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User information for Will

Real Name Will   
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Nickname Dev
Email Concealed by request - Send Mail
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Homepage http://
Signed On Dec 13, 2004, 01:09
Total Comments 6714 (Guru)
User ID 22548
 
User comment history
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News Comments > Console Emulation Through Steam
7. Re: Console Emulation Through Steam Oct 13, 2013, 12:19 Dev
 
Julio wrote on Oct 13, 2013, 11:56:
This one's going to get shut down quickly. Steam really shouldn't be helping in piracy given their pro-DRM stance.
Emulation doesn't necessarily mean piracy. There are people who legally own copies of the cartridges or games that they then can use the ROMS for in emulators.
If they aren't distributing the roms, then they will likely be ok.

This has been hashed out years ago, which is why MAME is still around.



This comment was edited on Oct 13, 2013, 12:38.
 
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News Comments > Star Citizen Passes $21 Million
24. Re: Star Citizen Passes $21 Million Oct 8, 2013, 23:56 Dev
 
ItBurn wrote on Oct 8, 2013, 23:21:
I believe in Chris and Star Citizen, but let's not delude ourselves here, their servers will crash and burn HARD on release day. It's been like that with every single event or thing they released. They even joke about it and are open with the backers (if you stay in touch with the community). They know it, we know it, it'll be ok.

Buuuuuut. Since I backed the KS because I mostly wanted the single player, I'll be ok?
Right?
Right?
 
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News Comments > Star Citizen Passes $21 Million
20. Re: Star Citizen Passes $21 Million Oct 8, 2013, 22:52 Dev
 
Narf2029 wrote on Oct 8, 2013, 21:43:
To be fair, lots of companies blow their launch day. In the grand scheme, it costs a lot to handle one day's extraordinarily high demand when you consider it will probably never need that much infrastructure again as usage smooths out and/or tapers off.
Which seems quite silly to me. I mean with the cloud, you can add temporary capacity pretty easy. Just have to design your front ends properly to scale for sharing and balancing.

I'm sure there's ways to rent stuff like this too.

And yet valve continually falls on their face in this area. I could understand content servers getting overloaded, but they never do. Its frequently their front end that chokes when they have big sales. They have so much information as to how much demand they have and how much it increases, yet they still never have enough.
 
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News Comments > Activision Publishing Suing Worlds Online
17. Re: Activision Publishing Suing Worlds Online Oct 7, 2013, 07:25 Dev
 
Stimpack wrote on Oct 5, 2013, 13:07:
I was under the impression that this was some kind of online lawyer game.
Sounds like a KS project that could succeed.
Patent tycoon!
 
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News Comments > Elite: Dangerous Video Diary
15. Re: Elite: Dangerous Video Diary Oct 7, 2013, 02:37 Dev
 
Creston wrote on Oct 7, 2013, 01:37:
dj LiTh wrote on Oct 6, 2013, 22:33:
(even limit theory /w its ONE! man team)

Two, actually. Josh hired an artist for the graphics. He does still do all the programming all by himself.
I'm in on that KS, he's making good progress.
 
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News Comments > Steam Top 10
23. Re: Steam Top 10 Oct 7, 2013, 01:25 Dev
 
I did that too for someone who had it on their wishlist.

My biggest problem is most of the games that go on sale, people already own them yet or don't bother to put things on their wishlist. So many of my friends have blank wishlists or only like 4 items, that are all $50 each.

If you have an interest in a game, add it to your wishlist! Who knows, someone might end up getting it for you
 
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News Comments > Steam Top 10
21. Re: Steam Top 10 Oct 7, 2013, 00:00 Dev
 
Ceribaen wrote on Oct 6, 2013, 21:27:
Creston wrote on Oct 6, 2013, 14:25:
Couldn't pass up Infinite for 13 bucks.

Steam didn't email me that it was on sale and I missed it!
Oh well I'm sure come Christmas time it'll hit that price again, plus I have about 100 other things I'll play before I get to it.
That's why I check the steam page almost every day. Also, if you use www.isthereanydeal.com its got a great way to sync with your steam wishlist and then notify you when things are on sale. I have it set to email me once a day with all the sales, but its hugely configurable on frequency and what kinda sales it emails you.
Plus, THAT ENHANCED STEAM CHROME PLUGIN! THAT is what steam should be like. FAR FAR easier to tell what games and DLC I already own. Previously I had to add all DLC to my cart to see WTF I owned, and that was a huge pain if a game had 20 DLC. And it tells if I or someone else has things wishlisted, etc.
 
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News Comments > Elite: Dangerous Video Diary
11. Re: Elite: Dangerous Video Diary Oct 6, 2013, 20:14 Dev
 
Iurand wrote on Oct 6, 2013, 19:58:
If by X--Wing, you mean Freespace and Nexus...
They tried for another nexus. The kickstarter didn't get funded.
I think they tried on another site too, it still didn't happen.
 
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News Comments > Steam Top 10
14. Re: Steam Top 10 Oct 6, 2013, 19:19 Dev
 
peteham wrote on Oct 6, 2013, 18:26:
25% off with one of those weekend coupons I've been getting mailed to me once a week lately.
I don't get those, I wonder how I can start? lol

Unless you mean the ones on their blog. For contractual reasons they sometimes don't work on USA versions of certain games like x-com, are you outside the USA?

This comment was edited on Oct 6, 2013, 19:37.
 
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News Comments > Steam Top 10
5. Re: Steam Top 10 Oct 6, 2013, 14:55 Dev
 
Wash Washburne wrote on Oct 6, 2013, 14:31:
XCOM: Enemy Within for $29.99....no thank you. Greedy price hiking makes me sad a little inside.
If its a full sized expansion like it claims, $30 isn't bad, that's the normal price of an expansion to a $50 game.
Firaxis has also had great success doing civ 5 expansions for that much, so its not exactly a price hike for them.

