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User information for Jonas Taylor

Real Name Jonas Taylor   
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Nickname theyarecomingforyou
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Homepage http://
Signed On Apr 8, 2005, 11:25
Total Comments 5982 (Guru)
User ID 22891
 
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News Comments > Borderlands 2 Torgue DLC Confirmed
6. Re: Borderlands 2 Torque DLC Confirmed Nov 15, 2012, 15:36 theyarecomingforyou
 
nin wrote on Nov 15, 2012, 15:24:
I wrapped up the first DLC over the weekend and now back to Dishonored. Hoping to resist the other DLC until I get some of the other fall games knocked down a bit.
Yeah, Dishonored is great. I'm on my second playthrough at the moment and with the nVidia Inspector tweak to get proper anti-aliasing and anisotropic filtering the game looks really good. I can't wait 'til the proper DLC is released (not that bothered by the time trials nonsense). I also got distracted by XCOM: Enemy Unknown and after restarting part way through (after learning the gameplay mechanics) I've put in 35hrs completing my first playthrough.

The next problem I have is that Far Cry 3 and PlanetSide 2 are coming out, with the new Hitman on my "see what the reviews say because I'm not quite convinced" list. That's without the rest of the back catalogue I need to complete, including Arkham City, TW: Shogun 2, SR3, Legend of Grimrock, LA Noire, Max Payne 3 and Assassin's Creed 2 / Brotherhood / Revelations (yeah, I'm really behind!). And I'm waiting for a sale on the new King's Bounty and Torchlight II. Right now I'm playing through DiRT: Showdown (yeah, my tastes are quite eclectic). Oh, and I really should replay Skyrim and The Witcher 2.
 
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News Comments > Borderlands 2 Torgue DLC Confirmed
3. Re: Borderlands 2 Torque DLC Confirmed Nov 15, 2012, 15:24 theyarecomingforyou
 
DangerDog wrote on Nov 15, 2012, 15:04:
Still haven't finished the main campaign.
Ditto. I was playing with a couple of other people and we got distracted. Heck, I haven't even played the first DLC yet. I tried it after the latest patch and performance with PhysX seems to be better (the patch notes mentioned improvements at high resolutions), as before I had it set to low as it was hurting my framerate. Driver support is also better, as initially the game didn't support SLI.
 
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News Comments > Star Citizen Passes $3.5M
54. Re: Star Citizen Passes $3.5M Nov 15, 2012, 10:13 theyarecomingforyou
 
Mr. Tact wrote on Nov 15, 2012, 09:31:
I'm right there with you, and I've read more of it than I have watched. Amazingly I haven't watched Firefly. Many have told me I should, but I never got around to it, and now I figure there is no way it can match the build up -- so my desire to watch it is lessened.
I'm embarrassed that I forgot to mention Firefly, which is easily one of my favourite sci-fi series. And the movie, Serenity was superb - easily better than the Star Wars prequels. Honestly, it's essential watching for anyone interested in sci-fi.

Prez wrote on Nov 15, 2012, 09:51:
I actually saw the movie "Serenity" first and thought it was fantastic. In retrospect I think if I had watched the show first I would not have been too fond of how they killed off Shepherd and Wash.
Same for me, actually. The production quality was excellent considering it had a fraction of the budget that the Star Wars prequels did.
 
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News Comments > Star Citizen Passes $3.5M
42. Re: Star Citizen Passes $3.5M Nov 15, 2012, 09:13 theyarecomingforyou
 
Mr. Tact wrote on Nov 15, 2012, 09:04:
That's a common thing in sci-fi these days. Interstellar carriers with huge landing bays, the atmosphere held in by force fields which amazingly can allow ships to pass through while keeping the atmosphere from escaping. *shrug* I'd be pretty happy if that was the worst thing I ever saw in a sci-fi movie or tv show.
To be fair it's actually quite plausible, as the ship can simply produce a negatively charged field that can allow it to pass through without venting the atmosphere.

I know that might sound a bit geeky but sci-fi is my favourite genre. I've watched every episode of Star Trek (TOS, TNG, DS9, VOY, ENT, +11 films), BSG, Stargate (SG1, Atlantis, Universe, +movie, +TV movies), Farscape, Babylon 5, etc. That reminds me, I was gutted that the Babylon 5 space sim was cancelled all those years back - it was one of the best looking games for its time.
 
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News Comments > Star Citizen Passes $3.5M
40. Re: Star Citizen Passes $3.5M Nov 15, 2012, 09:02 theyarecomingforyou
 
rist3903 wrote on Nov 15, 2012, 08:58:
If so that airlock is larger than several basketball fields big, and the lock is closing in the background while he is waving his fleshy arms about.
Most likely there's a force field maintaining pressure, ala Star Trek.
 
