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User information for Jerykk

Real Name Jerykk   
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Nickname Jerykk
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Apr 23, 2004, 02:42
Total Comments 14038 (Ninja)
User ID 20715
 
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News Comments > Alien: Isolation Announced
10. Re: Alien: Isolation Announced Jan 7, 2014, 12:42 Jerykk
 
Finally. After all these years, we finally get a proper Alien game based on the first movie. Will definitely be keeping an eye on this one. Publishers haven't done real survival horror in quite some time so this should be especially interesting.  
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News Comments > Hitman Game Not Cancelled
7. Re: Hitman Game Not Cancelled Jan 7, 2014, 04:48 Jerykk
 
Good news. I can only hope that IO learned from its mistakes with Absolution and returns to proper, Blood Money-esque form. At the very least, the increased memory of the new consoles should ensure that the levels aren't so linear and divided... hopefully.  
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News Comments > Steam Machines Announcement
19. Re: Steam Machines Announcement Jan 6, 2014, 23:56 Jerykk
 
Fantaz wrote on Jan 6, 2014, 23:35:
DangerDog wrote on Jan 6, 2014, 23:23:

Valve has already said there won't be any exclusives, even if they did try to do HL3 as an exclusive people would play HL3 and then ditch the OS and go back to Windows.

I don't see this as a reason to ditch Windows as a desktop OS and have no interest in PC gaming in the living room.

I'd disagree. wasn't it the case when HL2 required Steam that everybody chose Steam to eventually be the dominant/leading platform for digital distribution? if HL3 was exclusive to SteamOS it could be adopted as a main platform for gamers, and I wouldn't be surprised if Valve made HL3/L4D3 exclusive to Steam Machine/SteamOS. history can repeat itself. they may say there won't be exclusives but things can always change. the only way for mass adoption is for exclusivity rights, and that's what Microsoft is trying to do with Xbox One for digital TV shows and movies.

Pretty big difference between adopting an app and adopting a new OS. People won't switch to SteamOS until it matches or surpasses the utility and compatibility of Windows.
 
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News Comments > Daylight Trailer
2. Re: Daylight Trailer Jan 6, 2014, 12:41 Jerykk
 
Interested in seeing how well procedural generation works with survival horror.  
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News Comments > No Tomb Raider: Definitive Edition for PCs
15. Re: No Tomb Raider: Definitive Edition for PCs Jan 6, 2014, 12:38 Jerykk
 
Of course they're going to say that it's only coming out on next-gen consoles. They want people to pay $60 for it. I'd be surprised if it doesn't eventually come to PC after console sales have tapered off and be offered at a discount to players who already own the original version.  
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News Comments > Hitman Game Cancelled [Updated]
6. Re: Hitman Game Cancelled Jan 6, 2014, 12:26 Jerykk
 
I sincerely hope the mobile game is just a spinoff and that they are still making an actual Hitman game. Absolution was not a good Hitman game but it was a good stealth game. If they take the mechanics and AI from Absolution (with some tweaks to the detection system) and add the level design from Blood Money, a new Hitman game could be great.

This comment was edited on Jan 6, 2014, 12:37.
 
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News Comments > Steam Family Sharing Tightened Up
28. Re: Steam Family Sharing Tightened Up Jan 6, 2014, 03:29 Jerykk
 
Suppa7 wrote on Jan 6, 2014, 00:51:
jacobvandy wrote on Jan 5, 2014, 23:59:
Great speech there, pal, but that has nothing to do with why you should be able to freely and easily pirate games. Don't like a game, or type of game, then don't buy it. If other people do, and there's enough of that happening, they're going to continue to make them like that. They don't care what you think.

I am well aware of these criminals and their broken software thanks. Software piracy of steam games is easy, so you have made no valid point. Steamworks just burdens legit customers.

Also 6 million + copies of the witcher (DRM free) prove you wrong.

I don't see Steam as a burden at all. I love automatic updates. I love automatic installations. I love cloud saves. I love free money (in the form of trading cards). I love the ability to easily download and play my games on any PC. I love standardized support forums. I love streamlined mod support. I don't really love achievements but hey, many people do.

65 million Steam users prove you wrong (see what I did there?).
 
