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User information for Will

Real Name Will   
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Nickname Dev
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Dec 13, 2004, 01:09
Total Comments 6696 (Guru)
User ID 22548
 
User comment history
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News Comments > Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB
48. Re: Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB Feb 19, 2013, 04:38 Dev
 
Also, the PC gamer market hasn't really shrunk, if anything its grown. Used to be a top seller for PC games was a few thousand copies, hitting a hundred thousand was a milestone. BUT, the consoles entered and satisfied an entire new market, the mass market. So while the sales of those are large by comparison, it doesn't mean the PC market is microscopic.

Plus, there's more profit per copy to be made in the PC market. A copy of skyrim on steam for $60 makes beth about twice as much as a $60 console copy sold from gamestop. So even if the sales from PC are half as much as any single other platform, the profit is likely close to the same.

This comment was edited on Feb 19, 2013, 05:17.
 
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News Comments > Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB
47. Re: Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB Feb 19, 2013, 04:28 Dev
 
Kajetan wrote on Feb 19, 2013, 03:59:
Dev wrote on Feb 19, 2013, 03:08:
Also, pretty much anyone tries cross platform play, they have to nerf PC users or boost console users (with auto aim etc), so I'm pretty sure PC users are at an advantage.
Remember this Shadowrun shooter? They hyped cross plattform play, they tried it, they scrapped it. Because this does not work with shooters. In fact, cross plattform gameplay works with only very very few genres.
Yes, but on the ones that have been tried, tahts what was typically done.
 
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News Comments > More Valve Layoffs
52. Re: More Valve Layoffs Feb 19, 2013, 03:15 Dev
 
Loose Cannon wrote on Feb 15, 2013, 12:51:
I realize that no one will probably read this, but I wrote a program to use the Way Back Machine (archive.org) to look at the employee directory. According to it:

Total Hires: 143
Total Fires: 35
[...]

These figures point to the layoffs not being that substantial (of course that assumes that the employee directory is accurate, which it probably isn't). If anyone is interested, I have a list of the 143 people that have been in the employee directory at some point and their hire/fire dates (Way Back Machine started crawling the site 4/14/2010, when the page had 102 people on it).
No one at all read it sorry.

Actually, I'm interested in the proportion of the recent firings to the total firings. Its definitely not accurate since valve has had at least 200 employees at one point. Also, you list any absences as firings when there's like to be just as many (or more) people voluntarily taking a different job. But it will at least give a feel for how significant this is. From your list, the figure of 9 confirmed firings out of 35 total confirmed (well departures at any rate). So that's pretty significant, its also the biggest single loss since the archive started tracking it.
 
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News Comments > Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB
42. Re: Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB Feb 19, 2013, 03:08 Dev
 
I think nobody wants to play bungie games. That statement is just as valid as his.

Also, pretty much anyone tries cross platform play, they have to nerf PC users or boost console users (with auto aim etc), so I'm pretty sure PC users are at an advantage.
 
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News Comments > Steam Top 10
34. Re: Steam Top 10 Feb 19, 2013, 02:55 Dev
 
eRe4s3r wrote on Feb 18, 2013, 00:49:
Last I heard the stats you can see in the steam client (ie, the tab top sellers) are flowing stats and per profit per revenue, not per sale. (ie, how much money did a game make, not how many copies sold) and it's most definitely not ranking how many copies a game sold. It ranks how much money a game made compared to everyone else per day. Or per hour (not quite sure, but most definitely not per week)
Thats the way the weekly ones are (revenue), because that's how valve defines them in the rss feed.
http://store.steampowered.com/feeds/weeklytopsellers.xml

BUT, the instantaneous ones in the steam client itself aren't weekly (could be hourly or daily or whatever) and could be pure numbers sold rather than revenue. Valve doesn't seem to define those much from what I can tell.
 
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News Comments > On Sale
4. Re: On Sale Feb 19, 2013, 02:48 Dev
 
Riker wrote on Feb 18, 2013, 22:49:
Ahhh, Fallout Tactics... what a disappointing piece of garbage.
I'm tempted to buy the original fallout trilogy which is on sale for something like $6 (I have original retail editions of all of them but I'd like them on steam). However, I think I'll wait for the price to come down more. I don't want to put that much money into interplay's pocket.
 
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News Comments > etc.
9. Re: etc. Feb 17, 2013, 05:07 Dev
 
Sepharo wrote on Feb 16, 2013, 18:43:
The President
Oh man, THAT brings back memories. I wiled away a few hours playing that mod.
 
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News Comments > Game Reviews
7. Re: Game Reviews Feb 17, 2013, 04:57 Dev
 
There's been like 4 PC shooter games in that universe. Only one of them I really liked, one of the earlier ones where you played each race as a separate but connected campaigns.

First 2 were AVP, AVP2. Second 2 were this one and the one before it (which was also confusingly called AVP, but was 2010 rather than 1999)
 
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News Comments > etc.
21. Re: etc. Feb 15, 2013, 22:34 Dev
 
dj LiTh wrote on Feb 15, 2013, 20:51:
Dev wrote on Feb 15, 2013, 14:00:
Wait, so it didn't get dx11 I'd heard, but it didn't even get dx10 now too?

the difference between dx10 and dx11 is negligible.
Yes, but my point is that I don't like it when games stick to dx 9 because of consoles.

This comment was edited on Feb 17, 2013, 15:44.
 
