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User information for saluk

Real Name saluk   
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Nickname saluk
Email saluk64007@gmail.com
ICQ None given.
Description
Homepage http://www.spinheaddev.com
Signed On Apr 30, 2005, 21:54
Total Comments 868 (Graduate)
User ID 23037
 
User comment history
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News Comments > Steam Machine Preorders
18. Re: Steam Machine Preorders Jun 4, 2015, 16:16 saluk
 
{PH}88fingers wrote on Jun 4, 2015, 14:59:
saluk wrote on Jun 4, 2015, 14:40:
Definitely picking up the controller. My pc is already hooked up to an hdtv so... no real benefit there.

449 is pretty good. Less than half what my friend paid for his mac that he bought to "get into pc gaming".

What kind of "friend" are you ?

This is the decision he reached after I showed him 3 or 4 nice pc builds. You can only do so much I think he bootcamps into windows.
 
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News Comments > Steam Machine Preorders
9. Re: Steam Machine Preorders Jun 4, 2015, 14:40 saluk
 
Definitely picking up the controller. My pc is already hooked up to an hdtv so... no real benefit there.

449 is pretty good. Less than half what my friend paid for his mac that he bought to "get into pc gaming".
 
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News Comments > GOG.com Summer Sale Begins
17. Re: GOG.com Summer Sale Begins Jun 3, 2015, 13:52 saluk
 
Xero wrote on Jun 3, 2015, 10:01:
Man, I'm so picky with trying to have all my games under 1 umbrella, that being Steam. I hate to see such great deals that I pass up on just because of this. Oh well, first world problems.

Just keep track of where you buy things. A spreadsheet works for this, then you just do a quick search for the game and you know where to look. Even put the game page urls in there - it doesn't take a lot of work to maintain, and it frees you from the shackles of the evil locked in digital stores.

It's scary how easily and often people give up their freedom for convenience.
 
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News Comments > Fallout 4 Trailer
40. Re: Fallout 4 Trailer Jun 3, 2015, 13:49 saluk
 
Yeah graphics... not very impressive. It's not all that surprising however, as I'm sure they've been working on this since skyrim and had originally been building for last gen. Witcher 3's downscaled (lol) graphics blow this out of the park.

I don't care about graphics though. Fallout is a great universe, and I'm excited to see what kind of worlds they can build. There is some great stuff in the trailer already.
 
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News Comments > Steam Expands Refund Policy
33. Re: Steam Expands Refund Policy Jun 2, 2015, 19:51 saluk
 
Dacron wrote on Jun 2, 2015, 19:08:
saluk wrote on Jun 2, 2015, 17:24:
I actually think this is going to make everybody more money in the long run. Easier refunds equals more impulse buys, which could very easily outweigh the money lost with handling the refunds.

People do refunds with chargebacks already too, so much better to have some control over the method of the refund and get the good will associated.

The only people who will make less money are the outright turds and the early access scams, which are exactly who we want to make less money.

I've heard chargebacks result in your account getting locked. No clue how that works since you own your games, but would suck unless it was a new account per game.

Yeah, they weren't a great method, definitely some danger there for consumers, and expensive for publishers - but they were happening. They are more costly than a refund through the system would be. I expect the increasing volume of chargebacks and banned accounts that was going on helped to weigh in favor of offering refunds.

A banned account isn't going to give you money again...
 
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News Comments > Steam Expands Refund Policy
26. Re: Steam Expands Refund Policy Jun 2, 2015, 17:24 saluk
 
I actually think this is going to make everybody more money in the long run. Easier refunds equals more impulse buys, which could very easily outweigh the money lost with handling the refunds.

People do refunds with chargebacks already too, so much better to have some control over the method of the refund and get the good will associated.

The only people who will make less money are the outright turds and the early access scams, which are exactly who we want to make less money.
 
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News Comments > The Witcher 3 Free DLC
60. Re: The Witcher 3 Free DLC May 29, 2015, 18:34 saluk
 
"This game is awesome"

"This game sucks"

Humanity in a nutshell right there folks. Nothing to see here, no reason to log into gaming websites anymore. Le sigh. Back to actually playing the game. Because games... are better than people.
 
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News Comments > Morning Mobilization
3. Re: Morning Mobilization May 29, 2015, 18:06 saluk
 
Apple pay, google pay... WavePay

So much investment to make it even easier to part fools from their money
 
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News Comments > etc., etc.
6. Re: etc., etc. May 26, 2015, 18:25 saluk
 
"Refuse" has a much stronger connotation than a simple "no". Connotation is important.

GoG is a heavily curated store, they "refuse" to publish many games.
 
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News Comments > Steam Top 10
39. Re: Steam Top 10 May 25, 2015, 15:40 saluk
 
Leper wrote on May 25, 2015, 11:46:
so considering they don't even have rebindable keys on PC

That's included in today's patch, although I'd never play it with a mouse keyboard. I prefer to sit back and play it on the big screen with a controller. You don't really need the high precision that a mouse gives you in W3.

Combat and roaming are better with a controller, but mouse is much preferable for inventory management. And I must say, the menus are pretty good for a game like this. Clean, but not hiding everything away either.
 
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News Comments > Desura Explains Missed Payments
13. Re: Desura Explains Missed Payments May 24, 2015, 12:07 saluk
 
shihonage wrote on May 22, 2015, 17:19:
On Desura, you can just PUBLISH, and let the rest sort itself out.

