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User information for Charlie_Six

Real Name Charlie_Six   
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Nickname None given.
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Description The poster formerly known as Death to Sequels
Homepage http://virtualmerc.blogspot.com
Signed On Jun 16, 2004, 09:20
Total Comments 1334 (Pro)
User ID 21103
 
User comment history
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News Comments > Tiberium Announced
21. Re: Why so serious? Dec 18, 2007, 19:27 Charlie_Six
 
Also, I think it'd be great if we saw a high profile attempt at a Natural Selection-type multiplayer game. For those unaware, in the HL1 mod Natural Selection, one team had a commander who basically played an RTS game while all the other players on his team played an FPS game. It was very unique and innovative. The big problem is that it suffered from a "power of the few outweighing the power of the many" issue. People don't like that. The Commander determined far too much of the game's outcome.

But, I'd like to see a Commander in this Tiberium game. Someone who actually sits in an RTS view and builds stuff and orders units into combat from up above. They just need to make sure the Commander isn't too powerful.
 
Adventures of a video game mercenary
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News Comments > Tiberium Announced
20. Re: Why so serious? Dec 18, 2007, 19:17 Charlie_Six
 
I'm excited for this game. Hopefully it will be another attempt at a Battlezone 2-style game, with FPS and vehicle combat, along with RTS elements. IMO, Battlezone 2 is still one of the greatest games ever Battlezone 2 got pretty good reviews but it failed miserably at the marketplace. But a C&C game of a similar design would be more likely to succeed since it's an established franchise.

I think they need to offer all the complexity that Battlezone 2 offered, but for players who want a simpler experience, they need to offer that, too. Perhaps different difficulty levels could accomplish it. I'm thinking on Super Hard mode, the player would be required to operate vehicles, be an FPS soldier, while also playing a simplified RTS game. All at once. On easier modes, you could progress through the game on any individual aspect of the game. So if you're an FPS fan, you can play it as a pure FPS. If you're a vehicle combat fan, you play that. If you're an RTS, you play that. But on super hard, you have to play all three.

Maybe the AI would take over the stuff you don't wanna do.

The multiplayer possibilities are awesome, too. Instead of having 12 players all running around as individual soldiers (boring and done to death), we could have just 4 players controlling squads of AI troops, vehicles, and so forth. All while being a part of the battlefield, too. It'd be like an RTS game but from a first person perspective.
 
Adventures of a video game mercenary
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News Comments > World in Conflict Patch
4. i need to get this Dec 17, 2007, 16:50 Charlie_Six
 
Company of Heroes is a broken game, IMO, ever since Opposing Fronts came out. I really enjoyed WIC's demo though.  
Adventures of a video game mercenary
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News Comments > Op Ed
3. Re: Age Matching? Simple - Stopping Abu Dec 12, 2007, 13:29 Charlie_Six
 
Do people really get banned on XBL over that kinda stuff? I've been called a faggot, nigger, and gook over XBL many times over... if people were gettin punished over that stuff, it sure doesn't seem like it

PS --
Here's a funny memory of a recent Call of Duty 4 match over XBL.
"Damn niggers."
Me: "Yes, I know, everyone is a nigger!"
"Shut up, faggot."
Me: "Yes, I know that too. We're all faggots and niggers! We're faggers! Niggots! I get it! The world's population is entirely made up of black homosexuals."


This comment was edited on Dec 12, 13:32.
 
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News Comments > Democracy 2 Patch
3. Re: Democracy 2 Patch Dec 10, 2007, 13:26 Charlie_Six
 
lol

changelog:
-campaign finance exploit fixed
 
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News Comments > GameSpot Staff Speaks Out
27. Re: No subject Dec 5, 2007, 21:26 Charlie_Six
 
Pfft, what site can I go to that doesn't do this kinda thing? No one in their right mind thought Halo 3 thought it deserved all those high review scores, but every site gave it 9.0+. We all thought it was the corruption of marketing that brought that about, but we all just shrugged and accepted it...  
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News Comments > GameSpot Staff Speaks Out
25. Re: No subject Dec 5, 2007, 20:22 Charlie_Six
 
