15:18 |
ldonyo |
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| Technological inertia is a very hard force to overcome, especially when that inertia resides in a gigantic bureaucracy made of many smaller, but still quite large, bureaucracies. Much of this inertia stems from the people in charge of these bureaucracies, who have been using the same technology to do their jobs for decades and are very reluctant to change things. |
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| News Comments > Dragon Age DRM Servers Fixed |
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| 4. |
Re: Dragon Age DRM Servers Fixed |
Apr 13, 2011, 10:27 |
ldonyo |
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| I'm inclined to think that EA wanted to see if they could kill off DA:O authentication a la killing off all but the most recent versions of Tiger Woods and Madden. Since there was a substantial backlash, they'll probably wait another 6 - 12 months and try again. |
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| News Comments > Dragon Age DRM Servers Down |
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| 12. |
Re: Dragon Age DRM Servers Down |
Apr 12, 2011, 21:34 |
ldonyo |
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| BioWare's games before being assimilated by the EA borg did not have these kinds of issues. This makes me inclined to put most of the blame on EA, who does have an abysmal track record regarding anything DRM-related. |
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| News Comments > BioWare on Mass Effect MMO Possibilities |
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| 36. |
Re: BioWare on Mass Effect MMO Possibilities |
Apr 11, 2011, 21:07 |
ldonyo |
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Please, don't do it. I know EA has a hard-on for anything that might be as successful as WoW, but they do not have the ability to pull it off, no matter how good the franchise is that they will use to try.
The only thing EA is really good at is running franchises into the ground and then killing off the studio they bought purely for that franchise. |
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| News Comments > Op Ed |
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| 3. |
Re: Op Ed |
Mar 31, 2011, 11:45 |
ldonyo |
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Maybe someone should tell Valve that their hardware surveys are just figments of their imagination since all those desktops they're seeing clearly do not exist, according to this 'expert'. |
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| News Comments > Op Ed |
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| 2. |
Re: Op Ed |
Mar 30, 2011, 10:26 |
ldonyo |
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| Contrary to the author's opinion, I believe gamers really do want innovation. The problem is that publishers are afraid to take risks and choose not to let developers innovate because the publisher is afraid that sales will not be in the millions. |
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| News Comments > RAGE Novel in August |
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| 7. |
Re: RAGE Novel in August |
Mar 29, 2011, 15:26 |
ldonyo |
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| It worked for Dragon Age: Origins. The first novel was written as a prequel to the game and added a lot of background information to several of the NPCs. If the RAGE novel does something similar then I can see it selling fairly well. If it is just a story taking place in the same world as the game, then it may not sell well at all until after the game is released. If the game tanks, the book probably will, too. |
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| News Comments > New AMD/ATI Reference Drivers |
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| 9. |
Re: Release Notes? |
Mar 29, 2011, 15:15 |
ldonyo |
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Ant wrote on Mar 29, 2011, 14:33: Hi!
Is it me or does http://support.amd.com/us/kbarticles/Pages/AMDCatalyst113ReleaseNotes.aspx ask me to log in? If so, then is there another source to get it?
Thank you in advance. No, it is not just you, Ant.