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News Comments > Star Citizen Passes $3.5M
38. Re: Star Citizen Passes $3.5M Nov 15, 2012, 08:43 theyarecomingforyou
 
rist3903 wrote on Nov 15, 2012, 08:30:
I got to about 1:17 in that and started to get a little worried. That guy waving in the incoming ship has exposed arms in a vacuum.
I'm pretty certain that's within the air lock.
 
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News Comments > Star Citizen Passes $3.5M
31. Re: Star Citizen Passes $3.5M Nov 15, 2012, 08:16 theyarecomingforyou
 
I am hugely looking forward to this game but I haven't contributed. Once it's released on Steam I'm happy to pick it up for full price.

It's really great news that there's a lot of interest in this genre, as a AAA game deserves to be made for it.
 
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News Comments > Grand Theft Auto V Trailer
110. Re: Grand Theft Auto V Trailer Nov 15, 2012, 05:04 theyarecomingforyou
 
Prez wrote on Nov 15, 2012, 04:08:
Anyway, I have a question. I have a quad core AMD AM3 cpu, 4 GB of memory, and a Geforce Ti 560. I keep getting stuttering and low framerates in busy open city-type games like GTA IV and Sleeping Dogs. What is the most important thing I need to upgrade in the short term to improve this?
My framerate often drops to 30-45fps in GTAIV, despite the fact I have a Core i7 @4.6GHz, 12GB RAM and a GTX680SLI setup. The only way you can improve performance is by lowering the resolution. As for Sleeping Dogs, it's optimised for AMD hardware but it's also very demanding graphically.

In terms of short term upgrades, if your current memory is going to be compatible with your upgrade then you're not losing anything by upgrading it now, though it won't affect performance much (it might help your minimum framerate but will do little to affect average performance). Apart from that the only upgrade you can do without replacing your motherboard and processor is your graphics card. To get a real improvement in performance you'd need to be looking at the GTX670 or the HD7950, both of which are reasonably pricey. You would get a performance improvements in a lot of games, though your processor will hold you back.
 
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News Comments > Crysis 3 Trailer
14. Re: finally.... Nov 15, 2012, 03:59 theyarecomingforyou
 
MuzixMon wrote on Nov 14, 2012, 22:59:
Crysis 1 is the best by far, with Warhead being a close second. I loved those games but I was completely disappointed in Crysis 2. It didn't even feel like a PC game or resemble the first game AT ALL.
I disagree. I thought the original Crysis was pretty weak. It was a step back from Far Cry and the suit was overly convoluted and fiddly. Warhead really focused the narrative and improved the visuals and level design, making it much more compelling. Crysis 2 did some things right - like simplifying the suit, improving the graphics, better narrative, better aliens - but lost a bit of the flexibility. I still think that Crysis 2 was better overall than the original.

As for Psycho, yeah he sounds different and he looks completely different as well. He was one of my least favourite characters.

Going by the trailer, the graphics look excellent and a definite step up from the previous game - that's despite the X360 and PS3 still being no more powerful. I played the Crysis 3 multiplayer alpha the other week and the game played pretty well for such an early stage, though multiplayer has never been a strength of the series. I just hope that it is actually released on Steam, especially after all the mess with Crysis 2 being pulled and then re-released.
 
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News Comments > Grand Theft Auto V Trailer
108. Re: Grand Theft Auto V Trailer Nov 15, 2012, 03:46 theyarecomingforyou
 
Bhruic wrote on Nov 14, 2012, 22:21:
If it makes sense to port to the PS3 - which has a much different architecture than the PC - it should make equal sense to port to the PC.
This. Pissing off PC gamers can't be a good strategy for PC sales and if they haven't got a large enough team by now then that's nobody else's fault. The delay isn't for technical reasons, it's because they're too busy being handed briefcases full of money by Microsoft and Sony.
 
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News Comments > Grand Theft Auto V Trailer
75. Re: Grand Theft Auto V Trailer Nov 14, 2012, 16:38 theyarecomingforyou
 
The Half Elf wrote on Nov 14, 2012, 16:00:
Ok I'm throwing out the BULLSHIT flag right now.

Mafia 2 was a better game?!?
Open World devoid of anything to do in it except rob stores, fetch cars and buy clothes. It was a waste of a perfectly good city.
Every time you went to bed you were woken up by the phone and a mission. WAY to linear.
That's why I said it was "very linear"; I never stated they were the same sort of game. I much prefer a strong narrative and Mafia II really delivered on that. GTAIV had the better open world gameplay and the environments were more varied but other issues bogged it down.

