User comment history
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| News Comments > Warface Officially Announced |
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| 6. |
Re: Warface Officially Announced |
Nov 26, 2010, 20:22 |
Burrito of Peace |
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eRe4s3r wrote on Nov 26, 2010, 18:01: Also is this game really called Warface? Because thats hilarious
Gunnery Sergeant Hartman: So you're a killer? Private Joker: Sir, yes sir! Gunnery Sergeant Hartman: Then let me see your war face! Private Joker: [nervously] Sir? Gunnery Sergeant Hartman: You got a war face! AAAAAAAAHH! That's a war face, let me see your war face! Private Joker: Ahhhh! Gunnery Sergeant Hartman: Bullshit. You didn't convince me. let me see your REAL war face! Private Joker: [Screaming] AHHHHHHHHHHH! Gunnery Sergeant Hartman: You don't scare me! Work on it! |
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| News Comments > New UDK Beta & Unreal Engine 3 Trailer |
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| 10. |
Re: New UDK Beta & Unreal Engine 3 Trailer |
Nov 24, 2010, 21:30 |
Burrito of Peace |
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Gutspiller wrote on Nov 24, 2010, 18:12: Trees still look like sprite shit.
Oh, and no FSAA = shit engine. Yeah! And it kicked my sister and impregnated my dog!
Fuck that engine! We've all coded engines from the ground up ourselves so we know quality. |
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| News Comments > Elder Scrolls 5 Rumor |
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| 45. |
Re: Elder Scrolls 5 Rumor |
Nov 23, 2010, 15:13 |
Burrito of Peace |
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finga wrote on Nov 23, 2010, 14:57:
Icewind wrote on Nov 23, 2010, 14:45: Since they ditched unarmored and medium armor skills, maybe in TES5 they'll ditch them altogether and you'll just have one overriding "armor proficiency" skill. I bet the slope-heads would just adore that. I hope they do so that we can all hear you over-the-top-purists crying and complaining for the next several years, too. Actually, I'd rather you suck it up and stop crying about how the game industry is leaving you behind.
It is possible that an RPG can move forwards and not be held back by RPGs of the past two decades, that in removing complexity in one area that you autistic people obsess and perseverate on ("What? No Unarmored skill? NO MEDIUM ARMOR SKILL? THE GAME IS COMPLETELY RUINED!"), they can spend more time balancing and working on new, more natural complexity elsewhere.
Yes, we all know how much better you aspies think Fallout 1 is than Fallout 3. Try enjoying a game for what it is right now (over what you have arbitrarily decided it should be) for once. Wanna call it an "action/adventure"? A "first person game that pretends to be what I used to love"? Fine - do whatever, just make sure to leave your diatribes over on NMA or your D&D circlejerk boards. Actually, I think that was pretty epic and on the ball.
Look, most of us are now either in our late 20s to mid 30s. We "remember" how awesome games from our childhood are because we have memories recorded through the eyes of a child.
Games are products developed to be sold to people who will give good, hard cash to be entertained. They are not designed or developed by the Muses to bring forth High Art unto the savage barbarian races. Look at the top five selling franchises of all time. You think any of those games have a narrative that's better than your average Twilight book? Please.
Some of you people sound like the mouth breathing morons who hang out at my local garage and talk about how much more "awesome" carburetors are over fuel injection and engine control modules. Technology, and the products that use them, have moved on to serve a demographic who willingly pays for what they consider a value.
Old shit is old for a reason and we don't use it now because it's clearly inferior to what we're using today. If that wasn't so, why aren't we still using bronze tools and chasing bears with long pointy sticks? |
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| News Comments > Dune 2: The Golden Path |
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| 15. |
Re: Dune 2: The Golden Path |
Nov 19, 2010, 14:10 |
Burrito of Peace |
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Optional nickname wrote on Nov 19, 2010, 11:05: Why arent there game studios like this anymore? or are we just all old, and tired of innovating something original?
In anycase, thank you for this headline, and I wish to donate $50 to the creator of this. pls pm me, I will paypal you. In the early days of PC gaming, graphics sucked so developers had to do most of their framework on interesting concepts and deep gameplay. But, as technology progressed, players wanted better visuals as we are, after all, sight oriented creatures.
Developers started spending far more time on graphics, and the engines needed to support them, then they did on the gameplay and the concepts of the games itself.
That's what happened. |
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| News Comments > Dune 2: The Golden Path |
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| 10. |
Re: Dune 2: The Golden Path |
Nov 19, 2010, 09:44 |
Burrito of Peace |
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I worked at an Egghead up in Beaverton, OR for about two months.
I was fired because customers would ask my opinion on a software title and, if I had one based on my own experience and usage, I would give it to them. Politely.
