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User information for Dmitri_M

Real Name Dmitri_M   
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Nickname None given.
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Signed On Nov 18, 2004, 05:49
Total Comments 1807 (Pro)
User ID 22350
 
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News Comments > Op Ed
283. Re: Op Ed Sep 2, 2014, 07:34 Dmitri_M
 
Quinn wrote on Sep 2, 2014, 05:02:
Beamer wrote on Sep 2, 2014, 02:30:
It's interesting. I just finished Crysis 2. Only one female character, but a particularly strong female character. Well, not that any characters in that game are particularly strong.

And I'm in Max Payne 3 now. Most of the females are basically sex workers or stupid party girls you need to rescue. But it's in Brazil, playing to the noir aspect. Still, that part feels more Rockstar and less Max Payne. Unless a female pops out of the woodwork soon, I don't really have a sense for how far into the game I am.

Yeah, well, it's developers like Rockstar that do "deserve" a militant-feminist beating. Their approach and/or view on women seems to be that of a 16 year-old, with a PS controller in his left hand and his penis in his right. In fact, it's the entire image of Rockstar for me. It's kind of a paradox that their games are so extremely solid nonetheless.

GTA is so derivative of film and pop culture generally though. It's a MTV music video/hip hop culture/martin scorcese gangster film/scarface on steriods. Much of the misogyny in it originates elsewhere.

The last few GTA titles appeal is massive, way outside of core gamer culture. It has incredible mass market appeal. You could look at GTA as something that reflects society generally albeit pumped up on steroids.

Game developers aren't a bunch of sickos coming up with awful ideas in isolation. They reflect tastes generally.

I recall a few strong positive female characters in Red Dead Redemption.
 
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News Comments > RAYA Sound Engine
4. Re: RAYA Sound Engine Sep 1, 2014, 19:16 Dmitri_M
 
The effect is too strong, but they might have done that to illustrate a point. It could probably be toned down.

Had this 16 years ago with my Diamond Monster Sound MX300 though.

Anyone remember how soundcard tech back then felt like it was advancing in parallel with 3d hardware acceleration? There were as many articles comparing A3D and EAX in Unreal Tournament as there were different graphics cards.

http://web.archive.org/web/20001204234900/http://www.3dsoundsurge.com/

In the last few years I've abandoned soundcards. External 24bit DAC + studio monitors. More interested in quality music than positional sound in games.

This comment was edited on Sep 1, 2014, 19:25.
 
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News Comments > Op Ed
212. Re: Op Ed Aug 31, 2014, 14:11 Dmitri_M
 
Beamer and Sho. Do you guys know where I can buy a fedora?

Thanks guys!
 
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News Comments > Op Ed
166. Re: Op Ed Aug 30, 2014, 04:35 Dmitri_M
 
Sho wrote on Aug 29, 2014, 17:49:
Dmitri_M wrote on Aug 29, 2014, 17:42:
For get about her arguments.

Do you have an interesting perspective to offer on them?

I grew up in South Africa a country that's entire system is based on "social justice" (rightfully so); I can tell the difference between someone being balanced and fair, and one that's doing something for attention and personal gain.

There are larger more important causes out there, but they're harder to get press on.

 
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News Comments > Op Ed
73. Re: Op Ed Aug 29, 2014, 17:42 Dmitri_M
 
Forget about her arguments. This is a media savvy individual whose found a way to make her name. Why doesn't she go after sports fans for watching cheerleaders? Films? Magazines with attractive woman on the covers? Because shouting about old media has been done to death and there's no press to get.

The individuals sending her death threats are playing right into her hands. They're giving her coverage. I'd prefer it if she was ignored.
 
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News Comments > Pandora: Eclipse of Nashira Next Month
3. Re: Pandora: Eclipse of Nashira Next Month Aug 29, 2014, 02:43 Dmitri_M
 
Cutter wrote on Aug 28, 2014, 16:41:
How about a porn flick named Pandora's Box? Hi-ooo!
Urg.
 
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News Comments > New Quake Live Ruleset Courts New Players
6. Re: New Quake Live Ruleset Courts New Players Aug 28, 2014, 10:16 Dmitri_M
 
Haha, really? Those first two changes are embarrassing.

I bet the only people playing this regularly were old Quake players. They must be fuming.

 
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News Comments > Phil Fish Re-Quits Gaming
129. Re: Phil Fish Re-Quits Gaming Aug 25, 2014, 15:49 Dmitri_M
 
There are a lot of game developers mentioned here I've never heard of. At a glance they all remind of the wackjob art school dropouts I couldn't stand when I went to art school.. People who made everything about themselves. Then burned out when their lack of talent was exposed and they disappeared. There were guys like that. And girls too. This whole saga is those people hijacking games. Urg.

This comment was edited on Aug 25, 2014, 15:54.
 
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News Comments > Steam Controller Analog Stick Explained
7. Re: Steam Controller Analog Stick Explained Aug 25, 2014, 04:39 Dmitri_M
 
Console gamers play Xbox and Playstation. PC gamers play PC. No market for this. Analog stick or not.  
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News Comments > On Sale
6. Re: On Sale Aug 22, 2014, 08:04 Dmitri_M
 
Another vote for Assetto Corsa. Getting it for 50% off is a steal.

