User comment history
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| News Comments > Deus Ex: Human Revolution Delay |
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| 20. |
Re: Deus Ex: Human Revolution Delay |
Dec 16, 2010, 14:52 |
Burrito of Peace |
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If Square Enix goes tits up, where am I going to get my games about world saving 14 year olds with 20 foot tall hair and 30 foot tall swords and their thinly veiled sexual confusion and raging Daddy issues?
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| News Comments > Derek Smart Interview |
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| 2. |
Re: Derek Smart Interview |
Dec 15, 2010, 22:29 |
Burrito of Peace |
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nin wrote on Dec 15, 2010, 22:28: How about the time he threatened to quit posting here?
Good times, indeed. You knew the instant he said it, that it was bullshit.
It would defeat the purpose of his WHARRRGARBL! PR campaign. |
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| News Comments > Fallout: New Vegas Patched |
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| 24. |
Re: Fallout: New Vegas Patched |
Dec 14, 2010, 22:00 |
Burrito of Peace |
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No, I understand you well. If I had any remaining doubts, your use of the word "sheeple" erased them fully.
Carry on in your ignorance and smug sense of self-righteousness. No one but you is the worse off for it. |
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| News Comments > Star Trek Online Season Three |
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| 11. |
Re: Star Trek Online Season Three |
Dec 11, 2010, 13:26 |
Burrito of Peace |
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AnarKane wrote on Dec 11, 2010, 11:32: Good to see the haters still around in force... really, if you don't like something, why post on it? You hate the game, we get it. Good to see the apologists still around in force.... really, if you are a blinded fanboy, why post on it? You love the game and want to suck Cryptic's cock, we get it. |
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| News Comments > Star Trek Online Season Three |
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| 7. |
Re: Star Trek Online Season Three |
Dec 11, 2010, 08:42 |
Burrito of Peace |
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Is the game still:
1. Going to System X
2. Kill 3-5 groups consisting of three ships each
3. Beam to planet, kill 5 groups consisting of 3-5 NPCs
4. Beam back to ship and Kill 3-5 groups consisting of three ships each
Cause if it is, fuck that game. It was shit.
Oh, forgot to add:
5. In space battles, turn, whack space bar, turn, whack space bar, turn, whack space bar?
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| News Comments > Warface Officially Announced |
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| 6. |
Re: Warface Officially Announced |
Nov 26, 2010, 20:22 |
Burrito of Peace |
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eRe4s3r wrote on Nov 26, 2010, 18:01: Also is this game really called Warface? Because thats hilarious
Gunnery Sergeant Hartman: So you're a killer? Private Joker: Sir, yes sir! Gunnery Sergeant Hartman: Then let me see your war face! Private Joker: [nervously] Sir? Gunnery Sergeant Hartman: You got a war face! AAAAAAAAHH! That's a war face, let me see your war face! Private Joker: Ahhhh! Gunnery Sergeant Hartman: Bullshit. You didn't convince me. let me see your REAL war face! Private Joker: [Screaming] AHHHHHHHHHHH! Gunnery Sergeant Hartman: You don't scare me! Work on it! |
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| News Comments > New UDK Beta & Unreal Engine 3 Trailer |
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| 10. |
Re: New UDK Beta & Unreal Engine 3 Trailer |
Nov 24, 2010, 21:30 |
Burrito of Peace |
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Gutspiller wrote on Nov 24, 2010, 18:12: Trees still look like sprite shit.
Oh, and no FSAA = shit engine. Yeah! And it kicked my sister and impregnated my dog!
Fuck that engine! We've all coded engines from the ground up ourselves so we know quality. |
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| News Comments > Elder Scrolls 5 Rumor |
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| 45. |
Re: Elder Scrolls 5 Rumor |
Nov 23, 2010, 15:13 |
Burrito of Peace |
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finga wrote on Nov 23, 2010, 14:57:
Icewind wrote on Nov 23, 2010, 14:45: Since they ditched unarmored and medium armor skills, maybe in TES5 they'll ditch them altogether and you'll just have one overriding "armor proficiency" skill. I bet the slope-heads would just adore that. I hope they do so that we can all hear you over-the-top-purists crying and complaining for the next several years, too. Actually, I'd rather you suck it up and stop crying about how the game industry is leaving you behind.
It is possible that an RPG can move forwards and not be held back by RPGs of the past two decades, that in removing complexity in one area that you autistic people obsess and perseverate on ("What? No Unarmored skill? NO MEDIUM ARMOR SKILL? THE GAME IS COMPLETELY RUINED!"), they can spend more time balancing and working on new, more natural complexity elsewhere.
Yes, we all know how much better you aspies think Fallout 1 is than Fallout 3. Try enjoying a game for what it is right now (over what you have arbitrarily decided it should be) for once. Wanna call it an "action/adventure"? A "first person game that pretends to be what I used to love"? Fine - do whatever, just make sure to leave your diatribes over on NMA or your D&D circlejerk boards. Actually, I think that was pretty epic and on the ball.
