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User information for Anthony Hunt

Real Name Anthony Hunt   
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Nickname Arithon
Email Concealed by request - Send Mail
ICQ None given.
Description Software Developer. Film fan. Father of two.
Homepage http://
Signed On May 14, 2004, 09:47
Total Comments 82 (Suspect)
User ID 20899
 
User comment history
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News Comments > On Bad Company 2 Stats
5. Re: On Bad Company 2 Stats Dec 30, 2010, 03:54 Arithon
 
There's a problem with the stats? I hadn't noticed..  
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News Comments > Star Trek Deep Space Nine MMOG Announced
7. Re: Star Trek Deep Space Nine MMOG Announced Sep 28, 2010, 11:09 Arithon
 
This one is wearing a red shirt for sure.  
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News Comments > On Microsoft Games Studio's PC Recommitment
18. Re: On Microsoft Games Studio's PC Recommitment Sep 24, 2010, 11:25 Arithon
 
Lamentable. A broken afterthought. Transparently flawed by design.

Their only recent efforts were a gutless marketing ploy to shift the lame duck, Vista by vommiting out shoddy console ports with a "Vista Only" sticker on them in the hope someone would be clueless enough to fall for it.

Make a PC exclusive version of HALO 3 and never release it for the XBRICK and we'll start to think you might be serious.
 
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News Comments > PC Super Street Fighter IV in Doubt Due to Piracy
57. Re: PC Super Street Fighter IV in Doubt Due to Piracy Sep 22, 2010, 05:22 Arithon
 
In other news, Rolex stop making watches because replicas make it unprofitable.. ????

Same idea, just as stupid. Just as unrelated to fact.

Stop blaming piracy and using it as a smokescreen for your own agenda.
 
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News Comments > Strange Quote of the Day
22. Re: Strange Quote of the Day Sep 21, 2010, 05:14 Arithon
 
I think you could correct him by qualifying that "nobody plays crappy console ports of FPS shooters on the PC"
That I would agree with.
 
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News Comments > Jack Thompson vs Medal of Honor
8. Re: Jack Thompson vs Medal of Honor Sep 8, 2010, 10:47 Arithon
 
Wait until old Jack finds out it won't have dedicated servers on the PC version! He'll really go crazy then!!!!

 
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News Comments > Doctor Who in the UK
5. Re: Doctor Who in the UK Jun 3, 2010, 03:09 Arithon
 
It's a BBC game. The BBC is funded by UK TV license payers. So people in the UK have already paid. It's not complicated.

If I want to watch US TV shows, I would have to pay for a SKY TV subscription.

Nothing is free - anyone who tells different is not to be trusted!
 
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News Comments > Cecil on Piracy and Economics
7. Re: Cecil on Piracy and Economics May 6, 2010, 05:14 Arithon
 
It's one E so it's pronounced Sessil, not Seesall.


On the Steam Vs Boxed issue, most DRM now uses a unique serial (or worse), which means you can never resell the game anyway.

Games are overpriced and the box is now not a box, there is no manual and nothing else of value when you pay your money.
Plus as our Aussie mate points out, Steam and other online retailers are an uneven playing field, making fast and lose with exchange rates. With prices often higher by far than the retail boxed copy.

Cecil is right when he says things must change. Digital distribution needs to be cheaper to reflect the lower costs. Valves 75% off weekends have proven the sales model.

Boxed copies should be BOXED (not some cheap crappy DVD case) and have SOMETHING in the box, preferrably not a DRM that prevent's resale. What is the irony of a "collectors edition" that you cannot resell to a collector?

This comment was edited on May 6, 2010, 05:21.
 
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News Comments > Games Compared to Drugs (Again)
2. Re: Games Compared to Drugs (Again) Apr 28, 2010, 09:57 Arithon
 
Whatever keeps the 8% off the streets.

Anyone with children or a job couldn't spend that long gaming. I'd say the parents or welfare system should take more of the blame. The headline should read "Idle people sometimes turn to computer games to fill up their time".

Talk about blaming a symptom for the disease...

If they weren't gaming they'd be watching Ricky Lake (or similar), collecting trainsets in the back bedroom or exposing themselves in public parks. I'd say gaming is pretty harmless as pastimes go.
 
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News Comments > Ubisoft: DRM "Vital" To PC Success
11. Re: Ubisoft: DRM Apr 16, 2010, 11:13 Arithon
 
Sucess of what? Not piracy prevention. There are 12,162 seeders and 21,034 downloaders of AC2 on the first torrent site I looked at. They have a DRM server emulator and re-direct all URLs to localhost. Cracked. Just like that!

I won't buy a game with this kind of DRM nonsense. So, success? Yes, they succedeed in making me not buy the game I had pre-ordered (now cancelled).

Piracy went through the roof when games stopped having any intrinsic value. Games went from boxed collectables, to a bland DVDs in an empty generic plastic case. This was several YEARS before internet broadband and game downloads were possible.

You cannot download pewter figurines, mousemats, posters, (good)manuals, keycards etc.

