Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Jonas Taylor

Real Name Jonas Taylor   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname theyarecomingforyou
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Apr 8, 2005, 11:25
Total Comments 6550 (Guru)
User ID 22891
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > Sunday Legal Briefs
4. Re: Sunday Legal Briefs Nov 9, 2015, 03:24 theyarecomingforyou
 
Apple is the richest, most successful company on the planet and posts billions of dollars in profit each year yet it fucks over staff left right and centre. Heck, the manufacturers they use in China had to install suicide nets to prevent people killing themselves at work because the conditions are so bad. Capitalism is broken.

Bring on the revolution.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Fallout 4 Preloads
48. Re: Fallout 4 Preloads Nov 8, 2015, 19:40 theyarecomingforyou
 
Jerykk wrote on Nov 8, 2015, 17:58:
There are a lot of valid reasons to bash Bethesda. They've been oversimplifying their games and removing RPG elements since Oblivion. Fallout 4 is no exception, with the complete removal of the skill system and the addition of the 4-option dialogue wheel that, when combined with the fully-voiced player character, greatly reduces the number of potential dialogue options you can have. Fallout has a rich RPG history so it's understandable that old-school Fallout fans would be offended by the changes Bethesda has made to the series.
The problem with that thinking is that it doesn't value that game as a whole, only how much of an RPG it is. Trying to fit games into arbitrary categories isn't helpful. The game should be viewed as a whole and both Oblivion and Skyrim have massively expanded the popularity of the franchise by making sensible design changes. For instance, voicing the actor can be considered an improvement to immersion - no longer are characters talking at you while you remain silent. It also means less reading text on the screen, which again isn't good for immersion (though difficult to avoid altogether).

Jerykk wrote on Nov 8, 2015, 17:58:
Then there's Bethesda's writing, which is easily the worst among AAA WRPG developers. The writing in Fallout 3 was simply awful, with paper-thin characterizations, black and white morality, completely illogical lore and quite possibly the worst speech checks I've seen in any RPG ever.
That's your opinion but I happen to enjoy their games. Again you're framing everything from the perspective of an RPG rather than as a game. If you judge it as a horse riding simulator it probably comes up short as well but that doesn't make it any less of a game.

Jerykk wrote on Nov 8, 2015, 17:58:
So while there are definitely some who hate on anything popular, I think most people rail on Bethesda for legitimate reasons. That doesn't mean Bethesda makes bad games but for people looking for traditional RPG experiences, Bethesda's recent output has been pretty underwhelming.
People know that Bethesda games aren't traditional RPG experiences. The games should be judged on what they are, not what you think they should be.

It's like people comparing Battlefront to Battlefield 4 and moaning about it being dumbed down when it's just aimed at a different audience. Games are always a balancing act between having enough depth but being accessible enough.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Fallout 4 Preloads
46. Re: Fallout 4 Preloads Nov 8, 2015, 17:11 theyarecomingforyou
 
Kxmode wrote on Nov 8, 2015, 13:44:
Here's the fuck: Fallout 3 came out in 2008. Skyrim came out in 2011. If you're going to compare a game that has a 3 year difference then I sure as hell can compare Skyrim to Witcher 3 that has a 4 year difference. Your snide comment "It's not that Skyrim had cutting edge visuals but it didn't look dated like Fallout 3 and Fallout 4" is basically like saying "Fallout looks like shit because it doesn't look as good as Skyrim". Hypocrite.
Listen, fuckwit, I wasn't directly comparing Fallout 3 to Skyrim - that would be moronic. What I said was that Fallout 3 had bad graphics for the time, whereas Skyrim's were at least decent (though not exceptional by any means). You were the one who directly compared Skyrim to The Witcher 3, which is moronic.

Task wrote on Nov 8, 2015, 09:58:
I would like to one day play a Bethesda game and not only expect an interesting open world, but an experience that is not shallow. It's become an increasing tiring affair ever since Oblivion. The game doesn't even have to have amazing graphics, but if Polish developers can do it, then it shouldn't be an impossible leap for Beth.
That's your opinion. I very much enjoyed Oblivion and Skyrim and consider them to be very compelling worlds, rich with quirky quests and deep lore. Some around here like to rail on Bethesda, I think largely because their games are popular, but I don't think there are many games out there than compare to them. As much as I loved The Witcher 2 I still preferred Skyrim overall.

It's weird how some people around here like to hate on popular games as if that makes them cool or more sophisticated. We've seen that with anything by Bethesda, with Battlefront, with Star Citizen... any time a game is popular there are some here who will bash it.

