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User information for Manolis

Real Name Manolis   
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Nickname BadIronTree
Email Concealed by request - Send Mail
ICQ 95750070
Description
Homepage None given.
Signed On Apr 14, 2005, 09:24
Total Comments 161 (Novice)
User ID 22920
 
User comment history
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News Comments > Star Citizen Becomes Two Games Next Month
40. Re: removed Jan 31, 2016, 02:46 BadIronTree
 
Just to clear the confusion....

EP. 1 is the normal Single game they said in Kickstarter...

EP 2 is the former Mission pack expansion that the early Kick starter people got for Free.
Instead of making some random missions like wing commander expansion... It will continue the story of EP. 1... (after the game ships)

EP.3 TBD a lot later

So if you have the "mission disk " in your account ... the EP2 is free
 
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News Comments > Try Star Citizen for Free
29. Re: Try Star Citizen for Free Jan 30, 2016, 08:08 BadIronTree
 
http://i.imgur.com/ehRzUNR.jpg <3  
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News Comments > New Star Citizen Alpha
1. Re: New Star Citizen Alpha Dec 25, 2015, 12:44 BadIronTree
 
Yep 2.1 is better and My Space truck is looking good
But it need 1-2 more weeks before public
 
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News Comments > Star Citizen Procedurally Generated Planets
18. Re: Star Citizen Procedurally Generated Planets Dec 17, 2015, 11:46 BadIronTree
 
Burrito of Peace wrote on Dec 17, 2015, 11:28:
That was pretty damned awesome. When the game comes out, I hope my quad core Xeon, 32GB of RAM and 970 will be able to run it.
I hope the DX12 ver. will have better core support ...
Now in DX11 my 03 CORE is 100% and 1-2-4 are cool at 20-40% :/
I have i7 920 at 3500
 
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News Comments > Star Citizen Nears $100M
38. Re: Star Citizen Nears $100M Dec 13, 2015, 07:50 BadIronTree
 
Welcome to Star Citizen Alpha 2.0  
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News Comments > Star Citizen Nears $100M
35. Re: Star Citizen Nears $100M Dec 13, 2015, 07:18 BadIronTree
 
Krazy Kat wrote on Dec 12, 2015, 18:00:
Has anyone tried to watch this game on Twitch?

I have never saw a session last more than 15 minutes without crashing.

GG
54 min last night I run out of memory

BTW:

Major Milestones (ships listed when flyable):
  • 2013-08-30 - Hangar Module Patch 1: early versions of Discount (Selfland), Business (Aeroview), and Deluxe (R+Y) hangars, Voyager Direct Store (VDS)

  • 2014-06-04 - AC 0.8.0: Arena Commander (Vanduul Swarm, Battle Royale, Squad Battle), F7A, 300i, Aurora

  • 2014-08-08 - Multiplayer expanded to all backers (with a pass), Capture the Core

  • 2014-09-12 - AC 0.9.0: Co-op Vanduul Swarm, racing, leaderboards, friend codes, private matches, hangar overhaul, VFG (asteroid) hangar added, fixed weapons added, M50, 350r

  • 2014-10-30 - AC 0.9.2: ESP, lag PIP, map size increase

  • 2014-11-14 - AC 0.9.2.1: 315p

  • 2014-12-19 - AC 1.0.0: all Mustangs, Auroras, and Hornets. Cutlass Black, Avenger, lobbies, friends list, ER/IR/CS signatures (Missile Commander, first version)

  • 2015-03-15 - SC alpha 1.1.0: Multiplayer Free Flight, landing, REC, hardpoint changes, Gladius

  • 2015-04-11 - SC alpha 1.1.1: Gladiator, start of Missile Commander (CS version)

  • 2015-05-07 - SC alpha 1.1.2: Flight Tutorial

  • 2015-05-22 - Massive asset leak

  • 2015-07-24 - SC alpha 1.1.5: Double number of players in a match (although it's extremely laggy with more than 10), group queuing finally works, boost reduced, major TTK increase (hp, weapons, shields), Scythe, Merlin

  • 2015-08-06 - SC alpha 1.1.6: Glaive

  • 2015-08-28 - SC alpha 1.2.0: Social Module, first Stanton/ArcCorp/Area18 version, chat, 6 Personal Armor sets

  • 2015-10-23 - SC alpha 1.3.0: Dev stream merge, TTK increase, weapon velocity increase, flight twitchiness decrease, Alpha Pass requirement removed, slight expansion of Area18.

