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User information for Robert H.

Real Name Robert H.   
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Nickname OpticNerve
Email Concealed by request - Send Mail
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Homepage http://theopticnerve.deviantart.com
Signed On Aug 12, 2005, 22:12
Total Comments 218 (Novice)
User ID 23638
 
User comment history
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News Comments > Saints Row IV Sells 1M in One Week
18. Re: SR4, GTA5, console FoV... Aug 29, 2013, 19:17 OpticNerve
 
It's great to hear that SR4 is doing good. It's not perfect but I've had a great time with it. And the modding community is starting to take shape so it should be very interesting to see what comes out once the official tools are available.

I'm almost at the end of the campaign but I hope that they continue with the super powers theme for the next SR game. They've pretty much opened pandora's box with it in this game and there ain't no going back now that I've been able to glide across the city and do a "Death From Above" Superman move that ends with a small nuke at the point-of-impact. Evilgrin

This comment was edited on Aug 29, 2013, 21:24.
 
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News Comments > The Elder Scrolls Online to Use Subscriptions
58. Re: The Elder Scrolls Online to Use Subscriptions Aug 22, 2013, 03:44 OpticNerve
 
I think ESO is going to have an uphill battle and might go the way of SWtOR. *If* it was essentially Skyrim but with hundreds of other players, I could see the game doing very well with a subscription system, but with that one leaked gameplay video... I really doubt the subscription plan will last for long.

It just looked so damned ugly, boring and average. If it didn't have some of the lore elements of the Elder Scrolls as well as some of the more iconic armor, I wouldn't have known it was an Elder Scrolls game at all. Even the visual style seemed different from the traditional semi-realistic Elder Scrolls style. It just looked so cartoony. Like SWtOR.

And after seeing some Everquest Next videos? Yeeeah, good luck ESO.
 
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News Comments > WildStar Announces Subscriptions or Play to Pay
4. Re: WildStar Announces Subscriptions or Play to Pay Aug 19, 2013, 23:11 OpticNerve
 
Ouch.

I don't think this was a smart move on their part. It works for EVE because it's a niche MMO unlike any other whereas Wildstar (while having some neat features) is primarily a traditional fantasy MMORPG.
 
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News Comments > Saints Row IV Steam Preloads
18. Re: Saints Row IV Steam Preloads Aug 17, 2013, 22:02 OpticNerve
 
GMG has a 20% off coupon for SR4:

Voucher: GMG20-4B9NY-L4FEN

http://www.greenmangaming.com/s/us/en/pc/games/action/saints-row-4/
 
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News Comments > Guild Wars 2 Free Trial This Month; Sales Record Claimed
42. Re: Guild Wars 2 Free Trial This Month; Sales Record Claimed Aug 17, 2013, 20:05 OpticNerve
 
Axis wrote on Aug 17, 2013, 19:05:
Sure there's people who play, pockets of people who love it enough to keep it going is all there is.

So let me get this straight, you think Guild Wars 2 has a bustling community, servers filled or even somewhat populated on a daily basis? Am I getting this right?

I guess my only facts are the EMPTY SERVER ZONES and DEAD FORUMS. But facts... not even arenanet will tell you their embarrassing news (cause if it was good, you'd hear about it).

And please point me out to any self-indulgent ego stoking boasts, while I tend to stay away from those, they do sneak in once in awhile. I just don't see any that could be defined as such recently.

And the Wii U, well that book isn't quite written. But if it ends up failing, I'll be glad to admit it. Unlike you and your unwavering fanboi love for GW2.

I don't really know how to explain how some few "empty server zones" does not equate to people not playing GW2. I can understand that would be the case if it was for EVERY zone, but it isn't. Every and any MMO will have zones that have less people once content for that area is finished or cleared out (even WoW). But I have yet to see a zone on my server that's completely empty and doesn't have at least some people roaming around or map chatting. It is hardly a Ghost Town.

There's still a lot of people playing on my server or the servers I Guest to once in a while. They're either running the various dungeons, doing WvW (which is annoyingly filled to capacity in peak times on my server), sPvP, doing Dailies, doing Monthlies, rotating through World Bosses, running Guild Missions (if they're in a big guild), going to various areas to farm Champions (due to them now possibly dropping unique weapon skins), getting 100% world completion, farming for Karma or doing the various Living Story stuff. Or in most cases, just hanging out at Lion's Arch.