Except manufacturer's reps didn't like it when you told a customer to not waste their money on a buggy mess and, instead, opt for a competitors product that was soooo much better. |
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| News Comments > All Aspect Warfare and Angle of Attack Patches |
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| 10. |
Re: All Aspect Warfare and Angle of Attack Patches |
Nov 16, 2010, 10:57 |
Burrito of Peace |
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nin wrote on Nov 16, 2010, 10:43: Derek does his own sound samples. You didn't like them? Ouch. Funny though.
I just wanted to give it a fair shake after all the well deserved ribbing he gets here at BN.
It's exactly the situation I figured it would be. An extremely mediocre product from someone who is clearly in love with his own beliefs in his genius and limited capability to create something.
In the somewhat likely event that he may show up in this thread, I don't have to be able to paint like Caravaggio to know that someone's stick figures suck.
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| News Comments > All Aspect Warfare and Angle of Attack Patches |
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| 8. |
Re: All Aspect Warfare and Angle of Attack Patches |
Nov 16, 2010, 10:35 |
Burrito of Peace |
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I did not buy Angle of Attack but I did try the demo.
Wow...it was horrible. I felt like all I was doing was flying a camera with some whining/screaming noise coming out of the speakers. The weapon effects were almost cartoonish as I could literally see them being generated in the screen above the termination line of the bottom of the cockpit viewport.
It reminded me the old Terminal Velocity game...without any of the fun. |
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| News Comments > Ships Ahoy - PC H.A.W.X. 2 |
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| 8. |
Re: Ships Ahoy - PC H.A.W.X. 2 |
Nov 12, 2010, 23:41 |
Burrito of Peace |
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Wait for Ace Combat.
It is likely to be a better game.
The original H.A.W.X. sucked due to a bland storyline, bland villains and incredibly predictable gameplay.
I actually quoted Wash from Firefly during the second carrier mission; "Curse your sudden, but inevitable, betrayal".
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| News Comments > Emergent Selling Gamebryo |
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| 29. |
Re: Emergent Selling Gamebryo |
Nov 12, 2010, 23:25 |
Burrito of Peace |
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kxmode wrote on Nov 12, 2010, 19:40: I played Fallout 3 and Oblivion on my dual-core and nVidia 7950 GTX for hours with NO crashes what-so-ever. Fanfuckingtastic for you!
I tried playing it on a quad core with my 8800GTX and it crashed like a motherfucker. This was after a full system wipe and clean OS install with just Intel chipset drivers and Beth's "recommended" Nvidia driver version.
Those of us who constantly crashed outnumbered people who allegedly never crashed by a factor of 100:1.
Also, were it a system issue, you wouldn't have seen some of the same behavior on consoles. As much as I love F:NV, all three major platforms have tons of videos out showing just how fucked up the engine really is.
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| News Comments > Out of the Blue |
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| 6. |
Re: Out of the Blue |
Nov 8, 2010, 10:42 |
Burrito of Peace |
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I have been summoned to jury duty three times in the last two years.
I always say that I am related to three police officers and that I support the death penalty for even the lightest of offenses, including jay walking.
I have as yet to serve on an actual jury. |
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| News Comments > Steam Top 10 |
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| 33. |
Re: Steam Top 10 |
Nov 1, 2010, 18:56 |
Burrito of Peace |
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Creston wrote on Nov 1, 2010, 11:11:
The only bug I've really run into is the Broken Steel quest, which got both the Elder and the Head Paladin stuck in a "come back later" status. Fortunately the wiki had the reset code, so I was able to progress beyond that. Creston Will you please share that link with the reset code? Christ, I've been going back and forth like Pavlov's dog trying to figure out what the fuck I am supposed to be doing. |
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| News Comments > UK Sales Charts |
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| 17. |
Re: UK Sales Charts |
Oct 25, 2010, 15:21 |
Burrito of Peace |
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Creston wrote on Oct 25, 2010, 15:09:
/wanting to go home so I can ingratiate myself more to the brotherhood of steel.
Creston You are such a suck-up.
/Would hit Veronica like the powerfist she has on her arm. |
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| News Comments > UK Sales Charts |
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| 7. |
Re: UK Sales Charts |
Oct 25, 2010, 13:41 |
Burrito of Peace |
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eRe4s3r wrote on Oct 25, 2010, 13:18: Also, i don't like the iron sights much - as the weapons are so huge aiming down the sights is a pain as often the center mark covers the entire enemy and not all weapons have sights. Never fired any sort of rifle from any decent range, eh?
Also, try turning up the resolution. I have no problems seeing target NPCs from ~50+ yards out with the Brush Gun and that has the most restrictive sight of anything in the game, with the Cowboy Repeater being the second worst. |
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1265 Comments. 64 pages. Viewing page 28.
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