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User information for Alamar

Real Name Alamar   
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Signed On Apr 26, 2005, 15:11
Total Comments 1765 (Pro)
User ID 22996
 
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News Comments > Steam Top 10 Redux
7. Re: Steam Top 10 Redux May 5, 2014, 11:33 Alamar
 
Ceribaen wrote on May 5, 2014, 11:05:
nofb wrote on May 5, 2014, 10:57:
Considering the failure Dark Souls 2 proved to be on PC, that 1st position is a real wonder. Apparently this "game" had such a good publicity that it passed no matter how crippled - and this isn't the first time!

Not to mention the total lack of support, I wish I could just get a refund and forget about this mistake.

Had they released that for PC first, they would never have sold so many licences.

I've been hearing plenty of good word of mouth about Dark Souls 2... what's the failure for it?

There were some initial crash upon launch issues, as well as some KB/M issues. I know some of them have been resolved, but I couldn't claim all. So obviously, his 'total lack of support' is a load, but people like to exaggerate, so no biggie : )

The game has always run flawlessly for me, and it looks great, feels great, and beats my ass to a pulp when I get too cocky ; )

I had put off getting a controller for years, until Dark Souls, so I've never even tried to play this one with KB/M, and now that I'm a convert, I just can't ever see not doing it like this. Which is also true for a bunch of other games I've had over the years...

I do agree with his PC first line though... A lot of people wanted it for the PC, but couldn't wait, so they bought it on console, then the real version on PC, so had the PC been first, they likely only would have had one happy sale ; )

-Alamar
 
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News Comments > Defiance Going F2P
5. Re: Defiance Going F2P May 1, 2014, 22:39 Alamar
 
Umbragen wrote on May 1, 2014, 21:08:

The game MUST be better than the TV show, it's simply impossible for it to be otherwise.


I liked the show... And looking forward to it returning... tv.com says June 19 : )

-Alamar
 
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News Comments > The Elder Scrolls Online Road Ahead
20. Re: The Elder Scrolls Online Road Ahead May 1, 2014, 13:46 Alamar
 
Stanly Manly wrote on May 1, 2014, 10:38:
HorrorScope wrote on May 1, 2014, 10:23:
A system that allows grouped players to see each other even when they’re in different phases.


This was my #1 issue why I wouldn't consider it, not saying the only one. But man I asked over and over and players said "It was fixed", obviously it's not since it's on their list. Man it sucks when the player base can't be straight with direct questions.

Fanboys and shills... fanboys and shills...

Don't ever expect a real answer from the kinds of "players" who sing the praises of games like this.

My take is that both yourself, and the players he asked, are ignorant...

If you haven't experienced an issue, and give people an answer based on that, doesn't that make you a fanboy, a shill, or just a human?

When I read the specific line in question, my first thought was... Why bother, it works well enough as it is... And like most other games that have used this technology (City of Heroes, Conan, etc). There's already options in place for players to correct the situation, but that's where the dev's mistake really lies. Expecting players to know about these options 'automatically'... My wife and I did, because we're experienced, but we're not their demographic, so it was a bad design/judgement.

As for the game, and my impressions... I liked some aspects, didn't think a lot of the complaints were as bad as people claimed (both from those ignorant, and those actually playing, again, partly related to being more experienced, maybe more forgiving), but in the end, I just didn't find it fun enough... I often obsess about the (new) games I play, and it just wasn't happening with ESO, which, for me, is the biggest factor. If I'm not thinking about getting back home and logging in, it's just not working out, and it's time to end the relationship : )

-Alamar
 
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News Comments > WildStar Beta Key Giveaway
6. Re: WildStar Beta Key Giveaway Apr 30, 2014, 15:38 Alamar
 
Fantaz wrote on Apr 30, 2014, 14:45:
Total-Khaos wrote on Apr 30, 2014, 12:33:
Wallshadows wrote on Apr 30, 2014, 11:18:
Total-Khaos wrote on Apr 30, 2014, 10:32:
"Only users who Like this page are eligible to enter."

So, you're basically holding beta keys hostage in order to force people into liking your page, even if they really don't? That is so lame.

It's give and take. After it's all said and done, you can just unlike.

Absolutely - I just don't like companies doing shady things like this. Why not offer the beta key with no stipulations, and simply ask that users like their page instead afterwards? I'd be more inclined to do so than I would by making it a requirement. Meh.

companies get a lot of money with Facebook likes. this is very smart of them, because a lot of ppl are lazy and don't bother to unlike them afterwards.

