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Real Name MxxCon   
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Nickname MxxCon
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Sep 20, 2004, 16:58
Total Comments 263 (Amateur)
User ID 21874
 
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News Comments > Duke Nukem Forever Complete?
1. Re: Duke Nukem Forever Complete? Sep 2, 2010, 11:22 MxxCon
 
i really hope it's Valve quality complete and not just 'let's get it out so that everybody shuts up' Fingerscrossed  
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News Comments > Out of the Blue
10. Re: Out of the Blue Sep 1, 2010, 14:28 MxxCon
 
Out of the 'blue' i just googled your name and i found this page
http://en.wikipedia.org/wiki/History_of_blogging#1994.E2.80.932001
Other forms of journals kept online also existed. A notable example was game programmer John Carmack's widely read journal, published via the finger protocol. Some of the very earliest bloggers, like Steve Gibson of sCary's Quakeholio (now Shacknews) and Stephen Heaslip of Blue's News (still running since 1995 with online archives back to July 1996), evolved from the Quake scene and Carmack's .plan updates.
I'm very proud that I've been reading this site since virtually the very begining, ~1995-6. And i'm very grateful and happy that Blue is still running it pretty much the way it was back then.

Thank you for all the effort you put into it.
 
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News Comments > Out of the Blue
5. Re: Out of the Blue Sep 1, 2010, 11:34 MxxCon
 
Blue, your twitter feed stopped working probably becuase whatever application you were using to authenticate was using 'basic http auth'. Yesterday Twitter turned it off forcing everybody to switch to OAuth method.
read about it here Wired.com Article or a billion other articles that have been talking about it for the last 6 month
 
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News Comments > Acclaim Closed
15. Re: Acclaim Closed Aug 27, 2010, 16:48 MxxCon
 
Folks, like the story says, don't confuse this crappy "Acclaim Games" that did no development of their own but rather just had publishing rights of those asian mmo, with the legendary "Acclaim Entertainment" that created such gems as NBA Jam, Turok and Mortal Kombat(1 and 2)  
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News Comments > Acclaim Closed
14. Re: Acclaim Closed Aug 27, 2010, 16:43 MxxCon
 
kxmode wrote on Aug 27, 2010, 13:55:
sir wrote on Aug 27, 2010, 13:45:
No blame game from acclaim? Shame.

That's the name of the game.
what's the name of the game? to play a blame game with Acclaim? i don't see any shame.
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Aug 26, 2010, 20:42 MxxCon
 
Genesys wrote on Aug 26, 2010, 20:29:
We had lunch with our 3PAR reps early this week, and neither of them were driving Ferraris yet. Maybe they're waiting to see how high the bids go :)

I'd prefer that Dell won, since HP already has storage solutions and there's a lot of overlap with 3PAR, while Dell doesn't have anything of their own in 3PAR's range.
our 3par account rep have been spamming my inbox with every news story Angry as if further hyping how good 3par is that it's now valued at ~1.7bil and how smart we did when we bought their device.
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Aug 26, 2010, 19:42 MxxCon
 
That 3Par title is outdated.

Later in the day, HP responded with offer of $27 per share, or $1.69 billion.
 
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News Comments > Age of Empires Online Announced
26. Re: Age of Empires Online Announced Aug 18, 2010, 11:09 MxxCon
 
game automatically runs it.
and this game is not really 'single player'. even though there are single player missions, you are always online communicating with other people and sending stats.
 
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News Comments > Age of Empires Online Announced
24. Re: Age of Empires Online Announced Aug 18, 2010, 11:03 MxxCon
 
Ant wrote on Aug 18, 2010, 10:32:
Meh. why is this cartoonish?

Also, what's evil about GFW? Bloated? Slow? Buggy? DRM?
it's not any more cartoonish than warcraft3 was. it's not photo-realistic like crysis2 but it's not 'hello kitty' either.

gfwl used to be problematic, but now its not much different from steam.
 
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News Comments > Age of Empires Online Announced
21. Re: Age of Empires Online Announced Aug 17, 2010, 20:34 MxxCon
 
However there is only one civilization to try in the beginning.
actually there are 2: Greeks and Egyptians.
 
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News Comments > Age of Empires Online Announced
10. Re: Age of Empires Online Announced Aug 17, 2010, 13:11 MxxCon
 
actually from 1st hand experience i can say that this game will be good.
they didn't fuck up rts aspect of the game, which is the most important part.
it's rts+mmo. not mmo made into rts.
 
