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User information for Will

Real Name Will   
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Nickname Dev
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Dec 13, 2004, 01:09
Total Comments 6712 (Guru)
User ID 22548
 
User comment history
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News Comments > ROAM Dealing With "Legal Things"
18. Re: ROAM Dealing With Aug 8, 2013, 22:21 Dev
 
My guess is it could be either a good thing or bad thing.
For instance, it could be a threat about a trademark/copyright, and they can't talk about it until they get it all straightened out and what to name it.

Or it could be something like they are being sold or bought out, and they can't say anything until its all finalized.

In either case, they wouldn't be able to provide any info for a while, and if they end up signing an NDA to settle a trademark/copyright issue, they might not ever be able to talk specifics about what went down.
 
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News Comments > On Sale
4. Re: On Sale Aug 8, 2013, 22:14 Dev
 
SirKnight wrote on Aug 8, 2013, 21:23:
I like the ports of these new versions of Duke3D and Shadow Warrior. The other ports out there are good, but don't feel as polished to me as these. I'll be glad when they finally add multiplayer and linux versions.
Note that while there's a promise to add multiplayer to duke 3d on the store page, there's no such promise for shadow warrior.
 
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News Comments > Valve Closes SF Satellite Office
6. Re: Valve Closes SF Satellite Office Aug 8, 2013, 22:12 Dev
 
There are indeed many benefits to working for Gabe and his "obsession" for employee health.

I've never heard of any other company willingly giving away IP or an office when employees left to form their own company, especially if it could be viewed as a competitor.

Kudos to valve for that.

I just wish they'd focus a little more on a few areas they've sadly neglected.
 
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News Comments > On Beat Hazard Ultra's Success
4. Re: On Beat Hazard Ultra's Success Aug 5, 2013, 23:12 Dev
 
ItBurn wrote on Aug 5, 2013, 22:06:
Jealous again
You could always try and make a game
 
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News Comments > On Sale
1. Re: On Sale Aug 5, 2013, 21:25 Dev
 
What a ripoff, no Van Gogh for $5 !  
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News Comments > On Beat Hazard Ultra's Success
2. Re: On Beat Hazard Ultra's Success Aug 5, 2013, 21:24 Dev
 
nin wrote on Aug 5, 2013, 21:02:
Fun little game, if anyone's not tried it. Glad it did well for him!

Yep, I've enjoyed it too. I've tried a variety of music games and this is one of my favorite ones.
 
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News Comments > Steam Top 10
10. Re: Steam Top 10 Aug 4, 2013, 20:08 Dev
 
It wouldn't surprise me if the PC skyrim sales are close to one of the other console platforms. Its unlikely to be bigger than one though.
HOWEVER, at $60 a pop (which is where most of the skyrim sales happened, beth kept it for a long long time at that price point), a PC digital sale on steam makes them about double the profit as a $60 console sale.

So in terms of profit (not counting any MS funding) it wouldn't surprise me if the PC actually is more profitable on skyrim for beth in the long run than the consoles.
 
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News Comments > Crytek Sites Breached
22. Re: Crytek Sites Breached Aug 4, 2013, 10:37 Dev
 
eRe4s3r wrote on Aug 4, 2013, 04:40:
Having my own mail server and dmain is one of these things I have planned to do.. but never got around to. In the end it's all insecure given the spying done...
Well yeah, unless you encrypt everything, which is a massive pain.
But the idea is to stop normal hackers, not government ones
 
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News Comments > Crytek Sites Breached
17. Re: Crytek Sites Breached Aug 3, 2013, 20:48 Dev
 
Dmitri_M wrote on Aug 3, 2013, 20:18:
I rely on the fact that I'm one in a billion and that I have very little to steal.
If its one of those chinese or russian hackers, they don't care. Even a little is a lot to some of them. In addition, when hundreds or thousands of accounts stolen, they only care about the totals, not any individual amount.
 
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News Comments > Star Citizen Funding at $15MM
19. Re: Star Citizen Funding at $15MM Aug 3, 2013, 19:38 Dev
 
eRe4s3r wrote on Aug 3, 2013, 16:57:
Dev wrote on Aug 3, 2013, 15:20:
eRe4s3r wrote on Aug 3, 2013, 11:02:
Dev wrote on Aug 3, 2013, 04:28:
Lemme guess, in this pay 2 win model, the escort carrier will be $300, and the battlecruiser when unlocked will be $400?