  • 2015-12-11 - SC alpha 2.0.0: First version of Persistent Universe, Stanton System around Crusader with multiple stations, missions, random encounters, NPC ships, multicrew ships, new flight modes (QD, Cruise) + jerk, first iteration of FPS combat, Constellation Andromeda, Retaliator, Avenger variants

  • https://www.youtube.com/watch?v=9e2Me-cuIbQ
     
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    News Comments > Star Citizen Trailer; Arena Commander Free Demo
    44. Re: Star Citizen Trailer; Arena Commander Free Demo Dec 5, 2015, 03:29 BadIronTree
     
    PacoTaco wrote on Dec 5, 2015, 02:59:
    You can see in the trailer that it runs just enough to make a trailer, not even a good trailer. I so much want this game to be good, but I dont have much hope for it, but never did.
    video 1
    or
    video 2
     
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    News Comments > Star Citizen New Flight Model Details
    30. Re: Star Citizen New Flight Model Details Oct 30, 2015, 14:34 BadIronTree
     
    InBlack wrote on Oct 30, 2015, 09:11:
    Peeeling wrote on Oct 30, 2015, 08:48:
    Task wrote on Oct 29, 2015, 22:39:
    Its an Alpha, maybe, just maybe some of you probably aren't ready for the open development model.

    I beg to differ. This isn't a case of consumers witnessing an unfamiliar and inherently unpleasant process proceeding normally, like giving birth or making sausages. They are witnessing something being done in an inefficient, bad way.

    Except what they are showing is hardly open development. Its marketing, virtually nothing is actually shown of any real progress but progress is meant to be 'inferred'. The progress reports we do get are so unabashedly positive, despite lacking in any real information, to be hardly worth the pixels they are made of. It's disgusting.

    So open for you is livestreaming the coding and bug fixing ? ...
    As a Programmer i prefer watching paint dry
     
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    News Comments > Star Citizen Update and Trailer
    9. Re: Star Citizen Update and Trailer Oct 28, 2015, 13:50 BadIronTree
     
    MacLeod wrote on Oct 28, 2015, 10:29:
    So if they finally just cracked splitting the ships into pieces "in engine", does that mean all the "gameplay" footage of them blowing up ships into pieces previously was all pre-rendered?

    If you actually read the whole page.. they said with local physics in each part ... so parts of the ships could have 0 G and the vacuum of space... airlocks/doors have a bigger meaning now
     
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    News Comments > Star Citizen Has 1M Backers; More Get Alpha Access
    9. Re: Star Citizen Has 1M Backers; More Get Alpha Access Oct 14, 2015, 09:58 BadIronTree
     
    FYI: I interpret the update as: If your package contains "Alpha Access", you get 10,000 UEC. If your package contains "Arena Commander Pass", you get 5,000 UEC. If you own an individual AC pass, it is removed and you get 5,000 UEC.
     
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    News Comments > Star Citizen Star Cast Revealed
    119. Re: Star Citizen Star Cast Revealed Oct 12, 2015, 08:52 BadIronTree
     
    CJ_Parker wrote on Oct 12, 2015, 01:54:
    In the video I linked to earlier she says she has a MBA in marketing. There is also an interview with James Pugh (former CM) where she talks about her prior work experience in marketing (restaurants, fashion, night clubs etc.).
    So far no one has been able to bring up irrefutable proof that she does not have the MBA or the work experience.
    LOL man she posted in her twitter a letter about it and that she was on the top 10% of all times lol...
    Even if she had 0 college time, if she made me 92 millions i think she did a good job... Fuck me i have 2 bachelors and I am not even at 0.2% near that amount lol
     
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    News Comments > Star Citizen Star Cast Revealed
    87. Re: Star Citizen Star Cast Revealed Oct 12, 2015, 00:14 BadIronTree
     
    also for the new people or the people that dont remeber
    look at this video

    https://www.youtube.com/watch?v=eEH2GpV8Ua4&ab_channel=StarCitizen

    They say what they did, and how many people were working at the time
     
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    News Comments > Star Citizen Star Cast Revealed
    5. Re: Star Citizen Star Cast Revealed Oct 11, 2015, 15:17 BadIronTree
     
