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User information for Jerykk

Real Name Jerykk   
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Nickname Jerykk
Email Concealed by request
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Homepage http://
Signed On Apr 23, 2004, 02:42
Total Comments 14013 (Ninja)
User ID 20715
 
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News Comments > Op Ed
51. Re: Op Ed Aug 30, 2014, 05:39 Jerykk
 
Beamer wrote on Aug 29, 2014, 13:01:
No, her entire point is a pattern.

Take, say, the damsel in distress trope. She isn't condemning individual games for using it (though some are lazy about it.) She's saying it's problematic that so many games use it.

It isn't an attack on games. It isn't condemning games. It's point out things games do that they could be better about.

Your Hitman argument falls flat. She says they exist solely to die. And yes, you're penalized for it, but all they can do is die. That's it. And they're the women in the game. They're just obstacles.

And sorry, Jerykk, I think the important thing isn't that we make sure her tactics are ok (and no, she doesn't outright lie.) The important thing is improving. So people don't like her tactics, then why do so many just discount the message. And her cause is being helped. A lot. While there's a lot of fan response against her, the industry response towards her has been almost unanimously positive. One of those is more important than the other.

Patterns need to be based on facts. Something isn't sexist if both sexes are equally represented. That's the problem with most of her examples. They ignore the fact that the things you can do to women can also be done to men. Your/her Hitman example is a perfect example of that. The strippers in Hitman: Absolution are civilians. The majority of NPCs (male or female) in any Hitman game are civilians. Civilians exist as obstacles that must be neutralized or avoided. None of this is specific to women. It's just the role that civilians (again, male or female) play in the Hitman games. Also, as I mentioned in another thread, there are plenty of women in Hitman: Absolution that do more than just die or act as background decoration. There are many female NPCs that will attack you upon detection and have their own unique backstories and personalities, along with dialogue and cutscenes.

And yes, Sarkeesian does outright lie. For example, she claims that most of the male victims of random crime events in Watch_Dogs will aggressively defend themselves. That's a lie. I've put about 30 hours into Watch_Dogs and seen at least a hundred crime events and in the vast majority of those, male victims are just as passive and defenseless as female victims. She also claims (and I quote) "players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters. It's a rush streaming from a carefully concocted mix of sexual arousal connected to the act of controlling and punishing representations of female sexuality." That's in reference to the fact that you can kill and drag the bodies of female strippers in Hitman: Absolution. Given the fact that you can kill and drag ALL NPCs (male or female) and that the game actively punishes you for killing civilians (male or female), how is that argument in any way accurate or honest? She makes it sound like Hitman is a violent rape simulator, for crying out loud.


Sarkeesian is essentially the Michael Moore of the gaming industry. Her contrived, misleading and often fabricated examples undermine the effectiveness of her message and only serve to create resistance and skepticism towards it. There will always be an extremist minority that will troll her regardless of how cogent or honest her arguments are. However, there's a larger portion of intelligent, informed and critical gamers who would actually respect and side with her if her arguments were valid. No offense but the only way you could watch her videos without being offended is if you already believed in her message, didn't play the games she cites and/or actively turned off your critical thinking ability so as to not undermine your beliefs. People have a tendency to turn a blind eye to logic or reason when hearing what they want to hear. "Preaching to the choir" is an apt phrase.

This comment was edited on Aug 30, 2014, 05:51.
 
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News Comments > Op Ed
158. Re: Op Ed Aug 30, 2014, 02:40 Jerykk
 
Mashiki Amiketo wrote on Aug 30, 2014, 01:06:
Jerykk wrote on Aug 30, 2014, 00:53:
Gamasutra is simply a site that posts news and editorials from people in the games industry. It does not have a regular staff of writers pumping out drivel like Kotaku does. Every editorial is written by a guest writer.
That might be true, providing that the author Leigh Alexander wasn't the managing editor, or writer or whatever. And also has no clue about gaming culture, as witnessed by her previous social media commentary.

Anyway, rather suspicious isn't it? It smells just like that bit where all those writers were colluding and writing similar articles with similar view points. Wish I remember what the mail list is called, oh well. So today, we've got no less than 7 sites all writing the same crap as gamasutra. Something smells rotten.

Tossing this in as well which is apparently from a journalist that wishes to remain anonymous. I'll rank it as possibly true, especially considering the collusion going on right now with all of the same stories.

