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User information for Bhruic

Real Name Bhruic   
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Signed On Nov 14, 2004, 23:07
Total Comments 3111 (Veteran)
User ID 22304
 
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News Comments > BioWare: Mass Effect 4/ME4 References "A Disservice"
23. Re: BioWare: Mass Effect 4/ME4 References Feb 7, 2013, 12:27 Bhruic
 
Verno wrote on Feb 7, 2013, 12:07:
I wouldn't expect even an option for a non-human protagonist. Bioware has been streamlining for a long time, I doubt they would commit the extra resources to it. Look at how few people play as Femshep, it was a pittance compared to the default sex/appearance choice. The bro crowd needs a protagonist it can relate to and that's where their development resources will go first.

Yup, that's my take on it too. I mean, look at how much character customization they gave us with DA1, only to get locked into a human protagonist in DA2. I'd love to be wrong, but my suspicion is there's an extremely low probability of the next protagonist being anything but human. And as soon as you lock it into human, things like the Rachni war - which I agree would be interesting - go out the window.

And, frankly, the last thing I'd want in an ME is another story in the same timeline as the Shepard story. It's not just a matter of knowing how it's going to turn out, you also have the full knowledge that you're never going to be the hero. There's no way your accomplishments, no matter how impressive, are going to stack up to what Shepard accomplished. I suppose they could try and squeeze something into the period where Shepard is MIA, but even then, what activity of any significance could really take place? They are better off with a completely separate scenario, imo.
 
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News Comments > BioWare: Mass Effect 4/ME4 References "A Disservice"
18. Re: BioWare: Mass Effect 4/ME4 References Feb 7, 2013, 11:44 Bhruic
 
Creston wrote on Feb 7, 2013, 10:46:
That the illiterate monkeys who still inhabit Bioware's forums can't figure this out isn't Bioware's fault. I don't know how more clear they need to be that "The next ME game is NOT going to be about Shepard."

It seems like his post was less about "the next ME game is not about Shepard", and more about "the next ME game is not a sequel". I think most people understand that Shepard is out of the picture, but some people seem to think the next games will be in the post-Shepard universe (and require a canon ending to ME3).

Frankly, I don't see that happening. Unfortunately they boxed themselves in a bit by making humanity such a late entry into the galactic scene. Because we know that a sequel is going to have a human protagonist. If it weren't for that, there'd be a lot of material they could work with just from the established history.

The one problem I think they'll have is with the sense of scale. The ME trilogy had a nice "saving the galaxy" feeling to it because you were somewhat literally doing just that. Them coming up with another galactic threat seems like an extremely difficult task, meaning anything that's left to do will seem more mundane by comparison. Hopefully they can work something out, but we'll see.
 
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News Comments > DayZ Video Blog
15. Re: DayZ Video Blog Feb 6, 2013, 18:21 Bhruic
 
jacobvandy wrote on Feb 5, 2013, 14:31:
Lol, still clinging to the delusion that a zombie apocalypse is 100% about fearing zombies? Any kind of apocalypse is more about what that does to other people, and how they behave in reaction to it. People trying to survive are paranoid, opportunistic, and ruthless. This care bear fantasy of everybody in DayZ cooperating with you is just silly. The game is, and always has been, about fearing other players and what they may or may not do. If you can't handle it, find something else to play.

Way to completely miss the point. I didn't say anything about cooperation or fearing zombies. The problem is, right now, there's no challenge to the game at all. The only thing you can do for any sort of challenge is to take on other humans. So instead of being a survival game, it simply becomes deathmatch with zombies. Pointless. Until they come up with a system that gives people a challenge that isn't killing other people, that's all the game is going to be. And considering how poor the engine is at handling player combat, if I want to deathmatch, there are much better alternatives.

So far they've given no indication they'll be able to come up with something. So until they do, no amounts of videos about the ability to customize your clothes are going to make me interested in playing again.
 