Or realize that liking a company that provides a good product isn't much of an issue ; )

-Alamar
 
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News Comments > From Software Sold
42. Re: From Software Sold Apr 29, 2014, 14:06 Alamar
 
Asmo wrote on Apr 28, 2014, 18:02:
jacobvandy wrote on Apr 28, 2014, 17:07:
"Good port, I want a good port, blah blah blah." No, you don't. You want an action-RPG just like Dark Souls, that was designed for keyboard and mouse instead.

With the 7 meg patch that came down last night, it addresses the sensitivity problem + the keybinds not sticking + missing functionality like the jump key not working when rebound...

But you wouldn't know that because your playing on controller and have your foot firmly lodged in your mouth with your head stuck up your ass...

The company admitted there are serious problems with the implementation and have moved to address it. That should probably put an end to your ridiculous rants.

Incidentally, 3rd person games are entirely playable with M&KB if the controller scheme is well set up. If it's shit, then yes, it will be more difficult to play... Funny that..

You make some good points, and some not so good points...

That the company is fixing their mistakes should put an end to those ridiculous rants, but hopefully it will end the ridiculous rants on the other side...

As for 3rd person games being entirely playable... Many are, but I can't currently think of any that have combat (moves) as complex as Souls... As much as I love that a keyboard has a crap ton of keys, having a crazy amount of complexity with one hand, and only camera control and ~two buttons on the other doesn't make for a lot of usable combinations.

-Alamar
 
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News Comments > Dark Souls II PC Issues
13. Re: Dark Souls II PC Issues Apr 26, 2014, 11:30 Alamar
 
Mordecai Walfish wrote on Apr 26, 2014, 11:07:
PHJF wrote on Apr 26, 2014, 06:59:
Yifes wrote on Apr 25, 2014, 22:40:
Frijoles wrote on Apr 25, 2014, 22:19:
Big soldier guys? Head to the forest. The mobs there are way easier. Unless you mean the pigs in the town.

The big ogre hippo thing... it was worth it though I had less trouble with the asylum demon lol

You are absolutely positively not supposed to be fighting those the first time through things betwixt.

Is there a reward for taking them down like with the asylum demon though?

The Asylum demon is required... And only has a guaranteed reward (the weapon) if you kill it with no heals and the initial no damage broken weapon (that takes a thousand hits).

The first hippo drops a nice ring, and the set of two in the next area give you an interesting weapon (that you get from the cook in the room with all the peoples).

I feel bad for the people that can't run it, but I've had a great ol time. And the asinine comments are unsurprising from the usual bitches...

-Alamar
 
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News Comments > WildStar Devs on Warplots
6. Re: WildStar Devs on Warplots Apr 24, 2014, 11:48 Alamar
 
Wallshadows wrote on Apr 24, 2014, 11:10:
Being instanced between zones was something that bothered me when I picked up the first Guild Wars title, thinking it was a step backwards from the open world design which was provided in Warcraft.

Now, it's not that much of a big deal as long as the zones are interesting and loaded with content. The starter zones like Levian Bay and Crimson Isle are pretty straight-forward and short but once you hit Deradune, the game really opens up with content, creature variety, a zone boss, crafting professions, and about 10x more points of interest for your path.

For me, these betas have made me more and more excited and it's nice that they are giving us a surprise beta weekend coming up on top of extending the previous beta weekend. On top of that, each beta shows the amount of work they are putting in between weekends rather than use it as a demo and ignore the bugs or optimization.

They really do have a great relation with the community.

Is pre-ordering the only way to get in beta? I didn't see a sign up on their site...

If so, I hope there's an open one close to launch. As is, I know almost nothing about the game, and will keep it that way unless some free option shows up : )

-Alamar
 
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News Comments > Legit Elder Scrolls Online Accounts Banned
50. Re: Legit Elder Scrolls Online Accounts Banned Apr 22, 2014, 00:47 Alamar
 
Creston wrote on Apr 21, 2014, 23:56:
Paranoid Jack wrote on Apr 21, 2014, 23:24:
I didn't say that. I simply reverse his/your way of thinking.

If you've fallen through the world does that mean it happens to everyone?

No!

Okay... then.

You're building a straw man argument. He never said it happened to everyone, just that it happened to him, multiple times, and therefore he didn't like the game. You countered that with a tone of "Well, it never happens to me, so it's an invalid argument."

It's a very, very, very, very, very, very, very often heard argument in PC gaming, and it's a terribly boring one. Be glad you didn't suffer from the issue. Other people are.