I still visit it everyday. I guess I feel that every site, person, and organization is a capitalist whore sometimes.. or most of the time... so I don't see the big deal behind all this stuff. We're just hearing about it this time, when we usually don't hear a thing.  
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News Comments > Kane & Lynch Review Spin
50. Re: what is the big deal? Dec 3, 2007, 19:27 Charlie_Six
 
I can't believe you're actually defending military ads showing up next to Pokemon video game reviews. You should be able to see how this lowers people's respect for the military. It gives the impression that the military is unethical and irresponsible, willing to cater to the lowest common denominator, and just plain full of idiots and other low class people. It's even worse when US military ads show up primarily alongside TV shows like wrestling, featuring such intellectual powerhouses such as Hulk Hogan.

This entire controversy is about how marketing and ethics don't mix. Marketing corrupts. And yet here you are defending some rather crappy aspects of it. Bizarre.
 
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News Comments > Kane & Lynch Review Spin
31. Re: what is the big deal? Dec 3, 2007, 13:55 Charlie_Six
 
I think military recruitment ads belong more in magazines like TIME, Newsweek, US News and World Report. TV shows like 60 Minutes, Frontline, or Nightline. I think it's wrong to put it alongside kids stuff. Imagine if Sesame Street or Ninja Turtles had recruitment ads.

When I see recruitment ads here on BluesNews, it's not so bad because the site is far too boring for many youngsters to be attracted here in the first place. But Gamespot's a different story. Just doesn't feel right, IMO.
 
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News Comments > Kane & Lynch Review Spin
28. Re: what is the big deal? Dec 3, 2007, 13:14 Charlie_Six
 
I'm a big Gamespot fan. I visit the site every day, just about, along with this site. For me, the reviews and previews there usually strike a good balance between professionalism and entertainment. Meanwhile, sites like IGN seem to lean towards the sleazy entertainment side of things a bit too much. IGN feels more like a crappy tabloid. Gamespot isn't "high culture" or anything, but at least it feels more like a TIME magazine or Newsweek. Gamespot also threw an event here in San Francisco that was fun. I got to see all the Gamespot staff walking around which was cool. It's embarrasing to say but I consider those guys bigger celebs than most of the regular celebs that are admired on TV. I guess I'm that much of a gamer nerd.

That being said, my #1 complaint with Gamespot was the frequent military recruitment ads showing up on the site. I thought it was extremely unethical to have those ads there, where they were often alongside pictures of Pikachu and his various Pokemon friends. "Hey kids, Pikachu's latest adventure is great! By the way, DEFEND AMERICA WITH YOUR LIFE!"

Ironically, I've been long banned from Gamespot because of some comment I made on a racially-charged news story there.
I'm pretty dang sure there's no way my post, whatever it was, could be interpreted as racist, but somehow I got banned. I never got an explanation. WAH!
 
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News Comments > Out of the Blue
14. Re: imus Dec 3, 2007, 12:41 Charlie_Six
 
You ARE a Nazi :-P  
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News Comments > GameSpot Editor Fired Over Review?
109. Re: Summary... Dec 1, 2007, 00:32 Charlie_Six
 
Amen. Jeff ruled. And if the truth of the matter is that Jeff was fired for his review of Kane and Lynch, we need to get this well known by EVERY GAMER, so that Gamespot gives him his job back, makes a public apology, and so forth. Call it consumer action. Democracy in action. I don't care. It's the right thing to do!  
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News Comments > Morning Consolidation
3. Re: No subject Nov 30, 2007, 20:09 Charlie_Six
 
I just want the drum kit+game, but Amazon says that won't come out on its own until January 30th!  
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News Comments > BlackSite: Area 51 Postmortem
26. Re: No subject Nov 29, 2007, 20:21 Charlie_Six
 
Me too. Well, I enjoy Oliver Stone films like JFK, Platoon, and especially Born on the Fourth of July. I'm still hoping for more games that's like those films. I thought Deus Ex 1 did a pretty good job of feeling "JFK"/"X-files"-ish.  
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News Comments > BlackSite: Area 51 Postmortem
10. Re: No subject Nov 28, 2007, 23:23 Charlie_Six
 
Me too. After hearing so much weird "business speak" come outta Sony and Microsoft regarding their consoles, at least Harvey Smith is being honest

Sounds like the game's "subversiveness" wasn't well done at all, though.
 
