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User information for Jonas Taylor

Real Name Jonas Taylor   
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Nickname theyarecomingforyou
Email Concealed by request - Send Mail
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Homepage http://
Signed On Apr 8, 2005, 11:25
Total Comments 6195 (Guru)
User ID 22891
 
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News Comments > Anachronox & Other Square IP Pitches Sought
32. Re: Anachronox & Other Square IP Pitches Sought Feb 18, 2015, 05:15 theyarecomingforyou
 
At first I thought this with a novel and noble initiative, with the publisher allowing indie developers to approach them for funding, but was disappointed to find this is simply a way for SE to exploit its IP without any of the risk.

This is a scummy move. I can't say it's surprising though, as I've never held a high opinion of SE.
 
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News Comments > Terraria: Otherworld Revealed
9. Re: Terraria: Otherworld Revealed Feb 17, 2015, 10:47 theyarecomingforyou
 
Ozmodan wrote on Feb 17, 2015, 06:41:
Terraria was not that great a game, so I don't expect much from this one too. Really was not much of a sandbox, just another sidescroller masquerading as one.
I didn't get it when I first played it. However, after watching my friend play it I was hooked - I sunk 10hrs into it in just one day. It's incredibly addictive.

I'm looking forward to this, though it doesn't look particularly innovative. I'd rather see a graphically updated Terraria 2 - something more along the lines of Trine 2. This looks more like an expansion pack.
 
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News Comments > Gearbox on Homeworld: Cataclysm
4. Re: Gearbox on Homeworld: Cataclysm Feb 3, 2015, 18:43 theyarecomingforyou
 
eRe4s3r wrote on Feb 3, 2015, 18:24:
Oh please, if they really wanted they could just literally remake it. They already have working Homeworld 1 in their fancy engine, and Cataclysm just expanded on that anyway.
All they did was bolt on a new graphics engine to the existing code. Without the source code they could create an approximation but it would require a lot more work.

Personally I'd rather see a new AAA title than for them to spend too much time on a lesser known title.
 
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News Comments > Techland Reconfirms Dying Light Mod Support
12. Re: Techland Reconfirms Dying Light Mod Support Feb 2, 2015, 16:04 theyarecomingforyou
 
jacobvandy wrote on Feb 2, 2015, 14:26:
Wow... That false sense of entitlement is so pervasive, it's even REDUCING the graphics quality of games. Makes me sad that "PC gamers" these days (or at least enough of them to affect what developers do) really want a more console-like experience, because they can't handle the responsibility of having more options. GG.
The issue is that the max view setting crippled performance without offering perceivably better visuals. TotalBiscuit put up a video about it - basically the view distance is CPU limited, meaning that if you turn the setting up it cripples even high-end machines. It creates the impression that the game performs poorly. Many users can't be bothered tweaking every setting just to find what is responsible for the poor performance. Those who want to push the game further expect to play around with config files.

As counter-intuitive as it seems to the PC Master Race it is a sensible decision. The issue is why they didn't impose a sensible limit before release.
 
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News Comments > Bot Colony Ending
7. Re: Bot Colony Ending Jan 30, 2015, 21:15 theyarecomingforyou
 
This would have been a disaster with a competent developer behind it, as the technology simply isn't mature enough. With an incompetent developer it was always going to be a money pit.

Props to them for trying something different though.
 
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News Comments > Far Cry 4 Key Revocation Follow-ups
50. Re: Far Cry 4 Key Revocation Follow-ups Jan 30, 2015, 09:17 theyarecomingforyou
 
HorrorScope wrote on Jan 29, 2015, 23:59:
I've always known inside when I go somewhere just to buy a key and it is discounted the way they are, flags are raised. So if one got burnt here learn, one of the cheaper lessons you'll learn.
Steam and GMG regularly have sales of 50-75%, even on recently released titles. The fact that a game is cheap is not an indication that it was acquired fraudulently and will be revoked. As I pointed out, third-party services like TrustPilot show the sites in question to have a good reputation.

