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User information for Will

Real Name Will   
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Nickname Dev
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Dec 13, 2004, 01:09
Total Comments 6698 (Guru)
User ID 22548
 
User comment history
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News Comments > Morning Tech Bits
5. Re: Morning Tech Bits Jun 4, 2013, 20:38 Dev
 
Best is first 3 mins and last 5 mins. Where he plays doom in dos, and reversi in windows 3. Then... at the end... he plays them both again in windows 8.

One of the few times I've been impressed by MS stuff nowadays.
 
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News Comments > Morning Metaverse
9. Re: Morning Metaverse Jun 4, 2013, 20:20 Dev
 
deqer wrote on Jun 4, 2013, 10:13:
<Apple> Sorry, but we don't want people saving trailers and watching them again and again on their local machines. If you want to watch trailers, you must watch them on Apple along side the ads we'll be shoving down your throat as well.
More like "sorry, our movie studios don't want you watching trailers again and again to build hype for an upcoming movie, so we stopped doing 5.1 sound in them, and sometimes we won't put the new ones online for a week after they hit the theater. Instead we'd much rather a very few of you go watch the movie again instead of tons of you watching it free online"

Seriously, I really dislike it when they put trailers online in 1080p and they have total crap sound. I have a 5.1 speaker system that doesn't suck and it just shows how crap the sound is that most of them have. I mean mp3 super compressed sound. And when I get home from a movie and want to re-watch a trailer, maybe slow mo a few areas, and turns out they won't put it online for days or a week later, that peeves me.
 
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News Comments > Steam Top 10
30. Re: Steam Top 10 Jun 3, 2013, 21:52 Dev
 
ViRGE wrote on Jun 3, 2013, 06:41:
No one really likes getting sloppy seconds here.
If it was RDR, I'd take sloppy thirds even.
 
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News Comments > On Sale
35. Re: On Sale Jun 2, 2013, 22:02 Dev
 
Creston wrote on Jun 1, 2013, 16:04:
nin wrote on Jun 1, 2013, 16:00:
Creston wrote on Jun 1, 2013, 15:57:
With the Morrowind Graphics Overhaul, this has become so freaking awesome. This is back when Bethesda didn't streamline (read: cut 90% of all options) from their games.

The level of min-maxing you can do in Morrowind is so incredible. You can enchant basically everything, and then you can layer it. So you can enchant undergarments, then wear an enchanted tunic over it, an enchanted poncho or something over that, and then your enchanted daedric armor. Plus it actually had the ability to fly in the game, so you could just make a permanent flight item.

I need some free time, then I'll replay it.

Creston


Oh, and I went ahead and ordered that guide, Creston. A 1000 page hardback to set on the shelf was too good to pass up.


LOL, I just did the same thing.

Creston
What book/guide? I think the strategy guide is a soft cover.
 
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News Comments > Steam Top 10
17. Re: Steam Top 10 Jun 2, 2013, 21:51 Dev
 
ViRGE wrote on Jun 2, 2013, 21:44:
Jivaro wrote on Jun 2, 2013, 17:22:
I don't know about "hate" for Alan Wake, but I will say "disappointment".
Indeed. Its two sins were that it wasn't as good as game as it was hyped up to be, and the initial shafting of PC players when it went from being a PC game to an Xbox exclusive. The latter in particular is where most of the hate comes from.
But, my understanding is that its finally made it to PC and has been enhanced over the xbox version, including full mouse and keyboard support (and configurability).
 
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News Comments > Steam Top 10
14. Re: Steam Top 10 Jun 2, 2013, 21:09 Dev
 
nin wrote on Jun 2, 2013, 19:28:
jdreyer wrote on Jun 2, 2013, 18:48:
nin wrote on Jun 2, 2013, 15:50:
Whoa, no skyrim - WTF?


Doesn't everyone already own that?

Funny how when you do a single player only game right it sells like gangbusters.


I expect it to be back shortly, with the GOTY/Complete edition launching this week...

I actually picked it up not too long ago with the $14.95 sale on gamersgate. I wanted it under $20 and that was under $20. Now I'm waiting on the DLC to go on sale.
 
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News Comments > Sunday Consolidation
3. Re: Sunday Consolidation Jun 2, 2013, 16:08 Dev
 
MS could technically say that too. They don't block used, they just charge a fee for it. MS already said it didn't need an always online, just once a day or some such crap.

Until these things are much closer to release, no way to tell for sure how much the companies are going to try and screw the consumer. My guess would be they are both going in that route. But if one of them does the smart thing and is more friendly to consumers, that could be a significant boost factor in the sales.
 
