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User information for Ratty

Real Name Ratty   
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Nickname Ratty
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Homepage http://
Signed On Apr 11, 2005, 20:15
Total Comments 1144 (Pro)
User ID 22908
 
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News Comments > Op Ed
4. Re: Op Ed Feb 8, 2011, 10:57 Ratty
 
Dickwolves: SNL had a great skit many years ago about some people at a small dinner party. Someone tells a joke and people laugh except one woman who is offended because "that happened to my mother." The guy apologizes and decides to defuse the situation by telling a completely different joke. Of course somebody else is offended because it was something they experienced personally in some way. On it goes, the jokes getting more and more absurd and peoples' offenses getting weirder and more surreal.

I love that skit. Wish I could find it online.
 
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News Comments > etc.
1. Re: A history of sex in video games Feb 5, 2011, 15:28 Ratty
 
In Daggerfall you'd see hookers out on the streets. Explore enough rooms in any of the castles and you'd find a naked dominatrix perched over her sub, whip in hand. Those were the good old days.  
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News Comments > Dead Money and More Fallout: New Vegas PC DLC Plans
10. Re: Dead Money and More Fallout: New Vegas PC DLC Plans Feb 4, 2011, 15:02 Ratty
 
StingingVelvet wrote on Feb 4, 2011, 14:35:
Those were full expansions. The most "expansion-y" DLC for Fallout 3 is Point Lookout and not coincidentally it is the best one.
Yeah, that's true. I didn't recognize the difference. In fact I bought Shivering Isles on DVD, didn't download it. Oblivion had a couple of expansiony DLCs I guess (NOT horse armor) - e.g., Mage's Tower. I never bothered to get those. Never got any of the Fallout DLCs either, didn't feel like being screwed over dealing with GFW points - just let me use real money goddammit. Truthfully NV was so much better than FO3 I have no desire to go back and revisit it either.
 
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News Comments > Dead Money and More Fallout: New Vegas PC DLC Plans
7. Re: Dead Money and More Fallout: New Vegas PC DLC Plans Feb 4, 2011, 14:26 Ratty
 
Verno wrote on Feb 4, 2011, 14:12:
Bethesda DLC is very hit and miss with me though
Shivering Isles for Oblivion was pretty good & meaty. The werewolf one they did for Morrowind was substantial too. They release something like that for NV and I'm all over it.
 
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News Comments > Bulletstorm Trailer
6. Re: Bulletstorm Trailer Feb 4, 2011, 13:35 Ratty
 
One thing I've really admired about PCF and Farm 51 is they put a lot of additional depth in their games that you can completely choose to ignore and not miss out on anything. The first time I played Painkiller I didn't really know anything about Tarot cards or challenges or collecting gold from enemies or finding religious icons and I didn't care. The game was still a blast. Then you learn about these things and give them a try and it's almost like you're playing a completely different game. It's there if you want it but nobody's forcing it down your throat. That's the way to add depth and complexity to a game I think.

I could never figure out what combos were exactly in Necrovision so I just ignored it all and still enjoyed a pretty decent game.
 
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News Comments > Dead Money and More Fallout: New Vegas PC DLC Plans
3. Re: Dead Money and More Fallout: New Vegas PC DLC Plans Feb 4, 2011, 13:28 Ratty
 
I was pretty pissed that they refused to even address that there might be a PC version down the line. I don't mind the waiting, but the fact they wouldn't acknowledge that it was a contracted XBox exclusive with a specific conclusion date just reeks of greed. Of course there was an NDA with MS in there but it was their choice to accept it. So were there actually PC gamers who bought the XBox version just so they could play the DLC?

Anyway, since heard Dead Money wasn't all that good. If I get it at all it'll be done the road when I can get all the DLC at once.
 
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News Comments > Deus Ex: Human Revolution Trailer
16. Re: Deus Ex: Human Revolution Trailer Feb 3, 2011, 18:11 Ratty
 
Creston wrote on Feb 3, 2011, 15:58:
Not happy about the heavy requirement of cover in the game
Same here, but I've never played any game that had a cover system like that in it and I guess there are a few games nowdays that have that which other people here have played and are familiar with. So I'm happy to keep an open mind.

I'm old enough to remember when just running over ammo and health to pick it up in a game rather than have to press a button or click a mouse was new and revolutionary. I still remember how novel it was in Quake to just bump into a huge, oversize button to open a door rather than have to click it. I survived those newfangled innovations I'll survive a mandatory cover system too.
 
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News Comments > Painkiller Redemption Announced
8. Re: Painkiller Redemption Announced Feb 3, 2011, 10:56 Ratty
 
Loved Painkiller and PCF's official expansion. Pretty much hated Overdose though. That one was done by fans who then went pro. Maybe JoWood will do a better job. I'll take a wait and see approach (but I'll probably get it)  
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News Comments > Crysis 2 Trailer
2. Re: Crysis 2 Trailer Feb 2, 2011, 16:24 Ratty
 
This'll be good. But I do miss the islands of Far Cry and the Jungles of Crysis.  
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News Comments > Gold - Bulletstorm
32. Re: Gold - Bulletstorm Feb 2, 2011, 11:57 Ratty
 
PHJF wrote on Feb 2, 2011, 11:46:
25. I missed Atari; the first real video game my parents got me was Rampage, and of course Mario Bros (I say real because we had a word processor in my sisters room that had a landing simulator on it). In fact my first real experience was watching my older sister/brother play Rampage for ~five hours. Then I gradually discovered things like Zelda, Metroid, and Contra and the rest is history. When my parents bought their first PC (a 486), my uncle, a computer programmer, handed us an absolute treasure trove of floppy disks and CDs including all the Lucasarts adventure games released up until then, a couple of flight sims, and a myriad of other classic PC titles that hooked me on the medium. What he didn't include were shooters or RPGs. I discovered the RPG when on a whim I rented Earthbound, and on a visit to my father's workplace I was introduced at last to Doom.
Ahh, you're just a whippersnapper. So young to be so bitter.
 
