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User information for Jerykk

Real Name Jerykk   
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Nickname Jerykk
Email Concealed by request
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Homepage http://
Signed On Apr 23, 2004, 02:42
Total Comments 13946 (Ninja)
User ID 20715
 
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News Comments > Ships Ahoy - Lost Planet 3
13. Re: Ships Ahoy - Lost Planet 3 Aug 28, 2013, 03:48 Jerykk
 
Apparently this game uses GameSpy for multiplayer matchmaking, which is pretty hilarious. Why would they do that when they're already using Steamworks for everything else?  
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News Comments > Steam Top 10
9. Re: Steam Top 10 Aug 25, 2013, 16:37 Jerykk
 
Blacklist is significantly better than Conviction. There are still some forced confrontations but for the most part, you can sneak past every enemy. The game gives you the most points for doing so as well. There are also side-missions, which I actual prefer to the story missions because they're more open-ended and don't have any cutscenes or other nonsense. Grim's side-missions are specifically tailored towards pure stealth players too.

Mark & Execute is still around and there are still some scenarios that were clearly designed with it in mind, but all of these scenarios can by beat by other means so M&E is still optional. If you really have no self-restraint, you can play on the highest difficulty which disables M&E.

I don't like the way there's 'convenient' checkpoint-like stashes where you magically resupply ammo and equipment. Is that standard now?

The stashes are disabled if you play on the highest difficulty.

Basically, if you want the best experience, play on the highest difficulty.
 
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News Comments > Shadow of the Eternals Kickstarter Fails
19. Re: Shadow of the Eternals Kickstarter Fails Aug 24, 2013, 19:09 Jerykk
 
Not surprised at all. Dyack carries a stigma with him and anyone with any knowledge of the industry will avoid him like a plague. Also, the fact that one of the developers was just arrested for child pornography doesn't help either.

Then there's the fact that Eternal Darkness is easily one of the most overrated games of all time. The sanity events were pure gimmick, 90% of the game consisted of tedious backtracking and lousy combat and most of the characters you played had no real development and offered nothing meaningful to the story.
 
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News Comments > Morning Consolidation
8. Re: Morning Consolidation Aug 23, 2013, 12:34 Jerykk
 
Wait, are they capping the FPS at 30 for the PC version of NFS: Rivals too? Because that would be really, really dumb.  
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News Comments > On Sale
3. Re: On Sale Aug 23, 2013, 05:17 Jerykk
 
FYI, the 20% code for GMG doesn't work on games that offer cashback or credit.  
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News Comments > Everybody's Gone To The Rapture PS4
20. Re: Everybody's Gone To The <strike>Rapture</strike> PS4 Aug 23, 2013, 05:05 Jerykk
 
InBlack wrote on Aug 23, 2013, 03:21:
Jerykk wrote on Aug 23, 2013, 00:12:
This is practically guaranteed to come to PC eventually. In fact, every indie game on consoles will likely come out for PC.

You mean like how it happened with Bungie??



Exactly.

What? Since when did Bungie make indie games? Anyway, take a look at how many XBLA and PSN games made their way to PC. Now take a look at how many PS4 indie games are already out or coming out for PC. I don't foresee the trend changing.

Games like The Unfinished Swan would like a word with you.

Guacamelee, Rochard, Toy Soldiers, Mark of the Ninja, Mutant Blobs Attack, Puddle, FEZ, Braid, Super Meat Boy, Iron Brigade, Stacking, Costume Quest, Retrograde, Dyad, Eufloria, PixelJunk Eden, Deadlight, State of Decay, Skullgirls, Bastion, etc, etc would like a word with you.

This comment was edited on Aug 23, 2013, 05:13.
 
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News Comments > Everybody's Gone To The Rapture PS4
11. Re: Everybody's Gone To The <strike>Rapture</strike> PS4 Aug 23, 2013, 00:12 Jerykk
 
This is practically guaranteed to come to PC eventually. In fact, every indie game on consoles will likely come out for PC.  
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News Comments > Titanfall Gameplay Trailer
6. Re: Titanfall Gameplay Trailer Aug 21, 2013, 01:58 Jerykk
 
The whole SP integration thing looks like it would get old real quick. I don't want to watch cutscenes, sit through scripted events or listen to NPC banter while I'm playing a multiplayer game.  
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News Comments > Tom Clancy's The Division Coming to Windows
22. Re: Tom Clancy's The Division Coming to Windows Aug 21, 2013, 01:42 Jerykk
 
