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User information for Will

Real Name Will   
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Nickname Dev
Email Concealed by request - Send Mail
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Homepage http://
Signed On Dec 13, 2004, 01:09
Total Comments 6714 (Guru)
User ID 22548
 
User comment history
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News Comments > Xbox One Controller for PCs in 2014
13. Re: Xbox One Controller for PCs in 2014 Aug 13, 2013, 00:30 Dev
 
Redmask wrote on Aug 12, 2013, 22:43:
The really dumb thing about this is at E3 they had Xbone demos running on PCs with Xbone controllers hooked up.
Probably because they are lying about it. If they wanted to they could easily have it ready for windows.
The real reason is probably something along the lines of they don't want to give anyone a reason to use it on the PC until they get a few months of console sales out, some irrational fear that it will affect sales.
 
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News Comments > Sunday Metaverse
4. Re: Sunday Metaverse Aug 11, 2013, 22:20 Dev
 
I was at sams club today and they were selling office 365. They had as one of the positive features that you got compared to the normal professional version... a subscription.
It was like $100 per year or some such.
 
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News Comments > Steam Top 10
14. Re: Steam Top 10 Aug 11, 2013, 22:13 Dev
 
I ended up getting a 4 pack of the normal edition of the game. Anyone want the last one out of the 4 for $22.50 ?

The normal edition still comes with the loot bag and the free DLC.

Edit: Prez got it.

This comment was edited on Aug 12, 2013, 00:13.
 
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News Comments > Dungeonforge Crowd-Funding
8. Re: Dungeonforge Crowd-Funding Aug 11, 2013, 16:37 Dev
 
Julio wrote on Aug 11, 2013, 16:23:
Who's going to crowd fund a F2P game? No need at all, just wait for it to come out.
Presumably people that want such a game to be developed? I've seen KS games succeed before when they said they were going to be free on release.
Remember, a KS is not a exactly a pre-order (though many treat it as such).

As well, with mobile games that end up on iOS, such a KS rarely gives out the game itself. In large part because apple makes it incredibly hard to give out codes for an app. So a lot of those KS that fund those aren't actually getting the game.
 
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News Comments > Sunday Metaverse
1. Re: Sunday Metaverse Aug 11, 2013, 14:40 Dev
 
99.9% really isn't that good. The article headline should have said uptime exceeds 99.94%

They had uptime of at least 99.94% during the past year, which means up to 5 hours of outage in a year.
 
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News Comments > Dungeonforge Crowd-Funding
3. Re: Dungeonforge Crowd-Funding Aug 11, 2013, 13:57 Dev
 
I dunno, I'd rather see the stuff that the community creates for shadowrun. This being a F2P, sounds more like they want the community to do most of their work and then they make money off of it. They do say only aesthetic items will be sold for money so its not a P2W at least.
ItBurn wrote on Aug 11, 2013, 13:41:
Why would people go with indiegogo instead of Kickstarter? Kickstarter is a lot more popular.
Usually because of the creators living in other countries (which doesn't apply in this case since the devs are in Utah). Other reasons include KS only gives money if you reach your goal (indiegogo gives the money regardless if the flexible goal is chosen, which makes it easier to have crappy or fraudulent projects). KS also has more rules about projects.
 
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News Comments > Steam Top 10
2. Re: Steam Top 10 Aug 11, 2013, 13:54 Dev
 
Speaking of Payday 2, I'm going to get a 4 pack, haven't decided if its normal ($22.50 each) or career criminal ($37.50) yet.
I will probably end up with 1 slot open if anyone is interested.
 
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News Comments > Payday 2 Profitable Already; New Trailer
24. Re: Payday 2 Profitable Already; New Trailer Aug 11, 2013, 12:24 Dev
 
I'm thinking about getting a 4 pack, everyone already pre-order?  
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News Comments > PAYDAY 2 Next Week
17. Re: PAYDAY 2 Next Week Aug 11, 2013, 12:01 Dev
 
Panickd wrote on Aug 6, 2013, 12:23:
I dig that they have given unique bits of in game stuff to pre-orders that won't be offered after the game goes on sale. I think more games should do that sort of thing instead of the "you get it exclusively for a week after which we will offer it in DLC pack to anyone who wants it!"

I like this one a lot more than the original too. It's quite a bit deeper so long as you and your team care to play it that way.
I'm not sure I'm a fan of this, but if you read carefully, looks like while it might not be offered "for purchase" separately after launch, it IS included in the deluxe version. Which will be sold after launch.
 
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News Comments > SimCity Traffic Improvements
11. Re: SimCity Traffic Improvements Aug 10, 2013, 21:47 Dev
 
ViRGE wrote on Aug 10, 2013, 16:00:
Panickd wrote on Aug 10, 2013, 14:32:
Kind of impressed that anyone at Maxis is still working on this.
Indeed. Credit where it's due: they screwed up the launch badly, but they've been making an honest effort to fix it since then. Very few games would get this kind of post-launch support.
Not that much of an effort. Its like what, 6 months later and they are just now getting around to fixing the traffic?
 
