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User information for Jonas Taylor

Real Name Jonas Taylor   
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Nickname theyarecomingforyou
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Homepage http://
Signed On Apr 8, 2005, 11:25
Total Comments 6243 (Guru)
User ID 22891
 
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News Comments > New NVIDIA WHQL Drivers
6. Re: New NVIDIA WHQL Drivers Nov 10, 2014, 20:11 theyarecomingforyou
 
I'm hoping my GTX 970 SLI setup will do the job, as if not I don't see who they're expecting will be able to run the game. The only question mark with my setup is that I game at 1600p, which is pretty demanding.

Oh well, I got Assassin's Creed: Unity for free so it's worth a shot.
 
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News Comments > Blizzard Announces Overwatch
64. Re: Blizzard Announces Overwatch Nov 9, 2014, 06:14 theyarecomingforyou
 
Wowbagger_TIP wrote on Nov 8, 2014, 15:39:
Have we even seen nearly enough to know whether it is innovative or not? Really, how innovative was TF2? It was just a well-polished and pretty well-balanced team shooter with a fun art style.
The graphical style was unprecedented at the time. I can still remember how impressed I was with the visuals when I first played it. In contrast this looks dated, with poor animations, low texture detail and low poly models. It is utterly derivative.

For Blizzard's first new IP in decades it's extremely underwhelming. More effort was put into the cinematic trailer than the game itself.
 
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News Comments > Ubisoft Titles Return to Steam
33. Re: Ubisoft Titles Return to Steam Nov 8, 2014, 17:15 theyarecomingforyou
 
NKD wrote on Nov 8, 2014, 13:25:
Hmm thats interesting. But if Uplay isn't undercutting Steam, why would Steam be bothered by it? Like I could understand them being opposed to uPlay being cheaper, but the same or more expensive? I don't see how that hurts Valve. If anything it makes them look better in comparison. This is all so confusing.
Valve is trying to enforce consistent international pricing, which publishers are actively trying to undermine. It looks bad for Valve if titles in a particular region are so much more expensive.

This sounds like a Ubisoft ploy to get people to buy the game on Uplay, after which they'll release it on Steam - that's what they did in the UK with FC2 and FC3. Given that none of the games are available in the UK it seems like an issue involving regionality and I suspect it relates to pricing.

I'm more inclined to side with Valve than Ubisoft, though without knowing the full details it's hard to know what to think.
 
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News Comments > Ubisoft Titles Return to Steam
30. Re: Ubisoft Titles Return to Steam Nov 8, 2014, 12:29 theyarecomingforyou
 
NKD wrote on Nov 8, 2014, 12:15:
Uh, aren't the prices for these games same on Uplay and Origin as they would be for Steam? I can't see the UK prices..
I don't know about Uplay but I know with EA they charged a lot more on Origin than Steam, despite taking a bigger cut.

Ubisoft is charging 65 / $103 (discounted from 70 / $111) for Far Cry 4 Gold, which is utterly ridiculous. Even the regular version is 50 / $80, which most new games are available from 22-30 / $35-48. For instance, I paid 24 / $38 to pre-order Civilization: Beyond Earth and 22.50 / $36 to pre-order Tomb Raider (both Steam copies). Even on Steam most AAA games are 30, with even overpriced shit like Call Of Duty 'only' costing 40.

Ubisoft has lost the plot. If I hadn't got FC4 and AC:U for free I wouldn't have bought them, despite being really interested in both. Ubisoft is starting to become like EA.
 
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News Comments > Blizzard Announces Overwatch
58. Re: Blizzard Announces Overwatch Nov 8, 2014, 09:11 theyarecomingforyou
 
JeffD wrote on Nov 8, 2014, 03:30:
As for "just another multiplayer team shooter".. are you fn kidding me.. did YOU even watch the gameplay trailer? You have 12...TWELVE Classes so far, each has there own skills and play style. Not all of them are twitch based front line assaults. And there will be MORE coming. The diversity of group combinations is going to be huge. Bigger then anything currently out there in the FPS market. And balance is paramount so if there is anyone who can do this right, it is either blizzard or ncsoft, so I am glad to see one of those doing it. :)
It's TF2.5 with Pixar style cinematics. It's not even close to as innovative as TF2 was for its time.

I'll wait to see how the game turns out but I really can't get excited about it.
 
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News Comments > Ubisoft Titles Return to Steam
25. Re: Ubisoft Titles Return to Steam Nov 8, 2014, 08:57 theyarecomingforyou
 
Overon wrote on Nov 8, 2014, 08:42:
Ubisoft needs Steam more than Steam needs Ubisoft.
Exactly. Uplay has a fraction of the non-Ubisoft games that Valve does. The only way Ubisoft can hope to compete is if it offers a better service, which simply isn't the case at the moment (and is frankly unlikely).

Ubisoft makes decent games but its business model is irksome.
 
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News Comments > Ubisoft Titles Return to Steam
22. Re: Ubisoft Titles Return to Steam Nov 8, 2014, 08:10 theyarecomingforyou
 
NKD wrote on Nov 7, 2014, 22:15:
Yeah I don't get why a retailer would give a fuck about what the publisher wants to charge... I must be missing something.
Because it undermines the platform, as some publishers can charged unreasonable amounts while having normal prices on their own service.
 