I play it with a gamepad (at work) and a wheel (home). It's fun with both. By default they enable some traction control for the gamepad. I don't think it would be playable otherwise. The game really does need a wheel.

Feels like a study sim for driving.
 
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News Comments > Out of the Blue
22. Re: Out of the Blue Aug 22, 2014, 05:20 Dmitri_M
 
MoreLuckThanSkill wrote on Aug 21, 2014, 20:23:
Cutter wrote on Aug 21, 2014, 10:59:
Jesus, death by oranges. They must have been pummeling him for hours.

Yeah... what the hell actually happened there? Is that a real news site or some sort of African version of the Onion?

If that's a real story, that takes some serious damned dedication, one would assume.

It's a real news site. In South Africa anything is possible.
 
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News Comments > Into the Black
5. Re: Into the Black Aug 14, 2014, 20:14 Dmitri_M
 
Redmask wrote on Aug 14, 2014, 20:10:
It seems much faster now, the patchnotes indicate a new version of Webkit is probably responsible.
Definitely much faster.
 
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News Comments > Star Citizen in Depth
34. Re: Star Citizen in Depth Aug 4, 2014, 19:04 Dmitri_M
 
Let me for a moment pretend I'm very new to gaming and that I believe all promises developers make prior to release.

If someone promised the world and it fit with what I envisioned my dream game to be I'd get really excited and enthusiastically wait for it's release.

Would I take out my wallet and pay 100s if not 1000s of dollars toward it, prior to release? Yes, if I lacked all commonsense.

I have games I look forward to, and I follow them religiously. But I won't spend money on them until I've confirmed they live up to expectations. Which I determine by playing at the very least a late beta.

This comment was edited on Aug 4, 2014, 19:16.
 
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News Comments > GTA4 iCEnhancer Mod Author Taking a Break
10. Re: GTA4 iCEnhancer Mod Author Taking a Break Jul 28, 2014, 16:18 Dmitri_M
 
Omni wrote on Jul 28, 2014, 09:20:
Ignore/block is a powerful tool and wish more people would learn to to use since the trolls on the web are only growing day by day.
Modders are sometimes very ego driven. They spend a lot of spare time doing things that get them a lot of attention online and that attention is what drives them. They can't ignore anyone
 
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News Comments > Crytek Gets Funds for "Transitional Phase"
11. Re: Crytek Gets Funds for Jul 25, 2014, 19:25 Dmitri_M
 
Slick wrote on Jul 25, 2014, 19:08:
Still, Crysis 1 is one of the best classic FPS games ever made.
I would agree with that but I'm too old. I can remember Doom, Duke 3D, Quake, UT, Farcry and countless other FPS titles. By comparison Crysis isn't even a blip on my gaming memory.
 
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News Comments > Crytek Gets Funds for "Transitional Phase"
7. Re: Crytek Gets Funds for Jul 25, 2014, 17:45 Dmitri_M
 
Crytek had the potential to be an ID software (of old). Capable of producing great tech, and perhaps eventually a string of successful games. With all their success ID didn't overreach and open multiple studios all over the world even with their successful IPs and broadly licensed engines. Crytek doesn't know what it is.

Rather than trying to be something it wasn't, why didn't they just keep it small, hire some game designers and make a couple of successful IPs before expanding so much. It's like they decided before Crysis's release it'd automatically be successful, and then formulated a business plan based on that hubris.

This comment was edited on Jul 25, 2014, 17:52.
 
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News Comments > Wargame Red Dragon Celebrates 1M Copies with Free DLC
2. Re: Wargame Red Dragon Celebrates 1M Copies with Free DLC Jul 25, 2014, 17:06 Dmitri_M
 
It's very good. Nothing like COH though. Much larger scale. You don't control individual soldiers. And probably more "realistic" though still fun.  
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News Comments > Carmageddon: Reincarnation Early Access Update
15. Re: Carmageddon: Reincarnation Early Access Update Jul 18, 2014, 04:06 Dmitri_M
 
Watching videos it certainly does look like a Carmageddon game. The chunkiness of the cars and their mattress suspension physics.

Lacks good art direction in the tracks though. Amateurish looking but I guess that is down to budget.
 
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News Comments > Divinity: Original Sin Patch Introduces AI Personalities
29. Re: Divinity: Original Sin Patch Introduces AI Personalities Jul 17, 2014, 03:00 Dmitri_M
 
Personally, I agreed with what Quinn said. It was just honest truth. It can get grating having the same people here post exactly the same remarks over and over with little to no content. If they can do that the rest of us should be allowed to remark on it. Is there such a thing as a positively insipid troll who on the surface doesn't appear to be a troll? I don't see why his post was removed.  
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News Comments > Divinity: Original Sin Patch Introduces AI Personalities
17. Re: Divinity: Original Sin Patch Introduces AI Personalities Jul 16, 2014, 07:24 Dmitri_M
 
In my case it's impatience as my characters probably aren't at high enough of a level to be venturing so far from the first settlement  
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1807 Comments. 91 pages. Viewing page 1.
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