I think the game is pretty good when it comes to the quests. But when it comes to replayability it has a problem. What kept me playing Fallout 4 nearly 10 years was the base building. I was expecting Starfield to be a leap forward in that regard as well. Unfortunately, it seems to be several steps backwards. If they want this game to have legs, they need to drastically improve the base building. The bases in Fallout 4 Could be built in all kinds of ways so that each base could feel like a unique, living and breathing settlement with traders, farmers, caravans and more. I would often plant carrots spaced out through the settlement so there would be multiple farmers walking back and forth up and down the street just to add to that feeling of an active community. You could get the feeling you were bringing the Commonwealth to life. The outposts in Starfield are nothing like that. They are limited and sterile by comparison, with nothing but a tiny group of rather inactive NPCs allowed and a small selection of prebuilt modules to fit together.
This comment was edited on Nov 2, 2023, 09:33.
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Carpe Papilla
"@Dreagon - Comparing Oblivion to Deer Hunter was just ridiculous and you should be ashamed of yourself... it just made you look like a Class-A cunt." - theyarecomingforyou