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News Comments > Ubisoft Titles Return to Steam
1. Re: Ubisoft Titles Return to Steam Nov 7, 2014, 19:02 theyarecomingforyou
 
This item is currently unavailable in your region
Fuck you Ubisoft.
 
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News Comments > Far Cry 4 Requires 64-bit OS
59. Re: Far Cry 4 Requires 64-bit OS Nov 7, 2014, 13:41 theyarecomingforyou
 
Creston wrote on Nov 7, 2014, 12:26:
Yeah I thought you'd gotten two games when you bought one card. I never saw you said cards plural.
Hehe, no worries.
 
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News Comments > Ubisoft vs. Steam?
24. Re: Ubisoft vs. Steam? Nov 7, 2014, 11:29 theyarecomingforyou
 
I don't have a problem with Uplay or Origin but I have no intention on buying games on either platform. Virtually all my games are on Steam and I like it that way because of the community features. I would rather buy a Uplay or Origin game on Steam and have it launch another client than buy directly through the respective stores.

At the end of the day this is all about greed. Valve provides a better service and that's why people use it. Both EA and Ubisoft are denying users the opportunity to buy games on Steam and that is an anti-consumer practice.

As much as I like Ubisoft games this is a serious dick move.
 
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News Comments > Star Citizen at $60M
43. Re: Star Citizen at $60M Nov 7, 2014, 10:21 theyarecomingforyou
 
I bought the Herald when it went on sale, to go alongside my Hornet. Anyone following the Blues News organisation in Star Citizen will understand why.  
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News Comments > Far Cry 4 Requires 64-bit OS
54. Re: Far Cry 4 Requires 64-bit OS Nov 7, 2014, 10:02 theyarecomingforyou
 
Creston wrote on Nov 6, 2014, 15:56:
You got both?? Holy shit. What card did you buy? (I know, GTX970, but what manufacturer?)
There was a deal with Overclockers.co.uk and you get a free code with any GTX 970 or GTX 980, as part of an nVidia promotion. I ordered two of the GALAX GeForce GTX 970 EX OC, which are factory overclocked - that entitled me to two free games, for which I chose Far Cry 4 and Assassin's Creed: Unity.

I'm really happy as when I originally ordered they weren't included - the deal only launched about a week later. Anyway, I phoned up and they sent them out without any hassle. Excellent customer service.
 
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News Comments > Far Cry 4 Requires 64-bit OS
29. Re: Far Cry 4 Requires 64-bit OS Nov 6, 2014, 15:50 theyarecomingforyou
 
Verno wrote on Nov 6, 2014, 15:30:
ASeven wrote on Nov 6, 2014, 15:30:
Steam has just pulled Far Cry 4 and AC: Unity from their store worldwide, nobody is sure why.
They were having a pricing dispute with Ubisoft over regional stuff (Ubi wants even higher regional prices or something), it started with the UK store. I assume its now escalating. I really hope Ubisoft doesn't sell exclusively on Uplay.
It happens with every Far Cry release. Far Cry 2 wasn't available at release in the UK, nor was Far Cry 3. A few weeks later, after the initial sales had died down, they appeared.

The price on Steam was utterly ridiculous. They wanted 50 ($80), which is an insult. As much as I love the Far Cry series I will never pay that much.
 
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News Comments > Far Cry 4 Requires 64-bit OS
22. Re: Far Cry 4 Requires 64-bit OS Nov 6, 2014, 15:25 theyarecomingforyou
 
Darks wrote on Nov 6, 2014, 15:15:
SpectralMeat wrote on Nov 6, 2014, 13:24:
I only have 2 gigs of ram this is bull shit, fucks sake

Are you just bullshitting us or are you on the level? Because no serious respectable gamer should have only 2 GB of ram in their PC.
This stinks, this is total BS!
 
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News Comments > Far Cry 4 Requires 64-bit OS
18. Re: Far Cry 4 Requires 64-bit OS Nov 6, 2014, 15:14 theyarecomingforyou
 
Can't wait for this. I got a free copy of Far Cry 4 and Assassin's Creed: Unity with my new graphics cards (GTX 970s) and they should be a good test of my rig.  
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News Comments > Grand Theft Auto V PC First-Person Confirmed
84. Re: Grand Theft Auto V PC First-Person Confirmed Nov 5, 2014, 17:36 theyarecomingforyou
 
Creston wrote on Nov 5, 2014, 13:17:
They'd treat the subject matter more maturely; they'd stop posing the game's female characters in bikinis and tanktops with their ass up in the air in advertisements, they'd make serious commercials about them rather than the "PEW PEW PEW LOOKIT ALL THE PEW!!!!" or the "THIS IS THE NEW SHIT!" crap that we get; they'd not drown 95% of the commercials in trap/dubstep, etc etc etc.

Sometimes my wife and I will be watching some TV and an advertisement for a game I'm currently playing will come on, and 9 out of 10 times it makes me embarrassed that I like the game so much, just because of how fucking juvenile the advertisement is.
Agree completely.
 
