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Real Name Dmitri_M   
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Signed On Nov 18, 2004, 05:49
Total Comments 1798 (Pro)
User ID 22350
 
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News Comments > Ships Ahoy - PC Ghost Recon: Future Soldier
27. Re: Ships Ahoy - PC Ghost Recon: Future Soldier Jun 27, 2012, 08:19 Dmitri_M
 
Ventura wrote on Jun 27, 2012, 08:15:
Honestly, how did two first person, tactical/military-type series (Rainbow Six and Ghost Recon) evolve into 3rd person shitty Michael Bay action movies?

but I don't get why it's so surprising
I don't think anyone is surprised but that doesn't mean we have to keep our mouths shut about it.
 
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News Comments > Ships Ahoy - PC Ghost Recon: Future Soldier
25. Re: Ships Ahoy - PC Ghost Recon: Future Soldier Jun 27, 2012, 07:54 Dmitri_M
 
Flak wrote on Jun 27, 2012, 07:28:
Dmitri_M wrote on Jun 27, 2012, 03:33:
I can remember Rainbow 6 and Original Ghost the way they were meant to be, so each time Ubisoft lurches into the freezer room dragging it's club foot and heaves their corpses out fondling and drooling - it just makes me sick.

If you think this is depressing...you should see a lot of the people who play them. I was in a large clan and the vast majority of the people in it were looking forward to this game. I would ask them about the original Ghost Recon game and they'd all say 'oh, you mean Vegas 1? yeah it was awesome'. Most of them aren't even aware of the original Tom Clancy games, let alone played any of them. Someone actually argued with me that the original Ghost Recon game wasn't first person.

Honestly, how did two first person, tactical/military-type series (Rainbow Six and Ghost Recon) evolve into 3rd person shitty Michael Bay action movies? Both series had really solid single-player and multiplayer. Rogue Spear/Ravenshield and Ghost Recon 1 multiplayer were some of the most fun I've had on PC, and that's not even counting all of the co-op/custom stuff you could do.

/old-man gamer bitching
Yeah gamers are ultimately responsible for the games we play today. There isn't some magic divide between the moron at the LAN and the developers producing the stuff we play today. Same people. No idea what some of them were playing back in 2000. N64?

When I lanned Ravenshield or OGR there were always 30% of the guys in the room who didn't get it, "too slow", "die too easily". So if we're honest this genre has always had one foot in the grave.

This comment was edited on Jun 27, 2012, 08:55.
 
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News Comments > Evening Tech Bits
8. Re: Evening Tech Bits Jun 27, 2012, 06:40 Dmitri_M
 
Those jobs are much more at risk from guys like me who haven't owned a TV in 8 years and only consume the media I want to watch. What is a "TV channel"? What is a commercial? I need to sit through something I don't want to? That's foreign to me. I would switch a box on and vegetate watching something I don't want to? I only watch what I want to, I never sit through something "just 'cos".  
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News Comments > Ships Ahoy - PC Ghost Recon: Future Soldier
22. Re: Ships Ahoy - PC Ghost Recon: Future Soldier Jun 27, 2012, 03:33 Dmitri_M
 
I can remember Rainbow 6 and Original Ghost the way they were meant to be, so each time Ubisoft lurches into the freezer room dragging it's club foot and heaves their corpses out fondling and drooling - it just makes me sick.  
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News Comments > DCS: P-51D Mustang Trailer
14. Re: DCS: P-51D Mustang Trailer Jun 26, 2012, 06:23 Dmitri_M
 
Forgot about this too..
http://www.digitalcombatsimulator.com/en/series/combined_arms/
 
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News Comments > DCS: P-51D Mustang Trailer
12. Re: DCS: P-51D Mustang Trailer Jun 25, 2012, 07:21 Dmitri_M
 
Bet wrote on Jun 24, 2012, 23:26:
They could add still-inservice-Vietnam-era soviet fighters.
DCS is currently adding these through their third party developer program. One of the first third party aircraft announced was the MIG21B.

http://dcs-mig21.com/
http://forums.eagle.ru/showthread.php?t=87621

DCS:World makes me wish I hadn't sold all my flight sim gear.
 
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News Comments > DCS: P-51D Mustang Trailer
5. Re: DCS: P-51D Mustang Trailer Jun 24, 2012, 16:41 Dmitri_M
 
Wildone wrote on Jun 24, 2012, 16:08:
its cool n all but I dont see the point..you fly around in..the..crimea..?!? and..do what..exactly...? 0_0
Did you actually watch the video? They appeared to be engaging German aircraft. I also thought this was odd (a WW2 aircraft placed into a modern setting) but it looks as though they're at least providing enemy aircraft to dogfight.
 
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News Comments > Dead State Kickstarter Funded
27. Re: Dead State Kickstarter Funded Jun 24, 2012, 12:19 Dmitri_M
 
xXBatmanXx wrote on Jun 23, 2012, 16:17:
Turn based - bah. NO thanks, but I hope they have much success.
What?
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Jun 22, 2012, 13:17 Dmitri_M
 
nin wrote on Jun 22, 2012, 13:04:
Darn it, Blue, now I had to go find the track to listen to...

http://youtu.be/Mv5Jvr2Fp48


edit: This was my other fav...it starts out slow but builds up:
http://youtu.be/SFVufWdP4YI



I love all of that soundtrack. Probably the most listened to album I have. Odd really as it's just a minimalistic game soundtrack. So damn cool.
 
