User comment history
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| News Comments > Half-Life 2 Oculus Rift Support |
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| 14. |
Re: Half-Life 2 Oculus Rift Support |
May 11, 2013, 05:11 |
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saluk wrote on May 11, 2013, 00:47: Yeah the final release is supposed to be 1080p. I'm more concerned about what percentage of players are going to have insurmountable issue with motion sickness. This is my main concern too. But i think a big problem is you can currently look left and right by moving your head OR moving your mouse. That makes me motion sick even with just trackir. As we get better systems of control like the Hydra and isolate view to just the head movement, im hoping this wont be a massive problem! |
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| News Comments > Saturday Metaverse |
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| 27. |
Re: More Big Picture Details |
Apr 28, 2013, 13:13 |
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HorrorScope wrote on Apr 28, 2013, 12:58:
ItBurn wrote on Apr 28, 2013, 11:46: I think that it's great that the public tries to play detective. I think it is totally disillusional.
The problem is that it will happen and were just at that stage where nobody knows how to handle it, its a logical extension of the prevalence of social media. Oh and that isnt a real word. |
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| News Comments > Saturday Metaverse |
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| 23. |
Re: Reddit |
Apr 28, 2013, 11:43 |
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NKD wrote on Apr 28, 2013, 11:32:
Cutter wrote on Apr 28, 2013, 11:27:
xXBatmanXx wrote on Apr 28, 2013, 07:54: I hope next time something happens, Cutter and NKD are falsely accused and their famalies receive death threats and everything that happened to those accused in this matter. It is NOT OK. And for you to think it is, is worse than the bombing itself. Why? Wtf did I do? I said it was irresponsible to accuse people of crimes they may or may have not committed if you don't for certain. You think people should be blamed for crimes they didn't commit? In his frothing childish rage, he misread your post. Anyone wishing that on anyone is pretty pathetic tbh. |
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| News Comments > Saturday Metaverse |
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| 18. |
Re: Saturday Metaverse |
Apr 28, 2013, 04:41 |
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1. this is the internet and that is reddit, it will happen, deal with it. If reddit mods shut down any relevant conversation then it would happen elsewhere. the genie is well and truly out of the bottle on this one.
2. The real problem is the mainstream media broadcasting it. Until that point its just uninformed speculation. After that, its irresponsible speculation. |
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| News Comments > Virtuix Omni - VR Treadmill |
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| 14. |
Re: Virtuix Omni - VR Treadmill |
Apr 22, 2013, 12:56 |
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I quite fancy one actually - mixed with an oculus rift and it should be quite immersive. Not for everyone obviously, but if youve got the spare cash why not. Youre not going to be using it in online fps games unless you want to break bones / have a cardiac arrest, but until a holodeck comes along this'll do.
This comment was edited on Apr 22, 2013, 13:06. |
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| News Comments > TF2 Oculus Rift Details |
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| 21. |
Re: TF2 Oculus Rift Details |
Mar 19, 2013, 18:07 |
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Asmo wrote on Mar 19, 2013, 17:38:
InBlack wrote on Mar 19, 2013, 10:12: I just thought of something, survival horror shooters are never going to be the same again with this thing..... Oh ffs, can you imagine Amnesia on this fucking thing...
May need to order some adult diapers...