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News Comments > Star Citizen FPS Reveal
87. Re: Star Citizen FPS Reveal Nov 5, 2014, 05:54 theyarecomingforyou
 
jdreyer wrote on Nov 4, 2014, 18:30:
I'm going to invoke Poe's Law, and say that Steele is just trolling.
I concur. I just thought it was a good opportunity to make a few points.
 
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News Comments > Star Citizen FPS Reveal
85. Re: Star Citizen FPS Reveal Nov 4, 2014, 18:04 theyarecomingforyou
 
Steele Johnson wrote on Nov 4, 2014, 08:44:
I've yet to see anything good about this game. All I see is them getting more money.
One has to ask, do you even like videogames? Because if you can't find anything good about Star Citizen then one has to question whether your expectations are at all reasonable.

I think a lot of people don't realise how far this game has come. If you go back and watch the original Kickstarter presentation the graphical fidelity is a fraction of what they have today - it looks like an entirely different game. I remember being astounded by the graphical fidelity on display when it was first revealed yet now it's amazing how dated it looks. The game is nearly unrecognisable from what it originally was and that's a good thing.

Just look at the Cutlass Blue ( https://www.youtube.com/watch?v=bNYCRy4k9sE ) and compare it to the quality of the original ( https://www.youtube.com/watch?v=VhsgiliheP0 ).
 
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News Comments > Star Citizen FPS Reveal
69. Re: Star Citizen FPS Reveal Nov 3, 2014, 05:08 theyarecomingforyou
 
CJ_Parker wrote on Nov 2, 2014, 22:24:
Disagree strongly. Just a couple examples: Look at Obsidian with Pillars of Eternity or InXile with Wasteland 2 or Torment Tides of Numenera.

Did those devs go to every frickin' trade show to show off their games? Did they constantly have "exciting reveals" and module releases and demos and commercials? Fuck no.
Those were games made with a fraction of the budget and a fraction of the fan involvement. I backed Wasteland 2 and it's enjoyable enough but it's absurd to equate it in anyway to Star Citizen, which is a game of an entirely different scale and fidelity.

CJ_Parker wrote on Nov 2, 2014, 22:24:
The only reason Roberts is doing all of this crap is to generate hype and to be able to couple these events with more sales (two more ships are currently on sale for the PAX event) in order to make more money. The whole circus is solely about monetization now.
It's about money and it's about community engagement. As a backer I absolutely love all the reveals and events - I watch Around The Verse, 10 For The Chairman, The Next Great Starship, etc. I also love that it raises money that goes towards the development of the game. Unlike normal publishers there isn't a hundred million dollar advertising campaign to support it, so they have to approach things very differently.

CJ_Parker wrote on Nov 2, 2014, 22:32:
I've read many comments in various places after this reveal from people saying that zero G is gonna be "so cool" but seriously... what exactly do people envision being cool about it? It won't be. It's gonna be slow, floaty, sucky and unexciting compared to the faster paced regular gravity play which will require actual skill.
I think that's why it's going to be such a major factor, as people will try to defend the gravity generator to prevent such tactics being used. I know I'd rather take my chances on the ground that in zero-g.

InBlack wrote on Nov 3, 2014, 03:49:
I noticed those guys carried some sort of space suits. Can you shoot holes in the ship/station so that the air escapes into vacuum?? Would the air get sucked out and would there be zero sound effects (since in a vacuum sound does not carry) except for those that are carried through your own body to your ears? Can they add that as another million dollar goal/prize or would that be too much of a stretch??
Depressurisation has already been confirmed. You'll be able to blow out windows and various components. It was shown in the multicrew demo a while back. Sounds effects will be handled like the ships, in that they are simulated by the helmet so you can hear in a vacuum.
 
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News Comments > Star Citizen FPS Reveal
38. Re: Star Citizen FPS Reveal Nov 2, 2014, 17:38 theyarecomingforyou
 
The Half Elf wrote on Nov 2, 2014, 10:57:
So 60 million dollars, to show off shit that has NOTHING to do with the original pitch of the game. We begged for years to get another Wing Commander/Xwing game, instead we get a FPS, and paying for Chris Roberts sci-fi clothing.
Stop being a dick. The space combat element of the game is already playable, with more ships and modes being added all the time. Multicrew gameplay has already been demoed and this is content that is being developed by another developer, so isn't impeding progress on the game itself. Space sims have had non-space elements since Wing Commander and X-Wing in the early 90s - it wasn't FPS because of the technology restraints and budgets.

Wash that sand out of your vagina, mate.

Cutter wrote on Nov 2, 2014, 17:27:
Where is that exactly? I don't see it on the KS page or on the main site's Funding Goals section. And even if that were the case, don't you think everything should be focused on the space game first? 2 years into it and they still have squat to show for it.
As said, it's being developed in parallel by another developer. The first person combat was a stretch goal just over a year ago - it's extremely impressive given the timeframe.

I think the footage is very impressive given how little time it has been developed for. A lot of that time would have been taken on the concept and staffing. Obviously it is rough around the edges but nobody should expect otherwise for pre-alpha footage. Games are not usually demoed this early in development.
 
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