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User information for Will

Real Name Will   
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Nickname Dev
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Dec 13, 2004, 01:09
Total Comments 6721 (Guru)
User ID 22548
 
User comment history
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News Comments > Steam Greenlights 15 More Games
8. Re: Out of the Blue Aug 10, 2013, 18:04 Dev
 
Rigs wrote on Aug 10, 2013, 17:58:
They seriously need to sit down and redo this whole process. As it is, you're can't' just look at the list and know which games are almost done, alpha, techdemo or what! While it's nice they put the 'spotlight' (ugh) on the interesting games, it doesn't tell us why. Games on this list should be at least close to release.


=-Rigs-=
No reason why they can't mark it as early access at the same time its on greenlight.
 
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News Comments > Sword of the Stars: Ground Pounders Revealed
7. Re: Sword of the Stars: Ground Pounders Revealed Aug 10, 2013, 12:03 Dev
 
Slashman wrote on Aug 10, 2013, 11:10:
It's not a card game.

From Mecron:

"Welcome to the newest SotSverse game, GroundPounders! SotS:GP is an old-school, beer and pretzel wargame in the tradition of the classic Panzer General. It will play quick and introduce you to battalion-level ground combat in the SotS universe and is intended for various platforms. Its planned it will be fully multiplayer-capable across platforms. This game will be presented on Kickstarter and an alpha level demo will be released soon. Please look over today's teaser trailer and feel free to ask any questions at all. And get ready to get your hands dirty "
But it has cards.
 
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News Comments > On Beat Hazard Ultra's Success
14. Re: On Beat Hazard Ultra's Success Aug 10, 2013, 00:47 Dev
 
ItBurn wrote on Aug 6, 2013, 10:13:
Dev wrote on Aug 5, 2013, 23:12:
ItBurn wrote on Aug 5, 2013, 22:06:
Jealous again
You could always try and make a game

I did. Failed commercialy.
Try try again?
 
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News Comments > Sword of the Stars: Ground Pounders Revealed
4. Re: Sword of the Stars: Ground Pounders Revealed Aug 10, 2013, 00:00 Dev
 
Vinco wrote on Aug 9, 2013, 23:53:
This isn't a trading card game... It's a hex-grid turn-based tactical combat game with a few cards in there for special effects during the battle.
Looked like one to me.
 
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News Comments > Sword of the Stars: Ground Pounders Revealed
2. Re: Sword of the Stars: Ground Pounders Revealed Aug 9, 2013, 23:38 Dev
 
So, just because mojang is entering the saturated trading card market, they think they should too? Thats like all the MMOs just because WoW exists.

Even if they aren't doing it after seeing mojang do it, its still a poor move.
 
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News Comments > $1MM Saints Row IV Super Dangerous Wad Wad Edition
35. Re: $1MM Saints Row IV Super Dangerous Wad Wad Edition Aug 9, 2013, 23:29 Dev
 
Creston wrote on Aug 9, 2013, 11:13:
Somehow I doubt that they're actually going to deliver on this...

Why in the world would they not? As that other link showed, it would only cost deep silver about $630k to deliver, so they'd make a hefty chunk doing it.
 
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News Comments > Valve Closes SF Satellite Office
18. Re: Valve Closes SF Satellite Office Aug 9, 2013, 09:33 Dev
 
bhcompy wrote on Aug 9, 2013, 09:12:
I'm sure that Valve retained publishing rights. Valve wins by having this game published on time by the same team that did the work so far. Changing teams leads to bad products and missed deadlines.
I'm sure they didn't. They gave probably a million in hardware to that other group that departed. They don't care about stuff like that when it comes to their employees.
Valve will still "win" when the game gets put on steam by their 30% cut, so even if they cared, that's not going to matter much.
 
