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User information for Manolis

Real Name Manolis   
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Nickname BadIronTree
Email Concealed by request - Send Mail
ICQ 95750070
Description
Homepage None given.
Signed On Apr 14, 2005, 09:24
Total Comments 102 (Novice)
User ID 22920
 
User comment history
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News Comments > Star Citizen at $70M; New Arena Commander Patch
1. Re: Star Citizen at $70M; New Arena Commander Patch Jan 24, 2015, 14:41 BadIronTree
 
No hate comment yet ?
Something is terrible wrong !!!
 
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News Comments > Star Citizen Status Report
34. Re: Star Citizen Status Report Jan 12, 2015, 05:42 BadIronTree
 
Comet wrote on Jan 11, 2015, 16:45:
InBlack wrote on Jan 11, 2015, 11:54:

*checks Comet's post history*

Kind of hard to take you seriously when every single one of your posts has been defending Starcitizen. There is a word for that you know?

Defending Star Citizen? Check my posts again and please read them. I don't defend Star Citizen.
I also don't come here and make predictions that they will fail or that their a scam or whatever.

Instead of making assumptions look at the information available at the moment and check the project before trowing any conclusions.

What we know is this:
- They are financially independent. They have the funds to create a AAA title.
- They didn't run with the money. They have hired close to 300 people working across different internal and external studios.
- The people working on the title have worked on some of the most well known movies and games. You can confirm this yourself as CIG shares the names of the people and studios working on the game.
For instance, if you take the time to read the Monthly report stated in this article you can find several names, such as:
Imaginarium studios : Just the best motion capture studio in the industry at the moment. -http://en.wikipedia.org/wiki/The_Imaginarium_Studios
3Lateral : Facial motion capture for Ryse, GTA V and so on.
BHVR : Shadow of Mordor, Far Cry 3
And so on and on. Check the names of the developers if you want and the games they've been involved in.
Did you know for instance that what is considered the best concept artist in the world, worked on the design of some of Star Citizen ships. Check Ryan Church website yourself.

Understand this. I'm not a fanboy. In fact I don't expect much. This project can indeed fail. Many talented developers release games that fail to reach expectations. Destiny, AC Unity and so on as examples. The Witcher 3 could be a failure. We don't know.
Somehow people expected Titanfall would be a good game because it was being created by ex Infinity Ward employees. And indeed it was.

But given the talent they have hired, given the time that has passed, given the fact that they are doing a good job sharing the development progress and given the fact that they do have the funds to create the game (just like any other big studio), why would I predict the project failure so soon?

What I fail to understand is how people predict this game to fail. Going as far as calling it another "Duke Nukem Forever", based only on the amount of money they have raised.
True. Many developers promise the world but don't have the funds or even the team to build the game they promise. In SC case, right now, they have both. Money and the team to do it. Can they fail? Of course they can. I pre ordered The Witcher 3 because I think CD Projekt Red has a good track record and talented developers but who knows...It could be another AC Unity (that I pre ordered as well by the way)

The reason why I'm giving SC a chance is just the facts available that people can check for themselves. The talent they have hired. The team size. The information the developers are sharing. The project roadmap and so on.

If you're skeptic just wait. But at least do your homework. Check how much AAA games cost to produce. Check how long it takes to develop them and so on. Kotaku and Wikipedia has a pretty good list you can check :
http://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop

I just don't think now is the time to reach any conclusion.
In one year time perhaps. But now? I don't think so.

They also give 2 times a week video reports on what they did... You can not be more open than that... (OR You could make a reality show 24/7 like big brother :P)
 
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News Comments > Star Citizen at $69M
48. Re: Star Citizen at $69M Jan 10, 2015, 11:02 BadIronTree
 
So people will actually buy some  
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News Comments > Star Citizen at $69M
45. Re: Star Citizen at $69M Jan 9, 2015, 08:36 BadIronTree
 
Btw for the people that are still whining
THE LAST STRETCH GOAL WAS AT $65,000,000
nothing new so far
 
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News Comments > Not Even One "M" in Square Enix MMOGs
1. Re: Not Even One Jan 2, 2015, 10:18 BadIronTree
 
eve online had never had subs over 500k at the same time but is still kicking 12+ years after

Its a nich market but a good one
 
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News Comments > Sid Meier's Civilization: Beyond Earth Demo
14. Re: Sid Meier's Civilization: Beyond Earth Demo Oct 25, 2014, 11:56 BadIronTree
 
ITS A TRAP!
DON'T DO IT
ONE MORE TURN!!
 
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News Comments > Star Citizen @ $58M
19. Re: Star Citizen Passes $58M Oct 16, 2014, 05:45 BadIronTree
 
I dont want to feed the troll... but every ship flies differently...
Even the same ship with extra weapons and or with cargo will fly differently... The physics are real in the game ... The game is more sim than arcade and its NOT for all people... get over it .
 