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News Comments > Quoteworthy
19. Re: Quoteworthy Jun 21, 2012, 03:12 Dmitri_M
 
Prez wrote on Jun 21, 2012, 02:39:
mo one
Mo One the villainous gangster CEO who lords over all publisher CEOs
 
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News Comments > Quoteworthy
11. Re: Quoteworthy Jun 20, 2012, 22:48 Dmitri_M
 
I had an interview a while back at a F2P dev. During the generic "ask the prospective employer questions to show your interest in the position" I asked about their F2P business model. In a positive vague way. The guy instantly became real defensive and went on about "long term strategy to remain in business" as though they were always just breaking even and not all that confident in what they're doing.

Look at the MMO market. It can be lucrative. If you're WOW. Everything else is flash in the pan. F2P is throwaway gaming. I cannot see many of these titles lasting longer than a few months until the next gimmick F2P title comes along. Who are they planning to addict into their "longterm" cashcow? Poor teenagers with enough time on their hands to grind away in mp? Exactly the sorts of people who get bored quickly and move on.

The major devs going f2p are trying to cash in on some elusive hard to predict casual market of gamers while dropping the core gamers looking for good SP experiences. Why not spend less money on graphics, aim to be profitable at 500 000 to 1 million sales rather than gambling on shallow games with broad appeal that may or may not sell 5 million copies.

And yes, Tribes f2p is good and I realise there are exceptions.
 
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News Comments > Microsoft Unveils Surface
47. Re: Microsoft Unveils Surface Jun 19, 2012, 11:49 Dmitri_M
 
TheEmissary wrote on Jun 19, 2012, 11:12:
A lot of people want and will pay the extra premium for the x86 tablets because they aren't confined solely to the walled garden and can run standard software from the back catalog.
That's a very limited market. Unless MS are happy selling this device only to a niche community of tech geeks. There isn't a real tablet market. It's all Ipad. I have single digit IQ relatives who are about as tech savvy as a garden hose cavorting about with Ipads excitedly. MS's latest OS is rock solid and the BSOD meme is played out, and inaccurate, but the "ha ha bsod" BS is taken as fact amongst casual tech users. The comparisons to the Xbox, that MS can sell this at a loss are forgetting that unlike the Xbox there are no games to make money off of, no long term gaming community to build. Can't compare a console to a gadget like this.
 
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News Comments > Microsoft Unveils Surface
24. Re: Microsoft Unveils Surface Jun 19, 2012, 01:44 Dmitri_M
 
Unless the features state "It's an Ipad" I'm not sure it'll sell.  
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News Comments > Dead Space 3 E3 Trailer
8. Re: Dead Space 3 E3 Trailer Jun 18, 2012, 12:52 Dmitri_M
 
I class the action as "survival" too since the character moves somewhat slowly and needs to kill enemies precisely otherwise they'll quickly overwhelm him. Compared to most shooters these days the action is tough and the character handicapped by good design choices.
Which is what makes the insta-roll added in DS3 excuse the pun a bad move.
 
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News Comments > Sunday Tech Bits
8. Re: Sunday Tech Bits Jun 18, 2012, 03:45 Dmitri_M
 
space captain wrote on Jun 17, 2012, 23:40:
i wonder why you insiders arent on the board of directors? youve got all the history and facts, dude NEEDS you!
could the neighbors hear you through the 2 meter thick concrete of your mom's basement, you sick evil fuck.
 
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News Comments > Underrail Unveiled
2. Re: Underrail Unveiled Jun 18, 2012, 00:05 Dmitri_M
 
try upping your meds dosage  
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News Comments > Saturday Consolidation
27. Re: Saturday Consolidation Jun 17, 2012, 10:05 Dmitri_M
 
Cutter wrote on Jun 17, 2012, 09:57:
This is what always pisses me off about this industry. I bought Vista HP 64 bit when it came out to be on board with the 64 bit movement that was going to revolutionize gaming. Still waiting on that.
Yeah 64bit gaming is near non-existant. Though a 64-bit OS does allow for much improved memory management generally so your 32-bit apps will at least run smoother and perhaps crash a little less.

64bit for general applications is fantastic. I could never go back to using 32bit Photoshop\CG apps.
 
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News Comments > Saturday Consolidation
23. Re: Saturday Consolidation Jun 17, 2012, 07:50 Dmitri_M
 
Yeah I agree, but I'm looking at it from their viewpoint. Not mine or yours. I can see them justifying the use of only 4GB. The concerns of PC gamers have no relevance to MS and their console roadmap.

I'd prefer to see a console on par with my desktop but they're not about to add 24GB of RAM. No game can utilise that and since I highly doubt the next consoles will be 64bit I can see them sticking 4gig in there.
 
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News Comments > Saturday Consolidation
21. Re: Saturday Consolidation Jun 17, 2012, 07:34 Dmitri_M
 
4GB ram sounds fine. 99% of PC titles are 32bit and cannot use more than between 1.2GB and 2GB at a time. I guess it depends how much dedicated video memory the console's GPU has and how much is shared with system.  
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News Comments > Saturday Consolidation
15. Re: Saturday Consolidation Jun 17, 2012, 04:07 Dmitri_M
 
Slashman wrote on Jun 17, 2012, 02:55:
Oh...and Skyrim sold like crap on the PC too, didn't it?
Your game of exceptions is a losing one.
 
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1798 Comments. 90 pages. Viewing page 24.
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