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User information for Dmitri_M

Real Name Dmitri_M   
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Nickname None given.
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Signed On Nov 18, 2004, 05:49
Total Comments 1899 (Pro)
User ID 22350
 
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News Comments > Oculus Rift Raises Another $75M
70. Re: Oculus Rift Raises Another $75M Dec 13, 2013, 21:29 Dmitri_M
 
theglaze wrote on Dec 13, 2013, 18:03:
Cabezone wrote on Dec 13, 2013, 14:50:
I don't have trouble steering my car and looking around
I'm tempted to pickup a development kit just to try out iRacing...
The dev kit's resolution is not high enough for sim games. I tried it with a bunch of Simbin titles and Assetto Corso which supports it natively. I'd hold off for the consumer version.
 
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News Comments > Desert Strike TMed
10. Re: Desert Strike TMed Dec 4, 2013, 16:58 Dmitri_M
 
My guess is a mobile title. With IAP of turd fruit missiles. Every mobile game contains a fruit.  
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News Comments > Out of the Blue
88. Re: Out of the Blue Nov 24, 2013, 19:03 Dmitri_M
 
Sad news

rip
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Nov 11, 2013, 15:45 Dmitri_M
 
No war fascinates me as much as the Vietnam war. Both sides.  
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News Comments > Steam Top 10
9. Re: Out of the Blue Nov 10, 2013, 15:19 Dmitri_M
 
Assetto is getting a lot of hype but I'm tired of putting money into incomplete racing titles. I'll wait this one out.  
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News Comments > Into the Black
14. Re: Into the Black Nov 8, 2013, 13:27 Dmitri_M
 
Can you flyyyy Bobby?  
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News Comments > Into the Black
4. Re: Into the Black Nov 5, 2013, 11:40 Dmitri_M
 
Somehow you guys find a way to criticize this man?  
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News Comments > Oculus Rift 2014 Release Plans
32. Re: Oculus Rift 2014 Release Plans Nov 3, 2013, 12:02 Dmitri_M
 
Optional Nickname! wrote on Nov 3, 2013, 10:33:
Wildone wrote on Nov 3, 2013, 01:29:
Have tried it, its 100% immersive I wouldn't wanna play a game without it now.


It's the insincere and bizarrely hyperbolic statements like this, over-stating a niche and marginal product, that continue to reinforce my faith in gamers unfailing inability to think and type at the same time.

I believe it is a niche, marginal product yet I also think it's 100% immersive and I wouldn't want to play a game without it now.

Scroll down to see the non-hyperbolic version of my post..
 
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News Comments > Next Car Game Kickstarter
12. Re: Next Car Game Kickstarter Nov 3, 2013, 09:12 Dmitri_M
 
Cutter wrote on Nov 2, 2013, 23:26:
Yeah, I like what I see but I don't know how big or long the entertainment will last. I may have taken the plunge at $10, but not at $20 for so many unknown factors. And yeah, they need way more, way cooler tracks.
It's like when your elderly mom trundles down into the basement to bring you her home cooking and everything about why you're still living down there is affirmed - but ultimately living on your own without these luxuries would be better for your personal development. Adjust your expectations, Cutter. Compromise.
 
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News Comments > Oculus Rift 2014 Release Plans
23. Re: Oculus Rift 2014 Release Plans Nov 2, 2013, 20:24 Dmitri_M
 
There are some killer simulation games that will probably work great with this right now. Especially all the titles that already support TrackIR. Multitude of racing games, flight sims (DCS) and ArmA. The irony is that these titles require a high resolution due to the huds or the UI..  
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News Comments > Oculus Rift 2014 Release Plans
8. Re: Oculus Rift 2014 Release Plans Nov 2, 2013, 13:41 Dmitri_M
 
Flak wrote on Nov 2, 2013, 13:34:
Dmitri_M wrote on Nov 2, 2013, 12:53:
The largest issue I have is the resolution.

If this is the largest issue of the dev build version, I am very optimistic about the future of HMDs.

Unlike my TrackIR which I don't always bother to use since it sometimes feels like a hassle to setup, if I had a Rift sitting next to my monitor I'd see no reason NOT to use it.. It was comfortable had no latency and felt almost natural. I'm pretty jaded as far as novel peripherals go. I was pretty surprised by how easily I got into using it.
 
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News Comments > Oculus Rift 2014 Release Plans
7. Re: Oculus Rift 2014 Release Plans Nov 2, 2013, 13:36 Dmitri_M
 
nin wrote on Nov 2, 2013, 13:18:
There's a third party app that will force any dx9 app to split the image correctly for the device too.

Wow, that sounds awesome. Is there much of a performance hit, since it's having to render from two separate perspectives? Or does the low rez counter that?


http://www.tridef.com/

I only tried a Simbin racing game but I saw no performance hit. Mostly down to it being an older title. There were some playability issues because in order to create the 3D effect the players view is offset to the left for the one eye, to the right for the other. My view was slightly to the left outside of the car I never had a chance to investigate correcting this. However you will at least be guaranteed a 3D effect with older titles using the headset. Headtracking didn't work that will likely require support from within the game.
 
