User comment history
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| News Comments > Star Citizen Grace Period |
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| 17. |
Re: Star Citizen Grace Period |
Nov 22, 2012, 22:39 |
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Insurance and ships aren't cosmetic.
And he already said that private servers would be missing stuff.
And private investment almost always comes with serious strings. Since mmo/f2p type games are hot right now in investment areas, my guess is that $10+ mil private investment (which significantly outweighs all the crowdsourcing funding) comes with strings to push those kinda features.
Sure he may say its not an MMO or F2P, but boy does it share a lot of features with them. |
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| News Comments > Shadowrun Returns in May/June 2013? |
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| 6. |
Re: Shadowrun Returns in May/June 2013? |
Nov 22, 2012, 16:53 |
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I'm glad they are keeping on top of it. They've also decided to cut a social type feature too, the one about pulling friends characters in on your party. So I think they have a decent grasp on the project if they know this far in advance the features they can deliver in a reasonable time frame.
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| News Comments > Steam Autumn Sale |
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| 29. |
Re: Steam Autumn Sale |
Nov 22, 2012, 02:48 |
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Cutter wrote on Nov 21, 2012, 18:07: CHECK YOUR WISHLISTS! Seems there's plenty more stuff on sale than what you're seeing on the main page. Witcher 2 - $12, Game of Thrones RPG - $18 (still gonna wait till 10 on that one). I'ma grab Gods and Kings from GMG for $10 (still have that $10 credit from Xcom) and I'm gonna get Krater too. Actually, check them on last day of sale. Only buy daily/flash until last day, then check the normal sales. Otherwise a lot of that stuff will be lower on daily/flash sales |
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| News Comments > Peter Molyneux's God Game Kickstarter |
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| 18. |
Re: Peter Molyneux's God Game Kickstarter |
Nov 21, 2012, 17:46 |
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Parias wrote on Nov 21, 2012, 17:30:
Gadzooks wrote on Nov 21, 2012, 16:00: Start a kickstarter for Dungeon Keeper 3, and ill fund it. Why has this not happened yet? Because its one of the many companies that EA bought out and killed, essentially so they wouldn't have a competitor. And EA still owns the IP. I still have the old teaser trailer kicking around for DK3. I would have liked to see it.
It would never be close to the sales of Sims, so it hasn't been made. Companies like EA aren't very interested in anything under 1 million sales, and they don't have a problem with leaving less untaken.
These kickstarters that get a couple million bucks? EA doesn't care a whit. Thats not nearly enough to get them interested. Its a welcome extension of the indie revival, but isn't nearly enough to make companies like EA worried.
Actually, I'm kinda surprised Interplay hasn't tried to cash in on kickstarter by now. They are desperate for cash, and to them (and by them I mean what is basically the corpse draining caen bros), a couple million would be a cool CEO bonus. |
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| News Comments > Peter Molyneux's God Game Kickstarter |
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| 7. |
Re: Peter Molyneux's God Game Kickstarter |
Nov 21, 2012, 16:13 |
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Hmm, let me think...
No.
As others said, dungeon keeper (but EA's not ever going to let go of that IP). But that nutty stuff about "hit a button until something happens and pay $10,000 for a bigger hammer that hits harder" game killed any chance of me doing a kickstarter. Yeah, you release something FIRST then I'll buy it, if its any good.
Also, it apparently took a studio of 19 people to release that Curiosity thing, WTF !?! And how exactly does the math go about keeping 19 of those people employed for an entire year that this game is supposed to take, on 450,000 pounds? |
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| News Comments > Nuketown 2025 Black Ops II Map Returns |
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| 11. |
Re: Nuketown 2025 Black Ops II Map Returns |
Nov 20, 2012, 20:59 |
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jacobvandy wrote on Nov 20, 2012, 16:36:
Dev wrote on Nov 20, 2012, 13:41:
Mordecai Walfish wrote on Nov 20, 2012, 12:44: Planetside 2 releases in 15 minutes!!
/not CoD related but awesome anyways =) It complained when I tried to d/l it. Restarting steam fixed it as usual. If they spend a little more time polishing the GUI and fixing it so I wouldn't have to restart for things like that, it would be less annoying.
Also, valve, where's the paid content for the game? I'd rather buy it all through steam if I end up buying some. It's an MMO; they may have special package deals on Steam, but they never have their entire cash shop there. No doubt they'd prefer you give them all your money to buy virtual currency, then spend that on things. Maybe not, but every other F2P game I've seen on steam has SOME option on the front steam store page to buy at least a starter package. |
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| News Comments > Nuketown 2025 Black Ops II Map Returns |
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| 5. |
Re: Nuketown 2025 Black Ops II Map Returns |
Nov 20, 2012, 13:41 |
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Mordecai Walfish wrote on Nov 20, 2012, 12:44: Planetside 2 releases in 15 minutes!!
/not CoD related but awesome anyways =) It complained when I tried to d/l it. Restarting steam fixed it as usual. If they spend a little more time polishing the GUI and fixing it so I wouldn't have to restart for things like that, it would be less annoying.
