User comment history
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| News Comments > Halo 2 and LIVE Live |
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| 27. |
Re: No subject |
May 31, 2007, 22:30 |
beigemore |
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In regards to Quake 3 for Dreamcast..
Sega/id at least gave the console players the option of using the Dreamcast keyboard and mouse to play the game with.. you could even bring the console down. It was cool. No fov changing, though.
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| News Comments > Evening Consolidation |
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| 7. |
No subject |
Aug 15, 2006, 03:28 |
beigemore |
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There's nothing wrong with a few gigahertz. There are good old games and there will be good new games in the future. While I absolutely love a good 2D platformer, I can be a sucker for eye candy, too. There's no reason to dislike "good" or "modern" video game graphics. Those 2.5D games aren't bad, either.
EDIT: Also, I've been playing Dead Rising for a few days and it has yet to lock up or slow down on me due to heat issues. This comment was edited on Aug 15, 03:29. |
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| News Comments > FFXI Bans |
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| 8. |
Re: No subject |
Jul 27, 2006, 13:45 |
beigemore |
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I don't know about you, but I used windower and I did NOT use any type of cheat to automatically run through maps and mine. I'm not sure why you would associate all windower users with botters. Sure, the botters have to use windower to run their programs, but most windower users didn't do that.
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| News Comments > FFXI Bans |
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| 1. |
No subject |
Jul 26, 2006, 02:06 |
beigemore |
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Supposedly people got banned for using a windower program that allows you to *gasp* play the game in a window. By default (without 3rd party tools), you can only play the game in full screen. Press control-alt-delete or any other program popping a window up and becoming the window in focus will cause the game to exit. What really sucks is anything in the game literally takes hours and hours to complete, even just seeking an exp party can literally take days.. and so you basically have to devote your PC to just that game, and can't use it for anything else. Good job, Square Enix.
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| News Comments > Half-Life: Source DM Update |
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| 5. |
No subject |
May 3, 2006, 06:11 |
beigemore |
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I bought the crappy retail HL2 collector's edition box mostly for the HL1:"source" port. Needless to say, I felt my $90 was wasted, especially compared to what the people that purchased through Steam got (everything I got, plus more for a lower price).
That's the last of my money Valve will ever be getting.
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| News Comments > Morning Consolidation |
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| 8. |
No subject |
Apr 3, 2006, 21:34 |
beigemore |
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The Best Buy I work at had 90+ premium 360 systems saved up in the warehouse. I think we sold the last one today... sold 90+ systems in two days.
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| News Comments > Ships Ahoy - Oblivion (Official) |
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| 164. |
No subject |
Mar 26, 2006, 04:36 |
beigemore |
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On my first character, I did the first Oblivion portal at level 1 and it was easy.
I created a new character and decided to just explore, and made it to level 35. Some NPC wouldn't offer training until I closed some Oblivion portals, so I decided to go do the first one. Instead of fighting the easy scamps, I had to fight multiple Daedra Spiders, Storm Atriochs, and Xiavige whatevers (look like blue people with wolf heads that can summon). Needless to say, the guards weren't very helpful and I had to kite things for several minutes while my conjurations slowly took them out. THEN I entered the portal, and was welcomed with even more of these enemies because the guy I went in to help aggrod like ten of them while running up to me. It's really hard now. :/
EDIT: My first character was melee only, my level 35 character is a pure mage (mage class, "The Mage" sign, with 100 skill in mysticisim, alteration, illusion, restoration, and conjuration.. destruction is going up kind of slow for me and it's hurting). This comment was edited on Mar 26, 04:38. |
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| News Comments > Quake 4 Demo Glitch |
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| 61. |
No subject |
Nov 26, 2005, 12:23 |
beigemore |
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I liked Quake 4. The details put into the maps are incredible. I especially liked some of the somewhat darker areas where you couldn't see the wall and floor textures, but the lights on the textures still created an outline so you could see where to go... it was almost like.. Disneyland! The gameplay is pretty standard, however.
Anyhow, I've played a little bit of MP, now, and while it's not bad, it really needs some work. The weapons could use more tweaking, as well as the player movement. The physics kind of throws things off and can make movement in some places a bit out of place (ie, strafing and clipping the top of an incline will send you shooting up an extra foot or so).
Also: http://blaze.spicelab.net/caring.png
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| News Comments > Quake 4 Demo Glitch |
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| 48. |
No subject |
Nov 25, 2005, 13:53 |
beigemore |
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I just finished Quake 4 and while some of the room designs were extremely impressive and very true to Quake 2 architecture, the gameplay itself was very average. It was still fun.
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285 Comments. 15 pages. Viewing page 13.
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