Leigh's article is the exception, not the rule. http://gamasutra.com/blogs/expert/

The fact that she posted her rant as a news article instead of a blog is pretty unprofessional, though. Gamasutra has generally done a good job of keeping that stuff separate.
 
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News Comments > Op Ed
154. Re: Op Ed Aug 30, 2014, 00:53 Jerykk
 
Gamasutra is simply a site that posts news and editorials from people in the games industry. It does not have a regular staff of writers pumping out drivel like Kotaku does. Every editorial is written by a guest writer.  
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News Comments > Op Ed
146. Re: Op Ed Aug 29, 2014, 22:51 Jerykk
 
Beamer wrote on Aug 29, 2014, 18:34:
Would anyone even notice if Hitman had a few cut scenes where a female said something? Would anyone notice if Grand Theft Auto V had a female character you weren't supposed to hate? Women would, but how about the men?

You really need to stop referencing Hitman because you clearly know very little about the series. So here are the facts:

1) There are three types of NPCs in the Hitman games: civilians, hostiles and targets. Civilians are neutral and will either flee and/or call for help if they detect you as a threat. Hostiles will attack you as soon as they detect you as a threat. Targets can do either. The vast majority of NPCs (such as the strippers in Hitman: Absolution) are civilians. They exist as obstacles that you must either neutralize or avoid. The strippers are no different from any of the other civilians, male or female. And there are plenty of non-sexualized female civilians in the Hitman games.

2) There are 10 female targets in Hitman: Absolution, the newest entry in the series. They will attack you on sight if they detect you. In fact, 8 of them are specifically hunting you down. All of these female targets have established personalities and backstories and most of them have dialogue too. They have speaking roles in cutscenes as well.

3) Diana is the only character in the entire series that speaks to Agent 47 on a regular basis. She has also been in every game and is a key part of the story in the last two Hitman games.

So please stop drinking Sarkeesian's Kool-Aid. Women are not just background decoration or victims in the Hitman games, despite what Sarkeesian's misleading videos may suggest.
 
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News Comments > Op Ed
48. Re: Op Ed Aug 29, 2014, 12:42 Jerykk
 
Beamer wrote on Aug 29, 2014, 11:18:
Jerykk wrote on Aug 28, 2014, 23:44:
Sarkeesian is just really bad at supporting her points. She does research on games and looks for things that support her agenda, ignoring context or anything else that might undermine her argument.

Nobody is going to claim that misogyny doesn't exist in games. However, a game isn't misogynistic just because it contains prostitutes that can be killed. About 90% of Sarkeesian's examples ignore context completely. Sure, you can beat up women in Sleeping Dogs and stick them in your trunk but you can do the exact same thing to men. Sure, the random crime events in Watch Dogs do have passive female victims but they also have passive male victims. Sure, there are dead, scantily clad female bodies in Mafia 2 BUT THAT'S WHAT HAPPENS WHEN YOU HAVE A SHOOTOUT IN A STRIP CLUB. Cripes.

Imagine if I played GTA, went out of my way to specifically kill a bunch of black NPCs, took the money that randomly dropped and then declared that the game was racist because it rewarded me for killing black people. Pretty absurd, right? Except that's the exact logic that Sarkeesian uses for most of her examples. She's the epitome of the Social Justice Warrior. She finds social issues where there are none and automatically dismisses anyone who disagrees.

If you watch her videos, she never actually calls a game misogynist. She calls characters in it, but usually when the character beats are that he is. And she doesn't criticize that when it's the villain.

But her point isn't "these games are misogynist," it's that "women aren't portrayed well in games and games have a lot of misogynist elements." There's a huge, huge, huge difference there.

She doesn't have to explicitly use the word "misogynist." Her entire series is devoted to convincing people that sexism is rampant in videogames. Every example she provides is used to that end. I'd be totally fine with that if she used good examples. But she doesn't. She ignores context and provides intentionally misleading footage. For example, in a previous video, she said that the strippers in Hitman: Absolution exist solely so that men can kill them and play with their bodies and that game actively encourages this. She then showed footage of 47 killing the strippers and dragging their bodies around. That's utter bullshit. If you kill strippers (or any other civilians) in Hitman, you are penalized for doing so. You lose points, you lose money, you gain notoriety (in Blood Money, at least). The murder of civilians (female or otherwise) is actively discouraged. Hitman wasn't some sort of exception, either. She makes similarly ridiculous claims with games like Sleeping Dogs, Watch_Dogs, Just Cause 2, Bioshock, GTA, Dishonored, Fallout, Kane & Lynch, etc.

