Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for raVen

Real Name raVen   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname None given.
Email Concealed by request
ICQ None given.
Description Developer, and Enthusiast gamer.
Homepage None given.
Signed On Apr 24, 2004, 05:12
Total Comments 322 (Amateur)
User ID 20726
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 ] Older >


News Comments > Out of the Blue
27. Re: Steam Dec 12, 2013, 18:19 raVen
 
nin wrote on Dec 12, 2013, 16:33:
Debating if I want to go Sat, or wait a week, in hopes that the crowd might die down slightly.
I'm thinking I'll try the first showing sunday morning. Then make a day of it, there are a couple other movies I'd like to see too.
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
26. Re: Out of the Blue Dec 12, 2013, 18:11 raVen
 
Will no one think of the ANTS?!  
Reply Quote Edit Delete Report
 
News Comments > New Studio to Resume Command & Conquer Development
9. Re: New Studio to Resume Command & Conquer Development Nov 18, 2013, 21:16 raVen
 
Slayblaze wrote on Nov 18, 2013, 14:18:
I just want an always-online C&C Generals 2 with persistent progression features, which is exactly what was being developed and is now scrapped. Doesn't seen like it should be THAT difficult to pull off.
Are you being sarcastic? Because this is exactly what I don't want, and what EA probably will do anyways.
Always online: Always sucks.
 
Reply Quote Edit Delete Report
 
News Comments > NVIDIA G-SYNC Display Tech
39. Re: NVIDIA G-SYNC Display Tech Oct 19, 2013, 17:11 raVen
 
Some of you are kind of missing the point. If you ever drop below 120fps ever you'd see an improvement with this tech. For those talking about if it's better than being locked at 120hz, also if you ever go above 120fps you'd also see an improvement.

Even at 30hz, shows up in this link.
basically whenever your gpu finishes drawing a frame it'll refresh the lcd, this is pretty rad.

This actually puts LCDs on par with CRTs imo (with respect to refresh and latency)

Also instead of waiting for the locked 120hz / 60hz refresh, it will immediately update which could have a lower latency than even CRTs.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
35. Re: Morning Consolidation Oct 1, 2013, 00:01 raVen
 
Anonymous wrote on Sep 30, 2013, 18:40:
You never know how bad the input lag will be on these LCD monitors. The one I'm currently using is reasonable and I've gotten to the point where I don't even notice it anymore.
You should check out:
http://www.tftcentral.co.uk/articles/motion_blur.htm
and http://www.blurbusters.com/faq/120hz-monitors/
Input lag usually isn't the issue, but I understand why it could be perceived that way.

I'm thinking about getting a newer asus monitor that does 120hz, but for some reason I prefer 16:10 aspect, and the ones listed are all 16:9. (MORE PIXELS :D) (also I've found that I prefer 24" monitors over larger 27-30" models, but that could just be because I use 24" monitors at home and work.)
 
Reply Quote Edit Delete Report
 
News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Aug 14, 2013, 01:40 raVen
 
Wow, I can't even start. Oracle has ruined plenty of products: MySQL anyone?
I don't understand how anyone could think Google would want anything from Oracle, let alone steal it.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
12. Re: Morning Consolidation Aug 9, 2013, 03:12 raVen
 
MS has made strides to help out Indies, it's not as dire as that publisher-less world article makes it out: here
May not be at first, but if you must be working on a launch title, you're probably willing to shell out for a dev kit.

Edit: I'm sitting on the fence about getting a PS4, or just playing on PC this gen myself. If I were to get a console this next go around, it will be a PS4. I got a launch 360, and later a ps3. Due to paying for live for netflix I only use the ps3 any more.
 