When I tried it in IE it asked to download an ActiveX add-on. Since I'm currently at work, I let it do so. Once that was finished, the release notes opened right up. Here are the highlights:
Highlights of the AMD Catalyst 11.3 Windows release includes:
New Features:
Seamless GPU Compute support
•The AMD Accelerated Parallel Processing (APP) OpenCL runtime is now enabled by default within AMD Catalyst. Applications that leverage OpenCL for GPU based compute tasks will automatically benefit from the significant performance boost that this provides. Resolved Issues for the Windows 7 Operating System This section provides information on resolved known issues in this release of the AMD Catalyst 11.3 software suite for Windows 7. These include:
•3D BluRay playback no longer displays random frame loss. •The 8x Anti-Aliasing is now correctly listed in some OpenGL applications. •System no longer shows laggy performance when playing 720P WMV video files. •Tearing is no longer randomly observed when playing Bioshock with Vsync and MLAA enabled. Resolved Issues for the Windows Vista Operating System This section provides information on resolved known issues in this release of the AMD Catalyst 11.3 software suite for Windows Vista. These include:
•3DMark 2011 no longer hangs on a quad crossfire HD6990 system. •World of Warcraft no longer fails to respond when alt-tabbing out and into the game when running on the AMD HD6990. •Mpeg2 Video playback now correctly uses hardware acceleration when played with Windows Media Player or Windows Media Center. •Youtube HD Flash video now renders correctly. •Enabling Anti-Aliasing no longer causes figure to have a bright outline in Medal Of Honor Single Player mode. Resolved Issues for the Windows XP Operating System
•Need for Speed Shift no longer randomly crashes during gameplay. Known issues under the Windows 7 operating system The following section provides a summary of open issues that may be experienced under the Windows 7 operating system in the latest version of AMD Catalyst. These include:
•OpenGL acceleration may not get enabled even if selected in Photoshop CS5. •Bulletstorm may display random corruption when DirectX 9 mode is selected. •PowerDVD 10 player may crash randomly if Crossfire is enabled/disabled during BluRay playback. •Playing Dirt 2 in DirectX 11 mode may display random corruption while driving through water. •Star Wars Jedi Knight II / Jedi Academy may crash randomly during launching. Known Issues under the Windows Vista Operating System The following section provides a summary of open issues that may be experienced under the Windows Vista operating system in the latest version of AMD Catalyst. These include:
•Performing Bezel compensation on a 3x2 Eyefinity group may cause the bezel group to disappear. •Doom and Quake 4 may display corruption with a HD 4770 product. Known Issues Under the Windows XP Operating System The following section provides a summary of open issues that may be experienced under the Windows XP operating system in the latest version of AMD Catalyst. These include:
•Civilization V may stop responding during launch when Crossfire is enabled. •System may hang while playing Dead Rising 2. Known Issues under all Windows Operating Systems The following section provides a summary of open issues that may be experienced under all supported Windows operating systems in the latest version of AMD Catalyst. These include:
•LCD Overdrive settings may not be retained after enabling/disabling Crossfire.
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| News Comments > Morning Metaverse |
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| 2. |
Re: Morning Metaverse |
Mar 27, 2011, 11:10 |
ldonyo |
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| With all of the free money the Fed is handing out to banks this has the potential to be another dot com bubble and I doubt anyone, other than Warren and the few like him, has learned a thing from the last one. That is if they remember it at all. |
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| News Comments > AMD/DirectX Follow-up |
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| 9. |
Re: AMD/DirectX Follow-up |
Mar 27, 2011, 11:04 |
ldonyo |
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While no one has to use DirectX, every software developer has to use an API of some kind to access hardware in Windows. Microsoft did this on purpose because too many bad drivers (e.g. most of Creative's sound drivers for Audigy) were killing the user's experience by causing BSODs.
No sane developer wants to have to write code for each and every hardware architecture that they want to support as they had to do back in the days of Glide. No sane user wants to have to buy games based on the hardware in their PC. I think Huddy should put the pipe down and take a nap before sticking his feet further down his throat. |
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| News Comments > NPD Plans Monthly Digital Sales Reports |
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| 2. |
Re: NPD Plans Monthly Digital Sales Reports |
Mar 17, 2011, 00:45 |
ldonyo |
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| They'll provide a monthly report based on the digital sales data they're given, which won't be a lot since they aren't getting it now. None of the companies that do not provide digital sales data currently aren't going to change their minds about providing it now. |
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| News Comments > Violent Game Restriction Debate |
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| 5. |
Re: Violent Game Restriction Debate |
Mar 15, 2011, 21:41 |
ldonyo |
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It has already been shown, time and again, that video game violence does not lead to real world violence. Yes, there are nut-jobs out there that perpetrate horrible acts of violence, but that is because they have several screws missing or loose, not because they may play video games.
And you can be damn sure that suicide bombers are not among the video game set. They are typically raised to hate anyone not like them. They are also told that being exploded into pieces while taking out numerous innocents, whose only crime was being there, is somehow worthy of reward. The ironic part is that they are told this by men who would rather find and brainwash others to blow themselves up so they do not have to do that themselves.
The porn comparison is specious, at best, especially in light of porn being at least as old, if not older, than civilization. |
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| News Comments > Morning Safety Dance |
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| 2. |
Re: 2 hours gaming=line of cocaine |
Mar 10, 2011, 10:23 |
ldonyo |
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| I see the school of "make shit up to get media attention" has another graduate. Maybe they'll find a way to blame solar flares on video games, too. |
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1214 Comments. 61 pages. Viewing page 8.
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