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User information for Jonah Dreyer

Real Name Jonah Dreyer   
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Nickname jdreyer
Email Concealed by request - Send Mail
ICQ None given.
Description IT Professional
Intel Core Duo E6600
Zotac GeForce GTX 460 1 GB
Windows 7
Homepage http://
Signed On Oct 9, 2004, 08:44
Total Comments 3500 (Veteran)
User ID 22024
 
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News Comments > Into the Black
4. Re: Into the Black Mar 21, 2013, 22:32 jdreyer
 
Cutter wrote on Mar 21, 2013, 22:03:
Twitter, another company contributing the destruction of the English language. Fuck them and their fucking hashtag BS.


Amen, brother!
 
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Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed.
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News Comments > Battlefield 4 Teaser Trailer
32. Re: Battlefield 4 Teaser Trailer Mar 21, 2013, 19:34 jdreyer
 
netnerd85 wrote on Mar 21, 2013, 17:57:
Slick wrote on Mar 21, 2013, 17:26:
BF is the best FPS game on the market, and has been largely unchallenged for a very very long time.
Could not DISAGREE more.

Battlefield has become a complete joke.

Just out of curiosity, what's the best shooter, in your opinion?
 
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News Comments > Out of the Blue
10. Re: Out of the Blue Mar 21, 2013, 17:54 jdreyer
 
Into Darkness looks worth the price of a ticket.  
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News Comments > Out of the Blue
8. Re: Out of the Blue Mar 21, 2013, 17:33 jdreyer
 
Verno wrote on Mar 21, 2013, 10:06:
Lost Sleep Can Lead to Weight Gain.

Interesting article, although the amount of calories burned seems insignificant (100-130 in a day), on a weekly scale that is the difference in having an extra meal or snack. Ignoring the science in the article, on a more common sense level people who sleep less are probably more likely to skip physical activities due to their general fatigue levels. Gaining weight is a bit of a vicious cycle, people tend to treat emotional problems with food which leads to more of the same due to guilt, stigmatization and negative feelings associated with being overweight.

Great encapsulation.

@ Mr. Tact, "38 hours. A 65" plasma, two 60" projectors, and a 45" LCD means none of it will be missed. Food, beer, Dove Bars..."

Speaking of weight gain...
 
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News Comments > On Sale
13. Re: On Sale Mar 21, 2013, 17:30 jdreyer
 
@ Creston. Wow, I never ran into that AFAIK. Following the sound queues, the aliens were always where the indicator was and never disappeared and reappeared somewhere else.  
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News Comments > WildStar Trailer
5. Re: WildStar Trailer Mar 21, 2013, 15:57 jdreyer
 
Looks like WoW meets Borderlands.  
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News Comments > Skyrim Patched
11. Re: Skyrim Patched Mar 21, 2013, 15:40 jdreyer
 
How does Legendary skill work? Is it now equal to 101, but just set at 15? So if you get it back to 100, it will be essentially 185? None of my Skyrim chars are at 100 skill yet.  
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News Comments > Battlefield 4 Teaser Trailer
17. Re: Battlefield 4 Teaser Trailer Mar 21, 2013, 15:35 jdreyer
 
Lame.  
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News Comments > Star Trek: The Video Game Gorn Trailer
19. Re: Star Trek: The Video Game Gorn Trailer Mar 21, 2013, 04:36 jdreyer
 
Also, too: Why are the Gorn all nekkid?

And is this what they do with all the dead Gorn?
 
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News Comments > Star Trek: The Video Game Gorn Trailer
18. Re: Star Trek: The Video Game Gorn Trailer Mar 21, 2013, 04:35 jdreyer
 
Tom wrote on Mar 21, 2013, 00:11:
jdreyer wrote on Mar 20, 2013, 21:44:
When are we going to get a REAL Star Trek game, with all the nuance and options that the series portrays?

Incredibly, it has happened before:

http://www.mobygames.com/game/star-trek-25th-anniversary
http://www.mobygames.com/game/star-trek-voyager-elite-force
http://www.mobygames.com/game/star-trek-bridge-commander

But it will never happen again.

Oh, yeah, I remember playing Elite Force, that was pretty cool, even though you killed more aliens than in all of the Star Trek shows combined. Haven't played the others, but have read that some people swear by Bridge Commander. I'll probably check out Excalibur when it is finished.
 
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News Comments > On Sale
4. Re: On Sale Mar 20, 2013, 23:30 jdreyer
 
MattyC wrote on Mar 20, 2013, 22:33:
If you haven't picked up XCOM: Enemy Unknown it is a great game. Not without some bugs, but overall a solid release.

I ran into one bug in my 44 hours of playing. At one point I couldn't navigate around my base any longer. I exited the game, came back in, and it worked fine.

Great, great game. I have a few nits with the design (tech tree could have been deeper, no base invasions), but had a ton of fun with it.
 