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News Comments > Xenonauts Early Access
16. Re: Xenonauts Early Access Jun 2, 2013, 13:33 Dev
 
jdreyer wrote on Jun 1, 2013, 21:42:
I've been watching this game develop for a while. While I know the important part of this game is the gameplay, I wish the graphics had at least A LITTLE style.
There's other xcom clones with the graphics, including the recently released official one.

And if they make this modable enough, people could make their own graphics sets.

If this isn't moddable enough, there's that open source x-com clone, etc etc.
 
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News Comments > Xenonauts Early Access
13. Re: Xenonauts Early Access Jun 1, 2013, 15:49 Dev
 
dj LiTh wrote on Jun 1, 2013, 15:30:
Dev wrote on Jun 1, 2013, 14:31:
Tumbler wrote on Jun 1, 2013, 11:47:
Hmm, $20 is too much for me atm.
Even for two copies?

How do you get 2 copies for 20$?
See response #8.
 
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News Comments > Xenonauts Early Access
11. Re: Xenonauts Early Access Jun 1, 2013, 14:31 Dev
 
Tumbler wrote on Jun 1, 2013, 11:47:
Hmm, $20 is too much for me atm.
Even for two copies?
 
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News Comments > Xenonauts Early Access
8. Re: Xenonauts Early Access Jun 1, 2013, 11:11 Dev
 
El Pit wrote on Jun 1, 2013, 10:41:
I hate myself for missing this kickstarter. I'll definitely buy this!
You can pick it up on desura or steam's early access. Both are currently $20
Note: If you get it on desura, you get a free steam key.
 
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News Comments > Xenonauts Early Access
6. Re: Xenonauts Early Access Jun 1, 2013, 09:17 Dev
 
I backed this on KS a while back.

If you backed this on KS and need the steam key, get into your desura account and go here:
https://secure.desura.com/cart/cdkeys
Click the "Request Key" button next to Xenonauts entry in the list
That cd key is used for steam as well.

Note: if you didn't yet add it to desura, look in email almost exactly 1 year ago by desura sent to your KS email, subject "You have received a game" and has the word "Xenonauts" inside
Note 2: If you don't even know if you backed it, but want to see, log into KS and goto the project page:
http://www.kickstarter.com/projects/69341191/xenonauts
 
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News Comments > On Sales and Discounts
10. Re: On Sales and Discounts May 31, 2013, 19:41 Dev
 
nin wrote on May 31, 2013, 09:30:
I've not read the steam post, but I'm guessing his 100K out of 200K is after expenses? (IE steam isn't somehow taking half?)
Steam doesn't take half.

Here's what he says in the steam post you didn't read

Lunar Flight has generated approximately $200k in revenue from 50,00 units over the 16 months since it's release, from that I have personally earned about $100k after commisions and taxes.

Taxes. He's lucky if the gov took a mere quarter for taxes. (steam likely takes somewhere from a quarter to a third).

This comment was edited on May 31, 2013, 19:53.
 
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News Comments > Scrolls Beta Content Clarified
16. Re: Scrolls Beta Content Clarified May 29, 2013, 21:34 Dev
 
saluk wrote on May 29, 2013, 18:05:
But it's obvious from scrolls that the company that minecraft built either also misread it's success or just doesn't care.
The latter. As I recall the story goes that notch promised some random friend if he hit it big, he was going to do the other guy's idea for a game.

Really, they should be exploiting minecraft's success. Doing expansions, doing minecraft 2, etc. But instead they are doing all sorts of weird things like scrolls, or the space thing, or WTF ever else they are doing. At the very least they should be doing additional minecraft stuff alongside that other stuff.
 
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News Comments > SimCity Expands
8. Re: SimCity Expands May 29, 2013, 09:02 Dev
 
The first of many expansions for the game.
Fion wrote on May 28, 2013, 19:41:
Game has IMHO a crazy number of people playing it still who haven't followed the drama and never use forums, etc and continue to play it. I have no doubt the 'amusement park set' will sell like mad.
Dunno about "crazy" since EA announced I think 1.6m sales, but large, yes
Redmask wrote on May 28, 2013, 22:19:
Selling this shit for $10 after all of the bullshit and terrible design flaws still afflicting the game is literally spitting on your customers.
They likely would have been selling this a few weeks after release if they hadn't had so many issues with the initial release. This is probably why EA was so slow to fix the problems in the first place (and still slow to patch), the majority of the game's team has been busy with things like this expansion.
 