Personally I'm looking forward to Fallout 4. I'm sure the narrative will be entertaining, the quests fun and the gameplay solid. I'm just disappointed with the graphics and am waiting for reviews before deciding whether to buy it at full price.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Saturday Previews
3. Re: Saturday Previews Nov 7, 2015, 22:51 theyarecomingforyou
 
ForgedReality wrote on Nov 7, 2015, 18:08:
Notice how nobody cares... XD
Says the person posting about it.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Fallout 4 Preloads
38. Re: Fallout 4 Preloads Nov 7, 2015, 22:47 theyarecomingforyou
 
Kxmode wrote on Nov 7, 2015, 12:48:
Go compare Skyrim's graphics to Witcher 3's. Skyrim is definitely dated. But that's not why we play the Elder Scrolls games and Fallout games. We play them because of the story and the exploration. Well, that's why I play them.
What the fuck? Of course The Witcher 3 has better graphics, it's four years more recent.

HorrorScope wrote on Nov 7, 2015, 13:22:
It's a sum of all parts for all games. Bethesda games still do things other games don't and until then they will have a following. If you are on a PC gfx will be good and will be great in time with mods.
So it's okay that the graphics are crap because unpaid modders will fix the game? That's a TERRIBLE attitude.

The reason people are complaining is because the engine and assets look like they've barely improved. It simply doesn't hold up to modern titles, like The Witcher 3. That would be fine if they weren't charging a AAA price tag.

The engine and graphics are important. I didn't like Fallout: New Vegas because it was far too similar to Fallout 3 (only more buggy). It just seemed like more of the same, rather than a separate game. For me it's about immersion - if the graphics are dated I find the game less immersive and therefore less enjoyable. Don't get me wrong, I'll still likely enjoy the game but Bethesda really need to drop their shitty engine.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Fallout 4 Preloads
22. Re: Fallout 4 Preloads Nov 7, 2015, 12:30 theyarecomingforyou
 
I'm really hoping it turns out decent, as all the footage I've seen so far looks weak. Graphically this is NOT a AAA game, based on the screenshots of the PC version. The console versions are shocking.

Fallout never seems to match up to the awe of the Elder Scrolls games. It's not that Skyrim had cutting edge visuals but it didn't look dated like Fallout 3 and Fallout 4.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Fallout 4 Launch Trailer
25. Re: Fallout 4 Launch Trailer Nov 5, 2015, 14:22 theyarecomingforyou
 
Dacron wrote on Nov 5, 2015, 14:00:
Gamers: The same group who yell "It's about gameplay not graphics!" then cry "Meh, the graphics aren't as great as I want, no good... skip." as they line up for a BF battlefront.
The issue is that it looks like a mod rather than a AAA game. That wouldn't be a problem if not for the AAA price tag. It's not like they've demonstrated much improvement in the way of gameplay either.

As for Battlefront, it may be a casual game but at least you can see a lot of work went into it and it looks like a modern game. Bethesda needs to put a lot more effort into assets and the engine.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Fallout 4 Launch Trailer
13. Re: Fallout 4 Launch Trailer Nov 5, 2015, 12:44 theyarecomingforyou
 
This looks like a fan mod for Fallout 3. Honestly, the graphics are terrible and the animations appalling.

I'm waiting for reviews before considering this, as I've been underwhelmed so far.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Update and Trailer
44. Re: Star Citizen Update and Trailer Nov 4, 2015, 12:17 theyarecomingforyou
 
Kxmode wrote on Oct 29, 2015, 06:00:
1. They have effectively stopped producing marketing material like ship commercials and brochures.
2. They are fully focused on delivering Squadron 42 now that 2016 was advertised by Chris and in the SQ42 opening cinematic. That year is now set in stone. This doesn't necessarily mean Star Citizen is paused. I mean the bulk of their resources, people and money, is being spent on getting SQ42 done.
3. It appears CIG is producing less PR material and more working progress videos to show what they're doing. I remember in 2013 and 2014 CIG would go 4-5, maybe 6 months, before they released a new video showing some gameplay improvemnts.
You do spout a lot of nonsense. The ship commercials were intended to train up the cinematic team for Squadron 42 - now that they're working flat out on that they've stopped the commercials and this has been stated countless times. The Baby PU is due this year, which forms the basis of the PU, and will be developed alongside Squadron 42 - the idea that 'Star Citizen' is on pause or receiving less attention is utter nonsense. As for PR material, earlier in development they had less content to show and had to work around that - now that the content is progressing they have more to show. Only you could take evidence of progress as an indication that there isn't any.