I'm pretty sure people stopped associating Tom Clancy with R6 after Ghost Recon, HAWX, EndWar and Splinter Cell. In fact, Tom Clancy isn't even associated with the Tom Clancy brand these days, given the fact that he hasn't actually written anything in years.  
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News Comments > Dragon Age: Inquisition Trailer
11. Re: Dragon Age: Inquisition Trailer Aug 21, 2013, 00:10 Jerykk
 
Creston wrote on Aug 20, 2013, 21:46:
Slashman wrote on Aug 20, 2013, 21:41:
I am almost 100% sure they are going to do a Mass Effect style dialogue wheel thing again with Paragon and Renegade choices. And I doubt combat is going to be going back to its Origins roots.

I read that they were tired of the dialogue wheel, but yeah, the combat isn't going to be like in Origins, but more a la Skyrim, it looks like.

Also, they're apparently so enamored with the Cerberus Guardian that they've put him in Dragon Age now. Because nothing spells F U N like an enemy with a shield that can absorb every possible form of attack. (My favorite is when Cerberus Guardian guys step on a fucking mine and get no damage, because after all, they have a riot shield! Rolleyes )

Those shield guys were pretty easy to deal with, weren't they? Just use the levitation power to make them float and they automatically drop their shield.
 
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News Comments > Amnesia: A Machine for Pigs Next Month; Preorder Discount
6. Re: Amnesia: A Machine for Pigs Next Month; Preorder Discount Aug 20, 2013, 03:29 Jerykk
 
Pretty sure this is the first time it's been available for pre-order.

If you do pre-order, you should get it from the Humble Store. Not only do you get both a DRM-free copy and Steam key, but the devs get 95% of the revenue, as opposed to the 70% offered by other distributors.

That said, pre-ordering the game on Steam raises its position on the charts, increasing awareness and making other people more likely to buy it too. The guy who made Gunpoint actually requested that people buy his game on Steam instead of directly from him for this very reason.
 
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News Comments > No GFWL for Batman: Arkham Origins - GFWL & AOE Online Ending Next Year?
22. Re: No GFWL for Batman: Arkham Origins - GFWL & AOE Online Ending Next Year? Aug 20, 2013, 03:13 Jerykk
 
Forcing people to use a digital distribution system to play your games instead of catering to the masses (Steam) was a really poor business decision and it just causes customer backlash. It is really no wonder why people are jumping from the PC ship.

Wait, what? Since when are people jumping from the PC ship? If anything, it's the exact opposite. PC gaming is only growing in popularity. More and more developers and publishers are supporting the platform and putting more effort into the games they release on it. They wouldn't be doing that if PC wasn't becoming more profitable.
 
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News Comments > The Bureau: XCOM Declassified Launch Trailer
7. Re: The Bureau: XCOM Declassified Launch Trailer Aug 19, 2013, 23:31 Jerykk
 
For what it's worth, Sterling gave Witcher 2 a 6/10 so his taste isn't exactly impeccable.

Still, a bit worrying that the review embargo doesn't lift until tomorrow. You can get the game for $30 at Amazon right now and if the game had gotten solid reviews before launch, I would have pre-ordered it. As it stands now, I won't buy the game until it drops to $30 again (which likely won't be for a month or two) even if it ends up getting good scores.
 
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News Comments > Amnesia: A Machine for Pigs Next Month; Preorder Discount
3. Re: Amnesia: A Machine for Pigs Next Month; Preorder Discount Aug 19, 2013, 23:24 Jerykk
 
ItBurn wrote on Aug 19, 2013, 22:42:
I super-loved Amnesia, but I have no interest in this one... They need to get a hold of my interest...

So... why do you have no interest in this one if you loved the first one..?
 
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News Comments > No GFWL for Batman: Arkham Origins - GFWL & AOE Online Ending Next Year?
13. Re: No GFWL for Batman: Arkham Origins - GFWL & AOE Online Ending Next Year? Aug 19, 2013, 23:20 Jerykk
 
GFWL dying is great in the long-term but crappy for the short-term. Multiplayer and online features will be permanently broken. Games that require GFWL activations will be broken. Games that use DLC from the GFWL Marketplace will no longer be able to access that DLC because you have to use an online profile to buy DLC and the DLC is forever linked to that profile, which won't be useable offline. Any saves you have with your online profiles won't be useable with your offline profiles either.

