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User information for Jonas Taylor

Real Name Jonas Taylor   
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Nickname theyarecomingforyou
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Homepage http://
Signed On Apr 8, 2005, 11:25
Total Comments 5984 (Guru)
User ID 22891
 
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News Comments > Alien Isolation for Oculus Rift Only a Prototype
16. Re: Alien Isolation for Oculus Rift Only a Prototype Jul 8, 2014, 14:41 theyarecomingforyou
 
I would have thought that OR support would be added to the game, rather than being developed into a separate product. Never did I think there was going to be a standalone OR version.

I wouldn't read anything into this at this point.
 
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News Comments > Blizzard on Diablo III Multiboxing
8. Re: Blizzard on Diablo III Multiboxing Jul 8, 2014, 13:01 theyarecomingforyou
 
Multiboxing should be banned, plain and simple. It isn't a reasonable practice.  
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News Comments > S.T.A.L.K.E.R. and Survarium Designer Joins Areal
7. Re: S.T.A.L.K.E.R. and Survivarium Designer Joins Areal Jul 8, 2014, 12:56 theyarecomingforyou
 
ASeven wrote on Jul 8, 2014, 10:55:
First comment on the Eurogamer article, which points out the obvious:

2 hours ago
It's interesting that they promote him as a big hire, when he's behind the project all along. Sytyanov finished his work on Survarium on September 25, 2013. And it was Sytyanov who started looking for programmers for the Areal project, back in March. And now he's the new and big hire?
Wow, that really is low. I said this project was a scam from the beginning.
 
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News Comments > The Walking Dead Season 2 Episode 4 This Month
1. Re: The Walking Dead Season 2 Episode 4 This Month Jul 2, 2014, 09:30 theyarecomingforyou
 
I'm loving these games. I only discovered them recently, having picked up the first one in a sale a while back, but now I'm hooked. Having not watched the show I found it a great introduction into the universe.

Telltale has really got these choice games nailed. I picked up The Wolf Among Us in the recent sale and will definitely be grabbing Tales From The Borderlands when it's released. The company has come so far since the mediocre Sam & Max games.
 
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News Comments > GSC Game World Retracts Areal Endorsement
10. Re: GSC Game World Retracts Areal Endorsement Jun 30, 2014, 14:29 theyarecomingforyou
 
It wouldn't surprise me if it ends up being removed from Kickstarter., even if it does meet the absurdly low $50,000 target. The lack thing Kickstarter needs is to have its reputation damaged when warning flags were raised early on.  
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News Comments > Areal: Spiritual Successor to S.T.A.L.K.E.R.
28. Re: Areal: Spiritual Successor to S.T.A.L.K.E.R. Jun 25, 2014, 15:42 theyarecomingforyou
 
Not going anywhere near this. The footage in the video was clearly from STALKER and was being passed off as something original. Further, there is no way they're going to make a multiplatform game on PC, XB1, PS4 and Wii U for just $50,000 - either they already have a lot of funding, making the Kickstarter pointless, or it's an outright scam.  
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News Comments > Star Citizen Passes $47M
27. Re: Star Citizen Passes $47M Jun 24, 2014, 10:17 theyarecomingforyou
 
John wrote on Jun 24, 2014, 08:13:
It takes an additional $2 million to add a fancy plant to the game?
Obviously not. That money goes to hiring extra staff, developing new ships, supporting the PU (which will cost a lot to maintain), improving the quality of the existing content, etc.

The release of Arena Commander has demonstrated that the game is progressing extremely well and the information given to the community is unprecedented. I upgraded my Aurora to a Hornet due to how much fun I had with AC and when the multi-crew ships are available as chassis upgrades I'll likely upgrade again (hopefully to the Redeemer if it's not too expensive).

That said, I'd like to see the stretch goals completely reworked. Each $1m should be a trivial cosmetic item (as is currently the case), each $5m a new ship or planet and each $10m a new gameplay feature or singleplayer content. Backers should be given something to work towards, something substantial.
 