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News Comments > U.K. Sales Charts
15. Re: U.K. Sales Charts May 28, 2013, 19:01 Dev
 
Warskull wrote on May 28, 2013, 11:28:
As for the digital sales, we know there are irrelevant because Steam doesn't report their sales figures and steam is by far the largest digital distributor on the market.
Mostly correct in that these numbers above are meaningless for digital.

Steam DOES report, except they only report to the publishers. Its entirely up to the publishers what numbers out of those reports they want to pass on to organizations like this or to the public, or whatever.
 
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News Comments > Memorial Mobilization
12. Re: Memorial Mobilization May 27, 2013, 21:14 Dev
 
Wow. Just wow.

Inside was a mini Peter (that alone tells me how far Peter is lost in himself), Telling the winner that he's going to be the god of all of the Godus games that are played by everyone, including the kickstarters. It talks about him deciding the rules. What does that mean? Is he going to be like the director of the game design process, or just deciding on a meaningless rule, or can change everyone's parameters whenever he likes, or?
Plus he's supposedly getting a kickback on all monetary purchases with godus.
Some of those people on kickstarter spent $5,000 for the highest tier pledges, and they didn't get anything close to that.

Man, if I was crazy enough to back that game, I'd be quite upset.
 
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News Comments > Scrolls Next Week
14. Re: Scrolls Next Week May 27, 2013, 19:21 Dev
 
Pass
The market for digital collectible card games is already saturated, and they should have seen that before they started working on one (regardless of what promises he made a friend). And trying to fight bethesda for the name is also just silly. Even if they can't register scrolls, that also means he probably can't either, so anyone can probably take the name. They should have picked a more memorable name, one they could register.

Also, I'm not interested in what is likely to be a pay 2 win game.
JohnBirshire wrote on May 27, 2013, 14:00:
After the breakthrough worldwide sensation that took the gaming world by storm, Minecraft, the visionary independent developer's next grand phenomenon...a card game. *crickets* Well, maybe not so visionary after all.

He wasn't trying to be on this one. Check its history.

This comment was edited on May 27, 2013, 20:32.
 
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News Comments > Xbox One Announced
148. Re: Xbox One Announced May 24, 2013, 01:03 Dev
 
Overon wrote on May 21, 2013, 17:40:
Also no solid state drives for ps4 nor xbox one? I now that will raise the costs but come on, once you go solid state drive for your game installations, you don't ever want to go back.
What, and make it a 60gb drive instead of a 500gb one? Jeez.
Devinoch wrote on May 22, 2013, 00:34:
deqer wrote on May 22, 2013, 00:09:
lol. "Xbox One"
"<Microsoft> Looks like people have been selling used games. So, let's work off of that; let's take a cut of that by forcing users to pay us a fee for each time they want to sell their used game!"

You mean developers, right? And who wants to pay those guys? *rolleyes*
They are the ones we most often see complain about it sure... But do you really think MS is going to give them most of the activation fee here?

NKD wrote on May 21, 2013, 19:40:
Fion wrote on May 21, 2013, 19:22:
And Beamer, I'm rather surprised they even went with that big a HD. After all they make a fortune selling 60gb xbox 360 HD's for $90.

Since you can attach whatever USB 3.0 external storage to the thing and use it for anything the internal drive is used for, they probably aren't going to be making a lot off selling their own drives.
Yeah, they said the same thing about flash drives on the 360, then they ended up limiting the size and what type of stuff you could put on it so you couldn't put much on it. Have they confirmed that you can use an external drive of any type and any size to store any type of data that the internal can? Because until they do, its still likely that they will sell their own branded crap for 4 times the price.

This comment was edited on May 24, 2013, 01:16.
 
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News Comments > SimCity Patched
11. Re: SimCity Patched May 24, 2013, 00:53 Dev
 
Prez wrote on May 23, 2013, 20:28:
Sims will lose a small amount of happiness if they donít have a place to shop. Cities without places to shop will see complaints and feel the effect of unhappy Sims. This will emphasize the importance of commercial zones.

Are you kidding me? The game has been out for how long and they are only now getting around to making balanced zoning strategy a serious consideration? What, has it just been plopping crap down wherever you want without penalty or ramification?

In previous Simcity's you had to carefully balance industry, commerce, and residential zones, and make sure it was all laid out logically and strategically to ensure a steady influx of new citizens and tax revenue. Without that, there really wouldn't have been any challenge at all.
Pretty sure this is just ONE SMALL AREA thats broken in this game
 
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6698 Comments. 335 pages. Viewing page 25.
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