User comment history
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| News Comments > Sleeping Dogs Footage |
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| 10. |
Re: Sleeping Dogs Footage |
Aug 12, 2012, 21:49 |
Jerykk |
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Lorcin wrote on Aug 12, 2012, 21:02: Stopped at about 1m when the giant fish tank got smashed and the protagonist didn't even stumble from the weight of the water.
I'd normally ignore that except the idiot commentator went "that's impressive".
update: went to check the time and then noticed the 100+ gallons of water disappear in <2 secs.
There's suspension of disbelief and just sloppy design. If they can't program a tank that big exploding why add it - and what does that mean for the rest of the game? I've heard of nitpicking but this... really? If you're going to nitpick, you should complain about something like vehicle physics, AI, hit detection, controls, etc. Stuff that actually has a meaningful impact on gameplay. But complaining about unrealistic fish tank destruction is pretty silly unless you're talking about a tech demo or a game that revolves around liquid physics (like Hydrophobia). |
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| News Comments > TF2 Comic Visits a Gray Area |
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| 3. |
Re: TF2 Comic Visits a Gray Area |
Aug 12, 2012, 19:28 |
Jerykk |
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MxxCon wrote on Aug 12, 2012, 16:39: That's cool, but now I'm disappointed that I watched this video..It's a huge spoiler..especially robot head models
Blue, you should probably mention that it contains spoilers. Uh, this post is about an ARG. Posts about ARGs typically revolve around the solving of said ARG. If you don't want to solve an ARG, you probably shouldn't read any posts about it. |
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| News Comments > On Sale |
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| 26. |
Re: On Sale |
Aug 12, 2012, 19:02 |
Jerykk |
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hb3d wrote on Aug 12, 2012, 10:23:
Ray Marden wrote on Aug 11, 2012, 23:26: Noting Syndicate is $12 at GG, though a horribly flawed game, Syndicate is now $6 at Gamersgate and will be for the next 16 hours.
Gamersgate's sale has been going on for the past two weeks (with two weeks to go I believe) with standard discounts on a wide range of games and then 75% off of four or five titles per day. I may have to bite on that one. I was waiting for it to hit $5 but $6 is close enough.
On a side note, I don't know why GG forces you to wait 10 minutes before they'll show you the key for the game you just bought. That's just annoying. |
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| News Comments > Sleeping Dogs Footage |
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| 6. |
Re: Sleeping Dogs Footage |
Aug 12, 2012, 18:54 |
Jerykk |
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| I suspect it will be like most other open-world games and get too repetitious after the first 20 hours. That said, 20 hours of enjoyment isn't a bad deal at all. |
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| News Comments > On Sale |
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| 21. |
Re: On Sale |
Aug 12, 2012, 05:24 |
Jerykk |
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Bhruic wrote on Aug 12, 2012, 04:29:
Jerykk wrote on Aug 12, 2012, 03:57: That's not an accurate description of Origin. Unless the game explicitly requires Origin (most new EA games), you can run it without launching Origin. Really? Haven't bought anything newer on it (it applies taxes, where Steam does not), so I guess I was assuming. They charge taxes? Wow, that's pretty lame. I've never actually bought anything directly from them. I've just put in keys that I got elsewhere. |
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| News Comments > On Sale |
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| 19. |
Re: On Sale |
Aug 12, 2012, 03:57 |
Jerykk |
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Bhruic wrote on Aug 12, 2012, 01:55:
Dev wrote on Aug 11, 2012, 20:47: Well they went from near digital sales to some amount of digital sales. My guess is its not doing too bad, they had a built in customer database of all previous impulse customers to start with, and now they can get consolers who are looking to try some PC games with no fussing over cds. Not really. With Origin, if you want to play a game you got from it, you mostly need to run Origin. With Steam, if you want to play a game you got from it, you mostly need to run Steam. With Impulse, if you want to play a game you got from it, well, you just run the game. No need to run the client at all.
The only people who they can really advertise to directly are people who need to re-download a game. That doesn't give them a large percentage of the already small percentage of the market they have. That's not an accurate description of Origin. Unless the game explicitly requires Origin (most new EA games), you can run it without launching Origin. |
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| News Comments > On Sale |
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| 13. |
Re: On Sale |
Aug 11, 2012, 04:30 |
Jerykk |
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jacobvandy wrote on Aug 11, 2012, 03:37: I also only buy Steam keys from them (they do sell Steam keys for games that are not necessarily using Steamworks). Well, I got Guild Wars 2 there recently, but that was the same sort of thing, just a key. They consistently have the best pre-order deals, whether due to their store-wide vouchers or specific limited-time promos. That combined with the very respectable sales they have on older games is why they are probably the fastest growing digital distributor in the world.