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News Comments > Gold - Bulletstorm
30. Re: Gold - Bulletstorm Feb 2, 2011, 10:46 Ratty
 
PHJF wrote on Feb 2, 2011, 00:33:
Not that I disagree with you, because I don't, but it's more that the community here is almost universally negative toward nearly every game that gets reported on.

Because now more than ever most of the games released suck fucking ass? There are like two games per year now, for the last five years, that I have genuine interest in.
Out of curiosity, how old are you? I totally agree with you - the two games per year thing especially - but I just thought it was cause I'm an old fart and you know those kids and their games these days ...

For the record I'm looking forward to Bulletstorm, sight unseen. Just cause I adored Painkiller which was more innovative than most people realize, and also liked Farm 51's Necrovision.

This comment was edited on Feb 2, 2011, 10:55.
 
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News Comments > Evening Safety Dance
1. Re: Video Gamers More Dangerous Drivers Than Non-Gamers Feb 1, 2011, 11:50 Ratty
 
A lot of lying crap said of video gamers but this one I believe. Many years ago when I was in high school my friend and I were playing a driving game in an arcade. After an hour or two of this when we were driving out of the parking lot he took a turn by trying to spin the wheel like we were doing in the arcade. As the passenger I felt an urge to reach up and spin a wheel too. We both realized what he had just done and started laughing our asses off. The drive home was a very cautious one let me tell you. I have never forgotten that.  
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News Comments > Evening Metaverse
15. Re: Evening Metaverse Feb 1, 2011, 11:45 Ratty
 
Net Neutrality: Will Comcast, who almost own NBC Universal now, demand the same from Hulu?  
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News Comments > Op Ed
1. Re: Op Ed Feb 1, 2011, 10:45 Ratty
 
It's not so much the economics that bug me about 8 hour games. What pisses me off is developers who say they make their games shorter because of statistics that show some percentage of players never finish them if they're too long.  
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News Comments > Assassin's Creed Brotherhood PC Interview
12. Re: Assassin's Creed Brotherhood PC Interview Jan 31, 2011, 11:23 Ratty
 
necrosis wrote on Jan 31, 2011, 11:01:
hearing friends that play it on console/internet spoiling it
That's the big one for me. I've vowed I would wait a few months before I get Skyrim this time to give the modders a chance to deconsolize the interface and wait for maybe a couple of patches. I don't think I'll be able to do that. I love reading about the games I'm playing: articles, forums, strategy guides. And all that will be stale if I have to wait too long.

It's not ideal, I'm just saying I would give that up to get a great game I've been really looking forward to than getting some monstrosity that crushes all my hopes and dreams like [fill in your most bitter disappointment here]. I had to wait about a year before I was finally able to play Half-Life 2 for reasons I won't go into. My experience wasn't diminished in the least by that delay. I don't remember being spoilerized much or at all during that time. But maybe that was the nature of that particular game. I can't imagine I'd be as satisfied if it were something like Skyrim I'd have to wait that long for. That's more of a forumy, strategy guidey type of game.

This comment was edited on Jan 31, 2011, 11:31.
 
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News Comments > Assassin's Creed Brotherhood PC Interview
8. Re: Assassin's Creed Brotherhood PC Interview Jan 31, 2011, 10:50 Ratty
 
necrosis wrote on Jan 31, 2011, 10:39:
Ubi (and all other game developers). Get it through your thick heads. No matter what you do to the game releasing it MONTHS after consoles will leave people not giving a shit.
I disagree. I whine constantly about the consolized shit we have to put up with but I also recognize the economics of the situation. Somewhat. I'm not giving a free pass to these guys, I'm just saying I know it's a difficult situation in an industry that sees quality studios fall right and left. I'm perfectly happy with a PC version coming months later if it gives them time to get it right. None of this simultaneous release on all platforms nonsense. When has that ever worked out for the PC gamer?

It's nice to see this from the guys making DX3. Yeah, if they did the same with DX3 I'd be very happy.

 
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News Comments > Evening Previews
1. Re: Inside Skyrim's menu system overhaul Jan 28, 2011, 22:34 Ratty
 
Ugh. Why am I reminded of Deus Ex 2's retarded eyeball HUD?  
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News Comments > Out of the Blue
8. Re: Out of the Blue Jan 28, 2011, 12:14 Ratty
 
Archer is definitely a guilty pleasure for me. Last night's episode is on DVR for tonight's viewing pleasure.  
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News Comments > Out of the Blue
4. Re: Out of the Blue Jan 27, 2011, 11:25 Ratty
 
Looking forward to the new BSG. Let's hope there isn't any of that mysticism angel shit that completely ruined the 2nd half of the last BSG.  
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News Comments > Pete Hines Interview
4. Re: Pete Hines Interview Jan 26, 2011, 11:24 Ratty
 
I'd sure like an explanation, someday, of why they ALWAYS refuse to do simple things for PC like reduce the font and the map. Someone always comes out with a mod to do that within days of the game's release. I always guess it's because of some backroom deal with Microsoft that the two versions be identical. Crazy, but what other explanation could there be?

I'm not sure what to think of Rage. I'll definitely be checking out reviews and comments here before I buy. From what I've seen it looks very much like Borderlands but with cars - not something I'm inclined to play.
 
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1144 Comments. 58 pages. Viewing page 29.
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