At the end of the day consumers have no way of knowing which sites are authorised and which are not, something Ubisoft is equally to blame for. They paid for a product and Ubisoft simply removed it without warning or explanation. Ubisoft should take the issue up with the retailer, not the consumer. The matter is made all the worse by that fact that Ubisoft was paying YouTube personalities to promote their games and the sites in question were being linked to.
 
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News Comments > OS X DiRT 3 Arrives
1. Re: OS X DiRT 3 Arrives Jan 29, 2015, 19:45 theyarecomingforyou
 
All three OS X gamers are probably excited.  
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News Comments > Star Citizen Persistent Universe Presentation; Funding Hits $71M
33. Re: Star Citizen Persistent Universe Presentation; Funding Hits $71M Jan 29, 2015, 09:21 theyarecomingforyou
 
yuastnav wrote on Jan 28, 2015, 16:24:
Chris, less talking and more gameplay footage plx.

There... there is gameplay, right? I mean, after 4/5 years (according to the evil wikipedia development started in 2011) surely there is something to show.

I haven't quite followed the release schedule. Besides this dogfighting module, what else did they release that's interesting?
The recent 1.0 patch added 15 ships to Arena Commander. The FPS and social modules are due out in March/April. Multi-crew ships are due around summer and the first episode of Squadron 42, the singleplayer component, is due at the end of the year (probably November or December). Demonstrations have been given of the FPS and social modules, as well as multi-crew ships - it's clear to see how much work has been put into the game. Significant parts of the engine have had to be rewritten to support the features planned (physically based rendering, 64-bit precision, DX12/Mantle support, Oculus Rift support).

A prototype was developed in 2012 for the Kickstarter but it was put together by a few people in their spare time. The studio was built-up during 2013-2014, with the hangar module and DFM module delivered and significantly expanded upon. In that time the fidelity has massively increased from the original demonstration. This is not a traditional game where there is already an established developer and they've been working on it for years before showing anything off - the game was shown off years before the public would normally see it due to the nature of crowdsourcing.

Wildone wrote on Jan 28, 2015, 17:03:
I guess they're finished with the DFM then? Because its like, AWESOME ALREADY?! not..
Yeah, because a game that they explicitly state is pre-alpha is obviously done. Rolleyes

Multi-crew ships are due this year and we'll start seeing new mission types added, like escort roles. We'll also see ship boarding added, as well as the ability to earn ships without needing to pledge additional money. If you knew anything about the game you wouldn't be making such banal comments.

nin wrote on Jan 28, 2015, 15:33:
Your description reminds me of the long (empty) hallways in The Old Republic, which were seemingly added just to make the world feel bigger. You did a ton of running there as well...
If you watch the second video they explicitly state that they want to avoid that - there will be random encounters and players will always have to watch their backs (less so in better regulated areas, more so in shady territories). They want to make sure there is always something to do, that the world is compelling and involving.

I'd rather CIG takes it time and produces the game properly than rushing to appease people who don't even intend to buy the game, only criticise it. I pledged back in 2012 and have been extremely happy with the progress of the game so far. When I backed I had no idea the game would be this deep or have such an incredible degree of fidelity. Clearly this is the game people want otherwise it wouldn't have received record breaking funding. Even this month it's pulled in millions.
 
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News Comments > Far Cry 4 Key Revocation Follow-ups
43. Re: Far Cry 4 Key Revocation Follow-ups Jan 29, 2015, 08:51 theyarecomingforyou
 
HorrorScope wrote on Jan 28, 2015, 11:13:
As we advocate around here, read and teach yourself. Starting at a young age the saying "If it is too good to be true" applies here. If you get burnt, it is simply another lesson in life, as bad as this is, it didn't cost you that much for a lesson, in fact you got a discounted lesson charge, right?
Actually, no. TrustPilot shows G2A and Kinguin to be reputable websites. Consumers have no reason to suspect trouble. It's like credit card breaches at Target and Chick-fil-A, consumers have no reason to suspect any issues when paying by card.

