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User information for killerpony

Real Name killerpony   
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Nickname killerpony
Email Concealed by request - Send Mail
ICQ None given.
Description ima pony!
Homepage http://
Signed On Apr 11, 2005, 17:49
Total Comments 44 (Suspect)
User ID 22906
 
User comment history
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News Comments > Battlefield 4 Tweak Plans
6. Re: Battlefield 4 Tweak Plans Jan 30, 2014, 09:32 killerpony
 
Saiga's not a pump...just sayin'. They list the four SG's getting the buff.  
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News Comments > Half-Life 3 TMed
9. Re: Half-Life 3 TMed Oct 1, 2013, 23:06 killerpony
 
Quick! Go camp the domain name "Half-Life 4"!  
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News Comments > Op Ed
2. Re: Op Ed Apr 5, 2013, 22:23 killerpony
 
How can you condem shooter gameplay in general but only talk about single player?

There are some points in this article, but overall it shows a shallow understanding of shooters. I didn't think this opinion was particularly insightful.
 
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News Comments > Ships Ahoy - TACTICAL INTERVENTION
3. Re: Ships Ahoy - TACTICAL INTERVENTION Mar 28, 2013, 23:43 killerpony
 
The beta for this game was hysterical! Unfortunately, I suspect that is not what they were shooting for...  
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News Comments > Giant Aliens: Colonial Marines Patch
6. Re: Giant Aliens: Colonial Marines Patch Mar 18, 2013, 22:14 killerpony
 
Oh, bummer! I read the title and thought that Giant Aliens were being patched in, that sounded cooler than the actual patch notes....  
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News Comments > Op Ed
4. Re: Out of the Blue Feb 26, 2013, 18:20 killerpony
 
Spoken like someone who hasn't shipped a bomb.

Often as a developer you smell the stink of a failing game much more keenly (you're much closer to it for longer), but you're still sad when it's panned on ship.

Add in the idea of crunching for X months on that bomb and well...yeah, it hurts. At the end of the day though, you're still making games for a living. Well, unless you're not, due to being let go.
 
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News Comments > Ships Ahoy - Unity of Command: Red Turn
1. Re: Ships Ahoy - Unity of Command: Red Turn Feb 21, 2013, 22:46 killerpony
 
If you like turn based strategy with a WWII bent, this game is really good. Hidden complexities underneath a simple interface, clear visuals, combined with decent enemy AI made it a standout for me.  
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News Comments > Buzz Aldrin's Space Program Manager Announced
3. Re: Buzz Aldrin's Space Program Manager Announced Feb 7, 2013, 21:39 killerpony
 
+1 on the awesomeness of KSP!  
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News Comments > Tactical Intervention This Spring
3. Re: Tactical Intervention This Spring Feb 16, 2012, 11:26 killerpony
 
Counter-Strike, which is arguably the origin of the modern, military, tactical, team-based FPS genre.

It's not a very strong argument though...Rainbow Six was out a year before CS got started.
 
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News Comments > Unstoppable Gorg Demos
3. Re: Unstoppable Gorg Demos Feb 14, 2012, 18:01 killerpony
 
I love the style; the artwork, the music and so on are fantastic. The game play's ok -- it's a tower defense game, and the only twist on it really is that you can move the towers in their "orbit rings" around to kill enemies on their paths. On the harder difficulties, I've found that tactic necessary to get all of the medals for the higher levels.

Overall, I'd say it's ok...keep in mind that in general I love TD style games though.
 
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News Comments > Titan Senior Designer Laid Off?
11. Re: Titan Senior Designer Laid Off? Nov 8, 2011, 04:02 killerpony
 
"let go" is more akin to "fired" than "laid off"...  
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News Comments > On EVE Online and Dust 514
11. Re: On EVE Online and Dust 514 Sep 4, 2011, 09:47 killerpony
 
Let's see...it's only on PS3, meaning it's exclusive to PS3. What does exclusive usually mean? Oh that's right, lots of money to the developer!

That makes sense for this kind of maneuver.
 
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News Comments > Ghost Recon: Future Soldier Delayed Again
12. Re: Ghost Recon: Future Soldier Delayed Again May 13, 2011, 23:16 killerpony
 
Spectator mode only  
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News Comments > Pi Closed, Category Six Announces Blackout
1. Re: Pi Closed, Category Six Announces Blackout Apr 1, 2011, 09:28 killerpony
 
Good luck to all the guys at Pi, I'm guessing they all found new spots quickly -- I've worked with them before, and they are a talented bunch.  
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News Comments > Ubisoft Reflections Cuts
1. Re: Ubisoft Reflections Cuts Nov 29, 2010, 22:08 killerpony
 
Best wishes to those affected. I hope you find new positions soon. It's always tough to be let go at Christmas  
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News Comments > The Weapons of Breach
2. Re: The Weapons of Breach Nov 20, 2010, 10:51 killerpony
 
For talking so much about "realism", you'd think they'd at least fix errors like "Automatic Combat Rifle" and screwing up the pictures for the weapon sights under the ACR data...

 
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News Comments > ARMA 2: Operation Arrowhead Trailer
2. Re: ARMA 2: Operation Arrowhead Trailer Jun 10, 2010, 15:48 killerpony
 
Gah, I want new guns / vehicles / features...where's the list of those? Instead I see AKS74, PKMG, T72, etc...all the same old toys I've had forever! A new campaign doesn't excite me a lot unless they actually improved the AI*.

*Not just claim they did.
 
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News Comments > Impulse Weekly Top 10
11. Re: Impulse Weekly Top 10 Dec 3, 2009, 08:02 killerpony
 
"SotS: Argos Navel Yard "

Hehe, Navel Yard...
 
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News Comments > Slight Borderlands PC Delay
12. Re: Slight Borderlands PC Delay Sep 23, 2009, 23:05 killerpony
 
It could be those "optimizations" are "fix the game-breaking crash bug on the third level". Although really a talented programmer can get some serious renderer optimizations in in just a few days sometimes.  
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News Comments > Red Orchestra 2 Details
6. Re: Red Orchestra 2 Details Aug 10, 2009, 15:02 killerpony
 
Heroes have access to the best and rarest weapons and equipment, and will stand out visually from the rest of the soldiers.

Oh great, a game with a high barrier to entry gets even worse as all the crackheads not only skill up (learning maps etc) but power up with the uberguns. Maybe I'm just being pessimistic though.
 
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44 Comments. 3 pages. Viewing page 1.
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