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User information for Will

Real Name Will   
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Nickname Dev
Email Concealed by request - Send Mail
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Homepage http://
Signed On Dec 13, 2004, 01:09
Total Comments 6696 (Guru)
User ID 22548
 
User comment history
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News Comments > AMD Says No More DirectX?
8. Re: AMD Says No More DirectX? Apr 12, 2013, 21:45 Dev
 
I think they may be confusing this old news
XNA is going away/dead, and directx outside of direct3d is going away/dead and most of the functionality is now inside the OS core. And with MS updating the OS more frequently, they may be planning to retire it as a discrete package (no idea what they plan to do about the 50 various updates of the same dll that you get when you install it). But the graphical functionality will still be there.
 
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News Comments > Ubisoft Buys Related Designs
12. Re: Ubisoft Buys Related Designs Apr 12, 2013, 08:46 Dev
 
Cutter wrote on Apr 12, 2013, 05:50:
Steam is not DRM, it's a content delivery system.
Its a digital content delivery system that contains DRM. A minimal amount of it, but its there.

And thats the way I prefer it, a minimal amount that doesn't intrude on what a paying customer like myself wants to do with my games. Like oh... play them. I've had games like settlers intrude on that before and prevent me from playing them when I want to play them.

Anno seems fine to me. I don't know if it has targes or not, but whatever state it is in now it doesn't seem to intrude on me.
 
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News Comments > Ubisoft Buys Related Designs
4. Re: Ubisoft Buys Related Designs Apr 11, 2013, 23:12 Dev
 
nin wrote on Apr 11, 2013, 22:10:
I believe this covers it, but I admit I'm not reading all 7 pages...

I read a few pages. Its people arguing back and forth about if it does or does not contain a 3 machine activation limit.
 
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News Comments > Morning Tech Bits
17. Re: Morning Tech Bits Apr 11, 2013, 22:03 Dev
 
Its the decline of NPD sales accuracy.

Edit: Whoops, somehow I read game sales in there and didn't bother to RTFA
 
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News Comments > Morning Safety Dance
14. Re: Morning Safety Dance Apr 11, 2013, 22:02 Dev
 
Its been a while but last time I needed a no cd for a game I own, game copy world seemed to be the place to go. I don't recall catching anything from them.

Nowadays the problem is a lot of searches take you to SEO optimized sites that try to suck in people to download adware/malware. And all the ads. ZOMG. When I try to get a legit utility, there's usually 4 download links, 3 of which are adware links which usually look more legit than the actual real download link.

Also, many AV's complain about stuff like packing/compression used in cd check bypasses, and thats usually a false positive.
 
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News Comments > Cubemen 2 Content Freed
1. Re: Cubemen 2 Content Freed Apr 11, 2013, 21:54 Dev
 
Its in their best interest to do this, calms the customers and turns the DLC into sorta a "pre-order" bonus while the game is its most expensive at release.

This comment was edited on Apr 11, 2013, 23:07.
 
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News Comments > Stardock Plans "At Least" Two Game Announcements
33. Re: Stardock Plans Apr 10, 2013, 22:04 Dev
 
Maybe now that they've gone to steam, they will be able to stay afloat and keep delivering good games as they've done in the past. I'm convinced that they would have had far more sales if they would have gone to steam way earlier. Or delivered on some of their future features of the stardock platform. I was seriously looking forward to what selling "used" digital games would do to the industry.

Anyway, I've purchased stardock games in the past (gal civ) directly from stardock and I've repurchased them to have them on steam once they were avail. I enjoyed stardock's approach of carrot (free additional content updates) to the piracy issue, rather than the stick (customers are all criminals). As long as stardock continues to deliver good games, I will continue to buy them.

This comment was edited on Apr 11, 2013, 09:10.
 
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News Comments > No One Knows Who Owns NOLF
56. Re: No One Knows Who Owns NOLF Apr 10, 2013, 21:42 Dev
 
swaaye wrote on Apr 7, 2013, 21:11:
I'd rather have the old school CDs of the original big box release.
Just because you (apparently) have it, you'd like to deprive everyone else of getting it too??

Also, I have plenty of big box retail releases. I much prefer digital. Most boxes nowadays (and for the past decade) have had crap in the box, often as little as a cd and a slip of paper telling you that the manual is on the cd.
 
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News Comments > Jagged Alliance Online on Steam This Month; Changes Detailed
4. Re: Jagged Alliance Online on Steam This Month; Changes Detailed Apr 10, 2013, 21:38 Dev
 
Thanks for the comments!  
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News Comments > EA "Wins" Consumerist Poll Again
42. Re: EA Apr 10, 2013, 21:37 Dev
 
Saboth wrote on Apr 10, 2013, 15:22:
I think Consumerist would prevent a lot of problems if they renamed the contest to "Company that crapped on their customers the most in the past 12 months."
Probably that would be one of the other final 4
 
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News Comments > Cross-Platform SimCity OS X in June
5. Re: Cross-Platform SimCity OS X in June Apr 10, 2013, 21:30 Dev
 
EA spammed me with an email announcing this. I think they sent it to all registered ea/origin accounts.  
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News Comments > EA "Wins" Consumerist Poll Again
35. Re: EA Apr 10, 2013, 09:29 Dev
 
Orogogus wrote on Apr 10, 2013, 01:45:
To throw another one out there: The reason you (or at least a lot of people) can't file taxes online directly with the federal and state governments, and for free, is because Intuit lobbies heavily to keep it the way it is so they can keep selling Quicken. Pisses me off to no end every single year.
I just did both for free this year (was not able to in the past). Depends on how complicated the return is. Intuit and HR block offer a basic free federal efile return.
Also, in california there's "calfile" which is free. Google for other state returns that are free.