On Steam, you first have to get through Greenlight, which is a huge obstacle and has been critically deemed a failed concept.

Desura is a very nice launching pad and preparation for "bigger leagues" like Steam. It's much MORE indie-friendly than Steam ever was, and also the publishing process is easier.

If people are buying your games but you aren't getting paid, that's not very friendly. Desura has been shipped around from owner to owner, and is actually kind of painful to publish to and for end users to use. Bugs in the software just don't get fixed. The licensing has never been great. It may have been promising as an alternative, but that's ancient history.
 
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News Comments > CDPR on Witcher 3 Graphics Downgrades
50. Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 14:59 saluk
 
I think more people would be happier if there was never any pre-release footage. I really can't blame the devs for:

1) the realities of development
2) drinking a little of their own kool-aid
3) creating a masterpiece that looks very good

Of course the Aliens:CM thing didn't bother me much either. The final product spoke for itself bullshots or no.

People get worked up over the darndest things. But on the other hand, I do hope that CDPR puts out a directors cut like they usually do, that pushes the game even further. I mean, better is better right?
 
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News Comments > The Witcher 3 Patched
17. Re: The Witcher 3 Patched May 21, 2015, 14:35 saluk
 
HorrorScope wrote on May 21, 2015, 12:41:
"Boosted texture anisotropy sampling to 16x on Ultra preset "

This one always gets me, what kind of old system must one have that AF at any setting taxes a system?

A ps4.

(Ducks)

Hopefully this fixes some of the bad freezes and crashes some people have been experiencing. It's a GREAT game but if you are worried about a crash or a freeze that could happen at any moment it really takes the wind out of you.
 
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News Comments > The Witcher 3 Preloads Confirmed; Release Schedule
71. Re: The Witcher 3 Preloads Confirmed; Release Schedule May 12, 2015, 18:41 saluk
 
So far reviews are pretty great, better than I would have expected. Moreover, they seem to assert that W3 has gone in the direction I would have wanted it to go from the previous games. The gamesradar review is an outlier - but still confirms my hopes at what I would want the game to be.

I want better combat, less linearity, good graphics, and more of the great storyline I've enjoyed so far. It seems to have met or surpassed expectations in these areas.

The whole "open world" trump card gamesradar pulls up to knock it down is such a silly strawman, I literally can't even. I just saw a report of a mod for GTAV that lets you go inside areas that you normally can't get to unless you aren't in the right place in the story. (Not to mention previous GTA's where whole sections of the map are closed off until you unlock them). Does it REALLY matter whether you can in real-time take a ship across the sea and wait 10 hours before you get to the other side vs watching a cutscene? You can travel ANYWHERE on the ship in ACIV - but most people will use warping and see many load screens during their travels.

However - that perhaps overly critical review does bring up some potential issues with the games design. How well does the combat and structure of witcher missions scale to a game this big?
 
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News Comments > Alien: Isolation Sales Disappoint
29. Re: Alien: Isolation Sales Disappoint May 11, 2015, 14:47 saluk
 
I get that the game isn't for everyone, but it captured almost everything I am looking for out of an Alien title. I think I paid full price as well, and it didn't feel like it was too much.

Not being able to make a return with 2.1m sales is a huge issue. I remember when a game selling a million copies was a HUGE hit.

Also don't get why sales going up 41% is weak. Completely unrealistic projection wonkiness going on up the chain somewhere. Cue "idiot suits" remarks.
 
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News Comments > Star Trek on GOG.com
23. Re: Star Trek on GOG.com May 7, 2015, 16:56 saluk
 
I never heard of these Star Trek adventure games. As a PnC fanatic, and someone who enjoys trek enough, I don't know how I missed them.  
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News Comments > Oculus Rift in Q1 2016
54. Re: Oculus Rift in Q1 2016 May 6, 2015, 17:26 saluk
 
It starts.

And hopefully doesn't just finish
 
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News Comments > Saturday Tech Bits
9. Re: Saturday Tech Bits May 3, 2015, 12:39 saluk
 
Illumin wrote on May 3, 2015, 09:40:
[VG]Reagle wrote on May 2, 2015, 22:37:
Anyone predicting prices is an idiot. If they really knew what "currency fluctuations" were going to do then they would be a billionaire and could make trillions from the futures markets.

People do this all the time with the stock market, some better than others. Gartner is a research and advisory firm they do stuff like this for a living. Will they be right? Who knows? But I would say they know a little more about it than the average Joe.

Yeah they have just enough rope to hang themselves
 
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News Comments > DirectX 12 Video Crosses the Uncanny Valley
65. Re: DirectX 12 Video Crosses the Uncanny Valley May 3, 2015, 03:52 saluk
 
It's not bad, more interested in hearing how many polygons and shaders they are able to use in realtime than what I am seeing though. Not sure how much of it is youtube compression, but it comes across a bit flat. It's always nice to get a glimpse of the future, but every increase is a little less exciting than the last. I'd say we've passed uncanny valley long ago, even in realtime.

The real question is, is it really worth the artistic effort - and hard drive space - to build 50 hair shaders on top of everything else going on in a real game?
 
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News Comments > Evening Patches
1. Re: Evening Patches Apr 30, 2015, 22:54 saluk
 
I love the prison architect update videos. I don't even really play the game lol.  
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868 Comments. 44 pages. Viewing page 2.
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