As for headlook/mouselook etc, I don't know how it will work. VR "just works" when you're talking a fixed player location, ie. seated in a mech or plane or car. You use your head to look around but you're always rooted in a constant location (even if that location happens to be mobile). In FPS, your body is in constant motion and if you have headlook independent of mouselook, I think it'll rapidly get confusing as to where your cross hair is pointed (we're so used to aiming at the middle of the screen for example). Can you imagine using a head controller for your aim point and trying to rocket jump..? I think it will be like trackir, a steep learning curve then indispensable. Im presuming theyve got a setup theyre happy with in TF2 to be releasing the 'test'. Its going to be really interesting seeing this live, |
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| News Comments > TF2 Oculus Rift Details |
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| 18. |
Re: TF2 Oculus Rift Details |
Mar 19, 2013, 17:36 |
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| The tilting up and down simulates G-force I suppose? Youre right, with a total immersion setup like the Rift that would be heart attack inducing. Five years and I must have one. |
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| News Comments > TF2 Oculus Rift Details |
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| 2. |
Re: TF2 Oculus Rift Details |
Mar 19, 2013, 10:02 |
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| Looking forward to this. A lot of people are wondering how this will work with a twitch shooter like TF2 - im hoping to be pleasantly surprised. I cant see how theyre going to control gun direction although that should be pretty intuitive - when was the last time you looked down at your keyboard? Otherwise i suspect some kind of movement scaling like in trackir so that you dont actually have to move your head 180 degrees to see behind you and a deadzone forward facing so you can actually shoot... and hey presto this might be really good. Guess we'll find out in a couple of weeks! |
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| News Comments > Dirty Bomb Alpha Access |
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| 19. |
Re: Dirty Bomb Alpha Access |
Feb 1, 2013, 19:20 |
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Cutter wrote on Feb 1, 2013, 09:31:
I could care less if they ask. Why anyone would buy this crap for an unseen freemium game in the first place boggles my mind however. Whatever, it's there money and no sweat off my sack. Could NOT, I couldn't care less. Could care less means youre still caring. As for the game, no chance. |
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| News Comments > Firefly Universe Online |
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| 24. |
Re: Firefly Universe Online |
Jan 6, 2013, 14:52 |
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| Interesting kotaku article reckons the whole thing is a yes men ploy to show up kickstarter. Even if it isnt i think this thing just got screwed. In fact i would guess that it wasnt because the dev has previously been collecting contributions to fund development, and that would be illegal if the whole things a wind up. Still, interestin to see where this goes. |
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| News Comments > Firefly Universe Online |
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| 20. |
Re: Firefly Universe Online |
Jan 6, 2013, 08:33 |
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Ill definitely back this. As someone who has already backed a project based on nostalgia and wanting to see it happen (elite), i see no reason not to do the same for firefly.
People seem to be confused here with the tv series and the universe. The tv series is never going to happen again unless its with different characters. But a space western universe using the same ip is entirely possible.
Ill see what the KS lays out, but im interested, and there seem to be plenty who are. |
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| News Comments > PlanetSide 2 Bans All Client Mods |
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| 11. |
Re: PlanetSide 2 Bans All Client Mods |
Nov 28, 2012, 11:53 |
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hmmm shouty shouty.
Well, these are mostly around a widescreen fix and sweetfx. sweetfx removed the fog back when you could disable FXAA, not possible since launch. The widescreen fix was something more controversial, dont know much about that.
But of course there are the inevitable cheats, wall hack, aimbots and that nonsense. Guess ill be pulling sweetfx tonight, although I hope the dev who is also using it and posted about it pulls his too. |
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| News Comments > Star Citizen Passes $4.2MM |
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| 8. |
Re: Star Citizen Passes $4.2MM |
Nov 17, 2012, 15:38 |
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CJ_Parker wrote on Nov 17, 2012, 14:42:
Wildone wrote on Nov 17, 2012, 14:14: FU the industry that ignored space sims..obviously there was more than a niche market out there. FU. Not so fast...
Don't mean to rain on the parade, quite the contrary as I am pretty enthusiastic about Star Citizen myself and backed the project, but I think we need to acknowledge that in spite of the seemingly overwhelming success of this fund-raiser, there are still "only" a little over 60K people who were willing to pledge for this space sim so far. 60K people is nothing. Even 2x 60K is still nothing. Numbers like that mean that we are firmly and deeply in "niche market" territory.
We should not be totally blinded by the success of this campaign. Looking at the whole picture there is plenty of reason for concern. Space sims are a niche (how many people do you know who own a flight controller of some sort?) and will continue to be an endangered species with a serious risk of extinction if CR fails to deliver... which, btw, isn't that unlikely at all. Reminiscing the Origin and Digital Anvil days, I remember hefty delays and cut features and if you check out CR's bio (on Wikipedia) you can see he definitely has a bit of a hit & miss track record. He's not the messiah and this ain't the Second Coming.
