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User information for Darren

Real Name Darren   
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Nickname Dacron
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Aug 2, 2005, 00:01
Total Comments 149 (Novice)
User ID 23575
User comment history
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News Comments > Out of the Blue
3. Re: Out of the Blue Oct 23, 2014, 10:18 Dacron
I can scream and throw things for you. Cheaper, though not as effective treatment for you.  
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News Comments > Far Cry 4 Season Pass Announced
4. Re: Far Cry 4 Season Pass Announced Oct 20, 2014, 20:25 Dacron
Prez wrote on Oct 20, 2014, 20:21:
Or, the truth is somewhere in the middle.

No, the truth is out there.

I believe.

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News Comments > etc.
15. Re: etc. Oct 12, 2014, 20:50 Dacron
Beamer wrote on Oct 12, 2014, 20:24:
Julio wrote on Oct 12, 2014, 20:12:
Cutter wrote on Oct 12, 2014, 18:24:
And how do you know any of it even happened?

I have my doubts that this actually happened. There never seems to be a followup investigation on any of these alleged threats. Good way for alleged victims to get good PR for themselves.

Except 8chan called the police and confirmed the report.

Report =/= investigation. Investigation checks the complaint in the report against the facts as they happened. I could twitter myself, report it to the police for financial gain (free advertising for product, paid interviews over 'female game developer harassed by evil misogynistic men!") and the police report confirms I reported/complained, it doesn't prove it is true.
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News Comments > DICE: BF4 Launch "Absolutely" Damaged Player Trust
30. Re: DICE: BF4 Launch Oct 8, 2014, 15:30 Dacron
BF3 was my last purchase... will probably be my last BF purchase from the series. Sad given how fun the series was.

SpectralMeat wrote on Oct 8, 2014, 15:20:
It is interesting to see David Goldfarb's replies. He worked on BF3, his response "re installing BFBC2"

You mean EA jr? A bug riddled release (that has been butchered constantly since release) game with paid DLC for sniper rifles, machine guns, shotguns etc... lol And pre-release advertising of 17 missions (there isnt 17 with paid DLC even now) that became 'we mispoke, we didn't lie' when released.

I put him on the exact level of EA, lol.
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News Comments > DICE: BF4 Launch "Absolutely" Damaged Player Trust
29. Re: DICE: BF4 Launch Oct 8, 2014, 15:22 Dacron

This comment was edited on Oct 8, 2014, 15:31.
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News Comments > Wasteland 2 Earns $1.5M
21. Re: Wasteland 2 Earns $1.5M Sep 24, 2014, 11:58 Dacron
BitWraith wrote on Sep 24, 2014, 10:15:

Since the game was funded up front, that's all profit. You don't need millions of units sold when you fund like that.

I believe I read Brian invested a big chunk of his own money as well, there was a AMA on reddit linked from here -

The game cost us around 5 million to create, all said and done. We raised just over 3 million between Kickstarter and paypal during our drive, then had some residual and early access sales. Brian put a chunk of his own cash into it as he wanted to get it right.

Reddit AMA
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News Comments > PC GTA5 First-Person Support?
26. Re: PC GTA5 First-Person Support? Sep 22, 2014, 18:11 Dacron
Fion wrote on Sep 22, 2014, 15:54:
Ah, 1st person would be cool but the series has always been 3rd person so I don't know if I'd even use it.

My largest concern with the game is that the world is to big. Whenever I watched anyone else play they'd have mission objectives half way across the map so everyone ended up using cheats to get helicopters to make the travel shorter because by car it's a 20 minute drive.. real time.

Still, very much looking forward to it.

In a decent car I think you could loop all of the map, then drive to the furthest point away from where you ended at in under 5 minutes. Unless an impromptu massacre distracts you. Or you REALLY need to get revenge on the jerk who cut you off and hit your car.

Online, missions that started on the North of the map (taking out a gang and stealing their leerjet) took the bluesnews crew about 3 minutes to hit the beach starting from anywhere in the city.

Personally I like driving and approaching a job or mission. Even if it starts the same way regardless of how/where you arrive it feels more professional and involved driving up to a job rather than teleporting and starting in a mission.
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News Comments > PC GTA5 in January
50. Re: PC GTA5 in January Sep 12, 2014, 15:29 Dacron
Beamer wrote on Sep 12, 2014, 14:22:
Buying cars?
Correct me if I'm wrong, but in GTAV you still lose a car you bought if you trash it, or if you leave it and run away from it, correct?