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News Comments > MicroVolts Signups, Trailer
1. Re: MicroVolts Signups, Trailer Jul 15, 2010, 11:48 MxxCon
 
earlier game trailers made it look like a clone of TF2 with dolls
demo, sniper, scout, heavy, engineer, soldier, medic.
 
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News Comments > OnLive Latency Evaluation
11. Re: OnLive Latency Evaluation Jul 8, 2010, 01:08 MxxCon
 
I was in the beta test of OnLive and i can say input delay wasn't an issue for me. It was very tolerable and after a while you stop noticing it and adjust to it. You won't be pixel perfect precision of sniping across the map with un-zoomed railgun, but for virtually everything else its fine.

However, what totally kills the service for me was bandwidth requirements. Games are fixed at 1280x720 resolution. I have 15down/2up internet connection. When you launch OnLive each time it does its quick bandwidth test and then uses however much bandwidth it thinks you have. Every time it used less than 7mbit of bandwidth games would become an unplayable blurry mess. Turning around or doing any action that would significantly change the screen would require 3-5seconds for the picture to recover details missing from the compression artifacts.
At ~7mbit or more it becomes less noticeable.
And as long as OnLive is running, it's using that bandwidth full throttle nonstop. If you play for 2 hours, it'll be using downloading at 7mbit nonstop. ISPs will really hate this service unless they can directly peer with them.
 
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News Comments > Mac Team Fortress 2 Tomorrow
8. Re: Mac Team Fortress 2 Tomorrow Jun 9, 2010, 20:18 MxxCon
 
Now, is this Valve "tomorrow" or real tomorrow?  
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News Comments > Free MW2 on Steam this Weekend
43. Re: Preloading problems... Apr 7, 2010, 21:39 MxxCon
 
Ant wrote on Apr 7, 2010, 20:10:
MxxCon wrote on Apr 7, 2010, 19:38:
Is anyone else having problems preloading it? Mine doesn't seem to start.
same problem here Lonely
Wow, still? Has anyone even finished preloading?
i figured out what's happening (at least for me).
this preload doesn't seem to be working if you are using new ui test.
switching to the classic ui and now it's preloading for me
 
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News Comments > Free MW2 on Steam this Weekend
37. Re: Free MW2 on Steam this Weekend Apr 7, 2010, 20:23 MxxCon
 
Animals for Crackers wrote on Apr 7, 2010, 20:21:
What's your Paypal, bro?
that was my question to you, gimme your paypal info so that i never see you here again
 
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News Comments > Free MW2 on Steam this Weekend
35. Re: Preloading problems... Apr 7, 2010, 20:16 MxxCon
 
Ant wrote on Apr 7, 2010, 20:10:
MxxCon wrote on Apr 7, 2010, 19:38:
Is anyone else having problems preloading it? Mine doesn't seem to start.
same problem here Lonely
Wow, still? Has anyone even finished preloading?
now i can't even login to steam
says "could not connect to steam network..." etc etc
wtf is going on
 
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News Comments > Free MW2 on Steam this Weekend
33. Re: Free MW2 on Steam this Weekend Apr 7, 2010, 20:07 MxxCon
 
Animals for Crackers wrote on Apr 7, 2010, 20:02:
Since no one here is stepping up to fill the cynical douche niche on this particular thread, I'll happily chime in; IW would need to pay me to waste my bandwidth/hard drive space on this crap.
can i pay you so you don't post here?
 
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News Comments > Free MW2 on Steam this Weekend
31. Re: Free MW2 on Steam this Weekend Apr 7, 2010, 19:38 MxxCon
 
Is anyone else having problems preloading it? Mine doesn't seem to start.
same problem here Lonely
 
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News Comments > On Mouse DPI
19. Re: On Mouse DPI Mar 25, 2010, 08:26 MxxCon
 
I'd like to see some scientific data, rather than listen to predictable "our stuff is better because we say it is" PR bullshit
check out http://www.esreality.com/?a=longpost&id=1265679&page=1
it's an extremely detailed benchmark of ~10 different mice that definitely shows that dpi is important and that advertised dpi might not be accurate.
too bad this article is rather outdated now and talks about some mice that are no longer for sale.
still, very much worth reading.
 
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263 Comments. 14 pages. Viewing page 10.
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