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News Comments > On Sale
8. Re: On Sale Aug 9, 2013, 07:03 Dev
 
Krovven wrote on Aug 9, 2013, 03:13:
Dev wrote on Aug 8, 2013, 22:14:
SirKnight wrote on Aug 8, 2013, 21:23:
I like the ports of these new versions of Duke3D and Shadow Warrior. The other ports out there are good, but don't feel as polished to me as these. I'll be glad when they finally add multiplayer and linux versions.
Note that while there's a promise to add multiplayer to duke 3d on the store page, there's no such promise for shadow warrior.

He has made the promise in the forums for SWR. But considering he made the promise for Duke Megaton and didn't follow through with that promise and instead released another game port...He isn't getting my money for Shadow Warrior until he follows through with it for both games.
Which forums? The steam game forums or something else?

And yeah, I'm not going to run to give them any more money until I can see some tangible progress on their promises about duke3d
 
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News Comments > Morning Consolidation
11. Re: Morning Consolidation Aug 8, 2013, 22:29 Dev
 
LarryLaffer wrote on Aug 8, 2013, 19:28:
I love every single thing I hear about the Xbox-One.
You love how they will have even less indie support? How ugly it looks?
Interesting.

Well at least they backed off of region locking, used game locking, and mandatory internet checkins every 24 hours.

I doubt I'll bother with any of the next gen consoles. I'll just play the ports. For a few years after the release, the new consoles won't hold back PC gaming graphics as much, thats what I'm looking forward to.
 
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News Comments > ROAM Dealing With "Legal Things"
18. Re: ROAM Dealing With Aug 8, 2013, 22:21 Dev
 
My guess is it could be either a good thing or bad thing.
For instance, it could be a threat about a trademark/copyright, and they can't talk about it until they get it all straightened out and what to name it.

Or it could be something like they are being sold or bought out, and they can't say anything until its all finalized.

In either case, they wouldn't be able to provide any info for a while, and if they end up signing an NDA to settle a trademark/copyright issue, they might not ever be able to talk specifics about what went down.
 
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News Comments > On Sale
4. Re: On Sale Aug 8, 2013, 22:14 Dev
 
SirKnight wrote on Aug 8, 2013, 21:23:
I like the ports of these new versions of Duke3D and Shadow Warrior. The other ports out there are good, but don't feel as polished to me as these. I'll be glad when they finally add multiplayer and linux versions.
Note that while there's a promise to add multiplayer to duke 3d on the store page, there's no such promise for shadow warrior.
 
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News Comments > Valve Closes SF Satellite Office
6. Re: Valve Closes SF Satellite Office Aug 8, 2013, 22:12 Dev
 
There are indeed many benefits to working for Gabe and his "obsession" for employee health.

I've never heard of any other company willingly giving away IP or an office when employees left to form their own company, especially if it could be viewed as a competitor.

Kudos to valve for that.

I just wish they'd focus a little more on a few areas they've sadly neglected.
 
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News Comments > On Beat Hazard Ultra's Success
4. Re: On Beat Hazard Ultra's Success Aug 5, 2013, 23:12 Dev
 
ItBurn wrote on Aug 5, 2013, 22:06:
Jealous again
You could always try and make a game
 
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News Comments > On Sale
1. Re: On Sale Aug 5, 2013, 21:25 Dev
 
What a ripoff, no Van Gogh for $5 !  
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News Comments > On Beat Hazard Ultra's Success
2. Re: On Beat Hazard Ultra's Success Aug 5, 2013, 21:24 Dev
 
nin wrote on Aug 5, 2013, 21:02:
Fun little game, if anyone's not tried it. Glad it did well for him!

Yep, I've enjoyed it too. I've tried a variety of music games and this is one of my favorite ones.
 
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News Comments > Steam Top 10
10. Re: Steam Top 10 Aug 4, 2013, 20:08 Dev
 
It wouldn't surprise me if the PC skyrim sales are close to one of the other console platforms. Its unlikely to be bigger than one though.
HOWEVER, at $60 a pop (which is where most of the skyrim sales happened, beth kept it for a long long time at that price point), a PC digital sale on steam makes them about double the profit as a $60 console sale.