It's okay to agree with her message. There definitely is sexism in games and it should be addressed. However, you need to be critical of how that message is conveyed and Sarkeesian conveys her message in the worst way possible: by ignoring context and straight out lying in many cases. That doesn't help her cause. If anything, it gives the trolls more fuel and gives rational people less reason to agree with her.
 
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News Comments > Evening Interviews
82. Re: Evening Interviews Aug 29, 2014, 05:13 Jerykk
 
Jensen wrote on Aug 29, 2014, 01:45:
Jerykk wrote on Aug 29, 2014, 00:48:
Of course, the mere fact that she's a prostitute would be enough for Sarkeesian to declare her an example of misogyny (assuming that she actually played the first two Hitman games).

Sarkeesian almost never uses inflammatory or accusatory languages in her videos. She only uses a form of the word "misogyny" a few times, and every time she uses it, she is referring to NPCs in the game, and not the game itself or the creators of the game.
I don't see anywhere she says that there shouldn't be prostitutes in games.

People are reading a lot more into her videos than what is actually there.

I feel like you aren't reading at all into her videos. The whole point of the series is to convince people that misogyny and sexism is prevalent in videogames. She avoids using those specific words directly because she's trying to appear objective and those words are pretty charged. Instead, she refers to "gender signifiers" or "background decoration" as ways in which videogames are sexist.

Any time a game has strippers or prostitutes, Sarkeesian cites it as an example of sexism. She did it in her latest video and the one before that and probably every single one of her videos. It doesn't matter if the stripper or prostitute makes perfect sense within the context of the game, she'll list it anyway.
 
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News Comments > Evening Interviews
77. Re: Evening Interviews Aug 29, 2014, 00:48 Jerykk
 
But, having played a Hitman game and Skyrim, I can say there's a huge difference between them. One has women, which you interact with in many ways, which play many roles, and which factor into the plot. The other has women which you kill. One has men which you interact with, in many ways, which play many roles, and factor into the plot. So does the other.

I feel like you haven't actually played any of the Hitman games. Diana, your handler, is the only character you interact with on a regular basis and she's a non-sexualized female (at least, she was until Absolution). She's also the only character that has any real character development. The rest of the characters you interact with? Primarily male targets who you brutally murder without hesitation or remorse. Oh yeah, there are a couple of missions in the first two games where a prostitute will help you complete your mission if you help her escape. Is that sexist? No, not really. She only agrees to help you if you help her, making it a negotiation where both sides have equal leverage. Her occupation also makes sense given the locations where you find her. Of course, the mere fact that she's a prostitute would be enough for Sarkeesian to declare her an example of misogyny (assuming that she actually played the first two Hitman games).

In any case, Sarkeesian was right to point out the issues with Blood Money's marketing. The fact that all the women were beautiful and scantily clad (or naked) and posed in seductive manners was a bit misogynistic. However, developers have nothing to do with marketing so they can't be blamed for that. They can, however, be blamed for the ridiculous outfits that the Saints wear in Absolution. I'm surprised Sarkeesian didn't include those in her video, as that's a valid example of sexism.

This comment was edited on Aug 29, 2014, 01:00.
 
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News Comments > Op Ed
43. Re: Op Ed Aug 28, 2014, 23:44 Jerykk
 
Sarkeesian is just really bad at supporting her points. She does research on games and looks for things that support her agenda, ignoring context or anything else that might undermine her argument.

Nobody is going to claim that misogyny doesn't exist in games. However, a game isn't misogynistic just because it contains prostitutes that can be killed. About 90% of Sarkeesian's examples ignore context completely. Sure, you can beat up women in Sleeping Dogs and stick them in your trunk but you can do the exact same thing to men. Sure, the random crime events in Watch Dogs do have passive female victims but they also have passive male victims. Sure, there are dead, scantily clad female bodies in Mafia 2 BUT THAT'S WHAT HAPPENS WHEN YOU HAVE A SHOOTOUT IN A STRIP CLUB. Cripes.

Imagine if I played GTA, went out of my way to specifically kill a bunch of black NPCs, took the money that randomly dropped and then declared that the game was racist because it rewarded me for killing black people. Pretty absurd, right? Except that's the exact logic that Sarkeesian uses for most of her examples. She's the epitome of the Social Justice Warrior. She finds social issues where there are none and automatically dismisses anyone who disagrees.
 