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News Comments > GameStar: Crytek in Financial Trouble
41. Re: GameStar: Crytek in Financial Trouble Jun 23, 2014, 01:59 theyarecomingforyou
 
To put things in perspective, Valve has just over 300 employees and is infinitely more successful.  
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News Comments > GameStar: Crytek in Financial Trouble
27. Re: GameStar: Crytek in Financial Trouble Jun 22, 2014, 18:52 theyarecomingforyou
 
The original Far Cry was excellent for the time, especially technologically. The acting was a bit weak and the ending was terrible but the open world gameplay redefined the genre. As for Crysis, it was a bad game - it was terribly optimised, the gameplay was weak, the narrative cliched and it just wasn't any fun.

For me it was Crysis 2 that was the best game in the series, as while it was more linear it was a lot more fun and the suit settings made a lot more sense. It had a decent Hollywood-style over-the-top narrative. Crysis 3 was decent but forgettable - it was completely outshone by Far Cry 3, which was more fun, better optimised and had a better story.

I don't want to see Crytek disappear, as I much prefer CryEngine to Unreal Engine, but the company needs to substantially restructure itself to remain relevant. I just hope this doesn't impact Star Citizen.
 
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News Comments > Steam Summer Sale
51. Re: Steam Summer Sale Jun 19, 2014, 18:07 theyarecomingforyou
 
Do not buy Dead Rising 3. It is capped at 30fps on PC.  
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News Comments > Deus Ex Universe Online Hint?
1. Re: Deus Ex Universe Online Hint? Jun 18, 2014, 10:07 theyarecomingforyou
 
That's fine as long as it's co-op and not competitive multiplayer (or worse, an MMO). However, I'm struggling to see how it would work well.  
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News Comments > Grand Theft Auto V for PC This Fall
87. Re: Grand Theft Auto V for PC This Fall Jun 17, 2014, 06:36 theyarecomingforyou
 
ForgedReality wrote on Jun 11, 2014, 14:44:
So when they re-release movies in a superior format, it should be half of the normal price for a movie?
Yes, or more specifically it should be released at the same price as the original release. Movie studios are fleecing people for something that costs them very little to produce.
 
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News Comments > Star Citizen E3 Presentation; (Lack of) OS X Clarification
25. Re: Star Citizen E3 Presentation; (Lack of) OS X Clarification Jun 13, 2014, 15:12 theyarecomingforyou
 
Flo wrote on Jun 13, 2014, 13:39:
Can anyone tell me what you get when you shell out 60$ (?) for the final retail copy (in 2017 or so...).
I'm totally confused by all this insurance & online universe thing.
You'll get the base game, which includes Squadron 42 (the singleplayer portion of the game), Arena Commander (the simulator portion of the game) and Star Citizen (also known as the Persistent Universe). You won't get any ships but playing through S42 will earn you enough credits to buy a starter ship like the Aurora or Mustang. You'll be able to earn all ships in-game via normal play or steal them if you're a pirate.

As for insurance, it's pretty much a non-entity. Basically it works like real life - if you have insurance and you damage your ship you will get a replacement. It will cost a nominal amount, as will the landing fees for hangars. You'll easily be able to earn enough credits to buy insurance through playing the game normally. Further, if you're really worried you'll be able to buy a limited amount of credits with real money. LTI (lifetime insurance) was offered as a perk for early backers and was given more importance than was warranted.

Accusations have been made that the game effectively amounts to P2W but the reality is that there isn't one "best" ship. Some people will want to race from one point to another and avoid combat, so will opt for something like the M50; others will want to take on other ships in dogfighting, so will opt for the Hornet; some people will want to play cooperatively with others, so will opt for something like the Idris; others will want to transport cargo, so will opt for the Banu Merchantman; others will want to cruise around in their own luxury yacht, so will opt for the 890 Jump.

There is no one definitive ship. Plus it simply reflects real life - some people will be able to afford massive ships, others will be happy with something really basic. There is also the guild system, which allows people to join a group that offers protection and perks. Personally I don't think anything will beat the satisfaction of a group of players with basic ships teaming up to take down a capital ship, of earning the best ships through skill rather than through your bank account.
 
