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User information for raVen

Real Name raVen   
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Nickname None given.
Email Concealed by request
ICQ None given.
Description Developer, and Enthusiast gamer.
Homepage None given.
Signed On Apr 24, 2004, 05:12
Total Comments 322 (Amateur)
User ID 20726
 
User comment history
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News Comments > Torchlight 2 Classier, Not Pricier
10. Re: Torchlight 2 Final Class and Price Revealed Aug 26, 2011, 12:27 raVen
 
No hem, no haw. Buying this day one.
Too bad everyone else makes things complicated with DRM and removing options like LAN.
I really wanted to play D3 more than I played it at blizzcon last year. Oh well.
 
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News Comments > From Dust DRM to Change
6. Re: From Dust DRM to Change Aug 22, 2011, 21:27 raVen
 
I want to purchase this; this game looks rad.

That being said: Ubisoft drop your DRM. Or you wont see another dime from me on PC or console. In fact any game you publish at all will never be purchased by me. I wont even give you the time of day to pirate it.

Ubisoft: The kiss of death.
 
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News Comments > WoW Drops More Subs
74. Re: WoW Drops More Subs Aug 5, 2011, 02:08 raVen
 
eunichron wrote on Aug 4, 2011, 18:35:
I really don't know where all this comes from. Having been a "hardcore" raider since Burning Crusade (I've taken a few breaks since then and now), gear has never been easier to get than it is now. I currently have a mage alt that just hit 85 several weeks ago, I put off gearing it up until the last week because my guild has been working on progression raiding ...
PuGs.
(As a healer:)
Pugging through Wrath was awesome. Even raids and Heroics.
Back when I quit, pugging heroics was nerve-racking, usually nothing I could do as a healer to keep people who didn't know what was going on alive (Where in wrath, I could say please don't stand in X ~ cata they'd die.)

I honestly don't like guilds. Every guild I've been in was rife with drama. Which usually I'd only stay in because of real life friends, or leave.

Edit: Healing as a priest BLEW. They had plenty of good ideas, but changed the bloody class about 100 times in the first month of cataclysm. This compounding the above made me hate my favorite character.

This comment was edited on Aug 5, 2011, 02:18.
 
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News Comments > Heroes of Newerth F2P, Some Players Protest
6. Re: Heroes of Newerth F2P, Some Players Protest Jul 30, 2011, 22:12 raVen
 
IF the characters are balanced it's not and wont be pay to win.
I think that's the root of the problem here.
I do disagree, and we're not friends.
 
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News Comments > Heroes of Newerth F2P, Some Players Protest
4. Re: Heroes of Newerth F2P, Some Players Protest Jul 30, 2011, 21:59 raVen
 
kunic wrote on Jul 30, 2011, 21:41:
Btw, I don't play HoN, I just actually do some research before speaking.

Why don't you ACTUALLY do some research?
It's not pay to win, dumbass:
 
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News Comments > Op Ed
17. Re: Op Ed Jul 26, 2011, 21:53 raVen
 
Game developers and oil wells? Seriously? What a terrible analogy.

 
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News Comments > Sunday Consolidation
14. Re: Sunday Consolidation Jul 17, 2011, 19:28 raVen
 
Fion wrote on Jul 17, 2011, 18:13:
How you gonna do that AMD when you are just barely keeping up what Nvidia is doing today?
Like fabbing CPUs with GPUS on die?

This last generation it appeared that NVidia has had quite a bit to worry about, especially with Fermi having such a terrible start.
Edit: With the exception of vendor locked Physics APIs (Fuck NVidia)
 
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News Comments > Super Street Fighter IV: Arcade Edition Patch
13. Re: Super Street Fighter IV: Arcade Edition Patch Jul 17, 2011, 15:04 raVen
 
Hitbox looks interesting. I've always hated fighting games because the joysticks / input sucks. I wonder what it would take if I built my own to get it to work on ps3 / 360. Don't they require 3rd party certification for peripherals? I guess I could get it to work on PC without that complication. but then I'd still have to deal with Games for Windows Live -SHIT-

Interesting hardware project though, once I get some time, i'll probably build one.
Edit: Looks like I could rip apart a 360 controller and build one onto that, but that's retarded; i'll probably just stick with PC, and looks like I could use an atmel for the PS3, maybe with a PC / PS3 switch on USB. http://code.google.com/p/diyps3controller/
 
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News Comments > Capcom on Super Street Fighter IV Arcade Edition PC Issues
2. Re: Capcom on Super Street Fighter IV Arcade Edition PC Issues Jul 7, 2011, 23:45 raVen
 
Yeah, between the DRM on this for PC (and the problems on PC), and the DRM they have on PSN games making them entirely unplayable when PSN goes down I don't think I care about purchasing or even playing any Capcom titles.  
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Jul 7, 2011, 12:04 raVen
 
in other news: Ubisoft PC sales "extremely limited" by DRM  
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News Comments > Paradox on PC Games and E3
6. Re: Paradox on PC Games and E3 Jun 25, 2011, 21:57 raVen
 