I don't pay attention to gw2guru so maybe it IS dead in that site's forums but the official forums seem busy enough. Particularly the Living Story section which I would think contains most of the active people due to the nature of the constant Living Story updates.

I'm hardly an unwavering fanboi of GW2. I really do enjoy it and it was a great purchase for me given how much I play it, but it's hardly a perfect MMO. It wasn't as revolutionary as Anet kept hyping up and was merely evolutionary. It's personal story was a complete joke with wasted potential, the dialog scenes are boring (compared to the traditional cutscenes in The Secret World), Anet's slow to add in features that they initially said they would (Guesting took forever to implement and there is yet a peep about Guild Halls), it's only lately that Anet's found a way for players to spread out more and stop hanging out in the same areas through dailies, monthlies, champion-specific weapon skins, world boss loot and Living Story areas, and GW2 succumbs to the annoying nerf/buff hammer that MMOs always have to deal with that pisses off players.

The game isn't for everyone (I didn't begrudge anyone for hating the game in other GW2 threads on here) but saying that it's a "Ghost Town" is just false,a flat out lie and I have to speak out when it's abundant to a regular player that it isn't.

This comment was edited on Aug 18, 2013, 04:05.
 
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News Comments > Guild Wars 2 Free Trial This Month; Sales Record Claimed
40. Re: Guild Wars 2 Free Trial This Month; Sales Record Claimed Aug 17, 2013, 18:53 OpticNerve
 
Axis wrote on Aug 17, 2013, 17:48:
OpticNerve wrote on Aug 17, 2013, 16:12:
Axis wrote on Aug 17, 2013, 15:19:
OpticNerve wrote on Aug 17, 2013, 14:45:
Axis wrote on Aug 17, 2013, 09:22:
Anyways the game turned out exactly as I predicted, game has been a ghost town after a couple months of release.

Riiiiiiiight... a ghost town. Uh huh.

lol maybe you should check once in awhile.

You don't like to read do you? Check the earlier posts here Sherlock.

Sherlock doesn't make decisions based on one person making a claim.

Go log in once in awhile, you'll find out within a week of logging in every day. Been less and less since the 3 month mark. Check the forums (and gw2guru), virtually lifeless. Sure there's more this week - they opened it up to everyone for free. No Sherlock needed - just experience.

Game has one of the most limited replayability and hold factor than any AAA 'mmo' to date.


I sure do need to log in GW2 once in a while. Cause I really don't know what I'm talking about when it comes to how active the community is in the game huh?

http://www.xfire.com/profile/theopticnerve :Rolleyes:

Noooope. Given how often I still play the game, I'm pretty sure I know more about what's going on with the current game than you do. And that's with me being really busy with work for the past month or so. I don't need to rely on some forum activity given that I'm actually you know, playing the game and seeing it for myself?

And I'm not the only one in this thread stating that servers are still busy or full in GW2. Perhaps one day you'll actually find factual evidence to back up your self-indulgent boasts and ego-stroking need to try and be correct about something.

How's that Wii U doing by the way? Sure is burning up sales charts like you predicted huh?

This comment was edited on Aug 18, 2013, 04:02.
 
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News Comments > Guild Wars 2 Free Trial This Month; Sales Record Claimed
37. Re: Guild Wars 2 Free Trial This Month; Sales Record Claimed Aug 17, 2013, 16:12 OpticNerve
 
Axis wrote on Aug 17, 2013, 15:19:
OpticNerve wrote on Aug 17, 2013, 14:45:
Axis wrote on Aug 17, 2013, 09:22:
Anyways the game turned out exactly as I predicted, game has been a ghost town after a couple months of release.

Riiiiiiiight... a ghost town. Uh huh.

lol maybe you should check once in awhile.

You don't like to read do you? Check the earlier posts here Sherlock.
 
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News Comments > Guild Wars 2 Free Trial This Month; Sales Record Claimed
35. Re: Guild Wars 2 Free Trial This Month; Sales Record Claimed Aug 17, 2013, 14:45 OpticNerve
 
Axis wrote on Aug 17, 2013, 09:22:
Anyways the game turned out exactly as I predicted, game has been a ghost town after a couple months of release.

Riiiiiiiight... a ghost town. Uh huh.
 