You're building a straw man argument. He never said it happened to no one, just that it didn't happen to him, multiple times, and he likes the game.

-Alamar
 
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News Comments > Steam Top 10
3. Re: Steam Top 10 Apr 20, 2014, 16:25 Alamar
 
DS II... Only five days!

-Alamar
 
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News Comments > Bound by Flame Trailer
3. Re: Bound by Flame Trailer Apr 12, 2014, 00:07 Alamar
 
Looks like it could be fun... Reminds me of the souls games, though it doesn't look as slow or punishing, and much much prettier.

No price listed on steam, but the EB link has it at $50... Will add it to a list and check back when it's cheap, or I get bored mid May and some gameplay vids look good.

-Alamar
 
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News Comments > Watch Dogs Requires Uplay
23. Re: Twice the services, twice the fun? Apr 8, 2014, 13:53 Alamar
 
ColBlister wrote on Apr 8, 2014, 13:33:
The cool thing is that for games you buy on Steam that require Uplay, it doesn't matter which service you launch the game from, it will also launch the other service. Twice the waiting, twice the updates, twice the fun!

The new Might and Magic is the only UPlay game I have that's on steam, and steam updates it, then when I launch it, UPlay shows up, in the background... And there's no noticeable delay... I actually didn't know UPlay was there until I exited the game.

-Alamar
 
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News Comments > List of Games Relying on GameSpy Services
2. Re: List of Games Relying on GameSpy Services Apr 8, 2014, 10:27 Alamar
 
Prez wrote on Apr 8, 2014, 10:01:
The only ones I can see affecting me are Borderlands and Arma 2. I will sometimes play both in coop. Is there a peer-to-peer method for either? I never payed attention to the other options.


I believe Borderlands has a LAN option, which means himachi might work...

It has been a while though, so I might be making that up : )

-Alamar
 
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News Comments > On ESO Charges
22. Re: On ESO Charges Apr 7, 2014, 13:44 Alamar
 
Frijoles wrote on Apr 7, 2014, 13:13:
Alamar wrote on Apr 7, 2014, 11:35:
Do you not know that every mob is shared? See a boss, or just anyone fighting anything, and join in... You don't hurt the other person's xp/loot, and you get credit...

Yep, but I have a problem standing around with 15 other people waiting to gang-bang the mob. Or in the case of finishing a dunegon (non-instanced), you have to stand there for a few minutes waiting for the end-boss to spawn, then hope you get a hit on him in the half second he lives. Otherwise you get to wait again. Or not get the achievement for the dungeon.

Honestly if that were the only problem with ESO, that'd be fine. Things like that will die down in a week. But the bugs. My god. They're really competing with traditional TES games. At least with TES, the community can fix things. Not so here.

I agree that it's frustrating as hell... Especially now that we're all used to fast spawning 'named' mobs... Back in the day, after trudging uphill, in snow, for hours, we had to wait another few hours for a spawn... : )

Shared (quest) mobs was one of the things added to WoW in MoP, but they still fucked it up for launch day/week, because while you only needed like 5% of the kill, there was one quest that required you to get enough damage on two mobs... So there were like 50 people standing around these two mobs spamming AOE as soon as they spawned... Also frustrating as hell to miss out on the quest credit.

As for bugs, I have encountered 2 or 3, all of which were 'phasing' issues that a re-log fixed. Overall, I'm pretty impressed with the smoothness of the launch...

I hope, and expect, your experience to improve over the coming days (hopefully it doesn't take even that long).

Ozmodan wrote on Apr 7, 2014, 13:33:
I guess I forgot to make my point, if I wait until the last day to decide, I still my get charged for a sub I did not want and I have to go through the hassle of taking it off my charge, and like many of us, I tend to forget when the 30 day limit is due.

Do what I do.. Make it a habit of cancelling immediately after sub'n...

-Alamar
 
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News Comments > On ESO Charges
11. Re: On ESO Charges Apr 7, 2014, 11:35 Alamar
 
Frijoles wrote on Apr 7, 2014, 10:05:
Just about everything in the world is first-come first-serve, so you end up waiting around to get a hit on a boss or click that one button.

Do you not know that every mob is shared? See a boss, or just anyone fighting anything, and join in... You don't hurt the other person's xp/loot, and you get credit...

Wallshadows wrote on Apr 7, 2014, 10:07:
What a joke. All MMOs from as far back as I remember let you shitcan your subscription setup by cancelling your credit card right out of the gate in the event that you don't want to be billed when your free month expires.