What you are saying may be the case for many, but its not all.
 
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News Comments > Jagged Alliance Online on Steam This Month; Changes Detailed
1. Re: Jagged Alliance Online on Steam This Month; Changes Detailed Apr 9, 2013, 22:18 Dev
 
Anyone try JAO prior to this?  
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News Comments > SimCity Cheetah Speed Returns
4. Re: SimCity Cheetah Speed Returns Apr 9, 2013, 22:17 Dev
 
Hilarious. Hasn't it been like a month now?  
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News Comments > EA "Wins" Consumerist Poll Again
13. Re: EA Apr 9, 2013, 22:10 Dev
 
ViRGE wrote on Apr 9, 2013, 21:31:
A video game company simply cannot be the worst company in America; they can't harm anyone.
You can't possibly say that.

I can find an easy exception to that blanket statement in fact, when EA overworks their employees without paying them overtime, and had a resulting class action lawsuit against them. At the minimum that caused emotional harm, I'm sure it caused physical harm to some as well.

Also, putting aside employees... are you saying there can never ever be a situation in which a game or an error cannot possibly cause someone harm? For instance, what about young kids using an EA game's multiplayer and getting exposed to the total crap consolers like to spew? That could cause emotional distress. A situation like the stupid hot coffee thing could cause a kid distress (granted that kid shouldn't be playing an M rated game like GTA to begin with though).

And none of that even counts other forms of indirect harm. What about pollution from manufacturing? Or if someone at gamestop has a box full of EA stuff fall on them?

Now, while I'm arguing with you over semantics (a blanket statement only requires a single exception to be proven wrong), I agree with your overall point. I can't see how EA can be the absolute WORST company in the USA. There's many companies that have caused way more harm than EA. I doubt I would have voted for EA much in most of the brackets if I had bothered to vote.

That said, EA's pretty horrible

This comment was edited on Apr 9, 2013, 22:15.
 
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News Comments > Steam Top 10
71. Re: Steam Top 10 Apr 9, 2013, 21:45 Dev
 
JohnnyRotten wrote on Apr 8, 2013, 17:11:
NegaDeath wrote on Apr 7, 2013, 20:32:
I finally got a Kerbal into space...unfortunately for him I didn't plan very well past the "get into space part" so he's on a .....very long journey right now. Very very long.

I've left a few of those behind. I spent a lot of time designing rescue ships that would link with old capsule and take it back to earth.
You can do that? Is it possible? Do they keep track of that stuff in game?

AWESOME
 
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News Comments > Another World: 20th Anniversary Edition
12. Re: Another World: 20th Anniversary Edition Apr 8, 2013, 06:31 Dev
 
Ant wrote on Apr 6, 2013, 21:02:
RaZ0r! wrote on Apr 5, 2013, 22:05:
Classic. I still remember the first time I saw that Ferrari pull up. The animation was so good at the time it was startling.
Seen this yet? http://www.youtube.com/watch?v=1Nlmje-rUQs
Very cool
 
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News Comments > Steam Top 10
10. Re: Steam Top 10 Apr 7, 2013, 16:16 Dev
 
Kerbal... fine, I broke down and got it.

After watching videos like this:
http://www.youtube.com/watch?v=n9lCOTfTQVk
(someone's attempt to make a space shuttle style vehicle)

I pretty much had to get it. Even though its not on sale.

Its great to see so many non AAA type titles on the list.
 
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News Comments > No One Knows Who Owns NOLF
50. Re: No One Knows Who Owns NOLF Apr 7, 2013, 13:42 Dev
 
jimnms wrote on Apr 7, 2013, 03:41:
If no one steps up and claims ownership, the developers or original publisher should get to decide what to do with them.
But see, that would actually make some sorta sense, which is why its not in the law.

Actually, sometimes that happens if the people who signed the contracts were smart enough to put it in there. Stuff like reverting to the devs if nothing is done with the IP after 10 years or some such. I think thats what happened with psychonauts since that IP finally went back to double fine. Problem is, most people are pretty clueless about things like that, especially at the time they are doing their first games.
 
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News Comments > Torment Kickstarter Concludes
37. Re: Torment Kickstarter Concludes Apr 7, 2013, 02:51 Dev
 
Slashman wrote on Apr 6, 2013, 19:15:
I don't think you need billion dollar graphics and animation to convey things through animation and graphics. Bastion wasn't a million dollar game and I was very into it's story and world. It mostly had narrated dialogue and cleverly done world design.
Are you CERTAIN that bastian wasn't a $1 mil game? It wouldn't surprise me if it was about that much, remember it was published by WB. If you had said that it wasn't a $10 mil or $100 mil game, I would have agreed with you, and I agree with your other points.
 
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6696 Comments. 335 pages. Viewing page 32.
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