User comment history
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| News Comments > Valve Living Room PCs Next Year? |
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| 18. |
Re: Valve Living Room PCs Next Year? |
Dec 9, 2012, 16:06 |
Jensen |
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Simon Says wrote on Dec 9, 2012, 15:26: So Gabe, on one side you hate Win8 for it's Walled Garden approach and on the other side you want to build a Walled Garden of your own and that is OK? Yeah... right! I don't see any evidence that they'd try to lock out non-Steam games, or require the SteamBox for any games.
Most store-bought computers make quite poor gaming machines. Hopefully this can make it easier to get into PC gaming. |
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| News Comments > Notch on 0x10c Subscriptions |
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| 22. |
Re: Notch on 0x10c Subscriptions |
Nov 30, 2012, 02:09 |
Jensen |
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Sepharo wrote on Nov 29, 2012, 23:26: I'm guessing the language/api isn't going to be as complex as you think. I remember an old game where you "programmed" mining robots with really simple routines. There are a few very simple flash games like that too. Isn't it low level programming on an (old, slow) emulated CPU? I think the community will have to make compilers for other languages. |
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| News Comments > Notch on 0x10c Subscriptions |
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| 21. |
Re: Notch on 0x10c Subscriptions |
Nov 30, 2012, 02:04 |
Jensen |
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Dades wrote on Nov 29, 2012, 22:58: With all of the money and success from Minecraft he can afford some production value now, right? He can afford to not make money on a game, too. He likes creating and programming games. I don't think he wants to manage a huge project with several people working under him.
From what I've seen, he'd rather invest his money in other gaming companies (like when he offered to fund Psychonauts 2) |
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| News Comments > Sunday Mobilization |
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| 9. |
Re: Sunday Mobilization |
Nov 26, 2012, 02:22 |
Jensen |
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What did I make up? I don't know the exact percentage of laptop displays that are TN, but I'd be suprised if it were below 99.
Apple sells extremely large numbers from a very limited product line. Any defect is going to be widely reported about.
Do you think Apple products have more defects than other devices? Have they become worse recently, or just more popular? |
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| News Comments > Sunday Mobilization |
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| 7. |
Re: Sunday Mobilization |
Nov 25, 2012, 20:41 |
Jensen |
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Apple releases a notebook with a display with more than twice as many pixels as any other notebook display ever, and with much better viewing angles than 99% of the competition. One of them has a defect, and this means Apple products are taking a nosedive in quality? |
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| News Comments > Morning Mobilization |
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| 22. |
Re: Morning Mobilization |
Oct 24, 2012, 21:59 |
Jensen |
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I'm generally happy with my iPad 3, and most of the complaints I have about it aren't fixed by the iPad 4, anyway.
Creston wrote on Oct 24, 2012, 15:35: Who gives a shit that there's something better out than what you've got? Does what you have work well? Does it do what you want it to do? Does it do what was promised? There is one way this could effect current owners of an older device: newer software may not be as optomized for it as long. And due to the screen resolution, the 3 may be slower than the 2 in some ways... making it the second slowest iPad. The ipad3 is the second iPad to be discontinued.
Not a big deal, though. I'm happy I bought mine when I did, and probably would have even if I knew the 4 was only 7 months away.
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| News Comments > 0x10c Interview; Test Footage |
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| 34. |
Re: 0x10c Interview; Test Footage |
Oct 13, 2012, 14:12 |
Jensen |
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Cutter wrote on Oct 13, 2012, 04:48: and I still say he's out and out lied about his sales numbers. Why do you say this? Do you think the counter at minecraft.net/stats/ is fake? Is minecraft not really the #4 paid app in the ios app store? Is he conspiring with 4J studios in the announcement of 4 million sales of the XBLA version? |
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| News Comments > 0x10c Interview; Test Footage |
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| 33. |
Re: 0x10c Interview; Test Footage |
Oct 13, 2012, 13:58 |
Jensen |
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Slashman wrote on Oct 13, 2012, 10:33: Minecraft sold over 9.2 million according to sales figure from Notch. I think he could afford to do something slightly more than what we're seeing in that video.
Notch can afford to do anything he wants to, and he wants to design and program a game by himself or with a very small team. It's not like all of Mojang is working on the game. |
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| News Comments > Non-Gaming Apps on Steam |
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| 16. |
Re: Non-Gaming Apps on Steam |
Oct 2, 2012, 22:28 |
Jensen |
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Panickd wrote on Oct 2, 2012, 17:30: I wonder if Valve will ever sell more than that one Indie Game movie on Steam. I'm fine with buying games with Steam DRM, but I don't like DRM for video/audio/text, as it limits which devices I can use. |
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| News Comments > Humble Indie Bundle 6 |
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| 15. |
Re: Humble Indie Bundle 6 |
Sep 20, 2012, 01:41 |
Jensen |
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Jerykk wrote on Sep 19, 2012, 01:28: I don't think you actually need any upgrades to beat the game. The upgrades just make it easier to solve some puzzles. The upgrade that lets you create a blob thing from nothing is especially handy. Yeah, I know you don't need the nozzle upgrades. But do they make a simpler solution possible? or do they just make it easier to implement the solution? If it's the first case, I might not want the upgrade because I want an intellectual challenge... but if it just makes the controls easier, I want it.
Maybe the level design had to be looser to accommodate the different options?
Bah... I'm probably over analyzing it. |
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| News Comments > Humble Indie Bundle 6 |
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| 4. |
Re: Humble Indie Bundle 6 |
Sep 18, 2012, 23:30 |
Jensen |
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Vessel is a neat, but flawed, game. The way the liquids interact and seamlessly transform into creatures is really cool.