Reply Quote Edit Delete Report
 
News Comments > id: RAGE "Not Dead"
48. Re: id: RAGE Aug 5, 2013, 02:59 raVen
 
RaZ0r! wrote on Aug 5, 2013, 01:52:
I want id to make me as excited as I was when q3test dropped. Very sadly I don't think that's ever going to happen again. Cry
I'm still excited to pick up Doom3BFG edition and play through it on a consumer Oculus Rift (Hopefully the consumer will the have higher resolution screens they've talked about)

Beyond that though, there isn't really that much more they can do on a groundbreaking level like q3test. But fond memories of q3test lead me to think about new devices / ways to interact with the games.
 
Reply Quote Edit Delete Report
 
News Comments > id: RAGE "Not Dead"
47. Re: id: RAGE Aug 5, 2013, 02:54 raVen
 
I bought this day one for full price on steam. I tried for several weeks to play it but suffered with terrible video drivers, and game crashes.

I still haven't played the whole game yet.

I totally respect Carmack for pushing the driver tech from AMD/NVIDIA and getting new stuff to happen. I'm just disappointed it went down the way it did, and still haven't brought myself to try playing it again after crashing as much as it did.

Also on the DLC note: this is the first time I think iD has done DLC. ? It doesn't surprise me it came out so late, DLC can be a tricky beast. (framework and whatnot)
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Safety Dance
3. Re: Saturday Safety Dance Aug 3, 2013, 17:27 raVen
 
Gas Bandit wrote on Aug 3, 2013, 13:48:
"How Scary Can An Old-School Programmer Could Be?"

About as scary as that grammar, I guess.
Hahahaha, whoever wrote that article is completely clueless.
Fun to see some old school demos again though.
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
23. Re: Op Ed Jul 29, 2013, 21:49 raVen
 
I think a little bit of kindness can go a hell of a long way. Just as a little bit of toxicity can also go the same if not triple the distance in the other direction.

He's indy. I'm not. But being indy doesn't mean you shouldn't at least try to be professional. Huge props to Team Meat for just being awesome. (And from what it seems, Team Meat has quit the internet. source: Indy Game The Movie)
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
16. Re: Op Ed Jul 29, 2013, 21:18 raVen
 
to sum things up:
Developer speaks his mind without framing it, causing people to get pissed. I'm going to pick the: You need to play my game on a couch.
To be honest it seemed Phil rarely chose to take the high road, or try to be professional in any manner. I've been on show floors demoing games, it's a different experience than one expects. While I've never had anyone play the game I'm showing and tell me it's shit to my face, I've had people tell me they weren't interested. Sure, it's tough to deal with when you've put 4-5 years of your life into it, but that doesn't mean you can't be professional.
(I want to go off on Phil about the Japanese games comment he made, while yes he was speaking his mind, he intentionally said it in the most inflammatory way possible with a huge grin on his face too. Very shitty thing to do to any kind of fan, especially fellow developer.)

Add some Press being unprofessional into the mix (Which wow, press has become pretty unprofessional the past 5 years in games.) and I can even see not wanting to work with those press outlets anymore too.

BUT: Phil if you ever see this take a damn chill pill. You are not what people see on the net. You are not Fez; or even just guy who made Fez. You're more than that. And seriously? Grow up.
 
Reply Quote Edit Delete Report
 
News Comments > Fez II Cancelled
21. Re: Fez II Cancelled Jul 28, 2013, 17:35 raVen
 
This really says quite a bit:
Fez programmer not returning for Fez II
 
Reply Quote Edit Delete Report
 
News Comments > Sunday Consolidation
10. Re: Sunday Consolidation Jul 21, 2013, 23:00 raVen
 
Also, that Play Value video(s) is pretty MS Slanted, and it's Endorsed / funded by XBoxLive.
FYI
 
Reply Quote Edit Delete Report
 
News Comments > Sunday Consolidation
9. Re: Sunday Consolidation Jul 21, 2013, 22:38 raVen
 
Also, if you're that worried about how much you download, you should definitely figure out how to turn on click to play plugins for your browser. Most of them support this in some fashion or another.
I use it to stop flash ads, because they're super annoying 99% of the time. (And usually resource draining.)
I stopped using adblock after turning this on, because I no longer needed adblock (I still see still / gif images from time to time, but most ads have gone to flash -- and the image ads I do see usually aren't blinking random colors or doing crazy stuff like they used to.)
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
26. Re: Morning Consolidation Jul 9, 2013, 02:00 raVen
 
Hellbinder wrote on Jul 8, 2013, 20:27:
all they had to do was give the Wii U a decent speed processor and maybe another gig of ram and it would be fine. they would get ports and game development support. The graphics part is fine.