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News Comments > Jon Shafer's New Studio Announces At the Gates
11. Re: Jon Shafer's New Studio Announces At the Gates Feb 6, 2013, 14:51 Bhruic
 
Creston wrote on Feb 6, 2013, 14:26:
I haven't looked at their KS, but let's assume 5K of their donations go into rewards. And then Amazon/KS take another 5K. That leaves 30,000 dollars for a 3 person team, so that's 10K a pop. (and here's an interesting question: Does the IRS want their share? Because I'm going to assume they do?)

Unless these guys are supported somehow, that means they can work about 3 months on the game before they're out of money on normal salaries. We haven't even spent a dime on actual software or anything, yet. That's purely just to keep 3 guys tapping away on a keyboard.

So yeah, again, I don't have much faith this can get made for 40K. Obviously I could be wrong, if they are able to work on this without drawing salaries for themselves it can go a long way, but judging by where this guy came from, I'd say he's a full-time programmer. So he's going to need money to keep going.

They aren't going the "pay lots of money for rewards" route, so that's out.

But my expectation is that they are putting some of their own money in. Or, rather, they are paying themselves with their own money. If they were trying to completely support themselves with just 40K, yeah, I'd be extremely skeptical - it's just not feasible. But for that reason, it also seems unlikely that's the situation.
 
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News Comments > Jon Shafer's New Studio Announces At the Gates
7. Re: Jon Shafer's New Studio Announces At the Gates Feb 6, 2013, 14:22 Bhruic
 
Creston wrote on Feb 6, 2013, 13:50:
I have no faith whatsoever that this can be made for 40K.

Creston

For a 3 person team? With pretty modest graphic requirements?

My only issue will be whether they actually can pull off their plans in a fun way. I like the idea of resources dwindling as the game goes on as an expansion impetus. But can they balance it well?

If I were into Kickstarts, this would definitely be one I'd support, but I'm not - so I'll be looking forward to the final product.
 
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News Comments > DayZ Video Blog
4. Re: DayZ Video Blog Feb 5, 2013, 14:10 Bhruic
 
I like what they are doing with the game customization, but until they give some indication of what they are going to do for the actual gameplay, I don't have a lot of interest. There's no "survival" challenge in the game when it comes to zombies. Therefore there's no survival problem for food/drink/ammo etc. It doesn't matter where you hide it, I'm not going to spend extra time in a house looking behind a chair when A) I can easily get all the food I need already, and B) it's easier to kill someone else and get it and/or it's going to be taken from me by someone who kills me. Figure out the vs humans angle first, the rest of the game can come later.  
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News Comments > Borderlands 2 Racism Discussion
106. Re: Borderlands 2 Racism Discussion Feb 4, 2013, 18:05 Bhruic
 
After thinking about this, I've come to the conclusion they might have a point. Because if there's one thing that African-Americans are known for, it's their tea parties.  
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News Comments > Borderlands 2 Racism Discussion
84. Re: Borderlands 2 Racism Discussion Feb 4, 2013, 11:20 Bhruic
 
RollinThundr wrote on Feb 4, 2013, 11:15:
Way to take a comment out of context. I think it's pretty common knowledge the whole PC movement is more a product of the left. That's just the truth of it.

I agree, the PC movement tends to have a liberal bias.

Now explain wtf that has to do with changing:
People will be offended at anything and everything.
to
Liberals will be offended at anything and everything.

Unless you believe the only thing that people get offended at is political correctness (which would make you an idiot), your statement is, well, idiotic. You didn't "fix" anything, you attempted to suggest that people who aren't liberals don't get offended by things. Which anyone with a functioning brain cell is well aware is completely incorrect.

So if you are trying to honestly suggest you aren't trolling, we aren't left with many other explanations for why you would "fix" the sentence so stupidly.
 
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News Comments > Borderlands 2 Racism Discussion
18. Re: Borderlands 2 Racism Discussion Feb 3, 2013, 13:50 Bhruic
 
You know what I think is racist? Suggesting there's such a thing as "cliched African-American slang" (not accusing Blue, just the people making the argument). If they'd stop assuming that's how black people talk, then maybe they stop being so damn offended when non-black people talk like that.

