User comment history
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| News Comments > Legend of Grimrock Editor and Follow-up Plans |
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| 20. |
Re: Legend of Grimrock Editor and Follow-up Plans |
Jun 20, 2012, 21:14 |
Bhruic |
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My big problem with the game was the forced-reload scenarios. The times where you'd be randomly teleported, or find the door behind you lock, or find a bunch of doors suddenly open, where you have no chance of surviving unless you know about it ahead of time. Once you are surrounded on multiple sides by enemies, you are pretty much dead. So you get forced to reload and deal with the situation now that you know it's about to occur. No real skill involved with stuff like that.
But otherwise, it was decent fun. I did end up having to look up one or two things online, just because it's no fun being stuck when you can only bang your head against the wall (somewhat literally in-game!). But most of them were challenging without being impossible to figure out. |
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| News Comments > Steam Top 10 |
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| 13. |
Re: Steam Top 10 |
Jun 18, 2012, 00:02 |
Bhruic |
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I've heard SOASE: Rebellion is way, way overpriced for people that already have Diplomacy. I'd say for people who have any version of the previous game. As a standalone it's fine, but yeah, it should be maybe $10 for people who have the previous game/DLC. I only had the base game with none of the additional content, but it really doesn't feel that different. I mean, the difference between rebels/loyalist is extremely minor. The space stations/mines are nice, but those are from previous expansions I believe. The Titan ship is very nice, but really overpowered. It seems to make a lot of the frigate/cruiser level ships obsolete, simply because they can't really damage it.
I'm not really regretting getting it at this point, because it's nice to go back to playing the game, but the feel of the game isn't really that different. One area that I haven't done much with is the diplomacy, I don't really know how it works yet, but I think that also was a previous expansion. I'm not sure what really rebellion brought to the game. |
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| News Comments > Steam Top 10 |
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| 7. |
Re: Steam Top 10 |
Jun 10, 2012, 16:34 |
Bhruic |
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Dev wrote on Jun 10, 2012, 16:12: Plus, aren't modders supposed to be too stupid to do the frostbyte 2 engine? I know what you're going for with that, but in this case, the Day Z "modder" is actually an employee of BI. So it would be expected that he'd be able to deal with the engine. |
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| News Comments > Steam Top 10 |
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| 4. |
Re: Steam Top 10 |
Jun 10, 2012, 16:08 |
Bhruic |
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Bucky wrote on Jun 10, 2012, 14:50: Now the question is: do I pick up Warlock: Master of the Arcane now, or do I hold out and hope it goes on sale during the Steam summer sale? I'd hold out. The AI is pretty inept atm, and without any multiplayer, that's all you have to go against. Multiplayer is being added in a free patch at some point, which will give more options. Hopefully the AI will be improved as well. |
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| News Comments > DayZ Interview |
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| 5. |
Re: DayZ Interview |
Jun 10, 2012, 02:13 |
Bhruic |
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| Yeah. We've started to see a few "civilization" projects pop up, where large groups of survivors are planning to take over an area, and make it a "safe zone" for other survivors. We've seen some people volunteer to play a doctor role, and volunteer to help people who need medical aid (with precautions, of course). So there are options other than "shoot everyone you see", but you have to make the effort to enact them. The game isn't going to hand them to you. It truly is open-ended in that sense. |
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| News Comments > Star Wars: The Old Republic F2P Next Month |
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| 15. |
Re: Star Wars: The Old Republic F2P Next Month |
Jun 4, 2012, 17:52 |
Bhruic |
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| Ignoring the "F2P" label, at least they finally took this step. The constant "free weekends" were annoying. Now if someone wants to give the game a try, they can do so at their own pace, rather than only getting a couple days to check it out. |
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| News Comments > Battlefield 3 Premium Details; Release Next Week? |
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| 47. |
Re: Battlefield 3 Premium Details; Release Next Week? |
May 31, 2012, 16:09 |
Bhruic |
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RailWizard wrote on May 31, 2012, 13:09: Stopped here as you are wrong. I distinctly remember a large amount of bitching and pleas to boycott over expansions going all the back to bf1942. This made more sense back then as there was a thriving mod community, unlike now.
Obviously you were not around back then, or were blissfully unaware. Well, that's a rather significant exaggeration. It wasn't the fact that there were expansion packs that people had a problem with, it's that there was still a significant number of bugs in the game that hadn't been addressed. People felt like they were getting hit up for more money when they hadn't fully supported the product(s) they'd already bought. It had nothing to do with the mod community, thriving or otherwise.
That's still a (somewhat) valid complaint about DLC today. But that's true regardless of what it's called. |
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| News Comments > Battlefield 3 Premium Details; Release Next Week? |
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| 32. |
Re: Battlefield 3 Premium Details; Release Next Week? |
May 31, 2012, 02:01 |
Bhruic |
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deqer wrote on May 31, 2012, 00:19: You're missing the big picture here. The fragmentation is caused by a "movement", and if you're buying DLC then you are not supporting that "movement."
The "movement" is, do not buy DLC.
That's what mod tools and people are for; the people make the new content, not the corporations... There was a time when a large number of games ended up with expansion packs. No one (or at least very few people) had a problem with expansion packs. They added substantially to the finished product and gave you decent bang for your buck. I remember quite well how substantially the Civ IV expansions changed the game.
DLC, on the other hand, tended to be smaller, almost "mini" expansions that didn't add much, but didn't cost a lot either. However, they tended to be so small as to feel like you were being nickle-and-dimed. From that, DLC morphed into being pretty much all post-release content. Where before you had a "mappack", now you have DLC. Expansion packs are now DLC. Heck, I'm surprised we still have patches rather than DLC.
The problem is (and the thrust of my point is) that all DLC isn't created equal. Some DLC is decent. Some DLC is crap. Some is stuff that should have been in the release. Some is stuff that got worked on extensively post-release. Unfortunately, with the single label of "DLC", it's not easy to separate the good for the bad.
In this case, so far the DLC has been a mappack, which is unimpressive. But if you believe the blog, they'll be coming out with new gamemodes, which could be more substantial. Regardless, the sentiment of "do not buy DLC" is a really poor one. I would say "do not buy crappy DLC". If they come out with something decent, I have no problem with the idea of buying it. Skipping out on Civ IV: Warlords or Civ IV: Beyond the Sword because they were called DLCs rather than expansion packs would have been a really dumb call on my part. If EA can make some DLC for BF3 that's worth getting, I'll look into getting it.
With that said, I have no interest in Close Quarters, so I won't be getting that, and as I already have the Back to Karkand DLC from a pre-order, that's 2/5 of the Premium edition that I've already got, or have no interest in. So it's not worth $50 to me.
edit: I should point out that there are some worrying details from the Premium edition. Such things as "queue priority into servers". Penalizing people for not buying the pack is extremely poor decision making, and hopefully will result in a backlash. |
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| News Comments > Diablo III Patch |
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| 146. |
Re: Diablo III Patch |
May 30, 2012, 13:25 |
Bhruic |
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| What I don't understand is why the people are targeting Diablo 3? I mean, we have the "experts" in the thread saying that everyone who got hacked had keyloggers or equivalent installed on their computers. So if that's the case, why would a hacker settle for Diablo 3? Wouldn't they go after your bank login? Your Paypal account? You know, something they could use to get real money? As fun as getting Diablo 3 gold must be, since no one knows how much it'll sell for, and considering how much money Blizzard takes from every deal, it seems like a really poor way to get paid. |
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| News Comments > Op Ed |
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| 52. |
Re: Op Ed |
May 29, 2012, 10:27 |
Bhruic |
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Slashman wrote on May 29, 2012, 09:30: Then they all go on to say the game is great, give it a 9/10 and advise people to go out and buy it. All of them. Its like they swallowed some kind of mind-altering, Blizzard-slave making drug. Its like if that stuff was present in any other game but Diablo 3 it would be getting a 6 or 7. Instead, it gets a 9. Well, they likely got something, but it wasn't a drug. Although you can use it to buy drugs, maybe they did that? But, yeah, honest reviews, especially on the major sites, are quite unlikely for any games released by the major publishers. It's been said before, but it hasn't lost any of its truth - game review sites make money directly or indirectly from game publishers. If they start withdrawing that money, the review site goes under. There's a massive economic reason to pad review scores. |
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| News Comments > On Diablo III Balance Changes |
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| 42. |
Re: On Diablo III Balance Changes |
May 28, 2012, 17:29 |
Bhruic |
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RollinThundr wrote on May 28, 2012, 16:07: That's the problem in a nut shell, in Diablo II, uniques were exactly that unique and usually the high end one's were powerful. In Diablo III it's oh hope the randomize dice roll plays nice for you. I think you are remembering a different game. Uniques were quite common in D2. To the point where people would just stop picking up quite a lot of the low-end stuff. They did have some really good higher-end stuff, but even a lot of that wasn't that great. There's a reason most people switched to runewords when they came out - they were much better than what's available.
Presumably Blizzard will do something similar here - introduce better gear once the game's been out awhile. Although it'll be interesting to see what they add to go with it. The uber Tristram stuff was creative, but not exactly compelling. |
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| News Comments > Op Ed |
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| 7. |
Re: Op Ed |
May 28, 2012, 14:45 |
Bhruic |
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jdreyer wrote on May 28, 2012, 14:14: I couldn't agree more with this sentiment. I was playing D2 earlier this year. I just got out my disk and installed. Will Blizzard still be around in 12 years for me to play D3 if I buy it today? Blizzard is a bad example - they are still around today for D2. The level of support they've given it, and the longevity they've allowed for it are exceptional.
Contrast that with the number of servers that, say, EA shuts down on a regular basis. If you want to play the new SimCity, how long will those servers be up before EA decides to close them down to force people to buy the next one? Ditto with the Activision side of Activision/Blizzard. Same with Ubisoft, how long will they be running the older game servers? |
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| News Comments > New DayZ Mod for Arma II |
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| 9. |
Re: New DayZ Mod for Arma II |
May 27, 2012, 15:28 |
Bhruic |
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There aren't many in the countryside - if you got hit with a lot, you were near structures of some sort.
If at all possible, try and spawn on a daylight server (most US servers are daylight at this time of day). Starting off the game at night time is an exercise in frustration.
And yeah, servers are getting hammered, which makes connecting take a long time. |
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| News Comments > New DayZ Mod for Arma II |
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| 6. |
Re: New DayZ Mod for Arma II |
May 27, 2012, 14:25 |
Bhruic |
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J wrote on May 27, 2012, 14:20: It's weird, on the server selection screen it's saying both my client and the server are 1.6. I figure that's what the yellow ! is implying though, that it's not? The only green light I have seems to be a small server that's running something different from the others.
I'm just making sure everything is updated. I guess after that I'll have to wait? Ok, you can't rely on the "version" lists on the servers list, as those versions refer to the base ArmaII version, rather than the mod version (it just so happens they are the same at the moment, but that's just coincidence). There are a few servers that are running a beta ArmaII patch, which you won't be able to connect to, but the majority of them aren't. You need to watch the actual server name, as that's the only place you'll see what version of the mod it is running.
Right now with both the new patch, and the holiday weekend in the US, the servers are getting hammered, so waiting might not be a bad idea. It took me about 15 mins to get into a game, and the server crashed a short while afterwards. When it's this busy probably isn't the best time to try and get on. |
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| News Comments > New DayZ Mod for Arma II |
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| 4. |
Re: New DayZ Mod for Arma II |
May 27, 2012, 14:17 |
Bhruic |
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I get an error saying the server isn't running the right version, or something along those lines, even though everybody else seems to be connected just fine. There's often some confusion when a new patch comes out. Unlike with other games, servers don't get automatically updated when the patch is released. So quite a few servers are still running 1.5.8.4, some are running 1.6.0.0, and some are running 1.6.0.1. So make sure you are running 1.6.0.1 (the latest), and are only trying to connect to servers that are running the same version. Most servers list their version number as part of their server name. |
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| News Comments > Op Ed |
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| 39. |
Re: Op Ed |
May 27, 2012, 09:19 |
Bhruic |
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Jerykk wrote on May 26, 2012, 21:24: Well, for one, Skyrim's setting has some pretty heavy Norse inspiration, which isn't something you see very often. Also, the Elder Scrolls lore is pretty deep and there's a lot of interesting history there. There's also a great diversity of races. In Amalur, there's nothing really notable about the setting and there are basically two races: humans and elves. There's nothing interesting about the lore or the politics. The fact that the next Amalur game was going to be an MMO really comes as no surprise, as the generic setting is all too standard for that genre. It's obvious you didn't play the game. There's actually quite a bit of background, and the setting it actually pretty interesting. You just don't get that in the first hour of playing. The gameplay itself it bland, a lot of the sidequests are generic, but there are some really interesting aspects to the lore.
Oh, and considering that 7 out of the 10 races in Skyrim are humans or elves, making the complaint that another game is mostly humans and elves falls a little flat. |
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| News Comments > Diablo III Patch Next Week; Real Money Auctions Postponed Again |
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| 55. |
Re: Diablo III Patch Next Week; Real Money Auctions Postponed Again |
May 25, 2012, 15:14 |
Bhruic |
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Optional nickname wrote on May 25, 2012, 14:19:
Verno wrote on May 25, 2012, 10:44:
You see this stuff on the AH because people are getting it to drop and that's just the stuff they decide to sell. You see this stuff on the RMAH because BLIZZARD and ACTIVISION are CRAFTING and POSTING ITEMS and that's just the stuff they decide to sell. - FTFY Before you go all conspiracy theory on how Blizzard and Activision are gaming the RMAH, you might want to read the story headline about how the RMAH hasn't been launched yet. |
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| News Comments > Diablo III Hotfixes |
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| 75. |
Re: Diablo III Hotfixes |
May 25, 2012, 10:27 |
Bhruic |
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Prez wrote on May 24, 2012, 23:55:
You're making the mistake of thinking people are forced to use the AH... You don't need optimal gear at every moment to get by... People do it, but don't need to... ) Fair enough, but 'min/max' players make up the majority of Action RPG gamers from my experience. People for whom it's about the journey (like myself) tend to be in a distinct minority. From the way I've seen the loot system in D3 described at length by many posters in several different threads it seems like the majority of players would be compelled to use the auction house. Call me a cynic, but given that Blizzard is taking a cut of every transaction, that smells like a design decision, not happenstance. There's no RMAH right now, so there's nothing for Blizzard to be taking a cut of. I guess when they finally do come out with it, we can see then, but for the moment, it sounds like there is plenty available on the "uses gold" AH. It'll be interesting to see what happens to that one when the RM one finally makes it up. |
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3111 Comments. 156 pages. Viewing page 23.
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