I will never understand how they could have been so retarded and foolish as to release a console with a processor slower than some cell phones have.

It's not that bad. The Wii-U is pretty comparable to the 360. (in most respects)
BUT - The developer tools are no where near the 360 or even the PS3 dev tools.
When Sony bought SN systems, Nintendo went from having mediocre devtools to terrible dev tools.
When it's a pain in the ass to get the a dev console to even display a developer settings menu (10 step+ process from pulling out of a factory box) there's no wonder EA and others have recoiled from even trying to port to it. Hardware wise: it's so much better than the wii, but no one has a mature tool chain to work with it like we have with the wii.
I'm excited to dig into the new (MS/Sony) hardware in the upcoming months.
 
Reply Quote Edit Delete Report
 
News Comments > Evening Consolidation
17. Re: Evening Consolidation Jun 30, 2013, 01:34 raVen
 
Beamer wrote on Jun 29, 2013, 00:41:
Going back to the 80s, the weakest console almost always won.

SNES: Won and was most powerful (discounting things like the NeoGeo, which had no distribution)
PS: Weaker than the N64
PS2: Weaker than the 360 and GC
Wii: Weaker than the 360 and PS3
Gameboy: Weaker than the GameGear, Nomad and Playstation Portable and Vita

I'd say it's pretty true that raw stats don't matter. It's the games first, the brand second.
But most of the above came at a time when there were far more exclusives.
I think it's all about the easiest to develop for. (Sony handhelds haven't been as easy or similar iteration to iteration as Nintendo handhelds.)
I don't know much about the SNES, but the NES had market penetration, and when the SNES came out there were plenty of games people wanted to play for it. (memory gets hazy, I didn't own an NES / SNES until much later)

Mark Cerny talked about some of this from the point of view of Sony: Mark Cerny "The Road to PS4" - 'No Hum, No Pajama' Edition @ gamelabs 2013
I found the talk from Gamelabs 2013 informative. (47:15)
Anyone wanting to know more about the intimate details of Sony and console design should watch this video.

 
Reply Quote Edit Delete Report
 
News Comments > Todd Hollenshead Leaves id
15. Re: Todd Hollenshead Leaves id Jun 27, 2013, 00:03 raVen
 
Mad Max RW wrote on Jun 26, 2013, 23:53:
Additionally, John Carmack was never interested in making technology others can license...
Abrash talked about how that all started here

I hope Todd does well moving forward.

This comment was edited on Jun 27, 2013, 00:09.
 
Reply Quote Edit Delete Report
 
News Comments > Evening Mobilization
7. Re: Evening Mobilization May 15, 2013, 12:17 raVen
 
If you think the consumer side sucks... You should see what developers have to put up with firmware and tool wise.
And yes, It'll be the last of the IBM chips for a while; but most of the tool chains work quite well once you get through the obstacle course. It amazes me how Nintendo can treat devs (Indies, and big studio devs too; the tools are THAT bad) and think they can attract good games and good developers.
 
Reply Quote Edit Delete Report
 
News Comments > Evening Mobilization
1. Re: Evening Mobilization May 14, 2013, 21:54 raVen
 
Frostbite for phones, but not Wii-U? Hahahahahaha.  
Reply Quote Edit Delete Report
 
322 Comments. 17 pages. Viewing page 2.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 ] Older >


footer

Blue's News logo