I never understood that. It's realistic, but it's not fun spending all your cash on a nice new car and then not being able to have fun with it. That's too close to real life. It's like buying The Sims then watching your Sim play a video game more interesting than the one you're playing.

I much prefer the over the top, unrealistic Saints Row method of trash the car and find it back in your infinite garage. Hell, taking your damaged car out of the garage, blowing it up with a grenade then taking it fully repaired out of the garage again was the cheapest and fastest way to repair!

You keep your cars, even if abandoned.

They get impounded by the police if you ditch your personal car. $100 (or 250, I forget) fee and you choose which car you want (out of your impounded cars) to retrieve out of the police yard.

Online, you purchase insurance for it (it is very cheap, 1 time deal). It blows up,you phone your insurance pay a deductible and get it back. A enemy blows it up? They pay the insurance deductible and you get your ride back.

I honestly forget if you can get singleplayer insurance for cars, but it is MUCH easier to get nice cars/money in singleplayer.
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News Comments > Steam AU Refund Legal Dispute
16. Re: Steam AU Refund Legal Dispute Aug 29, 2014, 18:51 Dacron
After 9 years I contacted Steam after a game would not work on my pc I bought on last years christmas sale. I tried every forum fix, and repeatedly tried the developer for help to no avail. They refunded my game for store credit (steam wallet $) and removed it from my steam account.

They relented at first, but they refunded it.
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News Comments > Call of Duty Ghosts Free Multiplayer Weekend
9. Re: Call of Duty Ghosts Free Multiplayer Weekend Aug 29, 2014, 11:44 Dacron
justice7 wrote on Aug 29, 2014, 11:17:
Whiskers wrote on Aug 29, 2014, 11:00:
I'll stick with Insurgency. Too bad they finally wised up and stopped letting you play the single player for free over the weekend.

Are there many players playing insurgency?

It's never been busy like CS/CoD but I always see multiple full servers to choose from.
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News Comments > Morning Safety Dance
2. Re: Morning Safety Dance Aug 22, 2014, 14:25 Dacron
Creston wrote on Aug 22, 2014, 12:12:
Retired, my ass. Tulsa still happily uses them, as did Minneapolis and Atlanta, as of this past July.

I wonder if they will continue seeing as the article specifically mentioned how to get a .380 past them, or plastic explosives and a detonator.
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News Comments > Battlefield Hardline in February; Open Beta in January?
6. Re: Battlefield Hardline in February; Open Beta in January? Aug 20, 2014, 10:49 Dacron
SpectralMeat wrote on Aug 20, 2014, 10:40:
Or free on the console for EA access members
It wouldn't surprise me to see it go for free on the PC for like a day or so like they did it with BF3

168 hours they give you for BF4.
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News Comments > Out of the Blue
8. Re: Out of the Blue Aug 10, 2014, 14:38 Dacron
Yosemite Sam wrote on Aug 10, 2014, 13:15:
Why? You get away from city lights to see faint objects not bright objects. You could stand in the middle of the Las Vegas strip to look at the super moon.

For the accompanying meteor shower.

NKD wrote on Aug 10, 2014, 12:46:
Yeah, I sure hope that wasn't on purpose. A lot of people seem to be saying it was, but people more familiar with sprint cars don't seem to be so sure.

We'll see how it pans out, but either way, walking out into high speed traffic on a dirt track is basically committing suicide.

Driver in a black suit, at night, on dirt, hidden by the car in front of him. Some people claim they can hear Tony give it gas, but he is on the far side of the track from the camera and the engine noise is the cars on the near side.
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News Comments > Capture Added to Star Citizen Arena Commander
5. Re: KEEFOX_CHECKED_FLAG_FALSE Aug 10, 2014, 14:29 Dacron
{PH}88fingers wrote on Aug 10, 2014, 12:05:
yeah you should open up your own digital towel store, seeing how easy it is to get millions from them
let me know when it's up and running

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News Comments > Star Citizen Arena Commander Access Expands
22. Re: Star Citizen Arena Commander Access Expands Aug 7, 2014, 19:19 Dacron
Harrowing wrote on Aug 7, 2014, 15:25:
I'm hardly "offended". I just hate to see a site I've been visiting for more than a decade, fall over in style and dignity.

My apologies, I forgot I was on, carry on directing us to news that matters.
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News Comments > Star Citizen Arena Commander Access Expands
13. Re: Star Citizen Arena Commander Access Expands Aug 7, 2014, 14:20 Dacron
Harrowing wrote on Aug 7, 2014, 12:29:
Star Citizen farts, Bluesnews posts about it.

It's getting a bit ridiculous now.