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News Comments > Star Citizen's $55M Sets Crowdfunding Record
15. Re: Star Citizen's $55M Sets Crowdfunding Record Oct 1, 2014, 12:20 BadIronTree
 
Flatline wrote on Oct 1, 2014, 12:12:
Julio wrote on Oct 1, 2014, 11:59:
I'm curious to see where this one finishes at before the final (well as final as this game will be) game comes out. Wonder how well it will trend on microtransactions post release too.

If they want to profit they'll probably have to have microtransactions out the ass, seeing as everyone who wants a copy will have a copy before it launches.

Also, wouldn't the 11 billion alphas and betas of Minecraft qualify as crowdfunding? That was a totally indie effort and made like 250 million in 2012 alone.

Minecraft , KSP , Natural selection 2 and more were crow-funded before kick-starter just by word of mouth :D
 
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News Comments > Star Citizen's $55M Sets Crowdfunding Record
2. Re: Star Citizen's $55M Sets Crowdfunding Record Oct 1, 2014, 10:08 BadIronTree
 
It's closer to 56 Mil. now
RECLAIMER
 
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News Comments > Star Citizen Passes $53M
23. Re: Star Citizen Passes $53M Sep 18, 2014, 04:55 BadIronTree
 
Prez wrote on Sep 18, 2014, 03:47:
Jesus Roberts, enough with the stretch goals; just finish the game. As it is you've allowed so much feature creep the game won't be completed for another 5 years minimum.

LOL the last 10+ millions there is not any big stretch goals
This time we choose what free mod we want for our ships lol

 
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News Comments > Transverse Announced
16. Re: Transverse Announced Sep 10, 2014, 02:05 BadIronTree
 
NOPE  
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News Comments > Star Citizen Hits $45M
14. Re: Star Citizen Hits $45M Jun 8, 2014, 15:30 BadIronTree
 
Better quality video
From the official channel ...
https://www.youtube.com/watch?v=vO7RxsZpcKc
 
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News Comments > Star Citizen Patched
29. Re: Star Citizen Patched Jun 8, 2014, 00:56 BadIronTree
 
More Money INCOMINGGG

https://www.youtube.com/watch?v=vO7RxsZpcKc
 
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News Comments > Star Citizen Arena Commander Released
77. Re: Star Citizen Arena Commander Released Jun 4, 2014, 15:48 BadIronTree
 
SpectralMeat wrote on Jun 4, 2014, 15:38:
7 ships that are currently available to buy for everyone would cost $750. The other 7 ships must be super expensive, or "a day with Chris Roberts" costs so much I am not sure, but 15 grand for that package is pretty insane imo

If you want to donate 750$ they will give you 7 ships from the start...

You can buy them in-game for Free

btw: https://www.youtube.com/watch?v=SGINe4g-I44
 
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News Comments > Star Citizen Arena Commander Released
64. Re: Star Citizen Arena Commander Released Jun 4, 2014, 14:37 BadIronTree
 
Quboid wrote on Jun 4, 2014, 14:15:
Does it have Oculus Rift support?
https://www.youtube.com/watch?v=Htoj7qNJRwg
 
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News Comments > Star Citizen Arena Commander Released
52. Re: Star Citizen Arena Commander Released Jun 4, 2014, 12:45 BadIronTree
 
nin wrote on Jun 4, 2014, 12:42:
BadIronTree wrote on Jun 4, 2014, 12:22:
This game is a SCAM RUN AWAY :PPPP
I waited 6 months to say this
btw: http://i.imgur.com/XTBP4ny.jpg
Me solo wave 7 ... I am not dead yet but i don't have an engine

What hardware are you running? Looks delicious...

My Pc is old only the GPU is ok

I have an old i7 920 at 3.5
12 GB ram
250GB ssd
and the AMD 7970

At 1080p I get 45-55 FPS on MAX settings
 
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News Comments > Star Citizen Arena Commander Released
50. Re: Star Citizen Arena Commander Released Jun 4, 2014, 12:43 BadIronTree
 
Even with the AI bots I can tell this game can not become P2W in the future... The amount of skill needed is crazy ...

Check out the pdf manual

You actually need to read this before you play
 
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News Comments > Star Citizen Arena Commander Released
45. Re: Star Citizen Arena Commander Released Jun 4, 2014, 12:22 BadIronTree
 
This game is a SCAM RUN AWAY :PPPP
I waited 6 months to say this
btw: http://i.imgur.com/XTBP4ny.jpg
Me solo wave 7 ... I am not dead yet but i don't have an engine
 
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News Comments > Star Citizen Arena Commander Delayed
8. Re: Star Citizen Arena Commander Delayed May 29, 2014, 08:52 BadIronTree
 
BTW: BUG Fixed so far  
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News Comments > Star Citizen at $44M
54. Re: Star Citizen at $44M May 25, 2014, 13:53 BadIronTree
 
Jerykk wrote on May 24, 2014, 18:03:
A bit concerned at how little progress this game has made. Elite Dangerous has made significantly more progress with only a fraction of the budget.

They have A lot more money from Private Investors man...

SC refuse to take the 20 million check from an Investor because they don't need Him anymore
 
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102 Comments. 6 pages. Viewing page 1.
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