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User information for space captain

Real Name space captain   
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Nickname space captain
Email Concealed by request
ICQ None given.
Description Banned
Homepage None given.
Signed On Apr 9, 2005, 02:58
Total Comments 7699 (Guru)
User ID 22897
 
User comment history
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News Comments > Out of the Blue
12. for players of minecraft... May 7, 2012, 12:39 space captain
 
http://thaumcraft2.wikispaces.com/

currently running that mod along with http://www.minecraftdl.com/tale-of-kingdoms-mod/

its an awesome combination

system requirements: imagination
 
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News Comments > etc.
8. ignore it, honey.. and it'll go away May 3, 2012, 19:14 space captain
 
ollie north  
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News Comments > Quoteworthy: Notch Knocks "Indie" EA
24. Re: Quoteworthy: Notch Knocks "Indie" EA May 3, 2012, 18:19 space captain
 
good thing this guy already made his money  
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News Comments > Game Reviews
2. Re: Game Reviews May 2, 2012, 11:31 space captain
 
netnerd85 wrote on May 2, 2012, 11:02:
Those Sniper Elite reviews are rushed and lack detail. The scores don't add up but what can you expect when the titles don't envolve EA or Activision eh?

i think the more pertinent question is what can you expect from someone who cant spell "involve"?
 
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News Comments > On PC Black Ops II
13. Re: On PC Black Ops II May 2, 2012, 11:28 space captain
 
deqer wrote on May 2, 2012, 11:19:
ok nerd.

great insult for you to use on a video game fansite comment thread!
 
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News Comments > The Elder Scrolls V: Skyrim Dawnguard Revealed
12. Re: The Elder Scrolls V: Skyrim Dawnguard Revealed May 1, 2012, 18:00 space captain
 
yeh, where is the Paranoia MMORPG when you need it  
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News Comments > Op Ed
35. Re: Op Ed May 1, 2012, 12:57 space captain
 
mandatory service needs a mandatory benefit and also mandatory agreement with govt policies

it may work for small countries, but not for large ones completely enmeshed in the bullshit rape and pillage economy

its basically a pipe dream, like most utopian ideas

the real problem is people - they cant hack.. they are not really much different from apes when it comes to big picture thinking, long term planning, objective reasoning, etc. .. still way too concerned with eating, sleeping, fucking, territory, etc - thats really all it boils down to
 
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News Comments > Diablo III Wizard Trailer
6. Re: Diablo III Wizard Trailer May 1, 2012, 12:42 space captain
 
how to play diablo  
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News Comments > Evening Legal Briefs
5. Re: Evening Legal Briefs May 1, 2012, 07:49 space captain
 
bring on megaupload2
 
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News Comments > Evening Tech Bits
11. Re: Evening Tech Bits May 1, 2012, 07:48 space captain
 
insurance scam  
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News Comments > Evening Metaverse
8. Re: Evening Metaverse May 1, 2012, 07:46 space captain
 
so retarded  
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News Comments > Wasteland 2 Website; Update
9. Re: Wasteland 2 Website; Update May 1, 2012, 07:42 space captain
 
Jerykk wrote on May 1, 2012, 04:12:
I assure you that tiling a 2D environment is far easier than texturing a 3D one.

this is wrong, unless you havent touched any art tools in the last decade
 
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News Comments > Morning Previews
31. Re: Morning Previews Apr 30, 2012, 17:37 space captain
 
Teddy wrote on Apr 30, 2012, 17:19:
And? WoW had some of the greatest quest variety in the MMO genre. What exactly is your point?

that is the point.. you seem to accept window dressing as legitimatizing the "differences" in fetch/kill quests

the main reason MMOs cant have really interesting quests is because the world is static, and it doesnt change thru player interaction at the quest level

ive said this before, MMORPGs are more like an RPG theme-park... not really an RPG, but dressed up and dancing around like a caricature of one
 
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News Comments > Sunday Legal Briefs
26. Re: Sunday Legal Briefs Apr 30, 2012, 16:03 space captain
 
Prez wrote on Apr 30, 2012, 12:22:
That (like this thread) humanity has become too stupid to be a part of and eat a fucking bullet.

your lack of recognition regarding the difference between subjectivity and objectivity puts you exactly within this same category

thats what makes it so SPECIAL!
 
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News Comments > Sunday Legal Briefs
6. Re: Sunday Legal Briefs Apr 29, 2012, 16:36 space captain
 
its slander, and facebook is complicit

i hope they get bit really hard.. hard to make an impact on a multi-billion corp tho
 
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News Comments > Game Reviews
12. ha! Apr 29, 2012, 12:30 space captain
 
special olympics! Middlefinger  
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News Comments > Game Reviews
10. Re: Game Reviews Apr 29, 2012, 11:21 space captain
 
JaguarUSF wrote on Apr 28, 2012, 19:46:
Well, considering I am the only one who has posted a negative review of Risen 2,

thats wrong.. you arent that special

http://pc.ign.com/objects/083/083947.html

http://www.digitaltrends.com/gaming/risen-2-dark-waters-preview/

http://www.g4tv.com/games/pc/65472/risen-2-dark-waters/review/

http://n4g.com/news/987414/gameinformer-risen-2-dark-waters-review
 
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News Comments > Morning Previews
11. guildwars 2 Apr 27, 2012, 18:22 space captain
 
it looks like more of the same, essentially

walk up, click on enemy, press hotkeys, etc.

collect rats, fetch keys, craft loot

man those mmo games are dull


bring on planetside 2
 
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News Comments > Game Reviews
5. Re: Game Reviews Apr 27, 2012, 14:55 space captain
 
word on the street is that Risen 2 sucks ass  
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News Comments > Warlock - Master of the Arcane Demo
9. Re: Warlock - Master of the Arcane Demo Apr 27, 2012, 13:28 space captain
 
The game looks and in many ways feels exactly like what you would expect out of a well-made Civilization V mod with fantasy units and lore replacing the historical figures of the original. The interface is mostly the same. The graphics tile layout looks the same. The way the city boundaries shape and contort as they expand looks the same. It’s absolutely stunning just how much was apparently “borrowed” from the design of Civ V when constructing Warlock.

While this may make the people at 2K and Firaxis think to themselves, “Come on, really?” as a turn based strategy gamer, it’s an easy oddity to get past. Who wouldn’t want a new fantasy backdrop to play a game that’s based on the Civilization V design? In a nutshell, that’s precisely what developer Ino-Co Plus is shooting for with this one.

If you have played Civ V you will easily be able to jump right in. The preview build was not polished, as there was a lot of placeholder artwork and other unfinished areas left for the developer to smooth out but if you know Civ, you can play Warlock. That’s not to say the games are identical. There’s the obvious fantasy angle that warlock takes. You pick your leader from a preset group of icons, each with their own advantages such as Researcher, Scholar, Looter, and so on and some even come with unique spells. You can create your own leader if you wish, and pick their bonuses, which is a nice touch.

There are three playable factions from which to choose: Monsters, Undead, and Humans. Inside each of those main factions are various races. The Monsters, for instance can field early tier creatures such as goblin archers, gnome settlers, and ratmen scouts. Each unit has certain advantages and weaknesses and earns rank as they battle enemy units or wandering monsters, much like in Civ.

Quests also pop up from time to time, asking you to build a certain structure or kill a particular enemy unit on the map. When you wander into enemy territory you are greeted with a pop up message from the leader of the faction basically saying, “Hey I see you guys!” Diplomacy looks a little light as Warlock comes off as more “wargame” than a game where one can win via diplomacy.
 
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7699 Comments. 385 pages. Viewing page 25.
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