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News Comments > Evening Interviews
14. Re: Evening Interviews Aug 28, 2014, 02:30 Jerykk
 
The answer to the original question is kind of a trick one, though; nothing -can- happen that's going to appease people like Sarkeesian. She's not looking to make anything equal, or to even really address the issue...she stirs the pot because that's her bread and butter, it's what makes her famous.

This. She cherry picks examples while completing ignoring context. In a previous video, she complained about the fact that you can beat up women and shove them in your trunk in Sleeping Dogs. You certainly can do that... TO EVERY NPC IN THE GAME, MALE OR FEMALE. The feature wasn't designed specifically for females yet she treats it like it is. She does the same thing with the random crime events in Watch Dogs. Sure, sometimes the victim is female but most of the time it is male. And no, contrary to what she claims, the male victims do not always defend themselves in an aggressive manner. In most cases, the male victims are just as passive and helpless as the female victims.

This isn't to say that she doesn't make some good points. Sexism definitely is an issue in many games (primarily Japanese games). However, it's not nearly as prevalent as her videos would make it seem. Having a prostitute or stripper in your game doesn't make it sexist. Having female characters getting beaten or killed doesn't make it sexist. By her logic, GTA is racist because I can go around shooting black people. In fact, any game where I can kill someone who isn't white? Racist. It's ridiculous. She argues that violence towards women is used to make villains more villainous. Yeah, that's true. But it's also true that violence against men is used for the exact same purpose. How often do you see a villain casually torturing or killing some defenseless guy? Way more often than you see it happening to women. Sexism doesn't work if both sides are treated equally. Literally the only way to silence her complaints would be to completely remove the following from videogames:

- Strippers.
- Prostitutes.
- Female characters getting hurt or killed.
- Female characters that are sexualized in any way.
- Female characters that are portrayed as weak or stupid.
 
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News Comments > Steam Top 10
15. Re: Steam Top 10 Aug 25, 2014, 22:58 Jerykk
 
Beamer wrote on Aug 25, 2014, 18:08:
Quinn wrote on Aug 25, 2014, 18:05:
Not. A. Single. Game is worth 49,50 for me. Not one. And that's coming from a "true gamer". It's a ridiculous overpricing of a product and one that didn't even lower when publisher's costs drastically lowered due to the digitalization. Hell, most games don't even have hardcopies for sale anymore as far as I know!

www.kinguin.net

I paid 33,- bucks for Risen 3. It's very much worth that. As I said: 40+ hours into it and still enjoying it a fuckload. Just got to chapter 3 and it's not hinting to end yet!

Digitilization saved us from price increases due to massively increased budgets and, well, inflation.

It's like everyone forgets how much games cost. 1992: $99.99 for LOOM on CD-ROM.

That's a wee bit misleading. The extra cost was because of the CD format, which was brand new at the time. The games themselves were cheaper than most AAA modern games. $19.95, $29.95, $34.95, etc.
 
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News Comments > Saturday Previews
12. Re: Saturday Previews Aug 24, 2014, 05:35 Jerykk
 
NamecaF wrote on Aug 24, 2014, 05:20:
Cabezone wrote on Aug 23, 2014, 21:53:
Obsidian consistently makes good/great games...yeah fuck those guys.

Yeah, Alpha Protocol was the shit Rolleyes

*shrug*

I liked AP. The ranged combat was pretty lackluster but using a stealth + melee build was a lot of fun. AP also had the best implementation of choice & consequence I've seen yet. Almost every choice you make has some sort of tangible gameplay impact. The dialogue system was interesting as well, placing a great emphasis on reading your opponents, figuring out their personality type and telling them what they want to hear.
 
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News Comments > Hack Your Fiends in Watch Dogs
18. Re: Hack Your Fiends in Watch Dogs Aug 24, 2014, 05:24 Jerykk
 
ForgedReality wrote on Aug 22, 2014, 13:40:
Porn-O-Matic wrote on Aug 22, 2014, 13:33:
I had some stuttering in Watch Dogs until I turned the textures from "Ultra" down to the next lower option. It completely cured all stuttering (runs well above 40fps) and there's barely any perceptible difference in texture quality.

Oh, sure, if you stop and stare at every texture from a distance of 6 inches, you might notice it. But if you're doing that, then why are you even playing?

