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User information for Warskull

Real Name Warskull   
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Nickname None given.
Email Concealed by request
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Homepage http://
Signed On Oct 29, 2004, 16:20
Total Comments 448 (Amateur)
User ID 22169
User comment history
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News Comments > Op Ed
8. Re: Op Ed May 24, 2010, 01:23 Warskull
Bhruic wrote on May 23, 2010, 17:37:
Anyone who claims Mortal Kombat was decent and Hitman was bad has automatically lost their argument. Mortal Kombat was an ok camp movie. But it was, without question, a crappy movie. And Hitman, while certainly not great, or even good, was definitely ok - and much better than MK.

I'm not so sure he's calling Hitman bad. He might be saying it was negatively affected by Uwe Boll's crap giving game movies a bad reputation. Its hard to tell, its not written that well and it seems he just wanted to cram as many links in as possible.

I agree that Hitman wasn't bad. Mortal Kombat was bad, but could be enjoyed in a "so bad it's good" kind of way. Hitman wasn't a great movie, but it could be enjoyed as an action movie. If you gave it a different name it would still be a watchable action movie.
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News Comments > Op Ed
7. Re: Op Ed May 16, 2010, 03:38 Warskull
Another load of BS about what PCs need to be or what developers need to do.

Its easy too, just stop treating PC gamers like second rate customers. Your ports suck, that's why PC gamers say they suck, that's why your sales on the PC sag. It isn't the evil pirates, it isn't PC gaming dying, it is that half the industry is trying to sell an inferior product to PC gamers. Then they expect us to smile and thank them for it.

If you want to make money on the PC, design a product that excels on the PC. Valve does it, Blizzard does it, they aren't hurting for money. Even EA simply stating "we have dedicated servers" and taking 5 minutes to think about the PC experience for BF:BC2 resulted in their game doing well on the PC. The little ways they cut corners (no push to talk, no dedicated servers, menus that don't use the mouse) make a big difference.
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News Comments > Heroes of Newerth Launches Wednesday
10. Re: Heroes of Newerth Launches Wednesday May 10, 2010, 23:20 Warskull
The DotA community really is one of the worst out there. Part of it is due to a weak player helping the enemy team, but another part of it is how it was grown out of the custom game players.

I would hold out for Valve's foray into the DotA market.
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News Comments > Rebellion Woes?
8. Re: Rebellion Woes? May 10, 2010, 23:12 Warskull
Rigs wrote on May 10, 2010, 22:11:
Oh for Geezus' sake, anyone else want to implode while we're here?!? Get it over with? No? Gonna save it for next weeks obits? Rolleyes

We don't have to wait for PC gaming to die, all the companies that support it will die first!

Is it really that hard to keep a gaming company afloat in a rough economy? This isn't the first recession the industry has had to endure. WTF?


It is if you make shitty games. People don't have the money to waste on crappy games and have to be more discerning with their purchases.
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News Comments > Op Ed
2. Re: Easy Button May 5, 2010, 13:54 Warskull
I don't believe it is really about an easy button, but about creating a good distilled gaming experience. There are fun parts of games and there are parts that are stupid. If you have a very limited amount of time to play games wouldn't you want that 1 hour a week to be fun? Many games pad their length with uninteresting gameplay, its kind of like if you only had 1 hour to watch television a week, so you watched your favorite show. However, lately it has just been doing nothing but clip-shows and reruns.

I've found my taste in games has been refined and my tolerance for bullshit has decreased over time. These days you have a lot of games to choose from so why keep playing a mediocre game you don't enjoy.

Playing Dragon Age 1 hour a week would suck, because more often than not that 1 hour wouldn't have any enjoyable moments in your 1 hour play session. You have to play Dragon Age for a significant amount of time to get any payoff.
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News Comments > Star Wars: The Force Unleashed II in October
11. Re: Star Wars: The Force Unleashed II in October May 4, 2010, 22:20 Warskull
The Half Elf wrote on May 4, 2010, 21:51:
FU (heh) had a REALLY good story/voice acting/etc but the controls were just obnoxious. Just take the engine, get rid of the quick time events (so I can watch the action not for button presses), and put in the Jedi Knight control scheme and I'd be happy.