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News Comments > Saints Row IV Steam Preloads
8. Re: Saints Row IV Steam Preloads Aug 17, 2013, 00:48 OpticNerve
 
From what I've seen of various gameplay videos and reviews, it sounds like SR4 = SR3 + Prototype.

Given that I loved both, fuck yeah I can't wait!
 
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News Comments > Guild Wars 2 Free Trial This Month; Sales Record Claimed
17. Re: Guild Wars 2 Free Trial This Month; Sales Record Claimed Aug 16, 2013, 17:07 OpticNerve
 
Agent.X7 wrote on Aug 16, 2013, 16:53:
dj LiTh wrote on Aug 16, 2013, 16:26:
I really really doubt that they sold more then wow its first 9 months, especially considering by their 9th month they had 4 million ACTIVE subscribers (3rd quarter)

Source

Apparently they didnt "triangulating against multiple data sources" very hard...

Of course, since WoW launched Nov 23, 2004, it is quite possible that GW2 did beat WoW sales in the first 9 months. If it hit 4 million in Q3 it could have hit 4 million after the 9 month mark.

Do I believe GW2 outsold WoW in the first 9 months? Yes. Why? Because after the first 4 months of WoW it became impossible to find the game for a while. They sold so fast they ran out of inventory. GW2 has never run out of inventory, so it's entirely possible it did sell more.

Actually I do remember ArenaNet stopping sales of GW2 on their official site for a month or so due to how fully-packed all the servers were.
 
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News Comments > Guild Wars 2 Free Trial This Month; Sales Record Claimed
7. Re: Guild Wars 2 Free Trial This Month; Sales Record Claimed Aug 16, 2013, 13:33 OpticNerve
 
Yeah, I'd have to say that my server and the various other servers that I've "guested" to are often either listed as "full" or close to being full capacity when I'm looking at the server browser. Now that could be an artificial label to make it look busy but Lion's Arch is always packed full of people when I hop into these other servers. I think these Living Story updates are bringing back people to the game.

And with the whole "new Living Story content every two weeks" thing, you can't really say that they're slow with the new content anymore. These updates usually add great "quality of life features" as well, such as the Wallet or Achievement Point rewards system. I'd actually like for them to slow down these updates a bit or to add on an extra week for these new updates because it can be a bit overwhelming if you have to miss out on a week due to work or other obligations.
 
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News Comments > Guild Wars 2 Election Season Begins
14. Re: Guild Wars 2 Election Season Begins Jul 17, 2013, 20:54 OpticNerve
 
I don't really miss the Holy Trinity in MMOs since it always came down to the fact that you'd always NEED a certain class to fulfill a role in a dungeon group or raid or else everything would grind to a standstill. And if said player sucks in their role or has to suddenly go? Then you're shit-out-of-luck and you're basically sitting there hoping that another Healer or Tank takes over the spot and doesn't suck at it. It's lessened when you're in a big guild but even then, there's always players who think too highly of their skills (reminds me of a certain someone on here) that you tend to avoid grouping with and there isn't always a healer in the guild at various times that you're playing.

I just like the fact that most class setups are pretty viable for dungeons in Guild Wars 2 and that you're not entirely reliant on a single player or class just to accomplish anything. Once ArenaNet finally implements an in-game LFG system, I think that finding groups for the various dungeons will go a lot smoother in GW2.
 
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News Comments > Diablo III Turning One
35. Re: Diablo III Turning One May 14, 2013, 16:21 OpticNerve
 
My main issues with Diablo 3:

- Horribly thought-out rune and skill system. Almost every end-game player used a specific set of skills and runes for their character to maximize dps and/or survivability. Anything else was either because the player didn't know better or was changing it up out of boredom.

- RMAH. Enough said.

- As said by another poster here, items were just plain boring and just basic stat-padding of the worst kind. You never got excited about getting or finding new awesome loot that could have been a game-changer for your character. It's the simple basis of what ARPGs thrive on and it's really surprising that D3 didn't have something this obvious.

- Plotline. When the main evil acts like a cheesy cartoon villain, you know you have problems, "Nuh uh, I'll kill you this time do-gooder!"

- No offline mode.

So until patches (screw an expansion, they need to fix this for free) solves all of those issues I listed above, I'm just going to list Diablo 3 with Brink as bad purchases that wasted my time and money.