Kxmode wrote on Oct 29, 2015, 06:00:
As far as the things I can't see - such as rumors of the studio closure in Texas and mass layoffs - I have NO idea what's going on. Derek and Lizzy claims to have insider information. In the case of Derek he hasn't been forthcoming with his information. In a reply on his blog he has explicitly told me he will not be making any of this information public since he "ambiguously" plans on using in future legal proceedings.
That which is stated without evidence can be dismissed without evidence. Derek Smart is a professional troll who has provided no evidence to support his outrageous claims. It's shocking that you would even consider a word he says given the number of times he has been proven wrong. If someone offers you chocolate bars that contain razor blades 50% of the time you don't keep accepting them in the hopes that you're lucky - you keep the fuck away from them.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Batman: Arkham Knight Refunds
36. Re: Batman: Arkham Knight Refunds Nov 2, 2015, 08:09 theyarecomingforyou
 
Jerykk wrote on Nov 2, 2015, 03:27:
Console ports have been around since the early 90's. It's not a new phenomenon and not the reason why games have been dumbed down. No, games have been dumbed down in order to appeal to a larger audience. This is the result of development costs rising exponentially since the 90's. If you want the high production values of AAA games, you'll have to accept that said games are going to be more simplistic and accessible. If you don't care about high production values, there are plenty of hardcore indie games out there.
Exactly. It's about appealing to a large audience and making the game accessible. More importantly, there is a lot of competition and developers want games to be accessible. I don't want to have to learn complicated mechanics specific to a single game, as not only is that tedious but if I come back to the game months later it's easy to have forgotten how to play it.

It's really about the demographics the game targets. For instance, I've seen lots of complaints about Battlefront being too dumbed down when people don't realise it's designed for a more casual audience, especially children. It's not like Battlefield 4 which is catered to a much more competitive demographic - they're SHOULDN'T be the same. Personally I enjoy casual games for what they are - sure Skyrim doesn't have the roleplaying depth of Dragon Age: Origins but it's not trying to. It's the same with EVE: Valkyrie or No Man's Sky - they're nowhere near as deep as Star Citizen is aiming for but they don't need to be.

Very few games are dumbed down because of consoles these days - they're made that way by design. Back in the day I used to care a lot about dedicated servers and mods yet nowadays they're less important to me because there are simply too many games out there - it's very rare that I'll play any particular game for years. Those that I do - like Civilization V, Dota 2, Team Fortress 2 - are the exception but do tend to be the games with greater depth and replayability.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Sunday Screenshots
13. Re: Sunday Screenshots Nov 2, 2015, 07:29 theyarecomingforyou
 
I think Blue made a mistake - they're clearly pictures of Fallout 3.  
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > No Man's Sky in June
46. Re: No Man's Sky in June Nov 1, 2015, 09:10 theyarecomingforyou
 
It looks interesting but the fidelity is pretty low and I'm concerned about how enjoyable it will be to explore extremely similar planets over and over again. The space aspect looks particularly weak.

I'll definitely be waiting for reviews and playthroughs before considering it. That said, it's great to see developers trying something different.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Valve's VSync Experiments
8. Re: Valve's VSync Experiments Oct 31, 2015, 07:56 theyarecomingforyou
 
I imagine this relates to Steam VR, at latency is the big killer there. We already know that Dota 2 supports VR.  
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Old Arkham Knight Reviews Flagged as "Pre-Release"
30. Re: Old Arkham Knight Reviews Flagged as Oct 29, 2015, 08:46 theyarecomingforyou
 
I'm surprised they didn't just create an entirely new store page and give it a new name, like Arkham Knight: Ultimate Edition.

Personally I don't think the criticism here is fair. The game was released a mess but it was pulled and they spent months improving it. Including reviews for the old version is confusing and doesn't paint an accurate picture. However, rather than removing them altogether they simply called them 'Pre-Release', which is accurate given the game was pulled and worked on considerably before re-release - they are still included in the aggregate score, which results in a poor score.

The game was originally released in a bad state. We know the publisher screwed up. However, they took action to address it and it's more than many other publishers would have done. Shouldn't we support that? I don't understand what people think they should have done once it had been released.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Batman: Arkham Knight PC Re-release
4. Re: Batman: Arkham Knight PC Re-release Oct 28, 2015, 16:01 theyarecomingforyou
 
jomisab wrote on Oct 28, 2015, 15:45:
And re-released without proper SLI support....wtf?!
Exactly. SLI support should have been there for launch and considering this is a re-launch there is absolutely no excuse for it.