Everything will be buyable with ingame money.
Yes I know. That doesn't stop it from being p2w.

It does when at release you can't buy stuff with money anymore... given that you can run your own servers and play offline I don't see how it could be pay 2 win.. but I guess there is always the danger they'll go greedy on us ;/
Do you REALLY think they will stop selling the stuff for money on release day? Never going to happen.
At most, they would restrict it to special sale days to build up the demand before they sell it for a short time multiple times a year (kinda like they are doing now when they keep doing special sales of stuff).
 
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News Comments > Crytek Sites Breached
14. Re: Crytek Sites Breached Aug 3, 2013, 19:14 Dev
 
eRe4s3r wrote on Aug 3, 2013, 18:43:
Dev wrote on Aug 3, 2013, 17:35:
I use unique emails and unique passwords at all sites I sign up for

Wha... how does that even work? I am signed up on like 200 sites.. how do you manage that mess? With email you would need new passwords for each new email addy... sounds like a huge hassle..
I mentioned a bit of it in the previous post.

The idea is that you have ONE email account with ONE password. No need to remember passwords. And OMG it would be a pain to setup a new email account for every one, so no. Just 1 real email.
Then there's a domain that forwards your email. So you gave out an email like bestbuy@forwardingemailthingy.com and give out one like bluesnews@forwardingemailthingy.com
Lets say your real email is RealEraseraccount@gmail.com
Then that domain forwards all those emails to your real email box, such as the gmail I mentioned above. If best buy sells your email, you block that one off from ever getting to your email anymore, but the bluesnews one would still go through. They never know your real email address. Any emails you need to send that are "from" that unique email, you can sent them through the forwarding email which can also scrub the headers that it was originally from so they still won't know your real email even if they look at the headers.

You can easily setup something like this with your own domain and simple email box (I wonder if a raspberry pi $25 computer would work for something like that), or you can use one of the free services that does something like this.
More info here:
http://en.wikipedia.org/wiki/Disposable_email_address
There's a few of the sites that do this free linked there, with varying features.
Although it refers to them as disposable, I consider it more like disable-able. As in I use mine for as long as I want, then if one gets leaked, I disable it.
Disposable would be like that 10 minute email option I linked below, which I don't use, but some people prefer.

This comment was edited on Aug 3, 2013, 19:20.
 
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News Comments > Crytek Sites Breached
11. Re: Crytek Sites Breached Aug 3, 2013, 17:35 Dev
 
I use unique emails and unique passwords at all sites I sign up for. That way if something is breached its only the one site. The unique emails also lets me determine if someone sells or leaks their email list, and I can block off those emails that have leaked. The emails are from a free email forwarder that all get forwarded to my real email, there's a few of these kinda things.
I don't use this one since I dont like the time limit but here's an example of a disable email, if you are signing up for something that you don't care if you ever get any more email from them beyond the activation one:
http://10minutemail.com/

For the passwords, if you aren't using the same password anywhere (do this at your peril since this means you are at the mercy of the LEAST secure site you've ever signed up for which is often a forum, if someone can pair your one password with your one email they can often get into things like your bank or paypal), you are likely using a password program to store them. Thats what I do. Storing them in a plain text file isn't very secure.
There's a free open source password program called http://keepass.info
There's mobile versions and a chrome extension to integrate into the browser, etc.
 
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News Comments > Star Citizen Funding at $15MM
16. Re: Star Citizen Funding at $15MM Aug 3, 2013, 15:20 Dev
 
eRe4s3r wrote on Aug 3, 2013, 11:02:
Dev wrote on Aug 3, 2013, 04:28:
Lemme guess, in this pay 2 win model, the escort carrier will be $300, and the battlecruiser when unlocked will be $400?

Everything will be buyable with ingame money.
Yes I know. That doesn't stop it from being p2w.
 