The engine was pretty clunky and glitchy too. I remember getting stuck in terrain a couple of times. I imagine the sequel will be just as half-assed as the original.
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News Comments > EQ2 Passport Interview
4. Re: EQ2 Passport Interview May 4, 2010, 22:17 Warskull
Downer28 wrote on May 4, 2010, 20:48:
Hmm. Now this is interesting. So, you get 72 hours of play time over 30 days for just $5? I think this is perfect for someone like me who doesn't want to pay the full price, but wants to play casually. I wish other MMOs did this.

EDIT: Ahh, it's 3 consecutive days. Okay, that kind of sucks.

Yeah, at first I thought it was like you described. It didn't seem like a bad idea, but 1 weekend ever 30 days doesn't seem like a very good deal. In fact it seems like a pretty stupid pricing scheme.

I think a number of the marginal MMOs could do good with a scheme that let you buy a reasonably large amount of hours and play at your own place. Especially if it didn't expire until used up.
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News Comments > Alpha Protocol DRM Details
22. Re: Alpha Protocol DRM Details May 3, 2010, 02:10 Warskull
Its alright DRM, hopefully they patch it out after a while. I'm disappointed that they are using their DRM over steamworks for the steam version. I'll probably not buy this at release as a result.  
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News Comments > New Guild Wars 2 Details [Updated]
16. Re: New Guild Wars 2 Details Apr 28, 2010, 21:23 Warskull
Cutter wrote on Apr 28, 2010, 16:44:
The visuals definitely have that Korean/Japanese feel to it. So, no, I won't be giving it another look. You knock yourself out though, sport.

No they don't, its a game made by a company in Seattle. Its about as Asian looking as World of Warcraft.
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News Comments > Stolen SF4 Footage Sought
13. Re: Stolen SF4 Footage Sought Apr 24, 2010, 20:54 Warskull
Dev wrote on Apr 24, 2010, 19:13:
Another reason to do backups of stuff.

I'm not trying to minimize anything and the thief is a total douchebag, but its a good idea to backup anything thats "irreplacable"

You can't really back it up while you are making it.
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News Comments > Crytek's Demo Doubts
18. Re: Crytek's Demo Doubts Apr 17, 2010, 15:00 Warskull
The concept of "paid demos" actually could be good if they handled it right. Release a small chunk of your game for $5-10, then allow the player to unlock the rest for $40. The key is the money put into the "demo" must go towards the full purchase. Basically, make the full game, but release it episodically. The total cost of the 3-4 episode would be equal to the total cost of the game. This would encourage them to make their game quality the whole way through, so people don't stop half-way through.

That said, this is EA, so they are just going to screw the customer over.
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News Comments > Global Agenda Free Trial on Steam
6. Re: Global Agenda Free Trial on Steam Apr 14, 2010, 23:18 Warskull
It's terrible, you are better off just playing some TF2. Levels make way too much of a difference and the game play is mediocre.  
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News Comments > Cryptic Studios Interview
5. Re: Cryptic Studios Interview Apr 12, 2010, 15:07 Warskull
wtf_man wrote on Apr 12, 2010, 10:12:
"Bill Roper has gone from executive producer on Champions Online to Cryptic's chief creative officer"

How the fuck does that Jackhole keep managing to climb the ladder?

I gotta start doing FAIL after FAIL and see if I can make more money.


Maybe they can't fire him so they are trying to promote him to a position where he can be ignored.
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News Comments > Op Ed
7. Re: Op Ed Mar 21, 2010, 20:44 Warskull
Really, the best way to figure out if a game will be good or bad is to look at a developer's previous releases. Bad game developers make bad games, good game developers make good games. A recent example of this, the new AvP game. Rebellion's last decent game was the original AvP, then its been a steady stream of shovelware. The new AvP turned out to be mediocre at best.

As for metacritic, its not useless. If a mainstream/advertised game scored below a 70% it is almost guaranteed to be bad. Reviewers fall over themselves to hype a game and give it good score in hopes of getting screenshots and video from the developer. They rarely rate stuff below an 8. If they rate an advertised/hyped game low, you know it has to be really bad. However, you good scores mean nothing.

