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User information for saluk

Real Name saluk   
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Nickname saluk
ICQ None given.
Signed On Apr 30, 2005, 21:54
Total Comments 733 (Apprentice)
User ID 23037
User comment history
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News Comments > Op Ed
23. Re: Op Ed Aug 26, 2013, 16:18 saluk
Wow. Indie devs + kickstarter = serious entitlement issues.

Some steps for a better go next time around:

1) Polish and scope the product. Be original somehow, and sell that originality in your product itself. As someone who really enjoys the genre their game was in, the video was boring and didn't make me care enough to even download the demo.

2) Speaking of the video, wtf was that? Who the heck are you guys and why should I give you money? Floating text on top of the current demo's very incomplete implementation is just not exciting. Some of the text didn't even really make sense. You need to get in front of the camera and sell me on your concept, what is the game going to be like AFTER the 5k you raise. If the demo is good enough to sell itself, you don't need a kickstarter. And if it's not good enough to sell itself, you have to actually do some WORK to sell it.

3) Targeting. You guys posted to 68 forums and sent messages to a bunch of unknown youtubers? You have to be strategic about it. Who is likely to give you the coverage you need. Otherwise you just sound annoying.

Of course all of this is basically moot if you don't have a strong concept to begin with.
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News Comments > Memoria This Week; New Trailer
2. Re: Memoria This Week; New Trailer Aug 26, 2013, 16:01 saluk
Thanks Daedelic for continuing to pump these out!  
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News Comments > Evening Legal Briefs
5. Re: Evening Legal Briefs Aug 23, 2013, 02:41 saluk
Nixon was a much easier scapegoat, there was actual evidence implicating him specifically, and we actually protected rather than vilified whistleblowers.  
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News Comments > EA Offering Origin Game Guarantees
61. Re: EA Offering Origin Game Guarantees Aug 21, 2013, 03:24 saluk
pretty cool. Too bad steam is a total monopoly and this wont really help the struggling origin out at all. But whether it's evil corporation ea or evil corporation valve, I like it when an evil corporation at least pretends to put consumers rights over profit.  
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News Comments > Morning Mobilization
4. Re: Morning Mobilization Aug 21, 2013, 02:55 saluk
I think it's smart. The hardware might not be ready now, but in a couple years? And with further vr experimintation, being mobile and not having to be tethered to a big clunky desktop just makes sense.

At the same time, the OR isn't even out yet. Aren't there more pressing things to be done in other areas?

Finally got mine. Loving it. Still a bit curious of where it's actually going to go, or if its really going to take off.
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News Comments > etc., etc.
2. Re: etc., etc. Aug 15, 2013, 00:38 saluk
Cutter wrote on Aug 14, 2013, 23:19:
Hahaha! Nice one, Centurion, like it, like it! He's an awesome patrician type. If they ever make a Discworld movie they should cast him as Vetinari.

Funny you should mention this. There are already several discworld tv-movies. In Colour of Magic Vetinari was played by Jeremy Irons. In Going Postal Vetinari was played by - guess who - Charles Dance.

Been there done that
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Aug 12, 2013, 11:12 saluk
I wouldn't mind pikmin 3 or the nsmb game. Those are interesting to me. Just not interesting enough. The system has a smell of death about it and that just keeps people away - no matter the price.

3ds was pretty close to this bad at first, but it picked up after a price drop and some decent software. But then it was a pretty cool system to begin with that just lacked games.

WiiU is just not clear. From the design of the system, to the games nintendo has pushed, to the marketing, to the name... Everything about it seems very poorly thought out. Casual gamers don't know what it is, and hardcore gamers have no reason to buy it.
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News Comments > Wasteland Re-release Plans
8. Re: Wasteland Re-release Plans Aug 10, 2013, 14:15 saluk
eRe4s3r wrote on Aug 10, 2013, 13:49:
But I guess it's their idea of good PR. Even watching gameplay of Wasteland 1 is painful nowadays. (Probably even more than playing, because a let's play watcher doesn't have a manual either)

But a good let's play can take care of that for you:
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News Comments > Arma 3 Next Month
25. Re: Arma 3 Next Month Aug 8, 2013, 14:24 saluk
System requirements are pretty intense. It can scale back alright, but of all the games I had at the time on my old laptop it was one of the most difficult to run requiring a lot of tweaking. It runs great on my new computer with a gtx 660.

I'm a little annoyed the sp campaign wont be finished for launch
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News Comments > Out of the Blue
34. Re: Out of the Blue Aug 7, 2013, 13:35 saluk
Creston wrote on Aug 7, 2013, 12:15:
eRe4s3r wrote on Aug 7, 2013, 09:11:
And in about 10 to 15 years Amazon or someone locally will have the "food stuff" also figured out with drone based delivery etc. Can't wait ;P

It won't take anywhere near that long. Amazon is already running trials in multiple cities.

Yeah it's a great service too. At my company we just get our soda and snacks in every week from Amazon Fresh.
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News Comments > Shadowrun Returns Support Plans
9. Re: Shadowrun Returns Support Plans Aug 4, 2013, 22:40 saluk
The save system still kind of sucks... But in the snes remake mod you basically get a free autosave on every map transition, so the lack of a proper save can be easily worked around. Almost every limitation in the engine looks like it can be worked around in mods, which is a great sign.  
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News Comments > id: RAGE "Not Dead"
40. Re: id: RAGE Aug 4, 2013, 22:37 saluk
RAGE was I'm sorry to say just a little too short in nearly every respect. Thus it didn't garner any respect

Why the heck would they make a sequel to something so mediocre? Just do something else. Try again. Set realistic expectations and meet them.