No doubt. Gaming news, on a gaming site ? The audacity.

And they never garner any attention. No comments, no waves of people clicking to rage (potentially increasing ad revenue, supporting the site.)

We should just go without it, because a few might be offended so badly they can't avoid clicking on it and venting.
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News Comments > Areal Fundraising Resumes In-House
12. Re: Areal Fundraising Resumes In-House Jul 23, 2014, 12:18 Dacron
Jesus, the admin replying on Areal's website must be 16 or so. How they think this could help them LOL, yes insult everyone with a question, you'll get funding that way. Maybe putin will toss in another $15k.

This comment was edited on Jul 23, 2014, 12:50.
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News Comments > Out of the Blue
6. Re: Out of the Blue Jul 22, 2014, 11:36 Dacron
Keilun wrote on Jul 22, 2014, 11:28:
It's definitely your level. Without the required gear and skills, stealthing becomes a lot harder. For example, you'll most definitely need a silencer, so make sure you buy that asap. Skill wise, it's just more things to help make things easier (extra zip ties, body bags, ecm, etc.).

I've tended to find the bank heist a bit easier to stealth. We've tended to always keep someone on the outside watching for civvies that patrol the sidewalk. He needs to shout them down + zip tie, or kill them.

Then we sneak up to the roof and set up a loud drill on the power room door (watch out for cameras). The loud drill draws guards up the stairs. Kill them and bag them up. Then find the keycard either off the manager or on the manager's desk. Use it to open the security room on the bottom floor and kill the guard inside. Finally, charge into the bank and shout them all down + zip tie. You'll need to cover the teller area + the back office.

It's a lot easier to just kill the civvies than to watch over them if you don't have the zip ties. If you choose the kill route, you can kill the backoffice before you charge the teller area. This may not pay off well if you just do the regular bank heist map. But Firestarter day 3 uses the same map and Firestarter pays off really well - even if you just go the non stealth option. If you can stealth day 3 of Firestarter you get a ton of extra cash.

I prefer the bank heist to the Framing Frame one because that one you absolutely need to stealth day 3. Guns blazing is extra hard and annoying on day 3.

Btw, if you want to advance quickly, keep things ugly and don't be afraid to try hard or very hard difficulty as they increase your XP+cash gains significantly to get your early levels and guns. Some of the easier maps to run are:

Mallcrasher (no stealth)
Any "Transport" missions (no stealth)
Ukrainian job (might be easier to stealth this one if you can control the crowd and the pedestrians)

If you get C4, Ukrainian job becomes a 30s mission.

Agreed with everything but silencers. If you're going a stealth route, it's much safer to run/sneak up and melee opponents. Silencers can be heard through walls/ceilings and cause people to trip alarms.
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News Comments > Star Citizen at $48 Million
32. Re: Star Citizen at $48 Million Jul 15, 2014, 17:19 Dacron
Harrowing wrote on Jul 15, 2014, 15:59:

Not just the bugs, it's how they are developing the game.
You can't join a multiplayer game and when you do you get kicked after a few seconds. There's a few players who can sometimes complete a round but that's plagued with rubber banding. It's practically unplayble. Not even the devs know what the problem is... they don't even know why some people can play and the vast majority can't. If they do know they aren't saying... most transparent development ever my arse.... anyway, I'll continue. RIDICULOUS choices for their flight model... they literally made a 6DOF model and split it into two modes.
You can't even change the key bindings... have you any idea how simple it is to include this in your game using CryEngine?
Best damn Space sim ever and you don't support HOTAS (yeah you can edit xml files to make it work, you shouldn't need that, not even for alpha)... this is 2014 btw. I could go on but I'm tired.

All you mentioned were bugs and unfinished features, which as explained are par for the course of a pre-alpha build.

Connectivity issues? You start that as your gripe in pre-alpha ?
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News Comments > Out of the Blue
19. Re: Out of the Blue Jul 8, 2014, 15:34 Dacron
jdreyer wrote on Jul 8, 2014, 15:02:
Elephant chained up for 50 years is rescued 'and WEEPS with relief'.

It should come as no surprise to readers here that modern science is determining that animals have consciousness just like humans do. In the same way that we wouldn't abuse a small child or mentally challenged person, nor should we be treating animals poorly. Change happens slowly, but it IS happening as the truths of the older generation (animals as property and automatons) are replaced by the truths of the younger generation (animals as feeling, conscious beings).

I couldn't even read it after a bit, I believe I have more compassion for animals than humans, seeing neighbours dog while injured ruins my entire day
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149 Comments. 8 pages. Viewing page 1.
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