There's evidence to suggest that GFWL is going to be replaced by Steamworks in Bioshock 2, Arkham City and Arkham Asylum but I don't think most publishers are going to bother changing anything in their old GFWL games.
 
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News Comments > Techland Opens Canadian Studio; Releases First Dying Light Gameplay Trailer
18. Re: Techland Opens Canadian Studio; Releases First Dying Light Gameplay Trailer Aug 18, 2013, 04:19 Jerykk
 
ItBurn wrote on Aug 16, 2013, 19:27:
PHJF wrote on Aug 16, 2013, 19:24:
So we had Dead Island which was extraordinarily rough but nonetheless fun, Riptide which took forever to release while bringing nothing new whatsoever to Dead Island, that medieval demon game with assets straight from Dead Island, and now this one which looks... remarkably like Dead Island.

Keep broadening those horizons, Techland.

What surprise me is how they can do all this with the money from Dead Island. Did it really sell that well?

Techland has been around for a while. The Dead Island and Call of Juarez games probably earned them some decent money. Also, I'm pretty sure Canada gives tax cuts and/or other incentives to studios looking to start up in the country.

Yeah, I was thinking it totally looked like a console/controller demo with the way and how slow the character view was panning.....

Almost every demonstration of a multiplatform game is done with a gamepad. It's a lot easier to make slow, steady and smooth motions with a gamepad and that makes for a more "cinematic" video. It's also easier to follow than watching someone make quick and drastic movements.
 
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News Comments > Game Reviews
1. Re: Game Reviews Aug 17, 2013, 22:40 Jerykk
 
The Brigmore Witches is definitely worth picking up if you enjoyed Dishonored. About 10 hours of gameplay if you're comprehensive and play it like Thief. The new Pull power is super useful too and there are more gadgets for players who like to knock out enemies too.  
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News Comments > Infinite Crisis Atomic Wonder Woman Trailer
8. Re: Infinite Crisis Atomic Wonder Woman Trailer Aug 17, 2013, 22:36 Jerykk
 
Ozmodan wrote on Aug 17, 2013, 06:04:
DC missed the fact that MOBA's are already losing their attractiveness. Unless they can push the envelope, people are not going to flock to it.

How is that a fact? Do you have any statistics to back up that assumption? I'm pretty sure LoL and DotA2 are becoming increasingly popular, not vice versa. The MOBA market is fairly saturated, yes, but that's only because it's so popular.
 
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News Comments > Saints Row IV Steam Preloads
11. Re: Saints Row IV Steam Preloads Aug 17, 2013, 04:56 Jerykk
 
entr0py wrote on Aug 17, 2013, 03:58:
ViRGE wrote on Aug 17, 2013, 00:24:
I have to say I'm pleased with how Volition/Deep Silver has handled the launch of SR4. They've put out a ton of gameplay videos before hand, let the press evaluate the game and publish reviews ahead of time (letting buyers see reviews and still get in on the pre-order bonus), and they even offered a discount to SR3 owners. This is such a vast departure from the bait & switch launch tactics of most publishers that it's quite refreshing.

That said, the fact that Enter the Dominatrix was used as the base of SR4 rather than released as a separate SR3 DLC remains a disappointment, but all things considered I feel like they've more than made up for it.

I don't know, as a consumer I distrust early reviews and have the feeling they're granted in return for favors. It's just an anecdote but I think the first exclusive early review of Dragon Age II was %100. Assuming publishers have full discretion over who gets copies, it's a good way of keeping the gaming press in line.

When a single publication is given a world exclusive first review, then what you say is true. But there's a big difference between that and lifting an embargo on all reviews. A world-exclusive review will always be very positive, as that's the only reason why a publisher would allow it to break embargo. On the other hand, when an embargo is lifted on all reviews, the publisher is allowing reviewers to give whatever score they want.
 
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News Comments > Thief in February
34. Re: Thief in February Aug 17, 2013, 01:48 Jerykk
 
Eh... I'm a bit concerned about some of the design choices in the new game. Contextual jumping and rope arrows? Forced non-stealth segments for the sake of being "cinematic"? These clash directly with the pillars of the series and seem like completely unnecessary "accommodations" to appease casual gamers. The success of DX:HR and Dishonored have proven that gamers enjoy having agency.  
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13946 Comments. 698 pages. Viewing page 30.
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