In the meantime, rewarding the pirate and punishing the paying customer is not in any sense a "success" unless your agenda is to kill the PC gaming business.

DRM isn't free. Drop it and pass on the cost saving. Cheaper game AND no DRM? Who WOULDN'T buy it? THAT would be a success..

 
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News Comments > DOOM 3 Press Release
88. Re: Demo etc. Jul 15, 2004, 08:26 Arithon
 
Reading Todd Hollenheads .plan he's said the demo will be put together for a release shortly after the USA retail release (Aug 3rd). Mac OSX and Linux versions will follow ASAP, but the linux version will not be a retail box (?).

There is not going to be a DVD version, because of the costs involved of having two masters.

And on the subject of cost, why are you all bitching about a $55 price tag? The normal UK price tag for any PC game release is around £40 ($74) not £29 ($55).

Count yourselves lucky.

I've pre-ordered DOOM3 for £25 ($46) which is the cheapest new release I've bought since DOOM2 was released, at £20 ($37).

The whole "HL2 is better" crap from retards like Mr. Bleh, is just hysterical. If they want to be such fanboys, they should wait for the game to be released to make a genuine comparison, but the rational thought is a bit slippery for these individuals.

My philosophy is that DOOM3 is sex and HL2 is chocolate. Why should we choose? Have both!

 
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News Comments > Competitions - DOOM 3 at QuakeCon
64. On a lighter note.. Jul 9, 2004, 17:13 Arithon
 
Anagrams...

"Half Life Two"

WAFFLE HIT LO
FAITH FELLOW
HALLO FEW FIT
WALLET OFF HI

and "Doom Three"
ERODE MOTH
HERD ME TOO
DEMO OTHER
ODOR THEME

Doom even makes better anagrams. Whatever next?


 
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News Comments > Competitions - DOOM 3 at QuakeCon
63. QuakeCon and no Quake? Jul 9, 2004, 17:03 Arithon
 
Shouldn't QuakeCon feature at least one derivative of Quake? Also, why no RTCW? It's an excellent game.

Doom3 would be nice, but no coop?

I think we've been short-changed in the last year. Doom3 under-featured. A brown stain left by the hastily-removed bullshit where Half-Life2 should have been. What's going on?

Releasing it on August 13th (Friday)? My pre-order was confirmed today by GAME-UK to say they'd ship it on the 12th for the 13th.

Was that release date an accident? I don't know.

Two other things. I noticed that "Kobalt" keeps popping up with anti-Id flaming and Doom hatred. He's a troll.
And "Blue" never admins these boards. Lazy sod.

 
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News Comments > Game Copy Protection Issues
27. Re: List? Jun 12, 2004, 16:06 Arithon
 
A virus is defined in British Law as "a program that modifies a computer or it's content without the operators knowledge or consent".

Since this covers the methods used by the StarForce copy-protection, that makes it a virus and therefore illegal in the UK. Good or bad, if you find it on you PC call the police. A crime has been committed.

And EULA's are a very grey area. I could write a EULA that states "if you install this game, representives from our company can come to your house and shoot your family, if you copy this game." Clicking on an "AGREE" button does not make this legal. Software companies, no matter how large, cannot pass laws, no matter what they tell you.

 
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News Comments > Thief Demo Today
90. Re: wtf?! Jun 1, 2004, 18:25 Arithon
 
Eldaron: It's not suprising it doesn't support Windows 98, since Microsoft were pulling the plug on Win98 this year. Only pressure from developing countries whose hardware cannot run much else, is keeping it alive.
Microsoft's new OS, already in BETA, will be coming soon, so XP may rapidly follow Win98 into the great recycle bin in the sky.
The next version (codename longhorn) is going to be either "Windows 2005" or "Windows .Net" or more accurately, "Windows .Patch" (Cockroach Edition).

400+ MB seems a little heavy for a demo. Anyone know what the content breakdown is? Sound / Gfx / Exe's / FMV???


 
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News Comments > More Game Movies - DOOM 3 Trailer
111. RE: Kobalt and Issus May 25, 2004, 08:12 Arithon
 
1. Kobalt: Comparing DOOM3 with Resident Evil? Maybe some parallels with the film, but the PC versions were poor, even for their time. Comparing a shoddy console port with predrawn graphics to a state of the art FPS? No comparison can be drawn.

2. Kobalt: DOOM3 looks like shit? Compared to what? Maybe we should put your shit in an art gallery if it looks so good. Since the majority of people to who I've shown the E3 DOOM3 video, go "christ that's amazing!", so your opinion is in a minority. Unreal 3 engine does look very nice, but at this point it's just that, an engine, not a game.

3. Issus: Typical deathmath servers for Quake III and Wolfenstein are 32 players. So 4 player is unusually low. A one Vs one deathmatch would bore the hell out of anyone, since the better of the two players would constantly win.

Will the lack of co-op and limited multi-player spoil DOOM3? I don't know until I've played it.