Also, valve, where's the paid content for the game? I'd rather buy it all through steam if I end up buying some. |
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| News Comments > Nuketown 2025 II Map Pulled from Black Ops 2 Playlists |
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| 30. |
Re: Nuketown 2025 II Map Pulled from Black Ops 2 Playlists |
Nov 20, 2012, 11:21 |
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Creston wrote on Nov 20, 2012, 11:14: why was it in the rotation for the first week (give or take a few days) then? Because they wanted to tease people with what people got with the extra $20 on the deluxe edition? I dunno. |
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| News Comments > Rockstar: GTA 5 for PC "Up for Consideration" |
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| 75. |
Re: Rockstar: GTA 5 for PC |
Nov 20, 2012, 10:28 |
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Mordecai Walfish wrote on Nov 19, 2012, 20:25: Its gotta be increasingly hard for them to release things on pc at the same time as consoles I don't think RS has ever bothered to do that since putting GTA on consoles. Its usually about a year later that it makes it to PC.
The stupid thing is that PC gamers are what gave RS their start. The initial GTA games were pretty much PC only. And this is the reward we get. |
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| News Comments > Double Fine Public Prototyping Project |
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| 8. |
Re: Double Fine Public Prototyping Project |
Nov 20, 2012, 10:23 |
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Since they got way more than planned, that changed the scope and timing of the project.
This info and more is in the regular documentaries that they release, their forum posts, etc.
They don't post too many updates on KS. As they've said, they've moved mostly to their forum. |
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| News Comments > Star Citizen Kickstarter Reaches for the Stars |
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| 63. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 21:18 |
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ASeven wrote on Nov 19, 2012, 18:55: $6M... Publishers have to be worried at this point since $6M is enough to produce a AAA game, without marketing. It maybe used to be, don't think it is anymore. |
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| News Comments > Star Citizen Kickstarter Reaches for the Stars |
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| 52. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 18:24 |
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Tumbler wrote on Nov 19, 2012, 17:07: I'd be very interested to see what someone at the beginning of these projects on the publisher side is used to seeing when they pitch something like this. Well the wasteland video detailed what the publishers told him, and kinda what he pitched.
And I think the documentary of the doublefine project gives some insight into the process. |
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| News Comments > Rockstar: GTA 5 for PC "Up for Consideration" |
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| 57. |
Re: Rockstar: GTA 5 for PC |
Nov 19, 2012, 18:04 |
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theyarecomingforyou wrote on Nov 19, 2012, 13:05: If Rockstar were to port GTAV to PC they would have to do an exceptional job and that's without even considering whether GTAV actually improves the gameplay for the series, as the previously game was decidedly lacking and hasn't aged well. [...] Oh, and if they're going to include Rockstar Socialcunt Club then they might as well just stop right now. Why would they have to? The previous GTA port sold well enough for the minimal effort they put into it. People buy GTA on the name alone often. And at least with social club they patched it to not require that crap. But OMG its freaking annoying to install GTA when it wants to install all sorts of crap along with it.
Acleacius wrote on Nov 19, 2012, 16:15: If it's true their games only sell a couple hundred thousand PC copies on Steam....then it's true their games suck donkey balls, just like the management.
Indie games without PR, sell more. I dont think thats true, isn't it usually one of the highest games played in GFWL? |
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| News Comments > Rockstar: GTA 5 for PC "Up for Consideration" |
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| 48. |
Re: Rockstar: GTA 5 for PC |
Nov 19, 2012, 16:06 |
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Don't they always say this though, on previous GTA games?
How about porting RDR, that would make some money.
jomisab wrote on Nov 19, 2012, 11:11: If the PC wasn't a "market", then Bethesda would not have put Skyrim on Steam. And in the end, I think the PC version of Skyrim may have outsold both consoles combined? No it didn't, nowhere close.
HOWEVER, each sale of skyrim on steam at $60 brings in minimum of twice the profit for beth that a console sale at $60 does.
So if you are counting platform profits for skyrim, the PC might well have come close to the console for beth. |
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| News Comments > Star Citizen Kickstarter Reaches for the Stars |
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| 47. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 15:54 |
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Darks wrote on Nov 19, 2012, 15:38: I know CR personally, and I have talked to him over the past few months about the game. I know for a fact that he is not some gold digging person who is looking for a quick buck to try and rip off people. He nearly created the Space Sims genre and this game is a lifelong dream for him and he will deliver. It’s easy to knock someone when you have little insight into their lives, but CR will make this game and deliver it as promised. I never thought he was a gold digger.
My main worry is how much he's beholden to private funding. That funding far outweighs the crowdfunding ($10m+) and undoubtedly comes with strings attached. |
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| News Comments > Last Day for Hero-U Kickstarter |
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| 3. |
Re: Last Day for Hero-U Kickstarter |
Nov 19, 2012, 14:54 |
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Zyrxil wrote on Nov 19, 2012, 12:31: Sell me on this. Why should I risk even $20 on a team who last worked on games 12 years ago? This seems like just another "Hey remember that thing you loved 20 years ago? Here's a huge list of vague promises, give us lots of money." project. If they wanted to make games, they've had plenty of opportunity since then. Or is it that they think they're too good to make a $30k game for release through an Indie publishing channel? Isn't that similar in some ways to the situation with Chris Roberts and the space sim?
Also if you bothered to look at the KS page, some of their team have worked on games much more recently, such as new games within the last year or so. |
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| News Comments > Star Citizen Kickstarter Reaches for the Stars |
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| 40. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 14:47 |
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Blue, its NOT The most successful crowdfunding campaign ever. Just the most successful in the video game section of KS (if the total from their website is added).
For instance, the pebble ewatch (for use with smartphones like iphone) raised more. Ouya was also higher.
You can see the rest of that info here: http://www.kickstarter.com/discover/most-funded?ref=sidebar
If you edit the blurb to put in Video Game or PC Game into that phrase, then it will be correct
This comment was edited on Nov 19, 2012, 14:53. |
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6198 Comments. 310 pages. Viewing page 43.
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