I think youre a litlle over- pessimistic. What we have 60k of is not space sim fans, but backers who are space sim fans. Every other genre out there has been equally well presented but not so well represented. By that margin, If youre comparing genres, this is the most successful by dint of it having raised the most money. So the only thing we know for sure is fixating on the 60k is meaningless as an arbitrary number. You cant say the FPS is dead because one didnt make it on kickstarter, neither can you say 60k is all the support this game would get. I can see it pulling in a lot more on launch. Guess we all have our fingers crossed, but im backing elite as well to double the chances. |
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| News Comments > Elite: Dangerous Kickstarter |
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| 35. |
Re: Elite: Dangerous Kickstarter |
Nov 6, 2012, 17:33 |
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Creston wrote on Nov 6, 2012, 13:18:
Sleep wrote on Nov 6, 2012, 12:24: Plenty of penny pinching negativity here. But dont worry Americanos, we got this. You can come and join the party later. Thanks man! Please don't come cry here when he inevitably fails to produce Elite 4 yet again, k?
Creston Lol 20% funded day 1 chum, as long as you dont come crying when you pay doube for the client on launch thats a deal. British company, british pounds, i get the scepticism theres alot of it around KS. For me though, its only 40 quid and well worth a punt. For you, meh.
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| News Comments > Sexual Harassment Lawsuit Preceded Elemental Lawsuit |
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| 113. |
Re: Sexual Harassment Lawsuit Preceded Elemental Lawsuit |
Sep 7, 2012, 07:12 |
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Stanly Manly wrote on Sep 6, 2012, 19:10:
Sleep wrote on Sep 6, 2012, 19:03: You do realise everyones laughing at you, right?
Pretty sure your grasp of the term "everyone" is pretty shaky. Also pretty sure that feminists laugh when they are scared and have nothing else to fall back on. No its everybody. Youre an anachronism, caught somewhere around the mid-70s in a swirling vortex of fake machismo to cover over some deeper psychological trauma. Reading your comments is like watching a Benny Hill re-run. But please, dont let me stop you, havent laughed as much in a while. |
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| News Comments > Sexual Harassment Lawsuit Preceded Elemental Lawsuit |
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| 71. |
Re: Sexual Harassment Lawsuit Preceded Elemental Lawsuit |
Sep 6, 2012, 19:03 |
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You do realise everyones laughing at you, right?
Stanly Manly wrote on Sep 6, 2012, 18:57: You shouldn't be doling out the label of "stupid" when you clearly didn't comprehend my point. Throwing out a straw man argument doesn't help either. Keep on keeping on with that feminist crap though. Pretty sure your grandma would slap the shit out of you for crying over someone sending you a sex quiz link compared to some of the stuff she probably endured and didn't complain about. Grow a pair. |
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| News Comments > Ubisoft: PC Piracy Rate 93-95% |
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| 62. |
Re: Ubisoft: PC Piracy Rate 93-95% |
Aug 22, 2012, 12:43 |
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Yes, im pretty sure all western gaming makes up 5-7% of the worlds gamers. Maybe they should start selling their shitty drm loaded console ports in the eastern world to combat piracy...of course theyd have to match economies of scale and sell them 5-10 times cheaper than in the thieving western world. But then the thieving western world would get cheap games because of that dang internet thingy!! Whats a declining games company to do? Oh yes, blame the gamers for piracy.
Beamer wrote on Aug 22, 2012, 12:23:
Verno wrote on Aug 22, 2012, 12:21:
spacecadet wrote on Aug 22, 2012, 12:01: As someone who works in the gaming industry I have to say his numbers look about right. Once you start considering countries like China and Brazil the piracy rates shoot through the roof. The entire comment is about those countries, but everyone here takes it as an attack on western gamers, that is funny in so many ways. Western gamers are directly affected so of course we weigh in, I'm not sure why that is funny. It's not funny that we weigh in, it's funny that we think we're the entire world.
And while I get that we're not, we've very specific in our gaming. Sony has found that out now that Microsoft is dominating the US - Western gamers like a certain type of game. Chinese gamers like a different game. Anyone trying to cater to both will get burned very badly. |
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70 Comments. 4 pages. Viewing page 1.
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