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News Comments > Star Citizen E3 Presentation; (Lack of) OS X Clarification
20. Re: Star Citizen E3 Presentation; (Lack of) OS X Clarification Jun 13, 2014, 13:34 theyarecomingforyou
 
I'm loving Arena Commander at the moment. SLI is still borked but running the game in a window gets around that. In fact I've had such a great time playing it that I decided to take advantage of the cross-chassis upgrades to upgrade my Aurora to a Hornet, via the 300i (so I could play all three ships) - I'll probably upgrade to the Freelancer or Redeemer when multi-crew ships are added.

Obviously the game is far from polished and it will change substantially between now and launch but what they have at the moment is very impressive.
 
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News Comments > PC FIFA 15 Using Next-Gen Engine
20. Re: PC FIFA 15 Using Next-Gen Engine Jun 7, 2014, 03:39 theyarecomingforyou
 
Cutter wrote on Jun 6, 2014, 15:32:
Not here it ain't. Wry
That's only because your culture has a history of appropriating aspects of other cultures it feels threatened by.
 
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News Comments > PC FIFA 15 Using Next-Gen Engine
2. Re: PC FIFA 15 Using Next-Gen Engine Jun 6, 2014, 15:22 theyarecomingforyou
 
Cutter wrote on Jun 6, 2014, 15:11:
So are you soccer fans excited about the world cup?
It's called football and you know it.
 
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News Comments > Star Citizen Arena Commander Released
115. Re: Star Citizen Arena Commander Released Jun 6, 2014, 05:42 theyarecomingforyou
 
dj LiTh wrote on Jun 5, 2014, 13:52:
CryEngine 3 was used for Crysis2, and wasnt that one of the big complaints, the small environments? Also even a big environment in a fps would be minuscule in a space setting.
Space is a big environment but there's relatively little in it, so it balances out. The ships are incredibly detailed but with the appropriate LODs and tessellation that's not an issue.

SC now uses CryEngine, not CryEngine 3 - it's the 4th generation of the engine. The engine is being completely repurposed, including the move to 64bit precision. There simply isn't any engine designed for what CR is trying to achieve but CE is a good starting point.
 
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News Comments > Tropico 5 Sales Bask in the Sun
5. Re: Tropico 5 Sales Bask in the Sun Jun 5, 2014, 06:09 theyarecomingforyou
 
I loved Tropico 4, so I'll definitely be picking up Tropico 5. The idea of multiplayer/co-op is really appealing. However, I'll be waiting for the inevitable sale.  
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News Comments > Dead Rising 3 Steam Plans?
5. Re: Dead Rising 3 Steam Plans? Jun 5, 2014, 06:07 theyarecomingforyou
 
Fantaz wrote on Jun 5, 2014, 04:19:
well i don't think any Xbox One exclusive game will stay exclusive for long...

though Xbox One has in my eyes redeemed itself now that it does not require Kinect. i might pick up an XB1 later when it goes <$299 and Halo 5 comes out.
The only reason to buy an XB1 is for the exclusives, like Halo. Otherwise it is outperformed by the PS4 in every respect, which in turn is outperformed by the PC. Personally buying an XB1 to play Halo on a controller is a no-go.
 
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News Comments > Star Citizen Arena Commander Released
56. Re: Star Citizen Arena Commander Released Jun 4, 2014, 13:29 theyarecomingforyou
 
panbient wrote on Jun 4, 2014, 11:17:
What's up with those random looking polys around the edge of the UI (especially the stuff covering the Thrust Output)? The background planet looks really nice but I honestly can't tell if those shapes are supposed to be hull or wreckage.
The game glitches out. Basically after several minutes of playing the visuals get screwed up - textures go missing, random shapes start appearing, etc. That's after disabling SLI, as before that it's a flickering mess of ultra-bright colours.

When it works it's quite enjoyable and the visuals are decent but it's pretty terrible at the moment.
 
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5984 Comments. 300 pages. Viewing page 2.
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