Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for David Jensen

Real Name David Jensen   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Jensen
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Aug 8, 2005, 17:47
Total Comments 347 (Amateur)
User ID 23609
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 ] Older >


News Comments > Morning Consolidation
1. Re: Morning Consolidation Feb 27, 2012, 20:30 Jensen
 
looks like he was misquoted:
@SuperMeatBoy
Never said that 2GB was the size restriction on eShop. I do not know what it is.
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
11. Re: Steam Top 10 Feb 26, 2012, 15:07 Jensen
 
augmented edition is $10.19 at amazon.
I checked immediately after I purchased on steam for $3.50 more :-P
 
Reply Quote Edit Delete Report
 
News Comments > ShootMania Storm This Year; Screenshots; Previews
2. Re: ShootMania Storm This Year; Screenshots; Previews Feb 22, 2012, 01:11 Jensen
 
There are already a lot of FPS games with full-featured level editors. I'd rather Nadeo give more modding capability to Trackmania... custom blocks and car handling models. It would be cool if modders could create new environments.  
Reply Quote Edit Delete Report
 
News Comments > Psychonauts 2 Interview
11. Re: Psychonauts 2 Interview Feb 15, 2012, 02:35 Jensen
 
Dev wrote on Feb 15, 2012, 02:20:
I think he's already burning through it.
He's piling it up even faster.
 
Reply Quote Edit Delete Report
 
News Comments > Tim Schafer Interviews
5. Re: Tim Schaefer Interviews Feb 13, 2012, 21:56 Jensen
 
The timing was a coincidence.  
Reply Quote Edit Delete Report
 
News Comments > Double Fine Campaign Update
32. Re: Double Fine Campaign Update Feb 10, 2012, 20:26 Jensen
 
Kick Starter takes 5%.
Then there is a ~3% credit card processing fee.

I have no idea how Valve is compensated for Steam keys.
 
Reply Quote Edit Delete Report
 
News Comments > Notch Offers to Fund Psychonauts 2
25. Re: Notch Offers to Fund Psychonauts 2 Feb 7, 2012, 23:12 Jensen
 
I played through quite a bit of the game, then got stuck and bored at some collect 20 thingamajigs part of the game. Too much filler.

I don't care if a game is short! Don't waste my time when I have plenty of other games to play.
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
59. Re: Op Ed Feb 4, 2012, 15:57 Jensen
 
Beamer wrote on Feb 3, 2012, 14:35:
What does Steam really, honestly give us?
1) Very easy buying
2) Major sales all the time
All my games accessible in one place from any compatible computer with just one name/password login and a small client download.

Reliable automatic patching.

Easy installation.
 
Reply Quote Edit Delete Report
 
News Comments > Evening Mobilization
1. The Humble Bundle for Android is Here. Feb 1, 2012, 02:22 Jensen
 
Cool!

Kinda makes me question getting an iPad 3 as my first Apple product... it will never be included in a promotion like this.

I like app stores... I buy most of my games on Steam, but I like the ability to get them other ways. Competition helps... look how good Steam is on the PC vs PSN and XBL on their respective consoles.

This is the first Humble Bundle that let's you customize the amount given to each of the main bundle games.

It looks like the $1.00 minimum for Steam keys is helping keep the average price higher than the last couple of bundles.
 
Reply Quote Edit Delete Report
 
News Comments > Mojang Developing Three Games
15. Re: Mojang Developing Three Games Jan 13, 2012, 23:03 Jensen
 
Dev wrote on Jan 13, 2012, 20:38:
http://www.minecraft.net/stats
About 4.5 million sales, most of them at the earlier price point, we'll call it $12. 12*4.5 million is about 55 million dollars.
800K sales at 9.95 Euro
3.35M at 14.95 Euro
500K at 19.95 Euro
average exchange rate is probably a bit over $1.3 per Euro
So, about $90M USD

These numbers aren't exact,but probably within 100k sales per category. And it's not like their sales numbers are waning... $275k in sales in the last 24 hours.

This comment was edited on Jan 13, 2012, 23:18.
 
Reply Quote Edit Delete Report
 
News Comments > Cobalt Friday?
19. Re: Cobalt Friday? Dec 14, 2011, 16:44 Jensen
 
The average price is probably closer to $18 and they may not be counting gift copies. They aren't counting any iOS/Android sales, though I suspect they aren't very large.