What the fuck have they spent their time on? And to release it at full-price is just the final insult. Pass.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > New Star Citizen Alpha
69. Re: New Star Citizen Alpha Oct 27, 2015, 10:03 theyarecomingforyou
 
Kosumo wrote on Oct 27, 2015, 01:13:
theyarecomingforyou wrote on Oct 26, 2015, 08:38:
CJ_Parker wrote on Oct 26, 2015, 05:37:
They already haven't. CIG have broken Kickstarter promises left, right and center and, yeah, there will be way more to come when you really sit down and compare the entire pitch/stretch goal list to whatever will be playable one day.
What are these promises that CIG has supposedly broken? I've been following since the original Kickstarter and am not aware of any. Delays don't count, as they were only estimates and it was stated from the beginning that delays were likely. In fact the game has expanded to such a degree that backers are getting substantially more than was originally promised.

While I don't think these where 'promises', I do still think they are just some of the very many times that Chris Roberts as out right lied to the backers.

Chris said this (September 2013) -
“The more funds we can raise in the pre-launch phase, the more we can invest in additional content (more ships, characters etc.) and perhaps more importantly we can apply greater number of resources to the various tasks to ensure we deliver the full functionality sooner rather than later.

"Full Functionality sooner rather than later" - He lied, He knew he was lying, He did not care, He just wanted more money to play with.

Chris also said this (June 2015) -
"Will it take longer to deliver all this? Of course! When the scope changes, the amount of time it will take to deliver all the features naturally increases. This is something we are acutely aware of."

"Of course" - That's him calling people his fanbase fools for ever believing his lies. He is just trying to justify taking more money and more time for him to piss away on his poorly managed 'game'.
That's the best you have? Your argument is Superweaksauce™ and you know it. CIG can't be expected to build the same game they were planning for $6m when they've raised $93m. If they simply pocketed the extra money and delivered the original game people would be screaming fraud.

Delays happen. Get over it.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > New Star Citizen Alpha
58. Re: New Star Citizen Alpha Oct 26, 2015, 08:38 theyarecomingforyou
 
CJ_Parker wrote on Oct 26, 2015, 05:37:
They already haven't. CIG have broken Kickstarter promises left, right and center and, yeah, there will be way more to come when you really sit down and compare the entire pitch/stretch goal list to whatever will be playable one day.
What are these promises that CIG has supposedly broken? I've been following since the original Kickstarter and am not aware of any. Delays don't count, as they were only estimates and it was stated from the beginning that delays were likely. In fact the game has expanded to such a degree that backers are getting substantially more than was originally promised.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > New Star Citizen Alpha
52. Re: New Star Citizen Alpha Oct 25, 2015, 18:26 theyarecomingforyou
 
jdreyer wrote on Oct 25, 2015, 13:23:
I tell you I'm going out to get a mushroom, pepper, and sausage pizza, and you give me $10. And I bring back a mushroom and pepper pizza with no sausage, you'd be fine with that?
It depends on the circumstances. For instance, maybe they ran out of sausage or maybe they've been banned because they pose a health risk (sausages have just been declared a health risk). Sure you could kick up a fuss but that would just make you a dick.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > Batman: Arkham Knight Rerelease Wednesday
10. Re: Batman: Arkham Knight Rerelease Wednesday Oct 25, 2015, 18:17 theyarecomingforyou
 
I really hope they're going to release it as a budget title (i.e. half the usual AAA game price) and give original owners a free game to make up for it. Otherwise they've wasted their time.  
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
News Comments > New Star Citizen Alpha
4. Re: New Star Citizen Alpha Oct 24, 2015, 11:49 theyarecomingforyou
 
CJ_Parker wrote on Oct 24, 2015, 11:30:
"Under the hood" changes are entirely fucking retarded because the fucking patcher downloads the entire game for every patch anyway. So you download the new version with "under the hood" changes only to download them again when (if) 2.0 hits. They might as well have skipped this version if 2.0 is as close as they want people to believe. The people with limited bandwidth would thank them for it.
They're working on tech and procedures to minimise patches but it's not a priority at this stage.

As for this patch, it broke ArcCorp for me because of a bug related to SLI. In terms of functionality it's extremely unimpressive and lacking but it paves the way for 2.0 which is a major step forward. The builds on the PTU were awful, with players falling through hangars and regular crashes - however, they fixed the issues pretty quickly (there was a new build each day).

In other words, move along - there's nothing to see here.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
6550 Comments. 328 pages. Viewing page 4.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo