User comment history
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| News Comments > Renegade X: Black Dawn Released |
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| 7. |
Re: Renegade X: Black Dawn Released |
Jan 30, 2012, 12:32 |
shinchan0s |
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| LOL. You would think they would have prepared ahead of time and get some mirrors ready when they release it. Oh well. I'll check back after work. The old Renegade was the TITS! Effff Diablo 3. |
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| News Comments > Diablo III Senior Game Producer Departs |
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| 17. |
Re: Diablo III Senior Game Producer Departs |
Jan 21, 2012, 10:21 |
shinchan0s |
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CJ_Parker is actually right (for once).
Blizzard started believing in their own hype after the amazing success of World of Warcraft. Every game they release has to be the equivalent of an Oscar winning mega-blockbuster turned American classic. They spend so much time fretting over "polish" and "balance" because critics tend to overemphasize those bits over fun factor. A Blizzard game with a sub-90 score from Metacritic would be deemed a failure. Unfortunately, longer development times only lead to greater expectations so that extra "polish" is going to have diminishing returns - which is why SC2 turned out to be such a dud.
Oh well, it will still be Diablo. The recent spate of DIII news has given me the itch again. Back to DII. F*** you, Blizz.
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| News Comments > Diablo III Systems Changes |
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| 30. |
Re: Diablo III Systems Changes |
Jan 19, 2012, 16:22 |
shinchan0s |
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In other words, they're dumbing it down for consoles.
Everybody liked Diablo and Diablo 2 - warts and all. I don't mind a little streamlining here and there, but this is getting ridiculous. At this point, planning for a mission to Mars wouldn't take as much TIME and MANPOWER as it apparently does for a Blizzard game! It's a hack-n-slash game - just make it fun!
Why is this taking over 10 years to develop? Why announce it in 2008 if we're going to have to wait until 2013 to play it?
What's the point of separating Starcraft 2 into 3 parts when they're spaced out by 2 freaking years? Brood War was released in the same year as the original! By the time Legacy of the Void is released the game will be 6 years old which is like 100 in videogame years. Nobody will care.
Why did they bother to REDUCE B.net's functionality and practicality?
And yes, the game IS late. It's been 5 years since they announced it. What a tease!
Yeah, I'll still buy Diablo III when it comes out - but I'm starting to think it will be another huge disappointment like Starcraft 2. The new designers they have, quite honestly, stink. |
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| News Comments > Red Orchestra 2 Specs |
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| 4. |
Re: Red Orchestra 2 Specs |
Jul 21, 2011, 18:19 |
shinchan0s |
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| Day 1 for me too. Even if it is $50. So many good memories of the first one and Darkest Hour. All the other big name FPS suck ass IMO. |
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| News Comments > The Sims Medieval: Pirates and Nobles Next Month |
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| 5. |
Re: The Sims Medieval: Pirates and Nobles Next Month |
Jul 8, 2011, 13:24 |
shinchan0s |
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| Nah. Sims Medieval is sort of a neutered version of Sims 3. They only need to sleep and eat; going to the privy or bathing is entirely optional. It's actually more like a "game" with predefined goals and an end. You know, the stuff you nerds have been complaining about the Sims franchise for years. It's actually pretty boring. I find it kind of funny that this game doesn't have farming mechanics like in the other games. It would have been so cool lording over a bunch of farming serfs at a giant manor, I think. |
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| News Comments > On Stardock's Elemental Launch Fail |
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| 27. |
Re: On Stardock's Elemental Launch Fail |
Sep 3, 2010, 18:53 |
shinchan0s |
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Bhruic wrote on Sep 3, 2010, 16:48:
They just want to "make a game" because it "seems fun" and "everyone else is doing it." Which is exactly who we want making games, isn't it? Haven't we been decrying the corporatization of gaming? Haven't we been complaining about companies that put profit first, and good games second?
Granted, Elemental is a buggy, boring mess at present, but since it's a labor of love, I hope that Stardock will continue with the polish until they find the gem in the turd. That is, at least, what they've claimed they intend to do. We also want professionalism too. Would you buy an amateurish game from a developer you weren't already familiar with? Not likely.
This would be different if they were just selling the game through their website for $30, but they're selling boxed games (with limited editions no less!) through retail channels for $50! |
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| News Comments > On Stardock's Elemental Launch Fail |
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| 26. |
Re: On Stardock's Elemental Launch Fail |
Sep 3, 2010, 18:47 |
shinchan0s |
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kxmode wrote on Sep 3, 2010, 16:32: Stardock isn't a game developer they're a Windows app developer. If they were a Gearbox, Valve or Blizzard these mistakes wouldn't exist because as a company their survival would depend on producing top-quality products that work. As it stands they can work on these hobby projects because they have their Impulse platform business, and windows app software business to fall back on. In other words there’s no sense of urgency on their part to make sure they launch a solid product. They just want to "make a game" because it "seems fun" and "everyone else is doing it." LOL. WTF. What's with the last sentence anyway - it sounds sarcastic.
Business is business. If it were a "hobby" they'd be releasing it as freeware instead of selling it through retail stores for fifty bucks. Stardock is expanding into the videogame market because that's where the money is and I'm convinced Mr. Wardell has dreams of primarily dealing in PC games. |
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431 Comments. 22 pages. Viewing page 7.
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