It has an optional nozzle upgrade system. This just makes no sense to me for a puzzle game. It would be like Portal having an in game system to craft upgrades like boots that can let you jump 20% higher.
It also has a bit of backtracking. I don't want that in a puzzle game, I want a level at a time, each with it's own discreet set of puzzles. I think I spent some time trying to solve a puzzle that wasn't possible because I didn't have some upgrade.
I got stuck on a puzzle and never finished. It looked like I was about to get some new abilities. Perhaps I should just look at.a guide.
Rochard was fun but stretched thin. Sometimes I wish a developer would just release a 2 hour game instead of streatching out a concept for several hours. |
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| News Comments > More on Valve's Hardware Plans |
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| 28. |
Re: More on Valve's Hardware Plans |
Sep 4, 2012, 19:11 |
Jensen |
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It seems that Valve has fairly wide ranging hardware interests. Gabe Is in the kickstarter video for that sword fighting SDK, and also in the Oculus rift kickstarter video. Valve is working on Linux Steam and big screen mode. Portal2 supports the sixense/hydra motion.
A motion controller could fit with their physics gun games.
This comment was edited on Sep 4, 2012, 21:21. |
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| News Comments > Labor Day Consolidation |
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| 6. |
Re: Labor Day Consolidation |
Sep 3, 2012, 19:55 |
Jensen |
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I'm not convinced the next Sony and Microsoft systems will run all games at 1080P, considering that a lot of current games don't even run at 720P.
If using double the fill rate for more effects instead of higher resolution is more noticeable to most consumers, the developers will stick with a lower resolution.
Nintendo is good about providing a consistently good framerate in their games, and puts that above graphical detail. I'm fine with that.
This comment was edited on Sep 3, 2012, 20:20. |
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| News Comments > Steam Adding Non-Gaming Titles |
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| 44. |
Re: Steam Adding Non-Gaming Titles |
Aug 8, 2012, 16:07 |
Jensen |
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StingingVelvet wrote on Aug 8, 2012, 14:31: If they sold movies I would probably buy some. They sell one: Indie Game: The Movie. I didn't buy it from Steam, because it was offered DRM-free from the official site. I don't like DRM on Video, Audio and Text, because it locks me into using only approved hardware. I don't have this problem with Steam games... any hardware that is compatible with the games is also compatible with Steam.
How big is the market for non-game software? The only non-free non-game software I run right now is Photoshop |
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| News Comments > Doom 4 Will Support Oculus Rift |
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| 41. |
Re: Doom 4 Will Support Oculus Rift |
Aug 4, 2012, 16:03 |
Jensen |
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Ratty wrote on Aug 4, 2012, 12:24: Other 3D glasses and VR headsets have worked with a wide variety of games. They took the 3D data from the graphics card or something. It would be great if they could do the same thing with this. Why can't they? What game-specific things would they have to code in? The image has to be warped and the game needs to respond to the head tracking data. |
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| News Comments > Steam Precludes Class Action Lawsuits |
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| 66. |
Re: Steam Precludes Class Action Lawsuits |
Aug 1, 2012, 00:37 |
Jensen |
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StingingVelvet wrote on Jul 31, 2012, 23:34: I just think they are also a greedy corporation that wants profit and that fucks consumers when they accept it and does altruistic things with financial goals in mind, same as any other corporation. It's the "Valve are a good company that cares about more than profit" mindset that drives me bonkers. Thank you for pointing out that Valve is a Corporation, and that they attempt to make a profit... I was not aware of that. Does (corporation = 'wants profit' = greed)? |
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| News Comments > Evening Tech Bits |
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| 6. |
Re: Evening Tech Bits |
Jul 4, 2012, 02:21 |
Jensen |
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The upgrade to Mountain Lion is free for the retina MBP, and I believe it's supposed to come out this month.
I haven't used the rMBP, and I assume you haven't either, so there isn't much point in arguing further about it because of a reported performance issue in one app that is due to be replaced this month.
This comment was edited on Jul 4, 2012, 02:31. |
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| News Comments > Evening Tech Bits |
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| 4. |
Re: Evening Tech Bits |
Jul 3, 2012, 23:58 |
Jensen |
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Apple is usually pretty good about this... they'd rather not release a feature than release a half finished feature.
Calling it one of the worst screw-ups though? It's getting excellent reviews overall, even for an Apple product.
I'd rather view the web on a retina display that scrolls at 20fps than a non-retina at 50fps (games on the other hand....) |
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| News Comments > Evening Tech Bits |
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| 2. |
Re: Evening Tech Bits |
Jul 3, 2012, 22:45 |
Jensen |
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From the review you linked:
... I’m doing something I’ve never done before in an Apple review. We rarely give out Editor’s Choice awards at AnandTech, and I’m quite possibly the stingiest purveyor of them. I feel that being overly generous with awards diminishes their value. In this case, all of the effort Apple has put into bringing a Retina Display to the MacBook Pro is deserving of one. Apple thinks that these displays are so great that they are willing to make compromises they normally wouldn't make. They made the new iPad thicker and heavier with worse battery life than the old one. The change in the display for the MBPr is even more important because the display was also upgraded from a TN to an IPS.
The scrolling issue should be fixable with better software. The MBPr only has 65% more pixels than the much less powerful iPad, which usually has very smooth scrolling.
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223 Comments. 12 pages. Viewing page 2.
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