I don't know when they started out, but within the past year or so they have far surpassed older and better-established places including GameStop/Impulse, GamersGate, and Direct2Drive/GameFly. At least in my opinion. I don't know how they're making money reselling Steam keys so cheaply, but I hope they keep it up because it's fucking great. GMG has the best pre-order deals, certainly, but their selection is a bit scarce compared to Amazon, Steam and GamersGate. If they expanded their selection and made their proprietary download/DRM client less crappy, they could come in second place to Steam. |
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| News Comments > BioShock Infinite Gets GoW Producer |
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| 17. |
Re: BioShock Infinite Gets GoW Producer |
Aug 11, 2012, 00:32 |
Jerykk |
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Dades wrote on Aug 9, 2012, 20:21:
Ratty wrote on Aug 9, 2012, 19:08: I've posted this thought here before but I'll do it again. From everything I've heard they're trying to do some REALLY challenging things that nobody has ever done before. They way they describe what Elizabeth can do and how she reacts in different situations is far advanced of any AI companion in any game so far. The other thing Ken mentions, the skylines, I've never seen anything like that either.
I've been skeptical of the trailers. They seemed so much like cut scenes to me which is a real step back for sandbox games. But I'm thinking - hoping - it's simply because they were showing things that had never been done and I was unused to. It all looked scripted to me. Have you seen any versions of those trailers where the gameplay is any different? I haven't and I've been trying. Companies normally show off and tout that sort of stuff, they don't hide it. Agreed. The E3 demos looked incredibly scripted. From what Levine has said, it seems like Irrational is trying to make a game that has the pacing, spectacle and story-driven focus of a scripted game while maintaining open-ended gameplay and player agency. Considering that those things are opposites, I don't really see how they can accomplish this. The more they focus on telling a specific story and giving the player a specific experience, the less choice the player will have. |
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| News Comments > Dishonored Creative Kills Trailer |
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| 13. |
Re: Dishonored Creative Kills Trailer |
Aug 10, 2012, 23:27 |
Jerykk |
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wtf_man wrote on Aug 10, 2012, 10:36:
Jerykk wrote on Aug 9, 2012, 23:06: I really like that you can attach mines to rats. However, the ability to pause time still looks incredibly overpowered. Difficulty in a game has never been a criteria for me... other than overly difficult = way too frustrating and probably either no sale, or I'll use cheats.
So, as long as the game is fun, I don't mind overpowered options. The beauty is you don't have to use them. I've played many o' game where my second run through was "stealth only", "non-lethal only (or mostly)", or some other challenging and entertaining way to play though again. I guess the problem is that challenge is necessary for me to have fun. If I can breeze through a game, I'll get bored pretty quickly. I'm definitely going to use the highest difficulty and ghost my way through the game (no killing or incapacitating anyone unless the objective requires it). But even that playstyle will be too easy if I can teleport, possess people and pause time. We'll have to see how they balanced the mana costs of those abilities against the availability of mana regen items. |
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| News Comments > On Sale |
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| 8. |
Re: On Sale |
Aug 10, 2012, 23:10 |
Jerykk |
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| GMG can sometimes have issues when it comes to delivering keys. I had to contact customer support to get my Treasure Isle DLC code for Risen 2 and more recently, I received an e-mail saying that my Darksiders 2 key was available when in fact it wasn't available until a day later. |
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| News Comments > Irrational Departures |
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| 13. |
Re: Irrational Departures |
Aug 9, 2012, 12:30 |
Jerykk |
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Hey now, there ain't nothin' wrong with dressing up like a little girl and prancing around on a Friday night...
Oh wait, you're talking about Bioshock, aren't you? |
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| News Comments > Rumored Mafia 3 on Rumored Next-Gen Consoles |
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| 15. |
Re: Rumored Mafia 3 on Rumored Next-Gen Consoles |
Aug 9, 2012, 03:11 |
Jerykk |
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| If they make a Mafia RPG, I'll die happy. So much potential there. Ambiguous moral choices with potentially far-reaching consequences, the ability to align yourself with different families (maybe even the feds), different character archetypes (hitman, smooth-talker, sneaky dude)... make it happen, 2K. |
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| News Comments > Steam Adding Non-Gaming Titles |
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| 77. |
Re: Steam Adding Non-Gaming Titles |
Aug 8, 2012, 23:59 |
Jerykk |
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WaltC wrote on Aug 8, 2012, 22:24: Gabe's Win8 apocalyptic rant was really over the top, even for Newell (who is frequently over the top.) It's funny how development companies love to build their multimillion dollar businesses on top of the platform that Microsoft provides in Windows, but just let Microsoft stick its nose in there and offer them a bit of competition--which always benefits consumers--and watch 'em bitch & moan & complain and even sometimes run to the government, tail between their legs. Even the folks you would think would have plenty of confidence get really rattled by the possibility of Microsoft competition--or, at least they act like it. :o Not sure if serious..? MS has an established history of anti-competitive practices. Just look at the Xbox. They pay millions of dollars for timed DLC exclusivity. Also, if you release a game on PS3 and then try to port it to X360, MS will reject it. Being concerned that they'll try to pull the same shit on PC is perfectly reasonable. The Windows Store is seemingly innocuous but could just be the first step towards giving MS more control over the PC market. For example, they could require that any applications designed for Windows be made available on the Windows Store. |