Fuck, if they are going to be this idiotic, why not go after Eminem? Damn white guy stealing black people's music! Here's a tip you idiotic "I see racist people!" motherfuckers... Just because a certain portion of one type of people do something doesn't make it racist if a non-"type" person does it too. Stop trying to be fucking offended by everything!
 
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News Comments > Path of Exile Open Beta
58. Re: Path of Exile Open Beta Jan 29, 2013, 00:39 Bhruic
 
Quinn wrote on Jan 28, 2013, 11:38:
Somehow I don't feel like starting it up anymore. It started to feel messy when Act 2 started. This is because you were getting multiple quests all over the fucking place, which made you travel back and forth.

You'll really only need to do that for your first playthrough. In subsequent ones, you'll (or at least I did) figure out how to do all the quests without having to repeat areas. For some reason the way they did it, they don't have the quests given out for numerous ones until you complete other ones. What you may not realize is that you don't have to have a quest assigned before you are able to do it. So you can go through and do quite a few of the quests immediately, which cuts down on repeating areas a lot.

Plus you'll find that Act 3 is a little more linear than Act 2 - about halfway between 1 and 2 I'd say.
 
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News Comments > Saturday Previews
10. Re: path of exile Jan 27, 2013, 10:58 Bhruic
 
PHJF wrote on Jan 27, 2013, 09:15:
PoE is the closest thing to a Diablo 1/2

And yet it's inferior to both in virtually every aspect.

If that's your take on it, that's fine, but obviously I disagree with you. That's not to say there's nothing I liked more about D1/2, because there were things they did better. But PoE has done a lot of things right, and definitely some I would say are superior to what D1/2 had to offer.
 
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News Comments > Saturday Previews
7. Re: Saturday Previews Jan 27, 2013, 07:11 Bhruic
 
Cutter wrote on Jan 26, 2013, 18:24:
POE is ok so far but it's no Diablo - and I obviously mean 1/2 by that.

I disagree. PoE is the closest thing to a Diablo 1/2 sequel that I've seen so far. Definitely closer in spirit than T2 or D3. I really like the fact they've done away with gold, although my "pick up everything I see" instinct keeps fighting with my "I can't sell them for anything" intellect.

Now that I've got a better handle on the skill tree, I deleted my first char, and have restarted a new one. As suspected, there was no way to save my original char with the relative mess I'd made of the points I'd put in.

My biggest annoyance with the game at this point is global chat. I know I can turn it off, but I like reading about discussions about the actual game (which sometimes happens). I don't like reading about politics, religion, people who think "alt-f4" is a clever response to questions, etc. Hopefully they'll do some sort of off-topic channel for all the idiots to use, and have global for people actually involved in the game.

Overall, this is absolutely a fun game.
 
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News Comments > Path of Exile Open Beta
27. Re: Path of Exile Open Beta Jan 24, 2013, 18:45 Bhruic
 
Wowbagger_TIP wrote on Jan 24, 2013, 17:57:
Use the Passive Skill Tree tool on the website to plan your build. You can copy the link for your build so you can load it back up anytime you want to tinker with it.

Which is fine for down the road, but when you first start playing, you have no idea what's good. So how can you plan a build? I have no idea if I'm going to start running out of mana a lot when I get to higher levels, so how can I know if I should try and incorporate some extra mana and/or mana regen into the build? I don't know what damage types are common, so I don't know if getting 16% Chaos Resist is worth it. And etc. There's no way to know these things unless you read other people's builds, which takes a lot of the fun out of it, or you experiment. But the way the system works now, if you put in all the points to reach some of the better passives, you're relatively committed. Sure, you can undo a couple points, but that's usually not enough if you find you should have taken a completely different path.
 