Most huge PC things have their own conventions. QuakeCon, BlizzCon, huge lan party + game competitions. (e.g.: Dreamhack) PC is way more diverse when it comes to shows than E3 has been.  
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News Comments > SSFIV AE Uses Always-On DRM
12. Re: SSFIV AE Uses Always-On DRM May 25, 2011, 22:47 raVen
 
Games for Windows LIVE ... D-D-D-DEALBREAKER!  
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News Comments > Portal 2 Soundtrack Part 1
6. Re: Portal 2 Soundtrack Part 1 May 25, 2011, 18:30 raVen
 
one man's techno-grunge elevator jingle is another man's treasure.  
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News Comments > Out of the Blue
2. Re: Out of the Blue May 4, 2011, 11:44 raVen
 
Not everyone has given up on the failed story of Starwars?  
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News Comments > Portal 2 Watch
47. Re: Portal 2 Watch Apr 17, 2011, 03:14 raVen
 
Valve has yet to let me down.  
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News Comments > Garry's Mod vs Pirates
61. Re: Garry's Mod vs Pirates Apr 17, 2011, 03:11 raVen
 
'most developers / publishers just upload incomplete builds to torrent servers'
I call bullshit.
Whoever wrote that has no idea what the shipping process is like. Even if there was an offshoot 'group/person' that their sole task was to do something like that it would be completely counter-productive. If the dev team found out, they'd be blood-thirsty.
 
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News Comments > Portal 2 Watch
44. Re: Portal 2 Watch Apr 17, 2011, 03:02 raVen
 
I think this is awesome, if I weren't in super crunch mode trying to ship our game I'd play more of these indy titles I've purchased but haven't had time to dive into. This got me to get my 20th bandaid in Super Meat Boy, complete a few more levels in Rush. I'm interested in checking out a couple more of the games in the potato sack, but don't have the time right now.
Now if it would only unlock on Sunday, then I'd have time to play Portal 2 before we ship. (unlikely, but hey one can hope)
 
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News Comments > New WoW Flying Mount for Sale Nears
1. Re: New WoW Flying Mount for Sale Nears Mar 22, 2011, 20:34 raVen
 
I think hotfix-aclysm killed wow for me. Back in January I remember logging in and having all my talents reset and skills totally reworked at least 2 times in one week (Priest). So many changes that there was no reason to try and keep up anymore (not to mention already getting bored with wow, and my wow-'friends')  
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News Comments > Op Ed
19. Re: Op Ed Mar 22, 2011, 13:37 raVen
 
Beamer wrote on Mar 22, 2011, 12:29:
Short-version: PC gaming is in bad shape, casual gaming is the new market obsession, and consoles can potentially steal most of the remaining die-hard PC gamers if they do everything perfectly right but they're unlikely to because they're pretty happy with the hardcore userbase they already have and see more potential in going after the more casual fans without making sacrifices to the hardcore userbase rather than going in the opposite direction and trying to attract the remaining most-hardcore PC gamers.

Commence slightly winded post:

I'd say quite the opposite. The PC user base is and always will be larger than consoles.
Steam has gone a long way to 'unify' or have some sort of standard. Not as far as say a console manufacturer with it's cert process. When I see that a game says Controller compatible, I can count on it working with my 360 usb controller. Everything you can do on a console, you can do on a PC. Publishers are realizing this, and I dare say it's soon that the masses who own PCs already will start to see this too. Things have only gotten better for PC, while on console side if you want things to keep getting better you'll have to upgrade to the next model and who knows what kind of backwards compatibility it will have (which killed a TON of ps3 sales when they took out PS2 compatibility --First hand accounts of people who held of or still haven't purchased a PS3)

I dare say that the future is way brighter for PC than the console market. With everyone trying to do a Digital distribution channel it's getting harder and harder to have multiple platforms (for consumers to see the need for them)
As a customer who currently owns all the consoles out, I'm seeing less reason to buy on 360 (paying for LiveGold being the reason) and if it's available on PC i'll always pick it up there (Since 360 games are almost always Direct3D derivatives, it's not hard pick it up on PC)
I'm one of the people still wishing Nintendo would release a legit emulator for the PC that works with all the games I bought on my Wii; I'd definitely buy a ton more older games. It's just going to be easier for me to keep track of all my Digital downloads in a central location (One platform != One provider. Where: each one console == one different provider)
Maybe it's just me, but I find gaming on the PC much easier for people to pick up these days.


TLDR: If anything by having strict consoles that make standards and those games have come over to the PC we see how nice having a standard controller or input device is. PCs can use the same standard controllers where consoles are severely limited by the platform holders. PCs are open, and by default will always win imo.
 
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News Comments > Op Ed
7. Re: Op Ed Mar 22, 2011, 11:47 raVen
 
I was going to write a big long rant about how PC games are in the best shape they've been in for a decade.
Then I realized that everyone else already knows this but this one guy writing the article.
 
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322 Comments. 17 pages. Viewing page 6.
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