    You all love to hate lol. This video was epic, even with the bugs... Please never buy the game. Better few good poeple that love space sims....  
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    News Comments > Star Citizen Employee Article Follow-up
    70. Re: Star Citizen Employee Article Follow-up Oct 4, 2015, 12:37 BadIronTree
     
    She claimed this is what she thinks she saw... but had the name was removed ?
    https://twitter.com/lizzyf620/status/650617503450841088

    http://i.imgur.com/NsXVE1K.jpg

    https://twitter.com/banditloaf/status/650689330264936448

    There is no name btw... or maybe its...

    http://www.gameranx.com/img/15-Jul/star-citizen-card.jpg
     
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    News Comments > Star Citizen Employee Article Follow-up
    68. Re: Star Citizen Employee Article Follow-up Oct 4, 2015, 08:03 BadIronTree
     
    Their credibility is damaged by the poor "investigation" of their Author

    and btw DS admitted he was behind it
    http://imgur.com/rxwsR3D



    We have since been advised by several reputable gaming publications that they have been offered these stories, but refrained from pursuing them because "there was no hard evidence and not enough sources." This indicates that these fabricated stories had been collected and were shopped around by a common source to find somebody who could be fooled into publishing them. It would explain the haste with which you wanted "to go to print" - you may have been sold a load of goods that otherwise another publication would get the privilege to break this "scoop".

    Other news site got offered the same story from DS but the new girl in Escapist took his bate ...

    DS how many did you spam ?
     
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    News Comments > Star Citizen Employee Article Follow-up
    67. Re: Star Citizen Employee Article Follow-up Oct 4, 2015, 04:30 BadIronTree
     
    dsmart wrote on Oct 3, 2015, 18:43:
    Forum post debunking the Glassdoor reviews

    How Escapist vetted sources

    Escapist podcast. You should listen to all of it.
    UPDATE
    LINK

    then you verified a company an unidentified employee by examining his "company ID card with the name blocked out." You might be interested to know that CIG does not issue any company ID cards at any of its studios!
    photo1
    photo2
    photo3
    photo4
    photo5
    DS your lie will destroy Escapist ...
     
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    News Comments > Star Citizen Employee Article Follow-up
    27. Re: Star Citizen Employee Article Follow-up Oct 2, 2015, 13:08 BadIronTree
     
    Well the last 48 hours SC made 650k+ $$$$ So I bet it's a win?  
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    News Comments > Star Citizen Employee Article Follow-up
    6. Re: Star Citizen Employee Article Follow-up Oct 2, 2015, 10:55 BadIronTree
     
    descender wrote on Oct 2, 2015, 10:46:
    Yeah Chris Roberts is such a turd for having people make up unverifiable shit about his company and peddle it as fact.

    Defiant to the bitter end :p

    Yea There is 0 proof Just Someone anonymous said so... (ex-employers are the best )
    The fact the the Escapist "investigation" is almost the same with the last DS blog is a big RED flag... Some of it is copy paste...
    I was WTF are they so lazy ? Did they Head of Escapist actually verified and vetted their sources ?
     
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    News Comments > Star Citizen Employees "Speak Out"
    80. Re: Cloud Imperium Games employee Reviews Oct 2, 2015, 05:54 BadIronTree
     
    Kxmode wrote on Oct 2, 2015, 04:54:
    Jerykk wrote on Oct 2, 2015, 04:36:
    It isn't about fabrication. It's about confirmation bias. You start with an assumption and then look exclusively for evidence to support that assumption while ignoring anything that undermines it. I'm not without concern for the feature creep and bloat of Star Citizen but articles like this tend to be one-sided and filled with half-truths.

    The fact that the writer of the article posted another article a week earlier with the headline "Eject! Eject! Is Star Citizen Going to Crash and Burn?" speaks volumes of the writer's agenda. Controversy and sensationalism generate clicks, after all.

    What are you talking about? The Escapist article was updated with Chris' reply so that it appears balanced.

    Throwing a link and a few quotes does not make it balanced...
    Even the "missed" email is fishy as f@ck
     
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    161 Comments. 9 pages. Viewing page 1.
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