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News Comments > Star Citizen Funding at $15MM
14. Re: Star Citizen Funding at $15MM Aug 3, 2013, 04:28 Dev
 
Lemme guess, in this pay 2 win model, the escort carrier will be $300, and the battlecruiser when unlocked will be $400?  
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News Comments > Titan "Unlikely" to be Subscription-Based
18. Re: Titan Aug 3, 2013, 04:24 Dev
 
I'll believe it when I see it. I bet they will offer subscriptions for it, even if its an optional thing.

JohnBirshire wrote on Aug 2, 2013, 15:27:
The only people coming out ahead in FTP games are casuals who play for free, aka freeloaders. Average or hardcore players who don't want to be restricted on content end up paying more than a normal monthly fee on average, to make up the difference. Sure, FTP is great...if you're a casual noob who just wants to check the game out, play occasionally, etc. However, the players that actually keep the game afloat are getting screwed. I predict the FTP trend actually reverses itself in the next decade as more and more people catch on to this fad.
And has the move towards ever more DLC (where people pay 2 or 3 times what the original game cost, for silly things, many of which isn't even additional content) reversed itself yet? I think it will take significantly more than a decade for a move away from FTP to happen.
 
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News Comments > On Sale
6. Re: On Sale Aug 2, 2013, 01:03 Dev
 
The real gem in this bundle is that for less than $4 you can get all three King's Bounty games. Those are quite fun.  
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News Comments > BioShock Infinite DLC Today & Rapture DLC Planned
41. Re: BioShock Infinite DLC Today & Rapture DLC Planned Jul 31, 2013, 09:41 Dev
 
nin wrote on Jul 31, 2013, 09:09:
And I'll add this part for everyone to read, you need to watch till after the end credits finish. There's a little bit more to the game that you missed if not..

Yeah, that's kind of a critical part...

Thanks. Also thanks for using spoiler tags everyone. I haven't finished it yet
 
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News Comments > BioShock Infinite DLC Today & Rapture DLC Planned
27. Re: BioShock Infinite DLC Today & Rapture DLC Planned Jul 30, 2013, 17:27 Dev
 
About time, I was starting to be concerned that my season pass wasn't going to get me anything at all.
Kitkoan wrote on Jul 30, 2013, 16:53:
jacobvandy wrote on Jul 30, 2013, 14:37:
As crappy as this DLC might seem, just remember... It's better than multiplayer map packs! (BioShock 2)

Will it be already on the disc though?
Its downloading 5 gigs right now for me on steam, so I'd say no.

Plus, why would they have waited so long to put it out and start cashing in on the DLC money if it was done and on the disk?

This comment was edited on Jul 30, 2013, 18:28.
 
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News Comments > Fez II Cancelled
42. Re: Fez II Cancelled Jul 28, 2013, 21:41 Dev
 
Smellfinger wrote on Jul 28, 2013, 19:51:
This industry was much healthier when there was a thick wall of separation between the creators and the consumers.
I don't think so. The crowdfunding, the rise of the indie games, the popularity of digital distribution for PC titles, all of it is good things for the PC gaming industry.

If putting up with a few douchebags is one of the main negatives of the health of the industry, that certainly doesn't make it unique
 
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News Comments > Fez II Cancelled
13. Re: Fez II Cancelled Jul 28, 2013, 16:35 Dev
 
Rattlehead wrote on Jul 28, 2013, 16:28:
This sucks, I really liked Fez alot, and the cancellation of the sequel is a huge bummer. Hopefully he will sell the rights or something.
When a person like this leaves in a huff in this fashion, he's not about to sell the rights. Usually its done in a kinda "I can't take this anymore, you drove me to this and you guys can't have this so now, see what you did, and feel bad about what you are missing out on"
Selling the rights would be looked on by such a person as letting the "intarweb" win.

So its not going to happen, not unless someone offers a crapton of money, and I don't think it made that much.

Edit: Or of course if the original guy apologized, and begged for forgiveness, and a bunch of the critics of the "kill yourself" quote abased themselves and apologized and begged for the game back.
That's basically what this kinda person is looking for to happen.

Note: This is all opinion, I don't know any of the parties involved, and mostly generalizing based on things I've seen before. Also, more specifically, the things I've seen about this guy don't motivate my opinions to be nice.

This comment was edited on Jul 28, 2013, 16:42.
 
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6712 Comments. 336 pages. Viewing page 17.
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