The DOOM3 alpha was atmospheric and scary, despite having little AI, no weapons and being only 20% complete. The finished game will be a vast improvement.

Kobalt: What is your reasoning behind the opinion that DOOM3 is so bad? State your case. You said the graphics are shit, but why? Compared to what? Show me a similar game that's better (excluding Far Cry). It's not a case of right or wrong. Convince me that they could do better with current technologies. I always listen to solid argument. You said the spider monsters were a cliché, but the only similar monster I've ever seen was in "The thing" (John Carpenter's film). What new and wonderful monsters did you think the had in Half-Life 2? The bugs from "Starship Troopers" or the guys in gas masks (from Star Trek, Blakes Seven etc.). There are very few original monsters in PC games, which makes things like story and atmosphere more important.
If your argument is that the monsters are similar to ones in earlier versions of DOOM, isn't that the point? DOOM3 is a remake of DOOM1.

Issus: Kobalt made a very valid point about deathmatch. 4 is poor. If everyone who plays wolfenstein and quake 3 switches to DOOM3 (ID can wish) then we'd need thousands more servers to meet demand.

Let the counterarguments commence!

 
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News Comments > More Game Movies - DOOM 3 Trailer
79. No Co-op is a shame May 22, 2004, 16:54 Arithon
 
I am always disappointed when yet another game comes out without co-operative play.

The Quake II release note states "NOTE: There is no cooperative multiplayer in Quake II. This may be
implemented at a later date." (and my nuts are not numb thanks for asking)

I referred to D3 because that was the game being discussed and the XBOX version has this feature where the PC version does not. But I could be having this conversation about HL2 or Far Cry. Yes, the XBOX version of D3 has been "dumbed down", but only some of that is connected to co-op.
The only problems with implementing co-op into FPS games is because they never plan for it, then at the eleventh hour go "oh well, it's too difficult now".
Why does a wider hallway have any bearing on matters? You only need allow one player to spawn, then wait for them to move clear for the next player to spawn in the same space. You don't get players spawning inside one another in a modern FPS, so why protest this as a "current" limitation?
And the idea "nobody wants co-op" just isn't true. Has it been offered? You can't say nobody likes banana milkshake just because MacDonalds only offer vanilla and chocolate. It's economics. It's just cheaper to not bother.
I've read articles that state that game AI can only perceive one target (the single player), which supposedly makes co-op players a no-no. But then how do the BOTS in BF1942 function? How do monsters in every ID game since DOOM1 attack each other if provoked? Is that not more than one perceived target?
Scripted AI evolved from a much more primitive trigger system, which was developed for single player games. This enables some cool, seemingly natural interaction (such as combine guard closing door slit on interrogation). But surely this isn't the only method to trigger events.
Co-operative play is possible where there's a will. There just doesn't seem to be a will at the moment. Shame.

 
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News Comments > More Game Movies - DOOM 3 Trailer
76. Why XBOX got co-op May 22, 2004, 14:03 Arithon
 
ID in their infinite wisdom decided that nobody (on the PC) wants co-op. They are wrong. I think it's a decision based on laziness.
The guys a vicarous visions ported the PC version to the XBOX and after tweaking down the graphics engine detail (who'd see it on a TV anyway?), they thought "well we have to put our mark on this" so they put in co-op.
The XBOX is a basically low-spec PC, so it can be done on the PC - it's just a bunch of developers with a "can't be done" attitude that's got in the way.
Wait til DOOM3's been out a while. They'll be a co-op mod. ID haven't bothered since DOOM II. Quake1-3 didn't have co-op either. It's all because of such heavy reliance on scripts in current games instead of writing "real" AI.

This comment was edited on May 22, 14:06.
 
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News Comments > id's Next Game
106. Name the game May 19, 2004, 18:20 Arithon
 
Well, this project of ID's - What do we think it might be? It's going to be a FPS, that's a given AND they say it won't be a sequel. So, what do we think ID are up to this time?

A tombraider that isn't crap? Or how about an FPS where the player is the monster and the humans are the bad guys?

How about a game where you go house-to-house and shoot anyone watching Pop Idol, or anyone playing a SIMS game? Call it "Natural Selection"

 
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News Comments > id: DOOM 3 This Summer
160. Summer - but how late? May 17, 2004, 04:54 Arithon
 
I've read a number of post-E3 XBOX DOOM3 previews, which are all talking October for the release. What we are expecting is a mid-June release from ID for the PC, but this has not been confirmed and a number of online retailers are still giving the XBOX version an earlier release date than the PC edition.
There has been no “.plan” from ID that confirms any of the June dates being bandied about. Why do the retailers think that the console version will be first?

Another E3 related thing that really bothers me, although not related to DOOM3 (this year) is the E3 movies that we have to obtain as “shaky-cam” footage. They are advertising, in the same way as film trailers, so why can’t the companies involved release the footage on their websites at a decent quality? Why should we have to subscriber to IGN, or FilePlanet, to download blurred camcorder film of an advert in order to find out about new games?


 
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82 Comments. 5 pages. Viewing page 4.
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