Look, most of us are now either in our late 20s to mid 30s. We "remember" how awesome games from our childhood are because we have memories recorded through the eyes of a child.
Games are products developed to be sold to people who will give good, hard cash to be entertained. They are not designed or developed by the Muses to bring forth High Art unto the savage barbarian races. Look at the top five selling franchises of all time. You think any of those games have a narrative that's better than your average Twilight book? Please.
Some of you people sound like the mouth breathing morons who hang out at my local garage and talk about how much more "awesome" carburetors are over fuel injection and engine control modules. Technology, and the products that use them, have moved on to serve a demographic who willingly pays for what they consider a value.
Old shit is old for a reason and we don't use it now because it's clearly inferior to what we're using today. If that wasn't so, why aren't we still using bronze tools and chasing bears with long pointy sticks? |
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| News Comments > Dune 2: The Golden Path |
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| 15. |
Re: Dune 2: The Golden Path |
Nov 19, 2010, 14:10 |
Burrito of Peace |
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Optional nickname wrote on Nov 19, 2010, 11:05: Why arent there game studios like this anymore? or are we just all old, and tired of innovating something original?
In anycase, thank you for this headline, and I wish to donate $50 to the creator of this. pls pm me, I will paypal you. In the early days of PC gaming, graphics sucked so developers had to do most of their framework on interesting concepts and deep gameplay. But, as technology progressed, players wanted better visuals as we are, after all, sight oriented creatures.
Developers started spending far more time on graphics, and the engines needed to support them, then they did on the gameplay and the concepts of the games itself.
That's what happened. |
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| News Comments > Dune 2: The Golden Path |
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| 10. |
Re: Dune 2: The Golden Path |
Nov 19, 2010, 09:44 |
Burrito of Peace |
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I worked at an Egghead up in Beaverton, OR for about two months.
I was fired because customers would ask my opinion on a software title and, if I had one based on my own experience and usage, I would give it to them. Politely.
Except manufacturer's reps didn't like it when you told a customer to not waste their money on a buggy mess and, instead, opt for a competitors product that was soooo much better. |
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| News Comments > All Aspect Warfare and Angle of Attack Patches |
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| 10. |
Re: All Aspect Warfare and Angle of Attack Patches |
Nov 16, 2010, 10:57 |
Burrito of Peace |
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nin wrote on Nov 16, 2010, 10:43: Derek does his own sound samples. You didn't like them? Ouch. Funny though.
I just wanted to give it a fair shake after all the well deserved ribbing he gets here at BN.
It's exactly the situation I figured it would be. An extremely mediocre product from someone who is clearly in love with his own beliefs in his genius and limited capability to create something.
In the somewhat likely event that he may show up in this thread, I don't have to be able to paint like Caravaggio to know that someone's stick figures suck.
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| News Comments > All Aspect Warfare and Angle of Attack Patches |
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| 8. |
Re: All Aspect Warfare and Angle of Attack Patches |
Nov 16, 2010, 10:35 |
Burrito of Peace |
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I did not buy Angle of Attack but I did try the demo.
Wow...it was horrible. I felt like all I was doing was flying a camera with some whining/screaming noise coming out of the speakers. The weapon effects were almost cartoonish as I could literally see them being generated in the screen above the termination line of the bottom of the cockpit viewport.
It reminded me the old Terminal Velocity game...without any of the fun. |
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| News Comments > Ships Ahoy - PC H.A.W.X. 2 |
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| 8. |
Re: Ships Ahoy - PC H.A.W.X. 2 |
Nov 12, 2010, 23:41 |
Burrito of Peace |
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Wait for Ace Combat.
It is likely to be a better game.
The original H.A.W.X. sucked due to a bland storyline, bland villains and incredibly predictable gameplay.
I actually quoted Wash from Firefly during the second carrier mission; "Curse your sudden, but inevitable, betrayal".
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| News Comments > Emergent Selling Gamebryo |
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| 29. |
Re: Emergent Selling Gamebryo |
Nov 12, 2010, 23:25 |
Burrito of Peace |
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kxmode wrote on Nov 12, 2010, 19:40: I played Fallout 3 and Oblivion on my dual-core and nVidia 7950 GTX for hours with NO crashes what-so-ever. Fanfuckingtastic for you!
I tried playing it on a quad core with my 8800GTX and it crashed like a motherfucker. This was after a full system wipe and clean OS install with just Intel chipset drivers and Beth's "recommended" Nvidia driver version.
Those of us who constantly crashed outnumbered people who allegedly never crashed by a factor of 100:1.
Also, were it a system issue, you wouldn't have seen some of the same behavior on consoles. As much as I love F:NV, all three major platforms have tons of videos out showing just how fucked up the engine really is.
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1251 Comments. 63 pages. Viewing page 27.
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