I've not looked into specifically what they are including in this expansion, so I dont know if its justified or not. But I imagine waiting a few weeks one could just use a 20% or 25% off coupon from GMG on it, or wait for the christmas steam sale.

Now blizzard charging $40 for their SC2 expansion seems a bit much to me.

This comment was edited on Oct 6, 2013, 15:02.
 
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News Comments > SimCity Offline Mode a "Possibility"
15. Re: SimCity Offline Mode a Oct 4, 2013, 21:18 Dev
 
They said the SAME THING before the game was released to try and placate people upset about it then.

Until they ACTUALLY HAVE IT IN THE GAME, I'm not going to listen.

Quboid wrote on Oct 4, 2013, 17:15:
this is something that many of our players have been asking for

Really? Have they? They've been asking for offline mode? Is that so?
LOL good catch. Weren't they saying before the release that no one would care or be impacted and everyone had internet?

This comment was edited on Oct 4, 2013, 21:25.
 
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News Comments > SimCity Modding Discussion
9. Re: SimCity Modding Discussion Oct 1, 2013, 20:55 Dev
 
protip EA: If you really wanted this, you should have started from the beginning, not decided to tack something on at an arbitrary time since you see your player numbers dropping.  
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News Comments > Evening Consolidation
5. Re: Evening Consolidation Sep 24, 2013, 07:46 Dev
 
LOL, RS has had garage problems in more than one past GTA. Haven't they fixed that yet?  
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News Comments > Steam Top 10
22. Re: Steam Top 10 Sep 23, 2013, 02:39 Dev
 
nin wrote on Sep 22, 2013, 12:35:
I'd be curious how much steam numbers dropped, if any, starting at about midnight last Tuesday.

If you had checked within 2 days of that, you would have found out:
http://store.steampowered.com/stats/
 
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News Comments > Flight of the Amazon Queen for Free
4. Re: Flight of the Amazon Queen for Free Sep 21, 2013, 11:22 Dev
 
Sepharo wrote on Sep 21, 2013, 04:04:
GOG is now offering free games for free! Hooray!
Protip: Goto GoG and browse games, click sort to free.
http://www.gog.com/games##price=free
Get all the free games added to your account.

GoG changes up the free games sometimes, or has limited times where something is free, so always add them when they have them :). As someone mentioned, star gunner was last week. Blue typically has a blurb when they have a new free game, but I also check occasionally. Right now there's a few ultima games and some other ones.
 
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News Comments > Evening Consolidation
14. Re: Evening Consolidation Sep 21, 2013, 11:11 Dev
 
DangerDog wrote on Sep 20, 2013, 23:48:
I doubt there's much trickle down for that $1b to the people working on the low end of the stick, incoming complaints from the main voice actors about not getting paid enough.
At this point, its not a mystery that a GTA game would make huge money. The voice actors are free to change their terms for working on something like that if they think they are getting a raw deal. Of course rockstar is also free to decline that change and hire someone cheaper.
The voice actors accepted the pay rate, so...
 
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News Comments > SimCity Cities of Tomorrow Announced
21. Re: SimCity Cities of Tomorrow Announced Sep 20, 2013, 09:33 Dev
 
Creston wrote on Sep 20, 2013, 01:38:
that has more than 2 million players worldwide

I call big, fatass bullshit on that one. Of course, to the publisher, people who bought the game and AREN'T playing it anymore are the best customers possible.
Yep! I'm sure that number is the total sales they've done (most of which probably only saw the word "simcity" and thought it would be like past games and not online only). I'm sure only a tiny fraction are actively playing it still.
Mr. Tact wrote on Sep 20, 2013, 09:23:
I'd rather raise a family with Miley Cyrus.
Careful, she might take you up on that. The way she has been acting, any random stranger would do.
 
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News Comments > CLANG Kickstarter Goes Clunk
12. Re: CLANG Kickstarter Goes Clunk Sep 20, 2013, 01:25 Dev
 
It was my understanding that the original KS wasn't even for a game, it was more for a platform that could be made into a game later. Are they saying that the funding wasn't even enough to create that? Disappointing.
Don't artificially set a goal low because you just "know" you will get way more than you ask for. Also, don't set a goal with an assumption that surely publishers will line up for you and throw you money so you can finish it. Get that stuff lined up FIRST. Get the publishers to say in advance "hey we'll be happy to do funding, if you get the first 500,000 and 10,000 people buying in". I've seen a few KS go like that, so I KNOW it can be done.
It also sounds like they spent way too much time on personal visits and personal communications with book fans who didn't care about the game. Don't promise those kinda rewards if you aren't going to be able to deliver them without taking focus away from your project.
 
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News Comments > SimCity Cities of Tomorrow Announced
9. Re: SimCity Cities of Tomorrow Announced Sep 20, 2013, 01:17 Dev
 
Did they ever get around to fixing the original game yet? I know they had a few patches, but last I heard there were still many problems.

This one doesn't have the size upgrades, but I'm sure they are coming.
 
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News Comments > SOE: Twitter Abusers Can Be Banned from Games
32. Re: SOE: Twitter Abusers Can Be Banned from Games Sep 19, 2013, 19:24 Dev
 
Beamer wrote on Sep 19, 2013, 19:22:
I'm ok with it if they also involve refunds. If you bought 3 months and only used one, refund cash on the 2. Prorate DLC over 6 or 12 months and refund.
Since when did a steam or EA or SOE ban involve refunds?
 
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6714 Comments. 336 pages. Viewing page 11.
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