Leave it to the company which championed a whole race being locked down unless you bought the premium super edition to come up with this kind of bullshit process.

Not all MMOs have done this, but ESO certainly did... I always go 'month to month', and had no problem doing the same... I set up my sub for a month, then immediately cancelled...

-Alamar
 
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News Comments > Steam Top 10
1. Re: Steam Top 10 Apr 6, 2014, 12:34 Alamar
 
Oh Blue... Don't ever change...

-Alamar
 
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News Comments > The Elder Scrolls Online Launches
33. Re: The Elder Scrolls Online Launches Apr 4, 2014, 14:23 Alamar
 
KS wrote on Apr 4, 2014, 13:51:
Alamar wrote on Apr 4, 2014, 12:11:
What I really found I missed yesterday, was after turning auto loot on, I had no idea what I was looting, and found no way to turn it on in the chat window, which meant I would have to open my inventory to see the new stuff every time.

Did you solve this problem?

No, but I'm expecting an addon to support that soon... ish...

-Alamar
 
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News Comments > Elder Scrolls Online Launch Prep
37. Re: Elder Scrolls Online Launch Prep Apr 4, 2014, 12:15 Alamar
 
InBlack wrote on Apr 4, 2014, 03:43:
Bethesda has prostituted itself with this travesty. Thankfully they did not make it in-house and so when it inevetably fails and goes F2P 6 months down the road when people realise it's not Skyrim, or Morrowind, or even Daggerfall with an online component, but rather a reskined World of Warcraft, I hope they get back to what they do best. Make their ES games in house and keep them firmly in single-player fully MODDable territory.

What makes an MMO just a 'reskinned WoW'? Or is it just that it's an MMO, because I played a reskinned DOOM the other day, and it was a hell of a lot of fun...

-Alamar
 
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News Comments > The Elder Scrolls Online Launches
24. Re: The Elder Scrolls Online Launches Apr 4, 2014, 12:11 Alamar
 
Darks wrote on Apr 4, 2014, 11:09:
Alamar, you might be interested in checking out Wykkyds mod for ESO. its a very nice UI mod and much more. It has a ton of features to turn on and off.

http://www.curse.com/teso-addons/teso/wykkyds-framework

Just came back from curse to see what it offered... Was surprised to see Recount; Didn't know the numbers were available. Thanks for the suggestion; I like the 'slightly improved' addons, though I may also try the WarLegend HUD.

What I really found I missed yesterday, was after turning auto loot on, I had no idea what I was looting, and found no way to turn it on in the chat window, which meant I would have to open my inventory to see the new stuff every time.

Creston wrote on Apr 4, 2014, 11:46:
JohnBirshire wrote on Apr 4, 2014, 11:40:
My only real criticism so far is the FOV...seriously, do the developers even play videogames?!

Yes, but they play them on shitty consoles that can't handle a higher FOV at a decent resolution...

Though I'd be surprised if the PS4 can't just run this at 90FOV @ 1080p with a decent framerate, because visually it really isn't all that spectacular.

While it's true, smaller FOV renders less objects, I always thought the smaller FOV was because couches sit further away than computer chairs...

Either case is irrelevant on a PC, where options should always be available, especially trivial ones like this.

-Alamar
 
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News Comments > Elder Scrolls Online Launch Prep
36. Re: Elder Scrolls Online Launch Prep Apr 4, 2014, 11:35 Alamar
 
ColoradoHoudini wrote on Apr 3, 2014, 21:35:
coworker of mine, a gaming guy like the rest of us.. gave it a few test runs in various betas, and he said "just skip it.. it's not nearly as good as Wildstar".
He, like many people said.. "it feels like a few other people playing Skyrim with me"

I normally give games a test run myself, but I value his gaming opinion, and after we played Wildstar, he said that it's WAY better in every way vs ESO.

I WANT ESO to thrive.. competition is awesome! But I am hearing it's just not that good vs what's out there already, and what's coming soon

I have a gamer co-worker with the opposite reaction... He was hyping about Wildstar for the last year+... Tried the beta, and got meh'd out... Tried ESO beta, and that's what he's been playing the last few days...

-Alamar
 
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News Comments > Popup Dungeon Kickstarter
3. Re: Popup Dungeon Kickstarter Apr 4, 2014, 11:11 Alamar
 
This game is going to succeed... That is some pretty cool shit ; )

-Alamar
 
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1765 Comments. 89 pages. Viewing page 4.
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