So in terms of profit (not counting any MS funding) it wouldn't surprise me if the PC actually is more profitable on skyrim for beth in the long run than the consoles.
 
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News Comments > Crytek Sites Breached
22. Re: Crytek Sites Breached Aug 4, 2013, 10:37 Dev
 
eRe4s3r wrote on Aug 4, 2013, 04:40:
Having my own mail server and dmain is one of these things I have planned to do.. but never got around to. In the end it's all insecure given the spying done...
Well yeah, unless you encrypt everything, which is a massive pain.
But the idea is to stop normal hackers, not government ones
 
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News Comments > Crytek Sites Breached
17. Re: Crytek Sites Breached Aug 3, 2013, 20:48 Dev
 
Dmitri_M wrote on Aug 3, 2013, 20:18:
I rely on the fact that I'm one in a billion and that I have very little to steal.
If its one of those chinese or russian hackers, they don't care. Even a little is a lot to some of them. In addition, when hundreds or thousands of accounts stolen, they only care about the totals, not any individual amount.
 
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News Comments > Star Citizen Funding at $15MM
19. Re: Star Citizen Funding at $15MM Aug 3, 2013, 19:38 Dev
 
eRe4s3r wrote on Aug 3, 2013, 16:57:
Dev wrote on Aug 3, 2013, 15:20:
eRe4s3r wrote on Aug 3, 2013, 11:02:
Dev wrote on Aug 3, 2013, 04:28:
Lemme guess, in this pay 2 win model, the escort carrier will be $300, and the battlecruiser when unlocked will be $400?

Everything will be buyable with ingame money.
Yes I know. That doesn't stop it from being p2w.

It does when at release you can't buy stuff with money anymore... given that you can run your own servers and play offline I don't see how it could be pay 2 win.. but I guess there is always the danger they'll go greedy on us ;/
Do you REALLY think they will stop selling the stuff for money on release day? Never going to happen.
At most, they would restrict it to special sale days to build up the demand before they sell it for a short time multiple times a year (kinda like they are doing now when they keep doing special sales of stuff).
 
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News Comments > Crytek Sites Breached
14. Re: Crytek Sites Breached Aug 3, 2013, 19:14 Dev
 
eRe4s3r wrote on Aug 3, 2013, 18:43:
Dev wrote on Aug 3, 2013, 17:35:
I use unique emails and unique passwords at all sites I sign up for

Wha... how does that even work? I am signed up on like 200 sites.. how do you manage that mess? With email you would need new passwords for each new email addy... sounds like a huge hassle..
I mentioned a bit of it in the previous post.

The idea is that you have ONE email account with ONE password. No need to remember passwords. And OMG it would be a pain to setup a new email account for every one, so no. Just 1 real email.
Then there's a domain that forwards your email. So you gave out an email like bestbuy@forwardingemailthingy.com and give out one like bluesnews@forwardingemailthingy.com
Lets say your real email is RealEraseraccount@gmail.com
Then that domain forwards all those emails to your real email box, such as the gmail I mentioned above. If best buy sells your email, you block that one off from ever getting to your email anymore, but the bluesnews one would still go through. They never know your real email address. Any emails you need to send that are "from" that unique email, you can sent them through the forwarding email which can also scrub the headers that it was originally from so they still won't know your real email even if they look at the headers.

You can easily setup something like this with your own domain and simple email box (I wonder if a raspberry pi $25 computer would work for something like that), or you can use one of the free services that does something like this.
More info here:
http://en.wikipedia.org/wiki/Disposable_email_address
There's a few of the sites that do this free linked there, with varying features.
Although it refers to them as disposable, I consider it more like disable-able. As in I use mine for as long as I want, then if one gets leaked, I disable it.
Disposable would be like that 10 minute email option I linked below, which I don't use, but some people prefer.

This comment was edited on Aug 3, 2013, 19:20.
 
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6721 Comments. 337 pages. Viewing page 17.
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