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News Comments > Steam for Linux Leaves Beta
33. Re: Steam for Linux Leaves Beta Feb 15, 2013, 16:54 Dev
 
Info on virtual setup to get the tux item. Sounds like TF2 doesn't play well in a virtual box, but it works well enough to get the tux. Kinda like a hackintosh worked well enough to get the earbuds but couldn't actually play the game lol.

http://forums.steampowered.com/forums/showthread.php?t=3078518
guide 1
guide 2

A few different guides. One of them talks about linking your existing TF2 content so you don't have to redownload.
 
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News Comments > etc.
11. Re: etc. Feb 15, 2013, 14:00 Dev
 
Wait, so it didn't get dx11 I'd heard, but it didn't even get dx10 now too?  
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News Comments > January NPD Results
8. Re: January NPD Results Feb 15, 2013, 13:31 Dev
 
Lol, their accuracy sucks so bad they have to add a week now and again?  
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News Comments > On Sale
3. Re: On Sale Feb 15, 2013, 06:50 Dev
 
GMG has complete Max Payne 3 (the game and all DLC) for $14 after voucher. Or if you are like me and already had the base game, its about $8 for the season pass containing all DLC.
http://www.greenmangaming.com/search/?q=max+payne+3
20% off voucher code
GMG20-P4DLK-FKYRS
 
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News Comments > Steam for Linux Leaves Beta
28. Re: Steam for Linux Leaves Beta Feb 15, 2013, 06:04 Dev
 
BTW, if anyone has a remote interest in TF2, log in in the next 2 weeks from linux:

Through the end of the month, play the Free-To- Play Team Fortress 2 on Linux and get a free Tux item in-game.

I think its similar to how they gave away earbuds for mac logins when they first released that client. Easy enough to do it without changing your current OS, give a live USB drive a try, or install the free virtual box and setup a virtual linux install.
 
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News Comments > Steam for Linux Leaves Beta
27. Re: Steam for Linux Leaves Beta Feb 15, 2013, 06:00 Dev
 
RollinThundr wrote on Feb 14, 2013, 15:28:
Amazing how quick they can put something out when they "feel" like working on it.
It isn't that quick, they've been working on it off and on for years. Though I think the win 8 thing pushed a few of them to wheel their desks over to the linux corner.
 
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News Comments > On Sale
1. Re: On Sale Feb 14, 2013, 23:09 Dev
 
Also as mentioned previously by blue, to celebrate steam for linux all linux supporting titles (over 50 of them) are 50%-75% off.  
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News Comments > Ships Ahoy - Aliens: Colonial Marines
171. Re: Ships Ahoy - Aliens: Colonial Marines Feb 14, 2013, 21:28 Dev
 
Quinn wrote on Feb 14, 2013, 17:53:
But man that comparison is scary! Did their systems fry and they lost all their data because of some stupid mistake that would completely enrage their investors or something, so they kept it a secret? It honestly looks like they tried to build the game from scratch again in the last 4 months.
I'm thinking nerfed for consoles and/or specially enhanced for that one demo level that didn't turn out to be practical for the whole game.
 
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News Comments > Morning Metaverse
1. Re: Morning Metaverse Feb 14, 2013, 13:25 Dev
 
I can vouch for that. Seems like I get u-verse snail mail spam almost every week begging to use them for TV.

I regret going for u-verse since they force you to use their routers. Plus their interleaving raises pings.
I'm not sure I'd be able to go back to DSL now, I've read some things about AT&T refusing to let ppl go back.
 
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News Comments > etc., etc.
15. Re: etc., etc. Feb 14, 2013, 13:19 Dev
 
Beamer wrote on Feb 14, 2013, 07:29:
But man oh man, I cannot wait for Kickstarter games to start coming out. I can't wait for people to realize that the aspirational graphics they saw are not nearly what they got. Can't wait for them to see that the features they were promised weren't there, or the stretch goals are there but totally unrealized.
Because this is going to happen. Not for the big ones, FTL was pretty much done, Wasteland looks awesome, but for some of the smaller ones? The early ones we backed because it seemed awesome and we were less critical then than we are now? We're going to get burned so much worse than anyone did here. I also think people are fairly aware of this now and much smarter about what they Kickstart.
Some small ones have already come out and I don't see that kinda tidal wave of kickstarter criticism. Such as Guns of Icarus online (which is now avail on steam).
The problems seem more to be that some of the smaller ones ran out of money and may not be released in a timely manner (or at all?). Such as one I backed announced a year delay.

Even if that kinda thing does happen, why would you be so gleeful and anticipatory about it? Is having your personal beliefs about this subject validated worth more than destroying an entire system of alternative game funding to you?
 
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News Comments > Notch Backing Age of Wonders 3
14. Re: Notch Backing Age of Wonders 3 Feb 14, 2013, 13:10 Dev
 
finga wrote on Feb 14, 2013, 08:55:
Dev wrote on Feb 14, 2013, 04:29:
I have a problem, because I'd much rather see it go into improving or expanding minecraft. Maybe doing minecraft 2. He's got his own company, why not re-invest more into that?
The community already did expand Minecraft much further than I think Mojang ever would have. It's called Feed the Beast, and it's definitely not for everyone. Minecraft is bottled lightning and heaping more stuff onto it wouldn't necessarily improve it.
But have they actually implemented full mod support yet like they promised? I haven't played minecraft in a while, but that was the status last time I checked, just partial mod support.
 
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6696 Comments. 335 pages. Viewing page 46.
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