The issue here is that Ubisoft is shifting the burden. Rather than accepting the loss and taking action to prevent credit card fraud it simply deactivates games and screws over consumers who thought they had bought a legitimate version. Consumers have no way of knowing what goes on behind the scenes - all they see is Ubisoft fucking them over.

Really it is the banks who should be held responsible. If a purchase is made using a stolen credit card then the bank should be responsible for the charges made, which would incentivise them to improve security.
 
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News Comments > Borderlands: The Pre-Sequel DLC & Patch Warning
5. Re: Borderlands: The Pre-Sequel DLC & Patch Warning Jan 27, 2015, 13:40 theyarecomingforyou
 
eRe4s3r wrote on Jan 27, 2015, 12:38:
theyarecomingforyou wrote on Jan 27, 2015, 11:47:
eRe4s3r wrote on Jan 27, 2015, 10:46:
And it doesn't even work, try doing it, if a game has a queued update steam won't let you start it even offline.
Exactly. Steam should allow you to rollback to any previous version, as you would a traditional game.

I was annoyed when Ubisoft recently released a patch to improve performance for Assassin's Creed: Unity that actually broke SLI and made things worse - before it was actually working fine.

To be fair to steam, they support that, it's the dev that doesn't keep old versions as package on steams servers. Some games that do this allow you to always "revert back to previous version" via the beta menu
Yeah, but Valve could enforce such a policy as a condition of Steamworks or enable it by default (publishers would have to explicitly disable that functionality).
 
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News Comments > Borderlands: The Pre-Sequel DLC & Patch Warning
3. Re: Borderlands: The Pre-Sequel DLC & Patch Warning Jan 27, 2015, 11:47 theyarecomingforyou
 
eRe4s3r wrote on Jan 27, 2015, 10:46:
And it doesn't even work, try doing it, if a game has a queued update steam won't let you start it even offline.
Exactly. Steam should allow you to rollback to any previous version, as you would a traditional game.

I was annoyed when Ubisoft recently released a patch to improve performance for Assassin's Creed: Unity that actually broke SLI and made things worse - before it was actually working fine.
 
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News Comments > Borderlands: The Pre-Sequel DLC & Patch Warning
1. Re: Borderlands: The Pre-Sequel DLC & Patch Warning Jan 27, 2015, 10:45 theyarecomingforyou
 
Putting Steam into Offline Mode just to prevent ONE game from downloading a problematic patch is NOT a viable solution. Steam allows users, via the Beta tab, to run a different build of the game - Gearbox could simply allow users to roll back to the previous version.  
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News Comments > DOOM Mythbusters
26. Re: DOOM Mythbusters Jan 27, 2015, 06:29 theyarecomingforyou
 
This is why I stopped watching Mythbusters about ten years back. It went from real myths to entertainment bullshit.  
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News Comments > Star Citizen Public Test Universe for All Backers
45. Re: Star Citizen Public Test Universe for All Backers Jan 22, 2015, 10:17 theyarecomingforyou
 
Anyone following the game will know that this is a positive move. A lot of people play Arena Commander on a regular basis and therefore if a patch goes wrong it impacts a lot of people. This is a way to work out some of the unexpected issues beforehand.  
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News Comments > LucasArts Wave II on GOG.com
5. Re: LucasArts Wave II on GOG.com Jan 20, 2015, 13:12 theyarecomingforyou
 
Creston wrote on Jan 20, 2015, 12:04:
X-Wing Alliance. WOOOOO!
I loved that game. I played it lots back in the day, until my CD broke in the disc drive - it snapped from the centre out. If only digital distribution had existed back then.

Still, I think Tie Fighter was easily the better game overall.

PS - As mentioned, the prices are ridiculous for virtually obsolete games.
 