I'm more interested in Mafia III at the moment, especially as it will be a next-gen title. It's unlikely to be fully open world but that's fine by me if the gameplay is strong. Mafia II played like a proper PC title; GTAIV didn't.
 
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News Comments > Grand Theft Auto V Trailer
68. Re: Grand Theft Auto V Trailer Nov 14, 2012, 15:37 theyarecomingforyou
 
The driving in Mafia II wasn't quite right but it was a lot better than GTAIV. In fact it was a much better game overall, although it was very linear in comparison. The graphics in Mafia II were excellent and if the city was as large as GTAIV and there was as much to do then that would be great in my book.

I haven't played much of SR3 but so far it seems pretty decent. I think the humour is a bit too much on the slapstic side but it's really enjoyable.

The driving in GTAIV was fun but it certainly wasn't realistic - all the cars drove like jelly the way they wobbled about. They couldn't get away with using the same vehicle physics for GTAV.
 
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News Comments > Ubisoft Pitching CliffyB?
16. Re: Ubisoft Pitching CliffyB? Nov 14, 2012, 14:23 theyarecomingforyou
 
Part of me would like to see this happen, as I reckon most of his "I'm The Biggest Dick On The Planet" moments were towing the line that Microsoft wanted. I don't think he wanted to drop PC support for Gears Of War but when Microsoft is your boss you say what they tell you to say. Doesn't mean he's not a dick, but he might be a talented dick that can do worthwhile stuff in the right hands.  
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News Comments > Grand Theft Auto V Trailer
47. Re: Grand Theft Auto V Trailer Nov 14, 2012, 14:19 theyarecomingforyou
 
Mordecai Walfish wrote on Nov 14, 2012, 14:11:
Again, the evidence is in the history of this franchise and rockstar's handling of it. Look at the last 2D GTA titles. They had TONS more stuff to do than GTA3 did. It's very much like Intel's strategy (Tick, Tock, Tick, Tock) The "Tick" in this case, was GTA3.. a new engine, new hurdles to overcome with it to fully take advantage of it. "Tock" was Vice City/San Andreas, where you can see they really made the most of what they had. With GTAIV we entered another "Tick" phase.. meaning shiny new engine.. but not as much to do as before. GTAV is a "Tock" phase, meaning they have experience under their belt with this new engine, they know how to present it in new ways and develop more engrossing gameplay with it, just as they did with Vice City/San Andreas.

How can you say you've seen no new gameplay elements since GTAIV with whats been unveiled about GTAV?
I really enjoyed GTA; I was a little put off by GTAII but it was actually pretty decent; GTA3 was terrible; Vice City was excellent (if a bit graphically dated); San Andreas was even more graphically dated and added irritating new macro-management elements and the theme was terrible; GTAIV had a good theme but was very poorly executed. So GTA has always been a series that had more potential than was ever realised - it was only with Vice City that I thought they struck the balance right.

My point is, I've not seen enough to alleviate my concerns. Obviously I'll be checking out gameplay videos and awaiting news on the PC version but I can usually tell from trailers whether I'm going to enjoy a game or not.
 
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News Comments > Grand Theft Auto V Trailer
46. Re: Grand Theft Auto V Trailer Nov 14, 2012, 14:13 theyarecomingforyou
 
Creston wrote on Nov 14, 2012, 14:06:
Was it 7 to 8 months? I thought it was a year, but I didn't look it up. Okay, so wait 8 months then. Much better....
Even assuming that we get a PC port - which after the flop that was Max Payne 3 certainly isn't a given - it will be released at the end of the year, which means it will be alongside Microsoft's next gen console (possibly Sony's too). It's unlikely to be a good port, which means we'll have a shitty X360 port when next-gen titles like Watchdogs will be offering real progress.

GTA is the herpes of PC gaming - people really enjoy the sex but they're always pissed off when their penis swells up and they have to explain it to their girlfriend.
 
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News Comments > Grand Theft Auto V Trailer
42. Re: Grand Theft Auto V Trailer Nov 14, 2012, 14:08 theyarecomingforyou
 
PHJF wrote on Nov 14, 2012, 13:56:
Did this trailer show any cover-based shooting, the staple of GTAIV, or did it show a bunch of crazy vehicle chases and explosions?
That's the point though, it didn't tell us anything about what has changed with the gameplay. For all we know they could be even bigger parts of the game than before.