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| News Comments > Morning Consolidation |
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| 25. |
Re: Morning Consolidation |
Aug 8, 2012, 22:59 |
Jerykk |
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Creston wrote on Aug 8, 2012, 14:38:
Jerykk wrote on Aug 8, 2012, 12:44: It will be interesting to see how Thief 4 turns out. No big publisher is going to fund a pure stealth game these days. That's why Deus Ex, Hitman, Splinter Cell, Metal Gear, Ghost Recon, etc, all let you shoot your way through if you want. I suspect Thief 4 will make combat a much more viable option than in the previous games. If you still CAN stealth your way through the entire game, what does it matter? It doesn't matter much to me because I sneak by default. However, a lot of people will always take the path of least resistance, so if a game lets them run 'n gun (or run 'n arrow in this case), that's exactly what they'll do. Thief is, at its heart, a game about stealing. Garrett isn't an elite assassin, spy or soldier. He's a thief. As such, it doesn't really make any sense for him to be competent in combat. Also, if fighting is a viable option, then there isn't much consequence for getting caught, which makes sneaking far less intense unless you actually care about ghosting. |
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| News Comments > Morning Consolidation |
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| 13. |
Re: Morning Consolidation |
Aug 8, 2012, 12:44 |
Jerykk |
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| It will be interesting to see how Thief 4 turns out. No big publisher is going to fund a pure stealth game these days. That's why Deus Ex, Hitman, Splinter Cell, Metal Gear, Ghost Recon, etc, all let you shoot your way through if you want. I suspect Thief 4 will make combat a much more viable option than in the previous games. |
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| News Comments > THQ Results: InSane Cancelled |
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| 45. |
Re: THQ Results: InSane Cancelled |
Aug 7, 2012, 22:50 |
Jerykk |
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Jack9 wrote on Aug 7, 2012, 21:50:
I am curious to see how well the South Park game does, especially with the $60 price tag. The series isn't exactly at the peak of its popularity and given the game's relatively low production values, $60 might seem too steep for most consumers. The fact you state it as a possibility is mind numbing. Nobody wants to pay $60 to see southpark. Period. Popular game franchises with amazing tech behind them have trouble with sequels (Prototype) and I don't see Simpson games breaking records (well...not since the multiplayer Simpsons Arcade brawler). It's just silly to put a novelty theme game at $60 nowadays unless they release it at a magical point where there's nothing else to choose from. Hell I've never heard of this Southpark one-off and I rather throw my money away on a game I'll probably never play like a HL3 preorder or Mechwarrior online. The game itself looks pretty good. Definitely seems to live up to the show. However, whether or not its worth $60 is another matter entirely. |
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| News Comments > Counter-Strike: Global Offensive Pre-purchases |
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| 13. |
Re: Counter-Strike: Global Offensive Pre-purchases |
Aug 7, 2012, 22:48 |
Jerykk |
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spindoctor wrote on Aug 7, 2012, 20:50: If you're wondering how this game plays, go and fire up any old version of Counter Strike you might have. No matter how much you might have liked it back in the day, it was back in the day. For better or worse, shooters have changed a lot in the last 10 years and there are probably things that you just expect from one these days. Playing CS will yank you back 10 years in game design. If you find yourself comfortable and enjoying CSS or CS1.6 just like you used to, then by all means go ahead and get CSGO. It's a fairly decent remake of the core CS gameplay without rocking the boat too much. "Yank you back"? You act like that's a bad thing. Most modern shooters are pretty bland. Regenerating health, large numbers of generic hitscan weapons that are only slight variations of one another, ranking systems that force you to unlock weapons, items and modes, simplistic traversal mechanics... these are not good things.
Really, the only thing I want from modern shooters is the ability to create parties and easily find and join my friends online. When it comes to actual gameplay, I'll gladly go back ten years. |
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| News Comments > THQ Results: InSane Cancelled |
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| 26. |
Re: THQ Results: InSane Cancelled |
Aug 7, 2012, 03:04 |
Jerykk |
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jacobvandy wrote on Aug 7, 2012, 02:21:
Jerykk wrote on Aug 7, 2012, 01:52:
Creston wrote on Aug 7, 2012, 01:29: If even George Broussard can see the light at the end of the tunnel for you, you know shit is bad.
Also, what exactly is THQ's core business? Do they even have anything anymore besides Saints Row?
Creston WH40k, Company of Heroes, Metro, Darksiders. Add to that Red Faction and WWE (must be making money, they've done like a thousand different iterations), plus they've got the South Park RPG coming up. That should do VERY well, considering the built-in fan base of millions and the hype around it being the first bona fide video game based on the series, i.e. actually being written and produced by Stone and Parker. I wouldn't include Red Faction. After the flop that was Armageddon, THQ said that they were basically killing the franchise. As for WWE, those games tend to sell decently but WWE takes a hefty cut of the profits. I am curious to see how well the South Park game does, especially with the $60 price tag. The series isn't exactly at the peak of its popularity and given the game's relatively low production values, $60 might seem too steep for most consumers. |
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13193 Comments. 660 pages. Viewing page 41.
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