For more inde/obscure games, reviews aren't really useful at all.
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News Comments > Dawn of War II - Chaos Rising Patch Notes
3. Re: Dawn of War II - Chaos Rising Patch Notes Mar 20, 2010, 18:13 Warskull
Tumbler wrote on Mar 20, 2010, 16:31:
The balance in the MP game right now is horrid. The ranged weaponry of marines and chaos is outstanding, and both the h2h races are basically cannon fodder. The orks are absolutely terrible. the nids aren't as bad off but still need some love, eldar are good, and marines and chaos are godly.

This is relic. Honestly, what did you expect? They haven't bothered to balance their games in a long time.
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News Comments > Global Agenda Patch Tomorrow
7. Re: Global Agenda Patch Tomorrow Mar 15, 2010, 18:24 Warskull
Hump wrote on Mar 15, 2010, 13:12:
I wish to hell they'd do a free weekend or something for this game. It looks interesting but I'm not chancing $50 to perhaps find it out isn't worth it.

I'll save you some time and money, go play TF2 instead. Its a mediocre shooter that tries to copy ideas from a bunch of other shooters and the final package is distinctively mediocre as a result. If you want a fun shooter go for TF2, if you want a shooter where you can level, play Battlefield Bad Company 2.
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News Comments > R.U.S.E. in U.S. on June 8 & U.K. June 4
5. Re: R.U.S.E. in U.S. on June 8 & U.K. June 4 Mar 10, 2010, 12:56 Warskull
I agree, interesting game, pity about the insane DRM. One less sale for ubi.  
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News Comments > R.U.S.E. Open Beta Begins
4. Re: R.U.S.E. Open Beta Begins Mar 9, 2010, 17:18 Warskull
Quboid wrote on Mar 9, 2010, 15:45:
I had it preloaded and only noticed from this article that it's an Ubi game. D'oh. I'll try the beta but unless all the bad press means they scrap their Digital Rape Mechanism, the beta's all I'll play. It's a shame that we can barely even talk about Ubi's games' actual gameplay or content any more.

I think I'm in the same boat as you. I was interested in seeing how this game turns out, but if it has that DRM scheme I won't purchase it, even if the game itself is good.
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News Comments > Ubisoft DRM Servers Under Fire Again
46. Re: Ubisoft DRM Servers Under Fire Again Mar 9, 2010, 01:23 Warskull
Prez wrote on Mar 8, 2010, 21:31:
I've Got The News Blues wrote on Mar 8, 2010, 21:27:
Dev wrote on Mar 8, 2010, 21:24:
Yeah demigods if I recall right. They had some issues when it first launched, I wonder how they ended up fixing it.
Legitimate users got a patch that authenticated to a different server that wasn't overloaded since the pirates didn't get the patch.

The real sin in all that was that Stardock and GPG took a huge credibility hit because regardless of the reason, legitimate buyers of the game only knew that they couldn't connect and play. The net code was a little shaky at launch, but this really magnified the problem, and hurt both companies in the process. They should have expected it however. Proper prior planning prevents piss-poor results. The 'P' rule.

The reputation hit was for the myriad of other issues the game had. The pirates hammering Demigod's servers only lasted about 1 day. The netcode to get people into matches just didn't work. The game was pretty close to unplayable.
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News Comments > Ubisoft DRM Servers Under Fire Again
30. Re: Ubisoft DRM Servers Under Fire Again Mar 8, 2010, 20:04 Warskull
Overon wrote on Mar 8, 2010, 19:01:
I buy the DDOS story. There are people out there who are against this kind of Draconian DRM (I'm going to coin a new term DRM=Draconian Rights Management) and they would be very motivated to do this to demonstrate a point.

I would say that a DDoS is possible. However, Ubisoft has been known to lie and do shady things, you can't really take their word for it. I would say there is just as much of a chance this is Ubisoft underestimating customer load. I guarantee you Ubi is in full PR spin mode right now.
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448 Comments. 23 pages. Viewing page 14.
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