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News Comments > Call of Duty: Advanced Warfare "Reverse Boosting" Bans
3. Re: Call of Duty: Advanced Warfare Jan 19, 2015, 12:06 theyarecomingforyou
 
Linksil wrote on Jan 19, 2015, 12:04:
I was wondering the same thing. I mean yea your down one player as a team... but most online matches in this game I have played, you are always "Down one" or up to 4 players. How is getting a ban from this and ruining the suicide players version of fun in the game different then someone that puts in 100,000 hours and comes in 1 shotting everyone on my team and ruining my exp in the game? It's impossible to ban someone for ruining fun when they find that fun themselves. Might as well ban everyone on the server at the time for having fun.
One individual's fun cannot come at the expense of everyone on the server. Cheaters have fun but that doesn't mean such behaviour should be tolerated.
 
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News Comments > Sid Meier's Starships Announced
7. Re: Sid Meier's Starships Announced Jan 19, 2015, 11:51 theyarecomingforyou
 
I really hope this game has some depth - heck, we don't even know what it is. Maybe it will be like FTL? Here's hoping.

However, the lack of any gameplay videos or screenshots and the release being this spring raises some warning flags.
 
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News Comments > Grand Theft Auto V PC Preorders
33. Re: Grand Theft Auto V PC Preorders Jan 17, 2015, 08:17 theyarecomingforyou
 
Redmask wrote on Jan 16, 2015, 19:51:
The port of Max Payne 3 on the other hand was fucking stellar.
No, it really wasn't. The performance and visuals were fine but that was achieved by placing in obnoxious load times that were concealed by pre-rendered, ultra compressed low fidelity cutscenes at 720p. When I first played the game I thought it was broken as the visual quality was disgusting - then the cutscene ended and the in-game visuals were great. Unfortunately the pre-rendered cutscenes were everywhere and it ruined enjoyment of the game.

jimnms wrote on Jan 17, 2015, 00:09:
I'm confused. Headscratch First we're begging R* to give us GTA V on PC, and now that they've "remastered" it for PC and "next gen" consoles, given it a first person view and other enhancements, people are now bitching and saying they're going to pirate it because it took them too long.
The game should have been made to next-gen standards on PC from the get-go, just like Far Cry 3 was (a game that was never released on PS4 / XB1). FC3 managed a simultaneous launch, while taking full advantage of the PC platform. That's entirely different to RockCunts, which deliberately didn't release or announce a PC release and produced a game with shit visuals for crap-gen consoles - then when they do eventually get around to 'next-gen' quality they delay the PC release. So yes, I will happily berate RockCunts for repeatedly shafting PC gamers with a rusty dildo.

No self-respecting PC gamer should even consider buying this title at full price, let alone pre-ordering it.
 
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News Comments > Grand Theft Auto V PC Preorders
8. Re: Grand Theft Auto V PC Preorders Jan 16, 2015, 19:22 theyarecomingforyou
 
nin wrote on Jan 16, 2015, 18:58:
It was a bit piggish, for it's time.
For its time? I get 30-45fps now with an i7 @ 4.6GHz, 12GB RAM and 2x GTX 970 OC at 1600p. Crysis, on the otherhand, runs at 60fps at max settings with 4xAA.

GTA4 was an abortion of a port and nobody in their right mind should preorder GTA5. Even if it's a good port it should be boycotted because of the shitty treatment PC users have been given. If you want to play it this is one of the few games I recommend you pirate. Stop supporting shitty developers.
 
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News Comments > Sid Meier's Civilization: Beyond Earth Free Weekend
9. Re: Sid Meier's Civilization: Beyond Earth Free Weekend Jan 16, 2015, 09:19 theyarecomingforyou
 
Personally I really like the game. It has its faults but the negative reviews on Steam are completely unjustified.

I really do hope it receives some content patches and a couple of expansions, because the game has so much potential. It's not there yet - much like the first release of any Civ game - but it easily could be.
 
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