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News Comments > Next Car Game Kickstarter
4. Re: Next Car Game Kickstarter Nov 2, 2013, 13:06 Dmitri_M
 
I love the games too but I wish they would go a little more far-out with their tracks. They're too conventional and don't allow for enough over the top crashing. They need to play Demo Derby 2's "Chalk Valley" track and copy some of those massive jumps. The track seems realistic yet there is still massive crazy jumps.  
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News Comments > Oculus Rift 2014 Release Plans
4. Re: Oculus Rift 2014 Release Plans Nov 2, 2013, 12:53 Dmitri_M
 
Spent a day with the 720p dev version. Tried Hawken and a bunch of demos. There's a third party app that will force any dx9 app to split the image correctly for the device too.

Ignoring the 3D effect and looking at the Rift only from a headtracking perspective it blows TrackIR (which I've used for years) out of the water. There is absolutely no latency.

The largest issue I have is the resolution. Playing Hawken reminded me of 320x240 Doom. It was borderline unplayable. Felt like a novelty though it was very cool looking around your cockpit..just don't bother looking into the distance since it was a mass of pixels. This might be down to a calibration issue since the pixels seemed oddly elongated. Didn't get a chance to solve that.

It did disorientate me and caused slight nausua but that only set in after I took the device off. Only happened during an FPS demo where someone else was controlling the avatar's walking. Not being in control of walking yet feeling like I was "physically" walking caused disorientation.

I don't think nausua would be an issue with games where your body is in a vehicle or mech where you naturally would be stationary with something else moving you. Kicks in when you feel like you're walking and your body isn't.

I wonder how they would adapt conventional FPS, pretty much every FPS I can think of except ArmA/OFP, where your view is essentially your aim. How would they solve this for Quake/COD/BF where you're "looking" with the mouse? Some in between solution where you can also aim with your head and the mouse? ArmA would be incredible since the player's head/view has separate controls to the player's aim/weapon.

The resolution is still the largest issue. At 1080p I imagine this will mean an effective resolution of half that per eye. They need to get the resolution as high as they can.. Hell just go for 1440p.

It's not heavy and is surprisingly comfortable. Could wear it for hours.

I'd buy one.

This comment was edited on Nov 2, 2013, 13:04.
 
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News Comments > Arma 3 Campaign Release
10. Re: Arma 3 Campaign Release Nov 1, 2013, 09:07 Dmitri_M
 
Moog wrote on Nov 1, 2013, 08:34:
Very disappointed that the campaign is SP only - was really looking forward to some decent co-op play
Let them keep it simple. They'd fuck it up otherwise.
 
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News Comments > New WHQL GeForce Drivers
28. Re: New WHQL GeForce Drivers Oct 29, 2013, 07:03 Dmitri_M
 
Video driver failed & recovered
In the Nvidia 3D configuration set your power management to maximum.

By default Nvidia's drivers are set to switch the card to a low power mode ("adaptive") when not in use. Sometimes this happens while playing games..hence the driver restart error. Basically the card stops receiving enough power and the driver restarts. I've had this problem with nearly every NV card since the 7 series. Setting power management to maximum performance always solved it. There are tons of people with this problem yet somehow Nvidia doesn't document this really easy fix.
 
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News Comments > Into the Black
4. Re: Into the Black Oct 26, 2013, 10:39 Dmitri_M
 
xXBatmanXx wrote on Oct 26, 2013, 05:27:
I now have 3 10% Shadow Warrior coupons and 1 25% off....got the 25% today for some stupid reason. Game must be tanking (I would only assume it did anyway) and they must be hurting for sales. Over priced, over hyped, garbage.....
Well it isn't GTA V
 
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News Comments > Star Citizen Passes $23M; Hangar Spaceflight Mod Video
39. Re: Star Citizen Passes $23M; Hangar Spaceflight Mod Video Oct 20, 2013, 15:49 Dmitri_M
 
This game seems to have attracted some real die hard fanboy posters I've never seen around these parts before.  
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News Comments > IL-2 Sturmovik: Battle of Stalingrad Early Access Next Month
5. Re: IL-2 Sturmovik: Battle of Stalingrad Early Access Next Month Oct 18, 2013, 11:33 Dmitri_M
 
InBlack is misinformed. This has nothing to do with CLOD. It's a clean break. The only bad thing that might happen is that it's too close ROF.  
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News Comments > Spice Road Demo
7. Re: Spice Road Demo Oct 14, 2013, 18:08 Dmitri_M
 
I sometimes dress like a spice girl do you guys want to see  
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1899 Comments. 95 pages. Viewing page 9.
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