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News Comments > Star Trek: The Video Game Gorn Trailer
9. Re: Star Trek: The Video Game Gorn Trailer Mar 20, 2013, 23:28 jdreyer
 
nin wrote on Mar 20, 2013, 23:25:
I have to agree - this looks more like the lizard from spiderman than the gorn...



True, but the way the Gorn look are the least of the problems here, agreed?
 
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News Comments > Into the Black
3. Re: Into the Black Mar 20, 2013, 22:47 jdreyer
 
Cutter wrote on Mar 20, 2013, 21:00:
Of course Apple thinks most people are stupid because most people keep proving them right about it.

Just like EA.

Pow!
 
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Mar 20, 2013, 21:48 jdreyer
 
Kind of stoked for a new Carmageddon.  
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News Comments > Star Trek: The Video Game Gorn Trailer
3. Re: Star Trek: The Video Game Gorn Trailer Mar 20, 2013, 21:44 jdreyer
 
C'mon Cutter, it's not THAT bad. It looks better than A:CM, for example. Okay, actually, it doesn't. Still, I kind of like the re-imagined Gorn. But muddy textures, 3rd person gameplay, and floaty looking action are big put-offs.

When are we going to get a REAL Star Trek game, with all the nuance and options that the series portrays?
 
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News Comments > Guncraft Trailer
1. Re: Guncraft Trailer Mar 20, 2013, 21:40 jdreyer
 
Yeesh, I'm all for voxel games (currently playing Minecraft, and loved the old Novalogic games), but this looks garish and awful.  
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News Comments > Steam Opens Early Access
28. Re: Steam Opens Early Access Mar 20, 2013, 17:53 jdreyer
 
This is a very interesting development. It's like Steam's answer to Kickstarter, but with no go/no go goal. The remarks don't seem to indicate whether the feedback will be restricted to purchasers only. Currently, Steam forums are totally open. You'd think that the devs would want to restrict the forums only to people who purchased the game.  
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News Comments > etc.
18. Re: etc. Mar 20, 2013, 16:24 jdreyer
 
Darks wrote on Mar 20, 2013, 11:52:
Most of the games pirated are by people who had no intention of ever buying a game. And yes there are some who would buy if it was not easy to pirate it. But the publishers are to busy blaming pirates for their own failures on making a game that’s worth buying. How many times have many of us been burnt by a bad game? I can’t even count how many times over the past 15 years.

You can't say "Most people who pirate games had no intention of ever buying." That's just as bad as publishers saying "Every pirated game is a lost sale." That's exactly Refenes' point.

However, as studies on price elasticity have shown, almost everyone has their price. The fact that they're spending time and bandwidth to torrent and play the game in the first place means the game has a certain value to them. The person who would never buy a game in the first place is the person who is never going to torrent one, because that's a person who doesn't care about games at all.

Which means, actually, publishers are right that piracy leads to lost sales. It might not lead to a $60 sale, but it could be a $20 or $5 sale. When the price is cheap and value is added through services like steam, sales are made. This is supported both anecdotally and empirically.

This is in no way an argument in favor of DRM as a solution to the problem. But it's important to realize that publishers aren't acting out of deluded fantasy, even though the "cure" of DRM hurts the patient as much as the "sickness" of piracy.

As for being burnt by a bad game, you have only yourself to blame. That's what demos and reviews and Blues News commenters are for. Using try-before-you-buy as a justification for torrenting is simply rationalizing illegal behavior.
 
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News Comments > Game Reviews
21. Re: Game Reviews Mar 20, 2013, 15:51 jdreyer
 
Fion wrote on Mar 20, 2013, 15:28:
There have been short games I felt I got my moneys worth, Limbo for example. And other games folks reported to be real short that I found not short at all because of how engrossed I was. For example Dishonored. Folks run through that in a matter of hours but I enjoyed exploring and trying different options, I ran through the whole game three times to experience it in different ways. So while for some it may have been a 4 hour game, for me it lasted dozens of hours because I was immersed and having a blast. I have 33 hours played and that includes zero DLC.

Me, too. When people tell me they finish HL2 in four hours, I ask "How??!" It took me well over a dozen hours to get through that the first time. Each time I've played Oblivion, I've put in 40 hours, and only gotten through about a third of the story each time.
 
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News Comments > Game Reviews
20. Re: Game Reviews Mar 20, 2013, 15:48 jdreyer
 
The only games that really feel short are the SP shooter campaigns. The reason they are shorter than the past is due to the incredibly high cost of creating unique environments these days. To make HL3 the same length as HL2 using, say, the Crysis 3 engine would cost many times more today. Will they sell many times more? If market research shows that they will not, then they make as short a game they think they can get away with and still make money.

There are lots of strategies to get around the high cost of art assets these days. RPGs do it by offering multiple quests in the same area, allowing multiple playthroughs with different kinds of characters (wizard play different than knight play). Randomization is another, both of mobs and environments (Diablo 2). Another way is to go with a simpler, stylized art style, like Borderlands.
 
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3500 Comments. 175 pages. Viewing page 39.
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