So yeah, happy birthday Diablo 3 and fuck you loser.

This comment was edited on May 14, 2013, 16:28.
 
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News Comments > The Sims 4 Announced
10. Re: The Sims 4 Announced May 6, 2013, 15:57 OpticNerve
 
I gave my young female cousins my abandoned copy of Sims 2 for their brand new laptop and they got pretty addicted to it (they even bought various expansions). From there, I think it started getting them really interested in gaming in general and now they'll play all types of games, such as World of Warcraft, Guild Wars 2, casual iPhone games and even the newest Tomb Raider.

These are not my types of games (I'm not even sure why I bought the first two Sims) but through them, I've gotten friends and family members into gaming and that's something that I do appreciate.

 
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News Comments > Defiance Boasts a Million Accounts
20. Re: Defiance Boasts a Million Accounts May 3, 2013, 05:57 OpticNerve
 
Haven't played the game but I've seen the show and it's pretty "meh." Now that I think about it though, Defiance bears a lot of very similar themes from another past-SyFy show called Eureka:

- Man stumbles upon a unique town full of eccentrics.
- Man has a rebellious daughter.
- Man ends up being the sheriff of this town.
- Man has a close flirty relationship with the town's head female.
- Man usually ends up solving or fixing the town's problems for the episode with his common-sense which no one else in the town has.


Eureka was fun in bursts if you wanted to turn off your brain for half an hour, but it quickly got repetitive and a bit boring. Although surprisingly, the show did run for a lot of seasons so Defiance could only hope to be as lucky.
 
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News Comments > Ships Ahoy - Dead Island Riptide
3. Re: Ships Ahoy - Dead Island Riptide Apr 23, 2013, 21:04 OpticNerve
 
For anyone who's played the original DI, was co-op ever fixed? I do remember there being a big issue where people weren't able to connect to each other or if they did, sometimes they would get booted out a few minutes after connecting.

At the time, it was very annoying to not be able to play with friends and I pretty much stopped playing at that point. I also don't remember getting any new updates for the original DI so I'm not sure if that was ever fixed. There were a lot of threads about this issue with no replies from the developer. It's a shame because the game seemed like it was fun but just the general bugginess of the game stopped me from playing after a while.
 
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News Comments > Saints Row IV Commander in Chief Edition for Preorders
18. Re: Saints Row IV Commander in Chief Edition for Preorders Apr 23, 2013, 16:10 OpticNerve
 
I quite enjoyed SR3, but overall, I think that SR2 was a better game since there were more memorable characters, memorable cutscenes and more activities to do. A really abysmal PC port though.

Yes, SR4 does look a bit like an expansion pack, but that might be a good thing in this case since the SR3 PC port was pretty good and the engine was solid. The lack of variety and things to do compared to SR2 was pretty apparent though so I'm hoping SR4 just adds in a ton of content. I don't think that anyone who enjoyed SR3 is really asking for a dramatic change anyway, just more stuff in general which is what SR4 seems to be doing.
 
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News Comments > Gearbox Snags Homeworld IP
48. Re: Death of the IP Apr 22, 2013, 18:40 OpticNerve
 
Ffffuuuuuuuuuu-

Ah well. RIP Homeworld.
 
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News Comments > Deadpool Coming to Steam in June
3. Re: Deadpool Coming to Steam in June Apr 17, 2013, 19:18 OpticNerve
 
Cutter wrote on Apr 17, 2013, 18:17:
What happened to the flick with RR as DP?

Green Lantern is what happened.
 
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News Comments > Skyrim Development Ends; Bethesda on to "Next Adventure"
40. Re: Skyrim Development Ends; Bethesda on to Apr 15, 2013, 15:47 OpticNerve
 
Based on that very underwhelming leaked gameplay footage of ESO, I have a feeling that ESO is going to be SWtOR v. 2.0 and will not do so well (after the initial rush of sales and subs due to the brand name).

Zenimax will then have to rely on Bethesda to try and save the day with their next game and hope that the Elder Scrolls brand name isn't too tarnished at that point. So it should be interesting to see how Bethesda's next game will turn out since I think they'll probably have to do their best to make it a blockbuster and do a bit of damage control at that point.

Just my predictions and I could be wrong after all :]
 
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218 Comments. 11 pages. Viewing page 3.
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