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News Comments > Path of Exile Open Beta
9. Re: Path of Exile Open Beta Jan 24, 2013, 05:30 Bhruic
 
Definitely an entertaining game, but I suspect at some point I'm going to be pretty annoyed they don't offer complete respects (they just give you the ability to take back X number of skills). Without spending a lot of time memorizing the skills and how you get to them, there's no way that I'm going to be able to come up with a really good build. Right now that won't bother me much, as it's early enough it won't be slowing me down terribly, but at some point have a very sub-optimal build is going to be an annoyance. Taking back a few points isn't going to allow me to fix that.

Minor annoyance in the grand scheme of things, of course. It certainly seems to have the Diablo "feel" to it.
 
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News Comments > The Elder Scrolls Online Beta Signups
49. Re: Meh... Jan 22, 2013, 19:41 Bhruic
 
jdreyer wrote on Jan 22, 2013, 19:37:
Well, y'all making me feel like a spring chicken, seeing as I didn't start with the Elder Scrolls until Daggerfall. Huzzah!

The sad thing is the beta app only went back to Morrowind. Where's our chance to prove what total fanboys we are??
 
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News Comments > Dead Space 3: PC Enhancements? No. Microtransactions? Yes.
51. Re: Dead Space 3: PC Enhancements? No. Microtransactions? Yes. Jan 22, 2013, 18:16 Bhruic
 
Shok wrote on Jan 22, 2013, 16:42:
I'm doubtful though after Diablo 3 and how everyone complained and bought it anyway.

Believe it or not, while there may have been some overlap, generally speaking, those of us who complained about Diablo 3 (pre-release of course) didn't end up buying it. It's important to note that when you see a group of people complaining before a release, and you see a group of people complaining after a release, it doesn't automatically follow that the same people are in both groups.

It's actually a fairly common problem around here, where people claim that everyone is so negative all the time, etc. But what they fail to note is that people who are negative about one game tend to be positive about another. It's a different person who's negative about the second game. Which only makes sense as people have different tastes. Lumping everyone together as being negative about all games is (to misuse the analogy) missing the trees for the forest.
 
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News Comments > Morning Legal Briefs
25. Re: Morning Legal Briefs Jan 22, 2013, 15:21 Bhruic
 
Bodolza wrote on Jan 22, 2013, 13:36:
Creston wrote on Jan 22, 2013, 12:05:
Anyway, this really needs to become classified as a crime.

If posting pictures (that you own) of people without their explicit permission became a crime, it would instantly kill Facebook, Flickr, Instagram, and any other photo sharing site.

Say good-bye to news magazines as well.

There's no need to be that broad. Having sex is legal. Paying to have sex isn't (at least in most of the US). Personally I think that's stupid, but it's a good example for this situation. You don't have to make all pictures illegal to upload without permission.

Still, I'm not sure that it'd really do that much to stem the tide, so to speak. There are lots of less-than-legal things that people do online, and the lack of legality doesn't seem to slow them down.
 
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News Comments > Three Dog on Fallout Tease Fallout
30. Re: Three Dog on Fallout Tease Fallout Jan 22, 2013, 00:37 Bhruic
 
I don't even recall him, so I guess that's how "memorable" he was for me. I'm definitely interested in another Fallout (although I'd rather have Obsidian do it), but him being in it is of no interest to me at all.  
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News Comments > Out of the Blue
2. Re: Out of the Blue Jan 19, 2013, 18:18 Bhruic
 
Someone who's lied for years may have continued to lie? Colour me shocked!  
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News Comments > Chris Taylor on Wildman
4. Re: Chris Taylor on Wildman Jan 19, 2013, 18:13 Bhruic
 
Ugh, it's hard to not think it's a fake plea. The only people who can comment on his "tough decision" are ones who have already pledged. Why would they, if they were willing to pledge, then turn around and say "nah, go ahead and don't bother making the game I'm willing to pay you to make".

It's pretty obvious they won't, which makes it hard not to come to the conclusion he's using that strategy to garner attention. Which is a pretty under-handed tactic, if true.
 
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3111 Comments. 156 pages. Viewing page 5.
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