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News Comments > Steam Family Sharing Tightened Up
20. Re: Steam Family Sharing Tightened Up Jan 5, 2014, 22:26 Jerykk
 
eRe4s3r wrote on Jan 5, 2014, 20:21:
Suppa7 wrote on Jan 5, 2014, 20:05:
lol, if only there was an easier way to share games, like not having your games tied to steam and steam allowing you to make as many copies a you want beacause, you know you paid money for it.

If only there was such a superior way where...

There is such a way still, it's called a crack *ducks*

Cracking games you own is also perfectly legal.. just fyi.

Not in the U.S., it ain't. The DMCA says that any measure that circumvents DRM is illegal.
 
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News Comments > Fallouts Returning to Steam
29. Re: Fallouts Returning to Steam Jan 5, 2014, 04:40 Jerykk
 
jimnms wrote on Jan 4, 2014, 19:48:
Jerykk wrote on Jan 4, 2014, 16:28:
Steam is definitely DRM. You have to create an account and any games you buy are tied to that account. That = DRM. Anything used to restrict usage of a game, whether it be a CD-key, a disc check, online activations, limited installs or an account requirement, is DRM.

That's not to say Steam is bad. Steam is awesome. But it is DRM.

Did you just skip the entire conversation? I posted this on the first page of the comments. Steam is a digital distributor, not DRM. Publishers can chose to use the Steamworks DRM component, and many do not. There are a lot of games on Steam that can run without Steam. I posted a link in that post, and Dev reposted it three whole posts before yours.

If Steam is required to install the game (which is true of all games on Steam), it is DRM. Just like CD-keys and online activations and limited installs are DRM. If you want to install the game, you have to have a Steam account, the game has to be linked to your account and Steam has to be installed and running.

Only GOG is truly DRM-free, as once you download the game, you can do whatever you want with it. No accounts or third-party software necessary to install and run the game.
 
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News Comments > Fallouts Returning to Steam
27. Re: Fallouts Returning to Steam Jan 4, 2014, 16:28 Jerykk
 
Steam is definitely DRM. You have to create an account and any games you buy are tied to that account. That = DRM. Anything used to restrict usage of a game, whether it be a CD-key, a disc check, online activations, limited installs or an account requirement, is DRM.

That's not to say Steam is bad. Steam is awesome. But it is DRM.
 
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News Comments > Deadpool and Other Marvel Removals Confirmed
51. Re: Deadpool and Other Marvel Removals Confirmed Jan 3, 2014, 02:27 Jerykk
 
PHJF wrote on Jan 3, 2014, 01:11:
Ten years ago, PC gamers scoffed at the idea of digital distribution and rejected the notion that physical would ever go away. Lo and behold, digital distribution now accounts for the vast majority of PC game sales.

Because a) PC games haven't had a retail presence in eons and b) there are a bunch of digital outlets. Who wants everything to be DLC when PSN and XBL and their shitty pricing are the only storefronts?

Like I said, console-makers need to provide incentives for consumers to switch over to digital. One of those incentives is lower prices like we see on PC. Steam has proven that great sales can significantly increase profits. There's no reason why console-makers can't convince publishers to do the same on their respective platforms. Publishers would love to go all-digital, as it would save them a ton of money on manufacturing and distribution, generate more profit per sale and create a potentially infinite shelf life for every game.

If console-makers put some effort into it, I wouldn't be surprised at all if consoles were all digital within ten years. We've already seen music go digital and movies and television are quickly following suit. The future will be all digital. It's only a matter of time.
 
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News Comments > GOG.com Drops Fallout Games
81. Re: GOG.com Drops Fallout Games Jan 2, 2014, 23:10 Jerykk
 
Beamer wrote on Jan 2, 2014, 21:24:
Kristian Joensen wrote on Jan 2, 2014, 20:37:
Beamer wrote on Jan 2, 2014, 20:31:
Kristian Joensen wrote on Jan 2, 2014, 19:55:
The existence of naive people is nothing new. Oh well. It is hilarious to me how anyone can get anything else out of that Twitter conversation. Every mention of GOG by somebody (that was not ignored) being followed up by a mention of Steam as if GOG doesn't even exist. The conclusion is obvious.