And I say this as someone who had fun with the game and appreciated what they tried with the tech.
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News Comments > Shroud of the Avatar Trailer (Catch Up)
11. Re: Shroud of the Avatar Trailer (Catch Up) Aug 2, 2013, 02:04 saluk
This looks a bit more promising than I expected. I agree the mp doesn't intrigue me much.

And as for U9, it had MAJOR problems, but being 3d wasn't really the main issue. It's a lot easier to develop a 3d game these days than it was then.
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News Comments > Op Ed
37. Re: Op Ed Jul 30, 2013, 01:27 saluk
fujiJuice wrote on Jul 30, 2013, 00:36:
I take issue with that PA article somehow thinking that game developers are in a unique position, the only people to ever receive insults or threats over the internet. Sure it goes on to mention other public figures but its central focus is game developers. The overall tone of the article suggests Fish took the moral high ground in this situation, and I feel that is certainly not the case.

"It's not about forgetting or forgiving bad behavior, or saying it's okay to lash out at writers or fans"

I think the PA article, while prompted by Phil Fish, is taking a step back from this specific situation. Their point is neither side comes away clean. When you play the game, you are going to get messy. And there's something unsettling about that. Abuse is just a part of the job? Really?

Also, I don't think the article claims that game devs are unique in this kind of abuse. It's a gaming site so obviously that's the focus.

But I think they ARE somewhat unique. The audience for games today is a bit wider in age range than other forms, and people's interaction with the medium make it a little more personal in a way. When the Call of Duty guns were nerfed, the players whose playstyles were affected felt personally singled out. When I'm really playing a game, more than other media, I think of it as "my game", not just a book I'm reading or a show I like.

Also, the touch of the creator is very light. With other pop culture, music, acting, etc, there is a face to go with the content. You can't watch a Bruce Willis movie and forget that it is Bruce Willis in the role. It's very hard to remember who is involved behind the scenes on games, and most of the time you don't even have a face to go with the name if you have it.

Indie game the movie put faces and story on those names; but the culture still creates this weird celebrity of anonymous people. With actors, you get to know at least a fake version of who that person is. With games, you usually don't get to know much, besides what titles they may have been a part of.
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News Comments > Steam Top 10
10. Re: Steam Top 10 Jul 29, 2013, 02:56 saluk
Someone needs to do a new stronghold like game, right.  
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News Comments > Morning Consolidation
18. Re: Morning Consolidation Jul 26, 2013, 13:41 saluk
27% is pretty high actually. Higher than I would have expected. Almost 1/3 of Ooya buyers are doing more with it than loading up their existing apps or just emulating crap.

It's waaaay too early to call it a success or failure, but I don't get why you guys are laughing at the number like it's really bad. It's different than say when someone buys a mainstream console, and the first thing they do is buy a game - because that's the only way to get content on it.

I have had android phones for years and have yet to purchase more than a few apps. The games on Ooya that are worth money are making money - maybe less than they should, which could be considered a failure.

But anyway. Ooya, pretty much working as intended/expected.
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News Comments > Steamships Ahoy - Shadowrun Returns
30. Re: Steamships Ahoy - Shadowrun Returns Jul 25, 2013, 23:37 saluk
D4rkKnight wrote on Jul 25, 2013, 21:06:
This game has no inventory? How does acquiring weapons work? No inventory sounds pretty boring.

There is inventory, as far as I can tell. I'm not far but I keep picking up medkits, and just got handed a pistol.

The game was rushed to meet the deadline and it shows. We complain when the devs ask for more money and delay to make the game that they really want to (broken age) and then we also complain when the devs hit the target and the game isn't quite as good as we'd like.


I'm enjoying it, but so far I really was expecting a much more alive feeling world. The snes game is much better in this regard, with numerous areas you travel around in a non-linear fashion. Here, again I'm not far, but it seems like each section is very heavily scripted out, you go through it, and then you move on to the next.

Minor gripes overall. Shadowrun is back chummers!
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News Comments > Torchlight II Sells 2 Million
16. Re: Torchlight II Sells 2 Million Jul 25, 2013, 12:55 saluk
Judging by this thread, people's arpg preferences are really weird and personal. Torchlight 2 is probably my favorite of them, I found it an improvement of the first in almost every way.  
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News Comments > Redshirt Video
5. Re: Redshirt Video Jul 20, 2013, 17:09 saluk
Buh? Pretty much all of the females I can think of in my life who play games would be all over this. Kind of a princess maker for trekkies.

Incidentally, I think it looks pretty fun as well. The away missions with people getting killed off definitely piques my interest
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News Comments > Shadowrun Returns Launch Trailer
9. Re: Shadowrun Returns Launch Trailer Jul 19, 2013, 01:02 saluk
Hawt. I still kind of have a bad feeling its going to be terrible, but it's my favorite universe so I almost don't care.  
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733 Comments. 37 pages. Viewing page 15.
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