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News Comments > Evening Consolidation
1. KUF Nov 26, 2007, 20:57 Charlie_Six
 
WOOT! As an old-school Final Fight fan, I love these kinds of games when they're done right.  
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News Comments > Deus Ex 3 Confirmed
49. Needs a Neverwinter-style toolset! Nov 26, 2007, 19:55 Charlie_Six
 
Not much chance of this happening, but..

I really hope Deus Ex 3 comes with a Neverwinter Nights-style toolset, or at least a DM Client. IMO, it's a damn shame that we can't get that kind of user-created content into an FPS game. Most FPS games seem to cater to a demographic that I don't quite fit into entirely. I love FPS game mechanics, but most of them seem to have no depth to them. Apparently marketing people have determined that FPS gamers don't like to read or listen to dialogue. They just want to shoot stuff. But that's not me. And it's apparently not a lot of us here at BluesNews. So we FPS gamers never get cool stuff like the Aurora Toolset that came with Neverwinter Nights. All the replay value is in multiplayer deathmatch, and not in any story-telling form.

So I really hope Eidos changes the mold. I think that's the next big step here. Today's generation of computer users are the Youtube generation. They want to create their own content, form their communities, and so forth. Games need to let players feel like they can live inside them, contribute to them.

I think the easiest way to do this would be to simply let players create NPCs, simple quests, and lockable doors, treasure chests and so forth. Let the players use the same environments that are already built into the singleplayer game. That way, players won't have to bang their head against the wall as they try to design complicated 3D environments. Instead, they can just focus on crafting stories and characters. That's something the average person can wrap their head around.

As an FPS gamer, I'm very much used to playing in the same 10-15 multiplayer maps for hundreds of hours. I do get bored of them, but I still have fun with them. And if each of those 10-15 maps could be remade a thousand times over, in terms of NPCs, quests, and treasure... well, that would be pretty great..

Oh, and there needs to be multiplayer co-op


This comment was edited on Nov 26, 19:56.
 
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News Comments > Deus Ex 3 Confirmed
44. SWEEEEEEEEEEEET!!!!!! Nov 26, 2007, 18:39 Charlie_Six
 
DEUS EX BABY!!!

PS -- I wonder if Bioshock's success had something to do with this series coming back.


This comment was edited on Nov 26, 18:42.
 
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News Comments > Evening Consolidation
2. woot! UT3 Nov 21, 2007, 23:59 Charlie_Six
 
I can't wait to try the mouse and keyboard support. Hopefully it will start a trend of mouse and keyboard support for all PS3 FPS games.  
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News Comments > Evening Gatherings & Competitions
1. Tournament.com Nov 21, 2007, 23:57 Charlie_Six
 
I tried this and thought it was interesting. I thought a big prob was that all the games it supported were very hardcore FPS games with limited appeal. Counter-strike and Day of Defeat. If they let people bet on the results of puzzle games or board games like Chess, then it would've been much more popular. Plus, the 1 on 1 nature of those games makes more sense. Also, Counter-strike and DOD (but especially CS) have fairly young playerbases. Young people don't have as much money to spend as older people do. Look at casinos.. they're all full of old people. So the demographics didn't match up with what Tournament.com was trying to accomplish.

In the Counter-strike matches I played, I was teamed up with several complete strangers. So my chances of victory were being affected by complete strangers. I was winning and losing money because of them. Obviously, this led to a great deal of hostility between players on the same team, as Stranger 1 could get mad at Stranger 2 because he would blame Stranger 2 for costing him some money. So the random team making of the system was a bit screwy. I can understand having preset clans using the system, putting their walets where their mouths are and so forth. But complete strangers?

Another prob was that there was no effective way of figuring out people's skill level from what I could see. Crappy players want to play against other crappy players. They want to gamble money if they believe they have a chance at winning. But Tournament.com basically tossed you into the wild, with little to no information on who you were up against.

Anyway, I hope something like Tournament.com resurfaces. I'm not a fan of gambling but I wouldn't mind trying it out the next time I played Company of Heroes against a person with a similar win/loss ratio as me. I like wondering who's gonna win
 
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1334 Comments. 67 pages. Viewing page 26.
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