So, total income before expenses will likely pass 100 million soon. Also, the sales rate has stayed quite steady for a year or so, and I don't see a drastic drop anytime soon.
 
Reply Quote Edit Delete Report
 
News Comments > Cobalt Friday?
17. Re: Cobalt Friday? Dec 13, 2011, 21:11 Jensen
 
Dev wrote on Dec 13, 2011, 14:45:
A couple million bucks does not a publisher make.
How about 100 million?
 
Reply Quote Edit Delete Report
 
News Comments > TrackMania 2 Demo Absence Explained
2. Re: TrackMania 2 Demo Absence Explained Nov 1, 2011, 21:57 Jensen
 
I would have been less likely to buy it if it had a demo.

I hated the new environment at first. I think most of that is because Nadeo tracks suck.

Now that I'm playing some good user created tracks, I'd rank this new environment quite high... better than everything else but Stadium, and a nice change from Stadium.
 
Reply Quote Edit Delete Report
 
News Comments > The Humble Voxatron Debut
7. Re: The Humble Voxatron Debut Nov 1, 2011, 03:05 Jensen
 
I don't think it's about gameplay being more important than graphics. In Terraria and Minecraft, the graphics have to be designed around the gameplay. The gameplay is built around a block/tile structure that is completely generative and interactive.
Yeah, the character models/animation in both games kinda suck.

Minecraft could have higher resolution mobs, or fancier shaders, or higher resolution textures, but with a less consistent overall look.
And I really don't see any graphics trend started by Minecraft...

I personally think Voxatron looks great. The voxels just disappearing when they scroll outside the "screen" boundary is a bit weird at first, though. It would be neat to see on a portable 3D display with head-tracking.

This comment was edited on Nov 1, 2011, 03:23.
 
Reply Quote Edit Delete Report
 
News Comments > The Humble Voxatron Debut
4. Re: The Humble Voxatron Debut Nov 1, 2011, 00:44 Jensen
 
MoreLuckThanSkill wrote on Oct 31, 2011, 21:54:
I blame Minecraft for this tomfoolery with retro 8-bit graphics!
That's weird. I don't recall any NES era games with graphics like these.
This game has only half the X and Y resolution as NES games, but 64 times the Z resolution! I think it's neat... 3D sprites. How many games have 3D sprites?

Minecraft's graphics suit its gameplay. Sure, the character models could look nicer, but the terrain has to look blocky.
 
Reply Quote Edit Delete Report
 
News Comments > MineCon 2011 Sold Out
15. Re: MineCon 2011 Sold Out Oct 30, 2011, 02:51 Jensen
 
They claim they are losing money on it.
Just getting wifi for it will cost $50,000
 
Reply Quote Edit Delete Report
 
News Comments > Mojang Wins Scrolls Injunction
18. Re: Mojang Wins Scrolls Injunction Oct 18, 2011, 22:05 Jensen
 
ELITE wrote on Oct 18, 2011, 13:21:
I just want him to Tweet a running tab of how much money he's blowing on a shitty name.
Minecraft pulls in at least $175,000 a day ($250,000 a day on weekends)
I don't think Mojang is hurting for money.
 
Reply Quote Edit Delete Report
 
News Comments > Humble Bundle Makes $1M
10. Re: Humble Bundle Makes $1M Oct 11, 2011, 23:37 Jensen
 
Not as many games in the main bundle, but they are both good games.

I think SpaceChem should have been included from the start, though. Does the developer not profit from the first week of sales?
 
Reply Quote Edit Delete Report
 
News Comments > Notch: Mojang Offered "To Give Up the Trademark" for Scrolls
38. Re: Notch: Mojang Offered Oct 4, 2011, 21:08 Jensen
 
WaltC wrote on Oct 4, 2011, 10:25:
I expect that he has no intention of being dragged into court but will remove the word "scrolls" from his game title before it ships.

I'm sure that's why he paid who-knows-how-much for the scrolls.com domain.
 
Reply Quote Edit Delete Report
 
News Comments > Scrolls Case Headed to Court
24. Re: Scrolls Case Headed to Court Sep 27, 2011, 22:02 Jensen
 
Beamer wrote on Sep 27, 2011, 19:57:
It's more like Notch releasing a soda and calling it Cola.

It's more like Notch releasing a game and calling it Cola.

 
Reply Quote Edit Delete Report
 
347 Comments. 18 pages. Viewing page 10.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 ] Older >


footer

Blue's News logo