Of course! If they say something about GOG, and it never materializes, people like you will flip out. But, when they don't say anything, you're flipping out anyway.

The worst part is you call others naive. Fuck that. You're entitled and a nuisance.

Remember when we used to have .plan files? Do you know why that stopped? Because of people like you. You call yourself a fan, but you ruin everything for everyone. You overanalyze and whine and complain. When someone mentions something and you don't like it you address them directly and complain. When someone doesn't mention something you want to hear you address them directly and complain. You call them liars. You call everyone else naive.

Do you understand how software development works? Some things work. Some things don't work. With games, some things are fun. Some things aren't. With .plans, devs used to discuss things early in development. Sometimes they ended up not working and got cut. Sometimes they ended up not fun and got cut. But people like you threw shitfits and, guess what, devs stopped talking to the community because it became a no-win situation.

All this PR speak you claim to be so knowledgeable about is a direct result of people like you being shitty.
Why do we know nothing about Half Life 3? Because of "fans" like you.

You don't even realize how shitty you are, do you? You think you're a good, knowledgeable, intelligent fan. But you aren't a fan. You treat the people making you the things that entertain you like the enemy, and because of that all the rest of us are kept in the dark.

All of this coming from someone claiming I overanalyze? HAHAHAHAHAHAHA

You have no idea of what type of gamer and person I am.

"You treat the people making you the things that entertain you like the enemy,"

So all the good things I have said about GOG, cd Project, Valve, Devolver Digital, Human Head, Remedy, id Software and others(Even including Bethesda/ZeniMax on some points) is treating them like enemies? HAHAHAHAH. You are very funny.

No. Tweeting Pete Hines and calling him a liar is treating him like the enemy. Coming on this board and calling them liars is treating them like the enemy.

Just shut up and play games you like. Don't play games you don't like. Stop being hypercritical of shit people fucking say or do not say. Goddammit, when's the last time we had a green icon around here? We never get them. Do you know why? Because stupid fucking people jump all over everything they say and chase them out of here.

There's a wall between us and game devs. You are the reason.

To be fair, publishers are the real reason. They are overly secretive about everything and want to have complete control over all information pertaining to all their games. Allowing devs to speak openly to customers undermines that goal.
 
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News Comments > Deadpool and Other Marvel Removals Confirmed
47. Re: Deadpool and Other Marvel Removals Confirmed Jan 2, 2014, 23:03 Jerykk
 
Mad Max RW wrote on Jan 2, 2014, 18:01:
Digital console sales are the lowest at only about 12%. More people (about 23%) still buy used. It's even lower in Europe. If you think 100% of games will be exclusively available through digital distribution in even the next ten years you are hopelessly misinformed.

Ten years ago, PC gamers scoffed at the idea of digital distribution and rejected the notion that physical would ever go away. Lo and behold, digital distribution now accounts for the vast majority of PC game sales.

If console-makers provide sufficient incentive for people to adopt digital over physical, the same transition will inevitably occur in the console market.
 
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News Comments > GOG.com Drops Fallout Games
32. Re: GOG.com Drops Fallout Games Jan 2, 2014, 01:03 Jerykk
 
javajeff wrote on Jan 1, 2014, 20:48:
Steam is DRM. This means your account is locked to all your games at once. Two of your games cannot be running at the same time. With retail games, you can install each game on a different computer. The only way to do this with steam is to have a different Steam account for each game. Now this can change if that game sharing feature is enabled.
http://store.steampowered.com/news/11436/

Your memory of retail games seems a bit... idealized. Retail games had and continue to have DRM. Online activations, limited installs or at the very least, a disc check which prevents you from running the game on multiple machines at the same time (unless you resort to cracks or emulation). This notion of a DRM-free retail paradise is entirely inaccurate.
 
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News Comments > GOG.com Drops Fallout Games
30. Re: GOG.com Drops Fallout Games Jan 1, 2014, 23:32 Jerykk
 
jdreyer wrote on Jan 1, 2014, 23:29:
@ Jerykk, By "fixed" I don't think he's talking about the game, but rather the agreement between the distributor and the publisher to sell it.