Mordecai Walfish wrote on Nov 14, 2012, 13:54:
A major GTA title has *NEVER* came out on PC more than 7-8 months after it's console-exclusive original debut. This is a fact. I do not know why everyone thinks that this is going to change all of a sudden with this title.. maybe it's the whole 2012 thing creeping up on us that's got everyone so shaken.
Well, after Max Payne 3 and the effort that went into the port people assumed that Rockstar had finally learnt its lesson. As for the delay, just because previous versions have been the same doesn't make it any less shitty... it just makes Rockstar consistently shitty. The reality is that PC gamers are more discerning that console gamers and many developers have responded to that. Unfortunately Rockstar hasn't and it continues to whore itself out to Microsoft and Sony at the expense of fans of the series.

GTAIV received huge hype and massive review scores but the user scores on Metacritic rank it as the worst in the series. So excuse me for wanting more information rather than just lapping the trailer up like an obedient consumer drone.
 
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News Comments > Grand Theft Auto V Trailer
35. Re: Grand Theft Auto V Trailer Nov 14, 2012, 13:49 theyarecomingforyou
 
scratz wrote on Nov 14, 2012, 12:30:
Shocking, a couple dozen people on Blues complaining about a game they don't even play.
I own every GTA game and have been a fan of the series since the original game; it's just that I was burnt by GTAIV and this looks very similar (except more graphically dated).

Cutter wrote on Nov 14, 2012, 12:32:
If you don't know what you're getting with GTA at this point then you've clearly never played the other games
There's no need to be facetious. I'm interested in what they've done to improve the series, as GTAIV took things in the wrong direction and gaming has moved on since it was released.

Porn-O-Matic wrote on Nov 14, 2012, 13:10:
Graphics look terrible?? Compared to WHAT? Holy fucking shit, nothing but a bunch of goddamned crybaby whiners who think console games are supposed to have better-than-life graphics.
To any modern game. GTAIV looked poor for its time and this hasn't done enough to improve things. Gameplay is obviously more important but GTAIV did poorly in that department as well and I've seen no evidence to suggest that anything has changed with GTAV.

Mordecai Walfish wrote on Nov 14, 2012, 13:30:
Don't forget GTA3, Vice City, & San Andreas. They all released on console first and then PC about 7 months later. This really is not any kind of shocking revelation or any reason to get up in arms.
I disagree. They managed to develop Max Payne 3 for PC at the same time (only a short delay) so there was reason to believe they'd turned the corner and learned from their mistakes. Also, Vice City and San Andreas were acceptable ports (even if nothing was done to improve the graphics).

I'm sorry but trailers like this do nothing for me. The Watchdogs gameplay demo was a hundred times more impressive and gave a decent indication as to how the game would play. The content of the trailer is sound and its well put together but it looks like more of the same and that isn't enough for me.
 
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News Comments > Grand Theft Auto V Trailer
10. Re: Grand Theft Auto V Trailer Nov 14, 2012, 12:20 theyarecomingforyou
 
The Half Elf wrote on Nov 14, 2012, 12:07:
Graphics look better then GTA4 (seriously you aren't getting Crysis level of detail for that big of a world)
Of course not but Skyrim had great graphics for an open world, as did Far Cry 2 - both performed excellently on PC and offered substantially better graphics. I know they're very different art-styles but I'm talking about the technical level. GTAIV looked terrible and suffered framerate drops on consoles, despite rendering at 630p on PS3.

I know that graphics aren't the be-all-and-end-all of gaming but I haven't seen anything to inspire confidence with regards to gameplay and Max Payne 3 has me worried about this. The lack of a PC version isn't forgiveable, especially after GTAIV. And as I've pointed out before, Watchdogs looks much better and they developers are treating the PC with respect rather than contempt.

The lack of any gameplay videos speaks volumes.
 
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News Comments > Grand Theft Auto V Trailer
6. Re: Grand Theft Auto V Trailer Nov 14, 2012, 12:02 theyarecomingforyou
 
Just as I feared, the graphics look terrible. They really should have waited for the next-gen consoles, as they could have still released X360/PS3 versions with shitty graphics. The trailer doesn't give us any idea of what the gameplay is like, which is a concern after GTAIV. And the lack of a PC version puts this firmly in the "don't give a shit" category.  
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News Comments > Origin Accounts Hijacked?
1. Re: Origin Accounts Hijacked? Nov 14, 2012, 09:51 theyarecomingforyou
 
Usually this occurs when people use the same password for multiple websites and services, as once one of them is compromised - and that happens all too frequently - it's just a case of using those login details for other common services. It would be pretty worrying if this was a direct hack on the Origin servers.  
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