Don't worry. Nobody's playing this game anyway.

Except that's not actually true at all. I beat the game about a week ago and there were still plenty of people playing the multiplayer.

Also, I highly recommend this mod: http://forums.guru3d.com/showthread.php?t=390558

Improves graphic quality and basically eliminates stuttering with Ultra level textures on 2 GB videocards.
 
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News Comments > Saturday Previews
10. Re: Saturday Previews Aug 24, 2014, 02:41 Jerykk
 
CJ_Parker wrote on Aug 23, 2014, 19:33:
RPG or not, those fuckers need to learn to manage projects properly and post more accurate release windows. It is ridiculous that a developer with their kind of experience can be that far off the original schedule.
Or they did this intentional to get more monies from KS by making it sound for people that what they are pledging for is not too far off.
Either way it is highly unprofessional and does not serve to build confidence or trust in these fuckers' abilities. Quite the contrary.
I, for one, won't be pledging for their next project. They can go and fuck themselves, especially Sawyer with his pretentious holier than thou 'tude can stuff it big time if he's not able or willing to treat pledgers with respect.

Original schedule? You mean, the estimated release date when they first launched the Kickstarter? If so, obviously the release date was going to get pushed back when they made a shit ton of money and greatly expanded the scope of the project.

I really don't understand why you (or others) are so obsessed with accurate release date estimates. Who cares? You aren't a publisher. You aren't trying to generate revenue for a specific fiscal quarter. You aren't answering to stockholders. You aren't spending millions on marketing. Why would you demand a specific release date when it means the game's quality would suffer for it? It makes no sense. As a consumer, you should be interested in quality above all else.

When I pledged, I didn't even bother looking at the release estimate because I knew it wasn't going to be accurate (all games get delayed) and I don't really care. I want them to make the best game they can and if that means it's going to take longer than expected, that's fine with me.
 
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News Comments > etc.
3. Re: Age of game players Aug 24, 2014, 02:33 Jerykk
 
Creston wrote on Aug 23, 2014, 21:54:
29% under 18 years
32% 18-35 years
39% 36+ years

*publisher*: "Let's keep marketing all our games at boys aged 12-17!!"

Idiots.

Marketing hasn't really done that since the 90's. Modern marketing focuses on the 18-35 demographic.
 
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News Comments > GameFly DL Business Sold
5. Re: GameFly DL Business Sold Aug 24, 2014, 02:21 Jerykk
 
Hopefully this doesn't impact the business too much. GameFly's digital distribution service is actually pretty good. Nice selection, good sales and a 20% off coupon that's always active.  
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News Comments > Wasteland 2 Delay Confirmed
8. Re: Wasteland 2 Delay Confirmed Aug 20, 2014, 03:14 Jerykk
 
Character customization isn't actually a gameplay system.  
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News Comments > Middle-earth: Shadow of Mordor Season Pass Details
3. Re: Middle-earth: Shadow of Mordor Season Pass Details Aug 18, 2014, 12:24 Jerykk
 
Most DLC is made after the core game is content complete (except for pre-order bonuses). I'm fine with season passes that offer this content, especially since waiting for the pass to reach 50% off saves you the most money on the best DLC.  
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News Comments > Shadowrun: Dragonfall - Director's Cut Next Month
7. Re: Shadowrun: Dragonfall - Director's Cut Next Month Aug 16, 2014, 17:43 Jerykk
 
I really hope they make another original campaign integrating all these improvements. I thought Dragonfall was great but I doubt I'd replay it, especially with Wasteland 2 and DA:I coming out soon.  
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News Comments > Rise of the Tomb Raider Xbox Exclusive; Skipping PCs
20. Re: Rise of the Tomb Raider Xbox Exclusive; Skipping PCs Aug 12, 2014, 12:28 Jerykk
 
Wow. This has to be one of the worst decisions Square has ever made. Every TR game has been multiplatform. You can't take a series that has been multiplatform for over 10 years and make it exclusive to one platform. You're effectively giving the finger to a huge part of your fanbase.

That said, I expect this to be a timed exclusive, just like every other MS exclusive. It'll be on PS4 and PC within 6 months of the Xbox release.
 
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News Comments > Steamships Ahoy - Back to Bed
2. Re: Steamships Ahoy - Back to Bed Aug 10, 2014, 21:51 Jerykk
 
This was a fun, if short, puzzler with lots of charm. Definitely worth the $5 I paid for it.  
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