I hope that's the case. Would be lame if they censored the games.
 
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News Comments > Steam Hits 7.6M Concurrent User Record
109. Re: Steam Hits 7.6M Concurrent User Record Jan 1, 2014, 20:22 Jerykk
 
jdreyer wrote on Dec 31, 2013, 23:10:
@ Jerykk,

I don't see Steam abusing their power either, but here's the problem with a monopoly: the control of the industry is concentrated in the hand of one (Gabe) or a few individuals who can make radical changes on a whim. Gabe might retire, or have a stroke. Will the new people in charge make changes? Start charging a Steam monthly fee of $10? Start stripping out games with less than 1000 concurrent users? In a true competitive market, if a market leader makes a bad or manipulative choice, it's corrected by the market b/c users have choices. But with Steam's dominant position, the switching costs are massive if suddenly Steam decided to screw you. There's almost no way to manage your risk. It's becoming Steam, or nothing.

These things could happen, sure. But they most likely won't. If Gabe dies or Valve sells out and starts making stupid business decisions, people will simply stop using Steam. Remember that Steam is only as big as it is now because publishers, developers and consumers made it that way. There's no reason why they wouldn't do the same for another distribution platform should Steam drop the ball. Steam already has plenty of competitors who would love to take over.
 
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News Comments > GOG.com Drops Fallout Games
20. Re: GOG.com Drops Fallout Games Jan 1, 2014, 20:13 Jerykk
 
jdreyer wrote on Jan 1, 2014, 16:59:
Julio wrote on Jan 1, 2014, 14:47:
Blame Bethesda and Steam for their tight pro-drm stance. Hopefully everyone that wanted these got them by now.

Apparently, FO, FO2, and FO:T shouldn't be available ANYWHERE. Tweet from Bethesda VP Pete Hines-

I'm pretty sure it shouldn't be available anywhere. Things w/ game have to be fixed when there's a change of publisher.

Fixed? what needs to be fixed? The GOG version was already fully compatible with modern OSes and hardware. Maybe by "fixed," they mean that they are removing the ability to kill children.
 
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News Comments > On Sale
13. Re: On Sale Dec 31, 2013, 22:22 Jerykk
 
It's like they got no business sense at all their at gog. Why don't they try to make a client with no DRM with all the perks of stam but treating gamers with respect? I'd go for that.

So... how exactly would this client offer all these features without requiring the player to log on to an account?
 
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News Comments > Steam Hits 7.6M Concurrent User Record
97. Re: Steam Hits 7.6M Concurrent User Record Dec 31, 2013, 22:10 Jerykk
 
Jensen wrote on Dec 31, 2013, 18:30:
Jerykk wrote on Dec 31, 2013, 18:13:
EA and Ubisoft do sell keys outside of their respective platforms (though EA doesn't sell them on Steam).
But do they allow third party developers on Origin to give/sell Origin keys outside of the Origin store?

As far as I understand, developers on Steam are given the ability to freely produce Steam keys that can be given away, sold on their own website, sold on Amazon or the Humble store, used as a Kickstarter reward, etc.

Any other digital distribution store strictly limits the number of promotional keys available.

I think it's great that Steam allows this! I'm just surprised that I've rarely seen this advantage pointed out.

The only games that use Origin/Uplay are EA/Ubisoft's first-party games. Pretty telling, really. Publishers, developers and customers choose to use Steam. Nobody chooses to use Origin or Uplay except the companies that created them.

Also, Alice doesn't require Origin. No game on Steam requires Origin because EA stopped selling games on Steam after they created Origin.
 
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News Comments > Steam Hits 7.6M Concurrent User Record
94. Re: Steam Hits 7.6M Concurrent User Record Dec 31, 2013, 18:13 Jerykk
 
EA and Ubisoft do sell keys outside of their respective platforms (though EA doesn't sell them on Steam). For them, not doing so would be really bad for business since they don't have nearly the market share of Steam. Valve could probably get away with making Steamworks games only available on Steam but they've chosen not to do that because they are a very consumer-centric company. A Steam monopoly would not be the same as a Microsoft monopoly.  
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14038 Comments. 702 pages. Viewing page 22.
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