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News Comments > Steam Greenlights 15 More Games
15. Re: Steam Greenlights 15 More Games Aug 10, 2013, 21:41 Dev
 
The Half Elf wrote on Aug 10, 2013, 20:39:
nin wrote on Aug 10, 2013, 18:32:
Viscera Cleanup Detail! Woot!


Anyone else think Roger Wilco Space Janitor?
Man, I love those Space Quest games.
That reminds me, I need to go play that demo for the kickstarter backers that came out for the new two guys game they are working on.
 
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News Comments > Steam Greenlights 15 More Games
13. Re: Steam Greenlights 15 More Games Aug 10, 2013, 20:14 Dev
 
NewMaxx wrote on Aug 10, 2013, 18:27:
I guess the discussion then turns to how the system might be improved. I'm sure Valve is working on that, but, hey...
Why would you be sure of that? That's not fun or interesting.
 
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News Comments > Wasteland Re-release Plans
14. Re: Wasteland Re-release Plans Aug 10, 2013, 18:07 Dev
 
It hasn't exactly been abandoned now has it?  
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News Comments > Steam Greenlights 15 More Games
8. Re: Out of the Blue Aug 10, 2013, 18:04 Dev
 
Rigs wrote on Aug 10, 2013, 17:58:
They seriously need to sit down and redo this whole process. As it is, you're can't' just look at the list and know which games are almost done, alpha, techdemo or what! While it's nice they put the 'spotlight' (ugh) on the interesting games, it doesn't tell us why. Games on this list should be at least close to release.


=-Rigs-=
No reason why they can't mark it as early access at the same time its on greenlight.
 
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News Comments > Sword of the Stars: Ground Pounders Revealed
7. Re: Sword of the Stars: Ground Pounders Revealed Aug 10, 2013, 12:03 Dev
 
Slashman wrote on Aug 10, 2013, 11:10:
It's not a card game.

From Mecron:

"Welcome to the newest SotSverse game, GroundPounders! SotS:GP is an old-school, beer and pretzel wargame in the tradition of the classic Panzer General. It will play quick and introduce you to battalion-level ground combat in the SotS universe and is intended for various platforms. Its planned it will be fully multiplayer-capable across platforms. This game will be presented on Kickstarter and an alpha level demo will be released soon. Please look over today's teaser trailer and feel free to ask any questions at all. And get ready to get your hands dirty "
But it has cards.
 
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News Comments > On Beat Hazard Ultra's Success
14. Re: On Beat Hazard Ultra's Success Aug 10, 2013, 00:47 Dev
 
ItBurn wrote on Aug 6, 2013, 10:13:
Dev wrote on Aug 5, 2013, 23:12:
ItBurn wrote on Aug 5, 2013, 22:06:
Jealous again
You could always try and make a game

I did. Failed commercialy.
Try try again?
 
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News Comments > Sword of the Stars: Ground Pounders Revealed
4. Re: Sword of the Stars: Ground Pounders Revealed Aug 10, 2013, 00:00 Dev
 
Vinco wrote on Aug 9, 2013, 23:53:
This isn't a trading card game... It's a hex-grid turn-based tactical combat game with a few cards in there for special effects during the battle.
Looked like one to me.
 
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News Comments > Sword of the Stars: Ground Pounders Revealed
2. Re: Sword of the Stars: Ground Pounders Revealed Aug 9, 2013, 23:38 Dev
 
So, just because mojang is entering the saturated trading card market, they think they should too? Thats like all the MMOs just because WoW exists.

Even if they aren't doing it after seeing mojang do it, its still a poor move.
 
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News Comments > $1MM Saints Row IV Super Dangerous Wad Wad Edition
35. Re: $1MM Saints Row IV Super Dangerous Wad Wad Edition Aug 9, 2013, 23:29 Dev
 
Creston wrote on Aug 9, 2013, 11:13:
Somehow I doubt that they're actually going to deliver on this...

Why in the world would they not? As that other link showed, it would only cost deep silver about $630k to deliver, so they'd make a hefty chunk doing it.
 
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News Comments > Valve Closes SF Satellite Office
18. Re: Valve Closes SF Satellite Office Aug 9, 2013, 09:33 Dev
 
bhcompy wrote on Aug 9, 2013, 09:12:
I'm sure that Valve retained publishing rights. Valve wins by having this game published on time by the same team that did the work so far. Changing teams leads to bad products and missed deadlines.
I'm sure they didn't. They gave probably a million in hardware to that other group that departed. They don't care about stuff like that when it comes to their employees.
Valve will still "win" when the game gets put on steam by their 30% cut, so even if they cared, that's not going to matter much.
 
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6714 Comments. 336 pages. Viewing page 16.
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