User comment history
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| News Comments > Silent Hill IV: The Room Demo |
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Re: No subject |
Dec 27, 2004, 23:28 |
FalcoNg |
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Am I getting a texture glitch, or do you started in a completely dark room with the only thing showing a blurred paintings?
edit: nvm it seems to have fixed itself when i alt tabbed back in.
This comment was edited on Dec 27, 23:29. |
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| News Comments > Game Movies |
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No subject |
Dec 23, 2004, 21:02 |
FalcoNg |
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omg this game sucks hard.... not another ww2 game, jesus!
<3
This comment was edited on Dec 23, 21:02. |
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| News Comments > Site Seeing |
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No subject |
Dec 22, 2004, 10:31 |
FalcoNg |
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BoBII sounds like its going to turn out great. Anyone know what engine theya re using? It almost looks like the ms flightsim engine.
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| News Comments > Game Movies |
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sdk |
Dec 20, 2004, 08:56 |
FalcoNg |
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I tried searching for the answer to this question but have found nothing : Will the game ship with an sdk ( or the equivalent of that)? If not will one be released? I could of sworn I read something about this but I have yet to find anything on it.
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| News Comments > EA & Ubisoft |
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Re: f..... |
Dec 20, 2004, 08:51 |
FalcoNg |
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yes, because we need ubisoft to start publcihsing crappy games now...
This comment was edited on Dec 20, 08:52. |
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| News Comments > The Mod Squads |
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No subject |
Dec 11, 2004, 19:18 |
FalcoNg |
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I wish more games would turn toward this sort of realism. Isn't everyone tired of all this running and gunning bs?
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| News Comments > Half-Life Shores of Victory |
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Re: a new release! |
Nov 14, 2004, 17:05 |
FalcoNg |
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That was seriously the worst mod I have ever played. Its like they just rushed a release just because hl2 was coming out soon and no one would play anything from hl....
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| News Comments > Morning Q&As |
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Re: New BattleField article.. |
Nov 9, 2004, 15:17 |
FalcoNg |
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I thought that the flag cap system for BFV was a lot better than the one for bf42, it promoted teamwork and made it a little more realistic. Kind of silly how in bf42 one man can take over a whole airfield or some sort of base just as easily as a regular forward base. Either way what needs a lot of work is the damn netcode. Its just getting old when you shoot someone only so blood could come out and he doesnt get hurt, especially when the player being fired at is sitting still. Its also lame how the higher your ping is, the more you'll need to lead your shots.
This comment was edited on Nov 9, 15:18. |
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| News Comments > MoH: Pacific Assault MP Demo |
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No subject |
Oct 29, 2004, 21:02 |
FalcoNg |
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Such a bad netcode.... takes about a second before your gun fires after you have clicked, mounted mg's lag about in the same manner, and every server seems to take a crap every 4 mins. It really feels like I am playing a buggy, laggy, and dull version of CoD, but set in the jungle. Why don't these MoH guys make a good game for a change?
This comment was edited on Oct 29, 21:09. |
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| News Comments > Counter-Strike: Source Steam Release |
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Re: Creative knew what they were doing |
Oct 7, 2004, 22:30 |
FalcoNg |
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Ok so let me get this straight.... The Bronze steam version of hl2 is identical to what the regular boxed version is going to bring right? Also, HL:S, dod:s, and tfc:s all wont be free?
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26 Comments. 2 pages. Viewing page 1.
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